Please perform the German Combat Move.
W@W captain walker (Allies) vs dawgoneit (Axis) THIS IS WAR!!!!!!!!
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Adv.Fighter moved from Syria to 51 Sea Zone Purchase Units - French French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 Submarine French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - French 1 Adv.Fighter moved from 51 Sea Zone to Syria 1 Infantry moved from Equatoria to French Equatorial Africa 1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover Place Units - French 1 Factory placed in French Equatorial Africa 1 Adv.Fighter placed in Syria 1 Artillery placed in Syria 1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco Turn Complete - French French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.50
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Adv.Fighter moved from Syria to 51 Sea Zone Purchase Units - French French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 Submarine French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - French 1 Adv.Fighter moved from 51 Sea Zone to Syria 1 Infantry moved from Equatoria to French Equatorial Africa 1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover Place Units - French 1 Factory placed in French Equatorial Africa 1 Adv.Fighter placed in Syria 1 Artillery placed in Syria 1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco Turn Complete - French French collect 30 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by French from 8 Sea Zone: 2 Infantrys and 1 Transport EDIT: Adding units owned by French to 10 Sea Zone: 1 Transport EDIT: Adding units owned by French to Scotland: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Kwangsi to Kwangtung 1 Artillery moved from Kwangsi to Kwangtung 1 Fighter moved from Hupeh to Kwangtung 1 Artillery and 2 Infantrys moved from Chahar to Shantung 1 Adv.Fighter moved from Shensi to Shantung Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks; Remaining resources: 4 PUs; Combat - Chinese Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Hisaichi defend with 2 Artillerys Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Artillery owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Artillerys Battle in Kwangtung Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Chinese win, taking Kwangtung from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Kwangtung to Hupeh 1 Adv.Fighter moved from Shantung to Hupeh 2 Tanks moved from Shansi to Hupeh 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Shansi 1 AAGun, 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh 3 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 3 Infantrys moved from Lanchow to Szechwan 3 Tanks moved from Gobi Altai to Shensi 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 1 Elite moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Elites and 4 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys and 1 Elite placed in Hupeh 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : 0.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Bomber moved from Cairo to Hun 1 Fighter moved from Darfur to Hun 2 Infantrys moved from Kufra to Hun 1 Infantry moved from Kufra to Tobruk British take Tobruk from Italians 1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.Thailand Purchase Units - British British buy 2 Adv.Fighters, 4 Artillerys, 4 Elites, 14 Infantrys, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Elite and 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Elite and 1 Infantry Battle in Hun British attack with 1 Bomber, 1 Fighter and 2 Infantrys Italians defend with 1 Tank British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hun, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Hun British win, taking Hun from Italians with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Non Combat Move - British 1 Fighter moved from Hun to New Valley 1 Bomber moved from Hun to New Valley 1 Artillery and 2 Tanks moved from Kufra to New Valley 2 Infantrys moved from Darfur to New Valley 1 Artillery and 2 Infantrys moved from Nubia to New Valley 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodes to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 1 Elite moved from Crete to 56 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Artillery and 1 Elite moved from Cairo to Lower Egypt 1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Artillery and 5 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to New Valley 1 AAGun and 1 Infantry moved from Kenya to Italian East Africa 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone 2 Infantrys and 1 Tank moved from Yunnan to N.Thailand 2 Infantrys and 1 Tank moved from Assam to Burma 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 60 Sea Zone to Assam 1 Artillery and 2 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 79 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Tank moved from 20 Sea Zone to Wales 1 Artillery and 1 Infantry moved from 20 Sea Zone to Wales 2 Tanks moved from Scotland to Manchester Place Units - British 1 Transport placed in 58 Sea Zone 2 Submarines placed in 56 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Cairo 1 Adv.Fighter and 4 Infantrys placed in Madras 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Artillery and 1 Elite placed in W.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 1 Artillery, 2 Elites and 1 Infantry placed in Manchester 3 Infantrys placed in Wales Turn Complete - British British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Thai regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 2 Submarines moved from 67 Sea Zone to 110 Sea Zone 2 Fighters moved from Banjarmasin to 110 Sea Zone 2 Adv.Fighters moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 2 Adv.Fighters, 2 Fighters and 2 Submarines Thai defend with 1 T.Boat and 2 Transports Anzac roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Thai lost in 110 Sea Zone Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 110 Sea Zone Anzac roll dice for 2 Submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Thai lost in 110 Sea Zone Anzac win with 2 Adv.Fighters, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 18 Casualties for Thai: 1 T.Boat and 2 Transports Non Combat Move - Anzac 2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Tank moved from Broome to 67 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 4 Infantrys moved from South Australia to Western Australia 4 Infantrys moved from Townsville to Northern Territory 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java Place Units - Anzac 2 Adv.Fighters and 1 Transport placed in 67 Sea Zone 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00 Thai regular : -0.33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery and 1 Marine moved from Suriname to Amazon Place Units - Dutch 2 ArmoredCars and 1 Infantry placed in Suriname 1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Americans 