@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L25 G40 OOB Wizmark (L+55) v Jacob16 (X)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns, 4 artilleries and 18 infantry moved from Bessarabia to Western Ukraine 2 armour and 2 mech_infantrys moved from Romania to Western Ukraine 6 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 5 mech_infantrys moved from Poland to Western Ukraine 10 artilleries and 2 infantry moved from Poland to Eastern Poland 5 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Bulgaria to Romania 1 bomber moved from Ukraine to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 6 armour and 2 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 infantry placed in France Germans undo move 3. 1 infantry placed in France Germans undo move 4. 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 3 fighters moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 5/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 armour Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Russia to Vologda 1 armour moved from Bryansk to Vologda 2 fighters moved from Ukraine to Russia 1 fighter moved from Ukraine to Bryansk 2 infantry moved from Tambov to Bryansk 4 infantry moved from Smolensk to Bryansk 8 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 mech_infantry moved from Northwest Persia to Trans-Jordan Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Germans regular : 0.33 Russians regular : 3.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from Shantung to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 6 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Korea to Manchuria 2 bombers moved from French Indo China to Manchuria 2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria 2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria 2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria 3 fighters and 2 tactical_bombers moved from French Indo China to Manchuria 1 fighter moved from Philippines to Manchuria 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Shensi to Tsinghai 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to Kansu 1 mech_infantry moved from Kweichow to Tsinghai 2 battleships and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in Manchuria Japanese attack with 2 artilleries, 2 bombers, 10 fighters, 7 infantry and 8 tactical_bombers Chinese defend with 4 infantry; Russians defend with 2 aaGuns and 14 infantry Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 7 infantry and 8 tactical_bombers in Manchuria, round 2 : 14/29 hits, 13.83 expected hits Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 6/18 hits, 6.00 expected hits 6 infantry owned by the Japanese lost in Manchuria 10 infantry owned by the Russians, 2 aaGuns owned by the Russians and 4 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers in Manchuria, round 3 : 12/23 hits, 12.67 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 1 artillery and 7 infantry Casualties for Chinese: 4 infantry Casualties for Russians: 2 aaGuns and 14 infantry Non Combat Move - Japanese 2 bombers moved from Manchuria to Japan 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 4 fighters and 3 tactical_bombers moved from Manchuria to Jehol 5 fighters and 4 tactical_bombers moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 Russians AA : -1.00 -
@wizmark This has been an amazing game so far! I think that was quite a good Japan turn though, excited to see how US responds.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 bomber moved from France to United Kingdom 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in 97 Sea Zone British attack with 2 submarines Italians defend with 1 cruiser and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12 Casualties for British: 2 submarines Battle in Shan State British attack with 2 fighters, 11 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 2 fighters moved from Shan State to Burma 2 infantry moved from India to Burma 1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to 110 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 3 infantry placed in Iraq 1 artillery placed in United Kingdom 1 transport placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.50 Japanese regular : -0.67 Germans AA : -0.17 British regular : -1.00 -
@Jacob16 nothing too exciting im afraid!
