L25 BM BombsAway (Axis) v simon33 (Allies + 20)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 cruiser moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Venezuela to 89 Sea Zone 1 fighter moved from British Guiana to Spain 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 mech_infantry moved from Central America to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_True: 6 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Spain to Morocco 2 fighters moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Anhwe 1 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Turkey 3 fighters moved from Russia to Turkey 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from United Kingdom to Portugal 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 2 artilleries and 2 infantry moved from Iraq to Turkey 3 artilleries and 17 infantry moved from West India to Afghanistan Combat - British Battle in Turkey British attack with 3 artilleries, 8 fighters and 3 infantry Neutral_True defend with 8 infantry British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 8 fighters and 3 infantry in Turkey, round 2 : 6/14 hits, 6.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey 8 fighters owned by the British retreated 2 artilleries owned by the British retreated to Iraq British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Afghanistan British attack with 3 artilleries and 17 infantry Neutral_True defend with 1 infantry British roll dice for 3 artilleries and 17 infantry in Afghanistan, round 2 : 2/20 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 1 infantry Battle in Portugal British attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 2 fighters moved from Portugal to Spain 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 4 fighters moved from Turkey to Iraq 4 fighters moved from Turkey to 99 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 3 aaGuns moved from West India to Afghanistan 7 artilleries and 9 infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from British Guiana to Brazil 1 destroyer moved from 106 Sea Zone to 123 Sea Zone Place Units - British 3 submarines placed in 97 Sea Zone 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -2.17 Japanese regular : 1.33 Neutral_True regular : -2.33 British regular : -2.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 cruiser moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Venezuela to 89 Sea Zone 1 fighter moved from British Guiana to Spain 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 mech_infantry moved from Central America to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_True: 6 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Spain to Morocco 2 fighters moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Anhwe 1 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Turkey 3 fighters moved from Russia to Turkey 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from United Kingdom to Portugal 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 2 artilleries and 2 infantry moved from Iraq to Turkey 3 artilleries and 17 infantry moved from West India to Afghanistan Combat - British Battle in Turkey British attack with 3 artilleries, 8 fighters and 3 infantry Neutral_True defend with 8 infantry British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 8 fighters and 3 infantry in Turkey, round 2 : 6/14 hits, 6.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey 8 fighters owned by the British retreated 2 artilleries owned by the British retreated to Iraq British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Afghanistan British attack with 3 artilleries and 17 infantry Neutral_True defend with 1 infantry British roll dice for 3 artilleries and 17 infantry in Afghanistan, round 2 : 2/20 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 1 infantry Battle in Portugal British attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 2 fighters moved from Portugal to Spain 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 4 fighters moved from Turkey to Iraq 4 fighters moved from Turkey to 99 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 3 aaGuns moved from West India to Afghanistan 7 artilleries and 9 infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from British Guiana to Brazil 1 destroyer moved from 106 Sea Zone to 123 Sea Zone Place Units - British 3 submarines placed in 97 Sea Zone 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -2.17 Japanese regular : 1.33 Neutral_True regular : -2.33 British regular : -2.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 cruiser moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Venezuela to 89 Sea Zone 1 fighter moved from British Guiana to Spain 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 mech_infantry moved from Central America to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_True: 6 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Spain to Morocco 2 fighters moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Anhwe 1 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Turkey 3 fighters moved from Russia to Turkey 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from United Kingdom to Portugal 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 2 artilleries and 2 infantry moved from Iraq to Turkey 3 artilleries and 17 infantry moved from West India to Afghanistan Combat - British Battle in Turkey British attack with 3 artilleries, 8 fighters and 3 infantry Neutral_True defend with 8 infantry British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 8 fighters and 3 infantry in Turkey, round 2 : 6/14 hits, 6.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey 8 fighters owned by the British retreated 2 artilleries owned by the British retreated to Iraq British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Afghanistan British attack with 3 artilleries and 17 infantry Neutral_True defend with 1 infantry British roll dice for 3 artilleries and 17 infantry in Afghanistan, round 2 : 2/20 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 1 infantry Battle in Portugal British attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 2 fighters moved from Portugal to Spain 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 4 fighters moved from Turkey to Iraq 4 fighters moved from Turkey to 99 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 3 aaGuns moved from West India to Afghanistan 7 artilleries and 9 infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from British Guiana to Brazil 1 destroyer moved from 106 Sea Zone to 123 Sea Zone Place Units - British 3 submarines placed in 97 Sea Zone 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Celebes: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Java: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -2.17 Japanese regular : 1.33 Neutral_True regular : -2.33 British regular : -2.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Italians 2 armour, 2 artilleries and 11 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 2 armour, 2 artilleries and 11 infantry British defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 2 armour, 2 artilleries and 11 infantry in Southern Italy, round 2 : 4/15 hits, 3.83 expected hits British roll dice for 1 aaGun, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Southern Italy 1 aaGun owned by the British and 3 infantry owned by the British lost in Southern Italy Italians roll dice for 2 armour, 2 artilleries and 10 infantry in Southern Italy, round 3 : 2/14 hits, 3.67 expected hits British roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 15 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,6,1,4,2,4,1,4,2,5,3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,6,4 Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 British regular : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Russia to Hopei 1 fighter moved from Russia to Hopei Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Is it too late for an edit to USA? SZ54 -> SZ10, Queensland 2ftrs to San Fran.
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Actually, the subs from sz54 can go to sz33, the dd and cv can’t reach sz10 so stay put.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 8 infantry and 1 tactical_bomber moved from Norway to Sweden 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Sweden 1 tactical_bomber moved from Western Germany to Sweden 1 fighter moved from Western Germany to Sweden 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 armour moved from Rostov to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 armour moved from Novgorod to Finland Germans take Karelia from Russians Germans take Finland from Russians 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Sweden Germans attack with 2 fighters, 10 infantry and 2 tactical_bombers Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Sweden, round 2 : 3/14 hits, 4.00 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Sweden, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Germans lost in Sweden 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Sweden Germans roll dice for 2 fighters, 9 infantry and 2 tactical_bombers in Sweden, round 3 : 5/13 hits, 3.83 expected hits Russians roll dice for 1 armour and 1 artillery in Sweden, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Sweden Germans win, taking Sweden from Russians with 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 fighters moved from Sweden to Western Germany 2 tactical_bombers moved from Sweden to Western Germany 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 aaGun moved from Norway to Sweden 3 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany 3 artilleries and 6 infantry moved from Northern Italy to France 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun and 2 mech_infantrys moved from Baltic States to Eastern Poland 4 bombers moved from Ukraine to Eastern Poland 1 aaGun moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,2,1 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 0.67
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@simon33 said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
Actually, the subs from sz54 can go to sz33, the dd and cv can’t reach sz10 so stay put.
Subs from sz 54 to 33? I’m good with that.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd Russians take Tambov from Germans 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans Combat - Russians Battle in Volgograd Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 71 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour and 13 artilleries moved from Russia to Bryansk 1 submarine moved from 123 Sea Zone to 109 Sea Zone EDIT: 6 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - Russians 8 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17