1 Elite moved from Bahia to 32 Sea Zone 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite and 1 Submarine moved from 32 Sea Zone to 35 Sea Zone 1 Elite moved from 35 Sea Zone to Salvador 8 Infantrys and 1 Tank moved from Bahia to Salvador 2 Tanks moved from Amazon to Salvador 2 Artillerys, 1 Infantry and 3 Tanks moved from Peru to N.Chile 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to N.Chile 1 Marine moved from Pearl Harbor to 91 Sea Zone 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Adv.Fighters moved from 91 Sea Zone to Wake 1 Infantry moved from Midway to 88 Sea Zone 5 Fighters and 1 Infantry moved from 88 Sea Zone to Wake 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys and 1 Marine moved from 88 Sea Zone to Wake Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Wake Americans attack with 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine Yamamoto defend with 1 Artillery and 4 Infantrys Americans roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine in Wake, round 2 : 5/13 hits, 4.00 expected hits Yamamoto roll dice for 1 Artillery and 4 Infantrys in Wake, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Americans lost in Wake 1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 5 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 3 Infantrys Casualties for Yamamoto: 1 Artillery and 4 Infantrys Battle in Salvador Americans attack with 1 Elite, 8 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Elite, 8 Infantrys and 3 Tanks in Salvador, round 2 : 4/12 hits, 3.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans lost in Salvador 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Elite, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in N.Chile Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in N.Chile, round 2 : 4/8 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 1 Fighter moved from Amazon to Bahia 2 Bombers moved from Amazon to Pearl Harbor 2 Adv.Fighters and 5 Fighters moved from Wake to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 5 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from 35 Sea Zone to Bahia 1 Infantry moved from North Central USA to South Central USA 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 79 Sea Zone Place Units - Americans 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 B.Transport placed in 26 Sea Zone 2 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 7 Infantrys placed in San Francisco 1 B.Transport and 1 Carrier placed in 83 Sea Zone 2 Adv.Fighters placed in 83 Sea Zone Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : 1.17 Neutral regular : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Lithuania to East Prussia Russians take East Prussia from Germans 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 1 Artillery and 1 Elite moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Artillery and 1 Elite moved from Kursk to Minsk 2 Infantrys moved from Kursk to Minsk 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kursk to Kiev 1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Fighter moved from Leningrad to Vyborg 1 Artillery, 1 Elite and 3 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from Okhotsk to Ayan 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 6 Artillerys, 6 Elites, 24 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Finns defend with 4 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/6 hits, 1.67 expected hits Finns roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/6 hits, 1.67 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg 2 Infantrys owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Finns: 4 Infantrys Casualties for Russians: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 3 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Kiev, round 2 : 2/5 hits, 1.83 expected hits Romanians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Elite and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Minsk Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Minsk, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Russians roll dice for 1 Artillery and 1 Elite in Minsk, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Minsk, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians lost in Minsk 1 Artillery owned by the Russians retreated to Kursk Germans win with 2 Infantrys remaining. Battle score for attacker is -7 Casualties for Russians: 1 Elite and 2 Infantrys Battle in Latvia Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Vyborg to Leningrad 1 Infantry and 2 Tanks moved from S.Karelia to Leningrad 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Kiev to Yaroslavl 2 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Rostov to Kursk 1 Elite and 9 Infantrys moved from Moscow to Yaroslavl 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 1 Tank moved from Stalingrad to Kursk 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Tanks moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Elite and 4 Infantrys moved from Sibirsky to Khatanga 3 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Tank moved from Sverdlovsk to Kirov Place Units - Russians 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 4 Infantrys placed in Sibirsky 1 Artillery, 1 Elite and 8 Infantrys placed in Moscow 3 Infantrys and 2 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Finns regular : -1.00 Germans regular : -0.33 Russians regular : 0.33 Hisaichi regular : -1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - French 2 Adv.Fighters moved from Syria to 51 Sea Zone 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans Purchase Units - French French buy 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank; Remaining resources: 4 PUs; Combat - French Battle in 51 Sea Zone French attack with 2 Adv.Fighters and 1 Submarine Germans defend with 1 Destroyer and 1 Transport French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the French lost in 51 Sea Zone 1 Transport owned by the Germans lost in 51 Sea Zone French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 51 Sea Zone French win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Casualties for Germans: 1 Destroyer and 1 Transport Non Combat Move - French 2 Adv.Fighters moved from 51 Sea Zone to Syria 4 Infantrys moved from French Equatorial Africa to Darfur 2 Infantrys moved from Scotland to 10 Sea Zone 2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Dover 1 Fighter moved from Wales to Dover 2 Artillerys, 1 Elite and 3 Infantrys moved from E.Morocco to S.Algeria 2 Tanks moved from E.Morocco to S.Algeria 3 Infantrys moved from E.Morocco to S.Algeria 1 AAGun moved from E.Morocco to S.Algeria Place Units - French 1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa 1 Elite and 1 Infantry placed in Syria 1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : 0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 2 Infantrys moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Adv.Fighter moved from Hupeh to Chahar 1 Artillery and 1 Elite moved from Hupeh to Anhwei 2 Infantrys moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Bunker, 2 Elites, 7 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Chahar Chinese attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Elite Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Chahar, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Elite owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Elite Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Fighter moved from Anhwei to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys and 3 Tanks moved from Shensi to Hupeh 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Hupeh 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 1 Bunker, 2 Elites and 1 Infantry placed in Hupeh 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 0.67 Hisaichi regular : 1.