@Elrood just saved my tech roll. Need to work now and think on what to do for the rest of my turn
World at War Game 21
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 2 Infantrys moved from Shensi to Shansi 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Shensi to Shansi 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Infantrys, 1 Marine and 5 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Anhwei Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Artillery owned by the Chinese retreated to Hupeh Hisaichi win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Suiyuan 1 Infantry moved from Hupeh to Szechwan 1 Artillery, 2 Infantrys and 5 Tanks moved from Hupeh to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Infantry and 1 Tank moved from Ningsia to Suiyuan 1 Tank moved from Gobi Altai to Suiyuan 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83 Hisaichi regular : 1.67
-
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster 1 Tank moved from Dublin to Munster 2 Infantrys moved from Dublin to Munster 2 Fighters moved from Northern Ireland to Munster 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Wales to Munster 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Bomber moved from Mauritania to Darfur 1 Infantry moved from New Valley to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Fighter moved from French Equatorial Africa to Darfur 1 Fighter moved from Palestine to Darfur 2 Fighters moved from 56 Sea Zone to Darfur 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Artillery moved from Burma to Yunnan 2 Infantrys and 1 Tank moved from Assam to Yunnan 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from Kenya to Equatoria British take Equatoria from Italians 1 Artillery moved from Italian East Africa to Equatoria Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks in Munster, round 2 : 1/10 hits, 3.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Yunnan British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan 1 Infantry owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Darfur British attack with 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank Germans defend with 2 Infantrys and 2 Tanks British roll dice for 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Darfur, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the British lost in Darfur 2 Infantrys owned by the Germans lost in Darfur British roll dice for 1 Bomber, 4 Fighters and 1 Tank in Darfur, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the British and 1 Tank owned by the British lost in Darfur 2 Tanks owned by the Germans lost in Darfur British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Fighter, 1 Infantry and 1 Tank Casualties for Germans: 2 Infantrys and 2 Tanks Non Combat Move - British 3 Fighters moved from Darfur to French Equatorial Africa 1 Bomber moved from Darfur to Cairo 1 Artillery and 4 Infantrys moved from Lower Egypt to New Valley 1 Tank moved from Cairo to New Valley 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 2 Tanks moved from W.Iran to Palestine 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 2 Artillerys moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 2 Artillerys and 3 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Hyderabad to Calcutta 1 AAGun and 2 Infantrys moved from Bihar to Assam 1 Submarine moved from 117 Sea Zone to 91 Sea Zone 2 Infantrys moved from Greenland to 8 Sea Zone 1 Fighter moved from Greenland to Scotland 1 Infantry moved from Scotland to Manchester 1 Tank moved from Northern Ireland to Manchester 2 Fighters moved from Munster to 18 Sea Zone 1 Fighter moved from Munster to Manchester 2 Destroyers moved from 9 Sea Zone to 10 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Scotland 1 Submarine moved from 57 Sea Zone to 56 Sea Zone Place Units - British 1 Carrier placed in 18 Sea Zone 1 Adv.Fighter and 1 Battleship placed in 56 Sea Zone 4 Infantrys placed in Cairo 2 Elites placed in W.Iran 1 Destroyer placed in 58 Sea Zone 1 Factory placed in Italian East Africa 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi 1 Artillery and 1 Infantry placed in Bombay Turning on Edit Mode EDIT: Removing units owned by British from E.Morocco: 1 Fighter EDIT: Adding units owned by British to French Equatorial Africa: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Thai regular : 0.67 Germans regular : 0.33 Neutral regular : -0.33 British regular : -2.33
-
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac 1 Transport moved from 122 Sea Zone to 120 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland 1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Flores 2 Fighters moved from 67 Sea Zone to Flores 2 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Fighters, 1 Infantry and 1 Tank Yamamoto defend with 2 Infantrys Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Flores, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Anzac 2 Fighters moved from Flores to 67 Sea Zone Place Units - Anzac 1 Factory placed in Western Australia 1 Cruiser placed in 67 Sea Zone 2 Artillerys placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.67
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Artillery moved from Java to Lombok 1 Infantry moved from Soembawa to Lombok Combat - Dutch Battle in Lombok Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok 1 Artillery owned by the Dutch retreated to Java Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dutch regular : -1.33 Hisaichi regular : 0.33
-
@VictoryFirst hold on…Anzac needs to do a ncm edit
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Artillery moved from Java to Lombok 1 Infantry moved from Soembawa to Lombok Combat - Dutch Battle in Lombok Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok 1 Artillery owned by the Dutch retreated to Java Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Submarine EDIT: Removing units owned by Anzac from 70 Sea Zone: 1 Submarine EDIT: Removing units owned by Anzac from Queensland: 1 Artillery and 1 Infantry EDIT: Adding units owned by Anzac to Wellington: 1 Artillery and 1 Infantry EDIT: Removing units owned by Anzac from 114 Sea Zone: 1 Transport EDIT: Removing units owned by Anzac from South New Zealand: 1 Infantry EDIT: Removing units owned by Anzac from Tasmania: 1 Infantry EDIT: Adding units owned by Anzac to Western Australia: 2 Infantrys EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch regular : -1.33 Hisaichi regular : 0.33
-
@VictoryFirst Your Minors.
