I’m both busy and not emotionally ready too do the next turn.
Dawg Axis v Entek Allies W@W!
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TripleA Manual Gamesave Post: Yamamoto round 3
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 3 Combat Move - Yamamoto
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Anhwei to Shanghai 1 Fighter moved from Shensi to Shanghai 1 Artillery and 1 Tank moved from Anhwei to Shantung 1 Artillery moved from Shensi to Shansi 1 Tank moved from Shensi to Shansi 1 Tank moved from Shensi to Shansi 2 Tanks moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 5 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 2 Tanks Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 3/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 1 Artillery Battle in Shanghai Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Shanghai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Chinese win, taking Shanghai from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Chahar Chinese attack with 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Szechwan to Hupeh 1 Tank moved from Shensi to Shansi 1 Artillery and 4 Infantrys moved from Ningsia to Shensi 1 AAGun and 6 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 1 AAGun moved from E.Sinkiang to W.Qinghai 1 Tank moved from Urumqi to Gobi Altai 3 Mech.Infs moved from Urumqi to Ningsia 1 Fighter moved from Shanghai to Anhwei Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 1 Mech.Inf and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Chinese regular : 0.83 Hisaichi regular : 1.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 1 unit repaired. 4 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 2 Artillerys moved from Cairo to 56 Sea Zone 1 Elite moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Kordofan to Darfur 2 Infantrys moved from French Equatorial Africa to Darfur 2 Infantrys moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 2 ArmoredCars moved from Cape Town to Rhodesia 1 Tank moved from E.Iran to Iraq 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery moved from E.Iran to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry and 2 Tanks moved from Yunnan to N.Thailand 1 Infantry moved from Malaya to S.Thailand British take S.Thailand from Thai 1 Fighter moved from Malaya to N.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Assam to Burma 2 Infantrys moved from Koryakia to Kolyma 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Destroyer moved from 72 Sea Zone to 88 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Picardy to Lorraine French take Lorraine from Germans 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in N.Thailand British attack with 1 Fighter, 1 Infantry and 2 Tanks Yamamoto defend with 1 Tank British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in N.Thailand 1 Tank owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - British 1 Fighter moved from N.Thailand to Malaya 1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland 1 Bomber moved from London to Dover 1 Infantry moved from Canadian Prairies to Ontario Place Units - British 1 Carrier placed in 56 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Cairo to 56 Sea Zone 3 Destroyers placed in 56 Sea Zone 1 Cruiser and 2 Destroyers placed in 21 Sea Zone 2 Artillerys and 2 Infantrys placed in Madras 2 ArmoredCars and 1 Fighter placed in W.Iran 1 Fighter placed in Cairo Turn Complete - British British collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Thai regular : 0.50 British regular : -0.50
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Anzac 1 Artillery moved from Port Moresby to 114 Sea Zone 1 Infantry moved from Port Moresby to 114 Sea Zone 2 Adv.Fighters, 1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 2 Adv.Fighters moved from 67 Sea Zone to Lombok 2 Fighters moved from 67 Sea Zone to Flores 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 4 Infantrys moved from South Australia to Western Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Artillery Anzac roll dice for 2 Adv.Fighters and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Flores Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 Tank Anzac roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Flores, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Flores 1 Tank owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac 2 Fighters moved from Flores to 67 Sea Zone 2 Adv.Fighters moved from Lombok to 67 Sea Zone Place Units - Anzac 1 Factory placed in Western Australia 2 Artillerys and 1 Infantry placed in Broome 1 Transport placed in 113 Sea Zone 2 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.33 Hisaichi regular : 0.17
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Dutch 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Americans 1 Fighter moved from 32 Sea Zone to 13 Sea Zone 1 Destroyer moved from 32 Sea Zone to 13 Sea Zone 1 Bomber moved from Mauritania to 41 Sea Zone 1 Tank moved from Amazon to Salvador 5 Infantrys moved from Bahia to Salvador 4 Tanks moved from Colombia to Bahia 3 Artillerys and 3 Infantrys moved from Colombia to Amazon 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Tank moved from Central America to Amazon 1 Infantry moved from Central America to Colombia 2 Transports moved from 100 Sea Zone to 83 Sea Zone 2 Artillerys moved from San Francisco to 83 Sea Zone 1 Elite moved from San Francisco to 83 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier and 1 Elite moved from 83 Sea Zone to 89 Sea Zone 2 Artillerys and 1 Elite moved from 89 Sea Zone to Midway 1 Battleship, 1 Cruiser and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 1 Transport moved from 88 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 4 Fighters moved from 88 Sea Zone to Wake 1 Bomber moved from Midway to Wake 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Factory, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 13 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 13 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 41 Sea Zone Americans attack with 1 Bomber Germans defend with 2 Submarines Americans roll dice for 1 Bomber in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 Submarines owned by the Germans submerged Battle in Salvador Americans attack with 5 