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - British 4 Fighters moved from 20 Sea Zone to Netherlands 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Netherlands 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands 3 Infantrys moved from New Valley to Kufra 1 Bomber and 1 Fighter moved from New Valley to Kufra 1 Adv.Fighter moved from Cairo to Kufra 2 Fighters moved from 56 Sea Zone to Kufra 1 Artillery moved from S.Thailand to S.French Indochina 1 Infantry moved from N.Thailand to S.French Indochina 2 Infantrys moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry moved from S.Thailand to S.French Indochina Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 11 Infantrys, 1 Mech.Inf, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in S.French Indochina British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina British roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina 1 Infantry owned by the Yamamoto lost in S.French Indochina British win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in N.French Indochina British attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery British roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Kufra British attack with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys in Kufra, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Netherlands British attack with 1 Artillery, 4 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Netherlands, round 2 : 5/7 hits, 2.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Non Combat Move - British 4 Fighters moved from Netherlands to 20 Sea Zone 1 Artillery and 5 Infantrys moved from Nubia to New Valley 3 Artillerys, 3 Elites and 2 Infantrys moved from Lower Egypt to New Valley 3 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to New Valley 1 Artillery and 1 Elite moved from Cairo to Lower Egypt 1 Artillery and 1 Elite moved from W.Iran to 58 Sea Zone 1 Artillery and 1 Elite moved from 58 Sea Zone to Italian East Africa 1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 1 Infantry moved from Burma to S.Thailand 2 Artillerys, 1 Elite and 3 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Delhi to Assam 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Adv.Fighter moved from Kufra to New Valley 3 Fighters moved from Kufra to 56 Sea Zone 1 Bomber moved from Kufra to New Valley Place Units - British 1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 56 Sea Zone 2 Submarines placed in 20 Sea Zone 1 Artillery and 1 Elite placed in Wales 1 Artillery and 1 Elite placed in Cairo 2 Infantrys and 1 Mech.Inf placed in W.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 1 Adv.Fighter and 4 Infantrys placed in Madras 3 Infantrys and 1 Tank placed in Delhi Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Italians regular : -0.67 Germans regular : -0.33 British regular : 1.67
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 1 Tank moved from Banjarmasin to East And South Borneo Dutch take East And South Borneo from Thai 1 Tank moved from East And South Borneo to Banjarmasin 2 Artillerys moved from Java to 67 Sea Zone 2 Artillerys, 2 Cruisers and 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from Northern Territory to 113 Sea Zone 2 Adv.Fighters moved from 67 Sea Zone to West Papua 2 Artillerys and 4 Infantrys moved from 113 Sea Zone to West Papua 2 Adv.Fighters and 2 Fighters moved from Banjarmasin to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Battleship, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 2 Adv.Fighters and 2 Fighters Hisaichi defend with 1 Destroyer and 1 Submarine Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Battle in West Papua Anzac attack with 2 Adv.Fighters, 2 Artillerys and 4 Infantrys Yamamoto defend with 2 Infantrys and 2 Tanks Anzac roll dice for 2 Cruisers in West Papua, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 4 Infantrys in West Papua, round 2 : 2/8 hits, 2.67 expected hits Yamamoto roll dice for 2 Infantrys and 2 Tanks in West Papua, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Anzac lost in West Papua 2 Infantrys owned by the Yamamoto lost in West Papua Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in West Papua, round 3 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Tanks in West Papua, round 3 : 2/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in West Papua 1 Tank owned by the Yamamoto lost in West Papua Anzac roll dice for 2 Adv.Fighters and 1 Artillery in West Papua, round 4 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in West Papua, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Artillery and 4 Infantrys Casualties for Yamamoto: 2 Infantrys and 2 Tanks Non Combat Move - Anzac 2 Adv.Fighters moved from West Papua to 113 Sea Zone 1 Carrier and 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from Western Australia to Broome 2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Battleship and 1 Transport placed in 113 Sea Zone 3 Infantrys placed in Port Moresby 1 Infantry placed in Townsville 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83 Anzac regular : -1.67 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from Amazon to Rio De Janeiro 2 ArmoredCars moved from Suriname to Rio De Janeiro Purchase Units - Dutch Dutch buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 111 Sea Zone Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Rio De Janeiro Dutch attack with 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Dutch lost in Rio De Janeiro 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 3 : 0/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 4 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 5 : 3/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 1 Infantry moved from Suriname to Amazon 1 Fighter moved from 111 Sea Zone to Banjarmasin 1 Destroyer moved from 67 Sea Zone to 113 Sea Zone Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Infantrys and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -1.33 Hisaichi regular : -0.33