TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Equatoria to French Equatorial Africa
1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
Place Units - French
1 Factory placed in French Equatorial Africa
1 Adv.Fighter placed in Syria
1 Artillery placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Equatoria to French Equatorial Africa
1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
Place Units - French
1 Factory placed in French Equatorial Africa
1 Adv.Fighter placed in Syria
1 Artillery placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 8 Sea Zone: 2 Infantrys and 1 Transport
EDIT: Adding units owned by French to 10 Sea Zone: 1 Transport
EDIT: Adding units owned by French to Scotland: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Kwangsi to Kwangtung
1 Artillery moved from Kwangsi to Kwangtung
1 Fighter moved from Hupeh to Kwangtung
1 Artillery and 2 Infantrys moved from Chahar to Shantung
1 Adv.Fighter moved from Shensi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks; Remaining resources: 4 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Artillerys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Artillerys
Battle in Kwangtung
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Kwangtung to Hupeh
1 Adv.Fighter moved from Shantung to Hupeh
2 Tanks moved from Shansi to Hupeh
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Shansi
1 AAGun, 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh
3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
3 Infantrys moved from Lanchow to Szechwan
3 Tanks moved from Gobi Altai to Shensi
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Artillery and 1 Elite moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 1 Elite placed in Hupeh
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
1 Bomber moved from Cairo to Hun
1 Fighter moved from Darfur to Hun
2 Infantrys moved from Kufra to Hun
1 Infantry moved from Kufra to Tobruk
British take Tobruk from Italians
1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.Thailand
Purchase Units - British
British buy 2 Adv.Fighters, 4 Artillerys, 4 Elites, 14 Infantrys, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in S.Thailand
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Elite and 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in S.Thailand
1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Elite and 1 Infantry
Battle in Hun
British attack with 1 Bomber, 1 Fighter and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hun, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Hun
British win, taking Hun from Italians with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Non Combat Move - British
1 Fighter moved from Hun to New Valley
1 Bomber moved from Hun to New Valley
1 Artillery and 2 Tanks moved from Kufra to New Valley
2 Infantrys moved from Darfur to New Valley
1 Artillery and 2 Infantrys moved from Nubia to New Valley
1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Rhodes to 51 Sea Zone
1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from Crete to 56 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery and 1 Elite moved from Cairo to Lower Egypt
1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery and 5 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to New Valley
1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone
2 Infantrys and 1 Tank moved from Yunnan to N.Thailand
2 Infantrys and 1 Tank moved from Assam to Burma
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 60 Sea Zone to Assam
1 Artillery and 2 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from 20 Sea Zone to Wales
1 Artillery and 1 Infantry moved from 20 Sea Zone to Wales
2 Tanks moved from Scotland to Manchester
Place Units - British
1 Transport placed in 58 Sea Zone
2 Submarines placed in 56 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Cairo
1 Adv.Fighter and 4 Infantrys placed in Madras
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
1 Artillery and 1 Elite placed in W.Iran
2 Infantrys and 1 Tank placed in Italian East Africa
1 Artillery, 2 Elites and 1 Infantry placed in Manchester
3 Infantrys placed in Wales
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Thai regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Submarines moved from 67 Sea Zone to 110 Sea Zone
2 Fighters moved from Banjarmasin to 110 Sea Zone
2 Adv.Fighters moved from 67 Sea Zone to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Adv.Fighters, 2 Fighters and 2 Submarines
Thai defend with 1 T.Boat and 2 Transports
Anzac roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 2 Submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the Thai lost in 110 Sea Zone
Anzac win with 2 Adv.Fighters, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 18
Casualties for Thai: 1 T.Boat and 2 Transports
Non Combat Move - Anzac
2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
4 Infantrys moved from South Australia to Western Australia
4 Infantrys moved from Townsville to Northern Territory
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
Place Units - Anzac
2 Adv.Fighters and 1 Transport placed in 67 Sea Zone
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00
Thai regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery and 1 Marine moved from Suriname to Amazon
Place Units - Dutch
2 ArmoredCars and 1 Infantry placed in Suriname
1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
1 Elite moved from Bahia to 32 Sea Zone
1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite and 1 Submarine moved from 32 Sea Zone to 35 Sea Zone
1 Elite moved from 35 Sea Zone to Salvador
8 Infantrys and 1 Tank moved from Bahia to Salvador
2 Tanks moved from Amazon to Salvador
2 Artillerys, 1 Infantry and 3 Tanks moved from Peru to N.Chile
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
2 Infantrys moved from 119 Sea Zone to N.Chile
1 Marine moved from Pearl Harbor to 91 Sea Zone
4 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Adv.Fighters moved from 91 Sea Zone to Wake
1 Infantry moved from Midway to 88 Sea Zone
5 Fighters and 1 Infantry moved from 88 Sea Zone to Wake
1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 91 Sea Zone to 88 Sea Zone
4 Infantrys and 1 Marine moved from 88 Sea Zone to Wake
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Wake
Americans attack with 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine
Yamamoto defend with 1 Artillery and 4 Infantrys
Americans roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine in Wake, round 2 : 5/13 hits, 4.00 expected hits
