I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L25 PTV axis-dom (axis+10) vs ghost - rematch
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no thaaanks
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Air Battle in Western GermanyCombat Hit Differential Summary :
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Perfect bombing dice, so I try again.
Intercept? -
@Ghostglider said in L25 PTV axis-dom (axis+10) vs ghost - rematch:
Perfect bombing dice, so I try again.
Intercept?nope
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Lucky dice again - 2x1’s on damage and not on AA-fire
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Yunnan:
Round 2:
2 INF+ART vs 2 INF+AA; 1 hit.
AA or INF? -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Air Battle in Western Germany British attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Damaged units is as follows: factory_major = 3, airfield = 3 Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hitsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans AA : -0.33 British regular : -1.50 -
kill aa gun
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria 2 bombers moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 8,8 and causes: 16 damage to unit: factory_major Bombing raid in Western Germany causes 16 damage total. Battle in Algeria Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles 2 bombers moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from Algeria to 93 Sea Zone 1 fighter moved from Algeria to Morocco 1 fighter moved from Western United States to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 aaGuns and 1 infantry moved from Mexico to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer and 3 submarines moved from 28 Sea Zone to 53 Sea Zone 2 carriers and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to Queensland 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 carriers, 1 destroyer and 2 transports placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Anhwe 2 infantry moved from Shansi to Honan 1 fighter moved from Inner Mongolia to Honan 2 infantry moved from Chahar to Jehol Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Chahar to Shansi 1 fighter moved from Honan to Shansi Place Units - Chinese 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Air Battle in Western Germany British attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Damaged units is as follows: factory_major = 3, airfield = 3 Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Cleaning up after air battles 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from French West Africa to French Central Africa 1 aaGun and 2 artilleries moved from Ethiopia to Kenya 2 transports moved from 40 Sea Zone to 74 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 40 Sea Zone to 81 Sea Zone 2 infantry moved from Western India to Eastern India 1 armour, 1 artillery and 3 infantry moved from Eastern India to Burma 2 fighters and 2 tactical_bombers moved from Shan State to Eastern India 2 bombers moved from Western Germany to United Kingdom 1 aaGun and 4 infantry moved from Scotland to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.33 Japanese regular : -2.00 Italians regular : -0.33 Germans AA : -0.67 British regular : -1.17 -
Please note my surprise attack forces in sz53.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Gibraltar to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 battleship moved from 94 Sea Zone to 100 Sea Zone 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Algeria Italians attack with 4 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Greece 1 artillery and 2 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Egypt 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 4 fighters moved from Algeria to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Southern France 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.83 British regular : -0.33 -
@Ghostglider said in L25 PTV axis-dom (axis+10) vs ghost - rematch:
Please note my surprise attack forces in sz53.
clever haha, thanks. i didn’t see them at first glance. pretty sure i’d spot during jap turn as i usually check for those lurkers
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 74 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 74 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 81 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Eastern India: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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I would like my ANZ TRN with US troops to move to sz27.
I can edit during Russia. -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 74 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 81 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Eastern India: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 11 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 11 Sea Zone: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 27 Sea Zone: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Please use last map - updated with ANZ TRN (Inc. US INF+AA)from sz11 to sz27
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x airfield; Remaining resources: 68 PUs; Germans buy 3 armour, 4 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 2 artilleries moved from Vyborg to Leningrad 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Eastern Poland to Southern Belarus 1 bomber moved from Western Germany to Southern Belarus 1 bomber moved from Western Germany to Novgorod 1 fighter moved from 118 Sea Zone to Novgorod 1 infantry moved from Northern Belarus to Novgorod 2 infantry moved from Finland to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Northern Belarus to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 2 artilleries and 5 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Novgorod to 118 Sea Zone 1 armour and 1 mech_infantry moved from Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Vyborg to Northern Belarus 1 bomber moved from Southern Belarus to Germany 1 aaGun moved from Northern Belarus to Baltic States 1 bomber moved from Novgorod to Baltic States 1 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Karelia to Finland 2 infantry moved from Karelia to Vyborg 3 fighters moved from France to Western Germany 1 infantry moved from Holland Belgium to France 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany 2 artilleries and 1 infantry moved from Eastern Poland to Northern Belarus 1 fighter moved from 94 Sea Zone to France 1 artillery moved from Southern France to France 1 infantry moved from Southern France to France 1 infantry moved from Southern France to France 1 infantry moved from Southern France to France 1 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from France to Southern France 1 infantry moved from Germany to Western Germany 5 infantry moved from Germany to Poland Place Units - Germans 3 artilleries placed in Southern France 1 infantry placed in Normandy Bordeaux 3 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.67 -
sure go ahead
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hold on, i might wanna make an adjustment real quick on the western front





