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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 8 infantry and 1 tactical_bomber moved from Norway to Sweden
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from Western Germany to Sweden
1 fighter moved from Western Germany to Sweden
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Sweden
Germans attack with 2 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Sweden, round 2 : 3/14 hits, 4.00 expected hits
Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Sweden, round 2 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Germans lost in Sweden
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Sweden
Germans roll dice for 2 fighters, 9 infantry and 2 tactical_bombers in Sweden, round 3 : 5/13 hits, 3.83 expected hits
Russians roll dice for 1 armour and 1 artillery in Sweden, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Sweden
Germans win, taking Sweden from Russians with 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Sweden to Western Germany
2 tactical_bombers moved from Sweden to Western Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 aaGun moved from Norway to Sweden
3 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
3 artilleries and 6 infantry moved from Northern Italy to France
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun and 2 mech_infantrys moved from Baltic States to Eastern Poland
4 bombers moved from Ukraine to Eastern Poland
1 aaGun moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,2,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : 0.67
@simon33 said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
Actually, the subs from sz54 can go to sz33, the dd and cv can’t reach sz10 so stay put.
Subs from sz 54 to 33? I’m good with that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
Russians take Tambov from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
71 infantry moved from Russia to Bryansk
2 aaGuns, 1 armour and 13 artilleries moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 109 Sea Zone
EDIT: 6 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
2 bombers moved from French Indo China to Chahar
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/9 hits, 3.67 expected hits
Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Chahar
4 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 carriers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Philippines
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter moved from Chahar to Kwangtung
1 tactical_bomber moved from Chahar to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
2 bombers moved from Chahar to Jehol
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Sikang to Yunnan
1 infantry moved from India to Burma
3 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 6 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Malaya to Philippines
Place Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.33
Japanese regular : -1.33
@simon33 edited my plane casualty in Hawaii, swapping a fig for a tac.
Oh crash during sz26 battle. USA has taken 3 hits with CVs & BB to go, Japan has taken 4 hits
CVs [dice 3d6<=2]
BB [dice 1d6<=4]
3d6<=2: 2, 1, 4; Hits: 2
1d6<=4: 6; Hits: 0
ool?
I assume the casualties in the first round are ok.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
Airborne Attack Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
I think you have caught me napping in the Pacific.
@simon33 max defense for OOL, BB last
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
Airborne Attack Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone
2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 1 transport in 26 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery, 1 destroyer, 4 fighters, 1 infantry and 1 transport
Casualties for Japanese: 3 carriers and 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 1.17
Result posted. Thanks for the game.
Should have been a win I think.
@simon33 Germany was definitely in trouble. I was counting on Japan to get the win, didn’t expect it to happen this way. GG
Up for another game, switch sides, same bid?
@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
Up for another game, switch sides, same bid?
Want to wait until the weekend.
@simon33 Sounds good. I’ll plan by bid.