L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

  • 2024 '23 '22 '21

    @simon33
    Sorry, but I’m going away tomorrow, won’t be back for a week.
    So there is no rush for you to make your move.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Libya to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to 97?

    I was worried Japan could sail around the French DD and hit Iraq and/or Persia!

  • '19 '17 '16

    I add a retreat path to sz96.



  • @simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:

    I was worried Japan could sail around the French DD and hit Iraq and/or Persia!

    I probably should have done that, and better coordinated the Axis moves near the Middle East. Also, I didn’t spot that the Russian infanttry could open up the Suez Canal for the Royal Navy! Interesting to see how this plays out…

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Libya to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
                Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 97 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
                    2 submarines owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 97 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 fighters in 97 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 97 Sea Zone
                    2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 97 Sea Zone
                    1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 3 submarines
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            2 fighters moved from 23 Sea Zone to Wake Island
            2 fighters moved from 22 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry, 14 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Libya to Tunisia
            1 bomber and 1 fighter moved from 97 Sea Zone to Malta
            1 mech_infantry moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 submarines moved from 101 Sea Zone to 87 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Trans-Jordan to Northwest Persia
            1 fighter and 1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Persia to 79 Sea Zone
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 79 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 79 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 79 Sea Zone
                British win, taking 79 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 79 Sea Zone to Persia
            3 aaGuns and 7 infantry moved from Eastern Persia to Persia
            1 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            2 fighters moved from Trans-Jordan to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -0.17
    Italians regular : -0.67
    Germans regular : 0.67
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    I didn’t see the Russian inf either until the Russian turn I think.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber and 4 fighters moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 armour moved from Caucasus to Tambov
            2 mech_infantrys moved from Ukraine to Tambov
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                Americans defend with 1 cruiser
                    Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                    1 cruiser owned by the Americans lost in 97 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 cruiser
            Battle in Egypt
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 harbour; Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    1 infantry owned by the Russians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy
            1 infantry and 2 mech_infantrys moved from Northern Italy to France
            1 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 airfield placed in Rostov
            1 submarine placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.17
    Russians regular : 0.67
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Persia to Egypt
    
        Combat - ANZAC
            Battle in Java
            Battle in Egypt
                ANZAC attack with 3 fighters and 1 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Egypt
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Egypt to Trans-Jordan
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 fighters moved from Queensland to 42 Sea Zone
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            1 infantry moved from Eastern Persia to Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    ANZAC regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 4 infantry, 1 submarine and 10 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 4 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Samara
            2 aaGuns moved from Russia to Samara
            5 armour and 7 mech_infantrys moved from Caucasus to Tambov
            3 armour moved from Ukraine to Tambov
            7 fighters and 6 tactical_bombers moved from Rostov to Western Germany
            4 bombers moved from Novgorod to Western Germany
            4 artilleries and 6 infantry moved from France to Western Germany
            1 mech_infantry moved from Germany to Western Germany
    
        Place Units - Germans
            10 transports placed in 112 Sea Zone
            1 submarine placed in 113 Sea Zone
            1 armour, 4 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
            1 infantry moved from Kazakhstan to Novosibirsk
            3 fighters, 3 infantry and 1 tactical_bomber moved from Kazakhstan to Volgograd
            2 artilleries and 54 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Persia
            3 aaGuns moved from Kazakhstan to Caucasus
            2 infantry moved from Suiyuyan to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : -2.50
    

    Savegame

  • '19 '17 '16

    Hmm, interesting. Thought you’d blast through the Middle East instead of that. Then that is what the airbase was for.

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