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Wake, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Americans lost in Wake
1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 5 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 1 Artillery and 4 Infantrys
Battle in Salvador
Americans attack with 1 Elite, 8 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Elite, 8 Infantrys and 3 Tanks in Salvador, round 2 : 4/12 hits, 3.17 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans lost in Salvador
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Elite, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in N.Chile
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in N.Chile, round 2 : 4/8 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
1 Fighter moved from Amazon to Bahia
2 Bombers moved from Amazon to Pearl Harbor
2 Adv.Fighters and 5 Fighters moved from Wake to 88 Sea Zone
1 Adv.Fighter moved from San Francisco to 88 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 5 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from 35 Sea Zone to Bahia
1 Infantry moved from North Central USA to South Central USA
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
Place Units - Americans
1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 Infantrys placed in South Atlantic USA
2 Infantrys placed in South Central USA
7 Infantrys placed in San Francisco
1 B.Transport and 1 Carrier placed in 83 Sea Zone
2 Adv.Fighters placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Americans regular : 1.17
Neutral regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Lithuania to East Prussia
Russians take East Prussia from Germans
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
1 Artillery and 1 Elite moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Artillery and 1 Elite moved from Kursk to Minsk
2 Infantrys moved from Kursk to Minsk
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kursk to Kiev
1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
1 Fighter moved from Leningrad to Vyborg
1 Artillery, 1 Elite and 3 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from Okhotsk to Ayan
1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 6 Artillerys, 6 Elites, 24 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Finns defend with 4 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/6 hits, 1.67 expected hits
Finns roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/6 hits, 1.67 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
2 Infantrys owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 4 Infantrys
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits
Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 3 : 2/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys
Romanians defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Kiev, round 2 : 2/5 hits, 1.83 expected hits
Romanians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 3 : 0/4 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Russians roll dice for 1 Artillery and 1 Elite in Minsk, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 4 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians lost in Minsk
1 Artillery owned by the Russians retreated to Kursk
Germans win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Russians: 1 Elite and 2 Infantrys
Battle in Latvia
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Infantry and 2 Tanks moved from S.Karelia to Leningrad
1 Infantry moved from Yaroslavl to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Bomber moved from Kiev to Yaroslavl
2 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Yaroslavl to Kursk
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Rostov to Kursk
1 Elite and 9 Infantrys moved from Moscow to Yaroslavl
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
1 Tank moved from Stalingrad to Kursk
1 Elite and 2 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Tanks moved from Krasnoyarsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Elite and 4 Infantrys moved from Sibirsky to Khatanga
3 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Tank moved from Sverdlovsk to Krasnoyarsk
1 Tank moved from Sverdlovsk to Kirov
Place Units - Russians
1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
2 Infantrys placed in Tashkent
1 Artillery, 1 Elite and 4 Infantrys placed in Sibirsky
1 Artillery, 1 Elite and 8 Infantrys placed in Moscow
3 Infantrys and 2 Tanks placed in Sverdlovsk
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67
Finns regular : -1.00
Germans regular : -0.33
Russians regular : 0.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - French
2 Adv.Fighters moved from Syria to 51 Sea Zone
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
Purchase Units - French
French buy 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank; Remaining resources: 4 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 2 Adv.Fighters and 1 Submarine
Germans defend with 1 Destroyer and 1 Transport
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 51 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Casualties for Germans: 1 Destroyer and 1 Transport
Non Combat Move - French
2 Adv.Fighters moved from 51 Sea Zone to Syria
4 Infantrys moved from French Equatorial Africa to Darfur
2 Infantrys moved from Scotland to 10 Sea Zone
2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Dover
1 Fighter moved from Wales to Dover
2 Artillerys, 1 Elite and 3 Infantrys moved from E.Morocco to S.Algeria
2 Tanks moved from E.Morocco to S.Algeria
3 Infantrys moved from E.Morocco to S.Algeria
1 AAGun moved from E.Morocco to S.Algeria
Place Units - French
1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa
1 Elite and 1 Infantry placed in Syria
1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 28 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Chahar
1 Adv.Fighter moved from Hupeh to Chahar
1 Artillery and 1 Elite moved from Hupeh to Anhwei
2 Infantrys moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 1 Bunker, 2 Elites, 7 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1.50 expected hits
Yamamoto roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 Elite
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Elite in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Elite owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Elite
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Hupeh
1 Fighter moved from Anhwei to Hupeh
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys and 3 Tanks moved from Shensi to Hupeh