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 5 Infantrys and 1 Tank in Salvador, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans lost in Salvador 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 3 Infantrys and 1 Tank in Salvador, round 3 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Salvador Americans roll dice for 2 Infantrys and 1 Tank in Salvador, round 4 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 4 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Americans lost in Salvador 1 Tank owned by the Americans retreated to Bahia Neutral winAmericans win with 1 Bomber remaining with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -8 Casualties for Americans: 5 Infantrys Casualties for Neutral: 1 Infantry Battle in Wake Americans attack with 1 Bomber, 4 Fighters and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Battleships and 1 Cruiser in Wake, round 2 : 3/3 hits, 1.83 expected hits Yamamoto roll dice for 2 Infantrys in Wake, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Bomber, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 1 Bomber moved from Wake to Midway 4 Fighters moved from Wake to 88 Sea Zone 1 Fighter moved from 13 Sea Zone to 32 Sea Zone 1 Bomber moved from 41 Sea Zone to E.Morocco 1 Transport moved from 32 Sea Zone to 13 Sea Zone Place Units - Americans 1 Factory placed in Midway 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 Cruiser, 2 Destroyers and 1 Submarine placed in 83 Sea Zone 1 Destroyer placed in 13 Sea Zone 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : -1.33 Germans regular : -0.33 Neutral regular : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Russians 2 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 2 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Kursk to Kiev 6 Infantrys moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Donetsk 1 Artillery moved from Saratov to Rostov 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Tula to Kursk 1 Artillery and 1 Infantry moved from Penza to Tula 2 Artillerys and 3 Infantrys moved from S.Karelia to N.Karelia 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Tank moved from Leningrad to N.Karelia 1 Infantry moved from S.Buryat Mongolia to Chita Russians take Chita from Hisaichi 4 Infantrys moved from Ayan to Heilungchiang 2 Fighters and 1 Tank moved from N.Buryat Mongolia to Heilungchiang 1 Mech.Inf moved from Irkutsk to Heilungchiang 1 Adv.Fighter moved from Olyokminsk to Heilungchiang 1 Infantry moved from Okhotsk to Ayan Purchase Units - Russians Russians buy 2 Artillerys, 2 Elites, 4 HeavyTanks, 20 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 4 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Fighter owned by the Russians retreated Germans win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Minsk Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in N.Karelia Russians attack with 2 Artillerys, 3 Infantrys and 1 Tank Germans defend with 2 Artillerys and 4 Infantrys Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 Artillerys and 4 Infantrys in N.Karelia, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Russians lost in N.Karelia 2 Infantrys owned by the Germans lost in N.Karelia Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in N.Karelia, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia 1 Infantry owned by the Germans lost in N.Karelia Russians roll dice for 2 Artillerys and 1 Tank in N.Karelia, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 4 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in N.Karelia Russians roll dice for 2 Artillerys and 1 Tank in N.Karelia, round 5 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 Artillerys in N.Karelia, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in N.Karelia Russians roll dice for 1 Artillery and 1 Tank in N.Karelia, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 Artillerys in N.Karelia, round 6 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in N.Karelia Russians roll dice for 1 Artillery and 1 Tank in N.Karelia, round 7 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery in N.Karelia, round 7 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in N.Karelia Russians win, taking N.Karelia from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Germans: 2 Artillerys and 4 Infantrys Battle in Donetsk Russians attack with 8 Infantrys Romanians defend with 1 Tank Russians roll dice for 8 Infantrys in Donetsk, round 2 : 0/8 hits, 1.33 expected hits Romanians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 7 Infantrys in Donetsk, round 3 : 0/7 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 6 Infantrys in Donetsk, round 4 : 1/6 hits, 1.00 expected hits Romanians roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 6 Infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Tank Battle in Heilungchiang Russians attack with 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi defend with 1 Artillery and 5 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Tank in Heilungchiang, round 2 : 2/9 hits, 2.83 expected hits Hisaichi roll dice for 1 Artillery and 5 Infantrys in Heilungchiang, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Russians lost in Heilungchiang 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys, 1 Mech.Inf and 1 Tank in Heilungchiang, round 3 : 2/7 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Heilungchiang, round 3 : 4/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Heilungchiang 2 Infantrys owned by the Hisaichi lost in Heilungchiang 2 Fighters owned by the Russians and 1 Adv.Fighter owned by the Russians retreated Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -11 Casualties for Russians: 4 Infantrys, 1 Mech.Inf and 1 Tank Casualties for Hisaichi: 4 Infantrys Battle in Kiev Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 10 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Leningrad to Novgorod 1 Fighter moved from Latvia to Leningrad 1 Bomber moved from Minsk to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 ArmoredCars moved from Tashkent to Kuybyshev 5 Tanks moved from Kuybyshev to Rostov 3 Infantrys moved from Sverdlovsk to Surgut 2 Tanks moved from Sverdlovsk to Kuybyshev 2 ArmoredCars, 1 Artillery and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Fighters moved from Heilungchiang to N.Buryat Mongolia 1 Adv.Fighter moved from Heilungchiang to Ayan Place Units - Russians 1 Artillery, 1 Elite and 4 Infantrys placed in Sibirsky 1 HeavyTank and 2 Tanks placed in Kursk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 8 Infantrys placed in Moscow 3 HeavyTanks and 2 Tanks placed in Stalingrad Turn Complete - Russians Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Germans regular : -0.67 Russians regular : -5.67 Hisaichi regular : 2.