Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL25 BM BombsAway (Axis) v simon33 (Allies + 20)
-
Is it too late for an edit to USA? SZ54 -> SZ10, Queensland 2ftrs to San Fran.
-
Actually, the subs from sz54 can go to sz33, the dd and cv can’t reach sz10 so stay put.
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 8 infantry and 1 tactical_bomber moved from Norway to Sweden 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Sweden 1 tactical_bomber moved from Western Germany to Sweden 1 fighter moved from Western Germany to Sweden 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 armour moved from Rostov to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 armour moved from Novgorod to Finland Germans take Karelia from Russians Germans take Finland from Russians 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Sweden Germans attack with 2 fighters, 10 infantry and 2 tactical_bombers Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Sweden, round 2 : 3/14 hits, 4.00 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Sweden, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Germans lost in Sweden 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Sweden Germans roll dice for 2 fighters, 9 infantry and 2 tactical_bombers in Sweden, round 3 : 5/13 hits, 3.83 expected hits Russians roll dice for 1 armour and 1 artillery in Sweden, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Sweden Germans win, taking Sweden from Russians with 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 fighters moved from Sweden to Western Germany 2 tactical_bombers moved from Sweden to Western Germany 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 aaGun moved from Norway to Sweden 3 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany 3 artilleries and 6 infantry moved from Northern Italy to France 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun and 2 mech_infantrys moved from Baltic States to Eastern Poland 4 bombers moved from Ukraine to Eastern Poland 1 aaGun moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,2,1 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 0.67 -
@simon33 said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
Actually, the subs from sz54 can go to sz33, the dd and cv can’t reach sz10 so stay put.
Subs from sz 54 to 33? I’m good with that.
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd Russians take Tambov from Germans 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans Combat - Russians Battle in Volgograd Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 71 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour and 13 artilleries moved from Russia to Bryansk 1 submarine moved from 123 Sea Zone to 109 Sea Zone EDIT: 6 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - Russians 8 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 2 bombers moved from French Indo China to Chahar 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 3 fighters moved from 25 Sea Zone to Hawaiian Islands 1 battleship moved from 25 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Hawaiian Islands Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/9 hits, 3.67 expected hits Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Chahar 4 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 carriers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Philippines 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 fighter moved from Chahar to Kwangtung 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Jehol 2 bombers moved from Chahar to Jehol 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Yunnan 1 armour moved from Szechwan to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Sikang to Yunnan 1 infantry moved from India to Burma 3 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 6 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Malaya to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Malaya to Philippines Place Units - Japanese 1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.33 Japanese regular : -1.33 -
@simon33 edited my plane casualty in Hawaii, swapping a fig for a tac.
-
Oh crash during sz26 battle. USA has taken 3 hits with CVs & BB to go, Japan has taken 4 hits
CVs [dice 3d6<=2]
BB [dice 1d6<=4] -
3d6<=2: 2, 1, 4; Hits: 2
1d6<=4: 6; Hits: 0 -

ool?
I assume the casualties in the first round are ok.
-
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Queensland to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 3 submarines moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 mech_infantry moved from Spain to Southern France Americans take Southern France from Germans Airborne Attack Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1 EDIT: Turning off Edit Mode Battle in 26 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 transport Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hitsCombat Hit Differential Summary :
Americans regular : 0.67 -
I think you have caught me napping in the Pacific.
-
@simon33 max defense for OOL, BB last
-
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Queensland to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 3 submarines moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 mech_infantry moved from Spain to Southern France Americans take Southern France from Germans Airborne Attack Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1 EDIT: Turning off Edit Mode Battle in 26 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 transport Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 1 transport in 26 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone 1 carrier owned by the Japanese lost in 26 Sea Zone Japanese win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery, 1 destroyer, 4 fighters, 1 infantry and 1 transport Casualties for Japanese: 3 carriers and 1 submarineCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 1.17 -
S simon33 referenced this topic on
-
Result posted. Thanks for the game.
Should have been a win I think.
-
@simon33 Germany was definitely in trouble. I was counting on Japan to get the win, didn’t expect it to happen this way. GG
Up for another game, switch sides, same bid?
-
@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
Up for another game, switch sides, same bid?
Want to wait until the weekend.
-
@simon33 Sounds good. I’ll plan by bid.