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 bomber moved from France to United Kingdom 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in 97 Sea Zone British attack with 2 submarines Italians defend with 1 cruiser and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12 Casualties for British: 2 submarines Battle in Shan State British attack with 2 fighters, 11 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 2 fighters moved from Shan State to Burma 2 infantry moved from India to Burma 1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to 110 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 3 infantry placed in Iraq 1 artillery placed in United Kingdom 1 transport placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.50 Japanese regular : -0.67 Germans AA : -0.17 British regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 bomber moved from France to United Kingdom 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 2 fighters, 11 infantry and 2 mech_infantrys moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in 97 Sea Zone British attack with 2 submarines Italians defend with 1 cruiser and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12 Casualties for British: 2 submarines Battle in Shan State British attack with 2 fighters, 11 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 fighters, 11 infantry and 3 mech_infantrys in Shan State, round 2 : 4/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 2 fighters moved from Shan State to Burma 2 infantry moved from India to Burma 1 battleship and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 3 destroyers moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to 110 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 3 infantry placed in Iraq 1 artillery placed in United Kingdom 1 transport placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 105 Sea Zone: 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Removing units owned by British from Egypt: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.50 Japanese regular : -0.67 Germans AA : -0.17 British regular : -1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to Ukraine 1 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 fighter and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Bessarabia 1 infantry moved from Northern Italy to France 2 mech_infantrys moved from Southern Italy to France 2 fighters moved from Southern Italy to France 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 9 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Kenya 3 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs; Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 9 armour, 4 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine 5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Archangel 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Ukraine Germans attack with 14 armour, 4 artilleries, 18 infantry and 10 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 14 armour, 4 artilleries, 18 infantry and 10 mech_infantrys in Ukraine, round 2 : 15/46 hits, 13.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 14 armour, 4 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 3 aaGuns moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 10 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Romania to Bessarabia 6 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 1 infantry moved from Novgorod to Karelia Place Units - Germans 3 artilleries placed in France 3 infantry placed in Novgorod 3 mech_infantrys placed in Western Germany 1 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 2. 1 infantry placed in Novgorod 2 infantry placed in Germany Germans undo move 5. 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Urals to Vologda 2 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 artillery and 2 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Smolensk to Bryansk 2 fighters moved from Archangel to Russia 2 infantry moved from Russia to Vologda 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 5 infantry moved from Russia to Bryansk 1 mech_infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.17 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 mech_infantry moved from Kansu to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Sikang to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Japan to 16 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transportCombat Hit Differential Summary :
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ANZAC sub submerge or stay?
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@Jacob16 submerge please
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 3 bombers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 mech_infantry moved from Kansu to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Sikang to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Japan to 16 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Kazakhstan Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 7 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 10 fighters and 8 tactical_bombers moved from Jehol to French Indo China 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 aaGun moved from Manchuria to Jehol 2 bombers moved from 16 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 carriers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 battleships, 2 cruisers and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 artilleries placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung 3 bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -4.00 Russians regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 26 Sea Zone to 16 Sea Zone 7 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 16 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 2 carriers moved from 10 Sea Zone to 25 Sea Zone 4 fighters moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 carriers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Yunnan 2 fighters moved from Burma to Yunnan Combat - British Battle in Greece Battle in 97 Sea Zone British attack with 2 fighters and 3 submarines Italians defend with 1 cruiser and 1 transport British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Italians lost in 97 Sea Zone British roll dice for 2 fighters in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 transport in 97 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 97 Sea Zone British win, taking Greece from Germans, taking 97 Sea Zone from Neutral with 2 fighters and 3 submarines remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern France British attack with 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France 3 fighters owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 3 fighters moved from Southern France to Normandy Bordeaux 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Egypt to Alexandria 1 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 3 aaGuns, 9 infantry and 3 mech_infantrys moved from Shan State to Burma 2 fighters moved from Yunnan to Burma 1 infantry and 1 mech_infantry moved from India to Burma 1 battleship moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Egypt to Alexandria Place Units - British 1 submarine placed in 98 Sea Zone 1 artillery and 5 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.67 Japanese regular : 1.33 Germans regular : -0.33 British regular : -1.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Holland Belgium 2 fighters moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters, 1 infantry and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Bessarabia to Southern Italy 1 infantry moved from Southern France to France 2 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from British Somaliland to Italian Somaliland 1 artillery and 1 infantry moved from British Somaliland to Ethiopia 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 infantry placed in Southern France 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,6,5 Italians collect 9 PUs (6 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 41 Sea Zone 3 fighters moved from Shan State to Burma Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Kenya to Italian Somaliland Combat - French Battle in Italian Somaliland French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Italian Somaliland 1 infantry owned by the Italians lost in Italian Somaliland Italians win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French Turning on Edit Mode EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser and 1 destroyer EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 41 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.33 French regular : 0.67 -
@Jacob16 hey hows it going?