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores 1 Infantry moved from French Equatorial Africa to Darfur Purchase Units - French French buy 2 Artillerys, 1 Bunker, 4 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 2 Artillerys, 1 Bunker and 2 Infantrys placed in E.Morocco 1 Submarine placed in 55 Sea Zone 1 Infantry placed in Syria 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : -0.33 Neutral regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Chinese 3 Mech.Infs moved from Ningsia to Chahar 1 Fighter moved from Anhwei to Chahar 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Shensi to Hupeh 1 Artillery and 3 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Ningsia to Suiyuan 6 Infantrys moved from Lanchow to Shensi 2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Gobi Altai to Suiyuan 1 Tank moved from Hsining to Ningsia 5 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to E.Sinkiang 3 Tanks moved from E.Sinkiang to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 2 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter and 3 Mech.Infs Hisaichi defend with 1 Mech.Inf and 1 Tank Chinese roll dice for 1 Fighter and 3 Mech.Infs in Chahar, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar 1 Mech.Inf owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for Chinese: 2 Mech.Infs Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Chahar to Shansi 1 AAGun moved from W.Qinghai to Hsining 1 AAGun moved from Lanchow to Shensi Place Units - Chinese 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining 1 Mech.Inf and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Hisaichi regular : 0.17
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6a67b157-f414-4272-abce-2727fe79c763-triplea_41718_4hisa.tsvg
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 1 Tank moved from Scotland to Dublin 2 Infantrys moved from Northern Ireland to Dublin 1 Battleship and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 5 Infantrys moved from Darfur to Kufra 1 Artillery moved from Mersa Matruh to Kufra 1 Infantry moved from New Valley to Kufra 1 Fighter moved from Lower Egypt to Kufra 1 Fighter moved from 56 Sea Zone to Kufra 1 Adv.Fighter moved from 56 Sea Zone to Kufra 1 Artillery moved from Darfur to Kufra 1 Tank moved from Iraq to Lower Egypt 2 ArmoredCars moved from W.Iran to Palestine 2 Tanks moved from N.Thailand to Assam 1 Infantry moved from Burma to Assam 2 Infantrys moved from Alaska to 74 Sea Zone 2 Infantrys and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Kolyma to Okhotsk Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Dublin British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin British roll dice for 1 Tank in Dublin, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Dublin 1 Tank owned by the British retreated to Northern Ireland Neutral win with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Kufra British attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys Germans defend with 3 Infantrys and 4 Tanks British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys in Kufra, round 2 : 4/11 hits, 3.17 expected hits Italians roll dice for 3 Infantrys and 4 Tanks in Kufra, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the British lost in Kufra 3 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Kufra British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys in Kufra, round 3 : 5/7 hits, 2.50 expected hits Italians roll dice for 3 Tanks in Kufra, round 3 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Germans lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 18 Casualties for British: 4 Infantrys Casualties for Germans: 3 Infantrys and 4 Tanks Non Combat Move - British 1 Adv.Fighter moved from Kufra to 56 Sea Zone 1 Fighter moved from Kufra to 56 Sea Zone 1 Fighter moved from Kufra to Lower Egypt 3 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt 1 Fighter moved from W.Iran to Lower Egypt 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 2 ArmoredCars moved from Rhodesia to Equatoria 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Ontario to Quebec 1 Fighter moved from Quebec to Azores Place Units - British 1 Destroyer and 1 Transport placed in 21 Sea Zone 1 Carrier and 2 Transports placed in 60 Sea Zone 2 Adv.Fighters placed in 60 Sea Zone 1 Artillery and 1 Infantry placed in Delhi 2 Destroyers placed in 56 Sea Zone 1 Cruiser placed in 21 Sea Zone 1 Artillery and 3 Infantrys placed in Cairo Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Neutral regular : 0.33 British regular : 4.00
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 2 Infantrys moved from Townsville to 113 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Flores 1 Fighter moved from 67 Sea Zone to Flores 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Tanks Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 2 : 4/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Java, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac lost in Java 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Tanks Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Flores, round 2 : 0/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Flores, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores 1 Infantry owned by the Yamamoto lost in Flores 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac retreated Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 2 Artillerys and 1 Marine placed in Broome 1 Destroyer and 1 Transport placed in 114 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 0.67 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker and 1 Factory; Remaining resources: 2 PUs; Place Units - Dutch 1 Bunker placed in Java Dutch undo move 1. 1 Bunker and 1 Factory placed in Sumatra Turn Complete - Dutch Dutch collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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