1 Infantry moved from Szechwan to Yunnan
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Szechwan to Hupeh
1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Bunker, 2 Elites and 1 Infantry placed in Hupeh
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Chinese regular : 0.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - British
4 Fighters moved from 20 Sea Zone to Netherlands
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Netherlands
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
3 Infantrys moved from New Valley to Kufra
1 Bomber and 1 Fighter moved from New Valley to Kufra
1 Adv.Fighter moved from Cairo to Kufra
2 Fighters moved from 56 Sea Zone to Kufra
1 Artillery moved from S.Thailand to S.French Indochina
1 Infantry moved from N.Thailand to S.French Indochina
2 Infantrys moved from N.Thailand to N.French Indochina
1 Tank moved from S.Thailand to N.French Indochina
1 Infantry moved from S.Thailand to S.French Indochina
Purchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 11 Infantrys, 1 Mech.Inf, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in S.French Indochina
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
British roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
1 Infantry owned by the Yamamoto lost in S.French Indochina
British win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in N.French Indochina
British attack with 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery
British roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Kufra
British attack with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys in Kufra, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in Netherlands
British attack with 1 Artillery, 4 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Netherlands, round 2 : 5/7 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Non Combat Move - British
4 Fighters moved from Netherlands to 20 Sea Zone
1 Artillery and 5 Infantrys moved from Nubia to New Valley
3 Artillerys, 3 Elites and 2 Infantrys moved from Lower Egypt to New Valley
3 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to New Valley
1 Artillery and 1 Elite moved from Cairo to Lower Egypt
1 Artillery and 1 Elite moved from W.Iran to 58 Sea Zone
1 Artillery and 1 Elite moved from 58 Sea Zone to Italian East Africa
1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from Burma to S.Thailand
2 Artillerys, 1 Elite and 3 Infantrys moved from Assam to Burma
1 Tank moved from Assam to Burma
1 Tank moved from Assam to Burma
1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys moved from 60 Sea Zone to Assam
1 Adv.Fighter moved from Kufra to New Valley
3 Fighters moved from Kufra to 56 Sea Zone
1 Bomber moved from Kufra to New Valley
Place Units - British
1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 56 Sea Zone
2 Submarines placed in 20 Sea Zone
1 Artillery and 1 Elite placed in Wales
1 Artillery and 1 Elite placed in Cairo
2 Infantrys and 1 Mech.Inf placed in W.Iran
2 Infantrys and 1 Tank placed in Italian East Africa
1 Adv.Fighter and 4 Infantrys placed in Madras
3 Infantrys and 1 Tank placed in Delhi
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Italians regular : -0.67
Germans regular : -0.33
British regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Anzac
1 Tank moved from Banjarmasin to East And South Borneo
Dutch take East And South Borneo from Thai
1 Tank moved from East And South Borneo to Banjarmasin
2 Artillerys moved from Java to 67 Sea Zone
2 Artillerys, 2 Cruisers and 2 Transports moved from 67 Sea Zone to 113 Sea Zone
4 Infantrys moved from Northern Territory to 113 Sea Zone
2 Adv.Fighters moved from 67 Sea Zone to West Papua
2 Artillerys and 4 Infantrys moved from 113 Sea Zone to West Papua
2 Adv.Fighters and 2 Fighters moved from Banjarmasin to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Battleship, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Destroyer and 1 Submarine
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Battle in West Papua
Anzac attack with 2 Adv.Fighters, 2 Artillerys and 4 Infantrys
Yamamoto defend with 2 Infantrys and 2 Tanks
Anzac roll dice for 2 Cruisers in West Papua, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 4 Infantrys in West Papua, round 2 : 2/8 hits, 2.67 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in West Papua, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Anzac lost in West Papua
2 Infantrys owned by the Yamamoto lost in West Papua
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in West Papua, round 3 : 1/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 Tanks in West Papua, round 3 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in West Papua
1 Tank owned by the Yamamoto lost in West Papua
Anzac roll dice for 2 Adv.Fighters and 1 Artillery in West Papua, round 4 : 2/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Tank in West Papua, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Artillery and 4 Infantrys
Casualties for Yamamoto: 2 Infantrys and 2 Tanks
Non Combat Move - Anzac
2 Adv.Fighters moved from West Papua to 113 Sea Zone
1 Carrier and 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone
4 Infantrys moved from Western Australia to Broome
2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin
2 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
1 Battleship and 1 Transport placed in 113 Sea Zone
3 Infantrys placed in Port Moresby
1 Infantry placed in Townsville
1 Infantry placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83
Anzac regular : -1.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Suriname to Rio De Janeiro
Purchase Units - Dutch
Dutch buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Rio De Janeiro
Dutch attack with 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 2 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
2 ArmoredCars owned by the Dutch lost in Rio De Janeiro
1 Infantry owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 3 : 0/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 4 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 5 : 3/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 2 ArmoredCars
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
1 Infantry moved from Suriname to Amazon
1 Fighter moved from 111 Sea Zone to Banjarmasin
1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
Place Units - Dutch
1 Bunker and 4 Infantrys placed in Banjarmasin
2 Infantrys and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Dutch regular : -1.33
Hisaichi regular : -0.33