-
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Infantry and 1 Tank moved from E.Romania to Bulgaria 1 Fighter moved from Krakow to Bulgaria 1 Artillery moved from E.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria Purchase Units - Romanians Romanians buy 4 Infantrys; Remaining resources: 4 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 4/5 hits, 1,67 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania 3 Infantrys moved from Bucharest to E.Romania 1 AAGun moved from Bucharest to E.Romania Place Units - Romanians 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 2,33 Russians regular : -0,33
-
@Witt Thai
-
-
@dawgoneit us is up
-
8b2fff29-8219-461c-80c6-3437de6b461a-USA 2.tsvg
Game History
Round: 2 Combat Move - Americans 1 Transport moved from 83 Sea Zone to 99 Sea Zone 4 Marines moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Marines moved from 83 Sea Zone to 119 Sea Zone 4 Marines moved from 119 Sea Zone to Santiago 1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone 1 Artillery and 1 Infantry moved from 119 Sea Zone to Santiago 1 Infantry moved from Central America to 100 Sea Zone 1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone 1 Artillery moved from W.Mexico to 99 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone 1 Artillery and 1 Infantry moved from 119 Sea Zone to Santiago 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to Santiago 1 Tank moved from E.Mexico to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Cuba 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Tank moved from E.Mexico to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone 1 Tank moved from Central America to Amazon 1 Fighter moved from Colombia to Amazon 1 Infantry and 1 Tank moved from 25 Sea Zone to Hispaniola 1 Artillery and 1 Tank moved from Peru to Amazon 1 Tank moved from W.Mexico to Central America 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Destroyer moved from 13 Sea Zone to 26 Sea Zone 1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 91 Sea Zone to 98 Sea Zone Purchase Units - Americans Americans buy 4 Artillerys, 1 Battleship, 1 Carrier, 4 Destroyers, 2 Elites, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Amazon Americans attack with 1 Artillery, 1 Fighter and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Amazon, round 2 : 4/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Americans loses 0 PUs for violating Amazons neutrality. Americans win, taking Amazon from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Jamaica Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Hispaniola Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Santiago Americans attack with 2 Artillerys, 4 Infantrys and 4 Marines Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Marines in Santiago, round 2 : 3/10 hits, 3.67 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 0/6 hits, 2.33 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Marines in Santiago, round 3 : 2/10 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Santiago 1 Tank owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Marines in Santiago, round 4 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Tank in Santiago, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 2 Artillerys, 3 Infantrys and 4 Marines remaining. Battle score for attacker is 20 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Americans: 1 Infantry Battle in Cuba Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from Amazon to Suriname Place Units - Americans 1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone 3 Destroyers and 1 Transport placed in 83 Sea Zone 2 Artillerys and 1 Marine placed in South Atlantic USA 2 Artillerys and 2 Elites placed in South Central USA Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Neutral regular : -4.50
-
@VictoryFirst Germany is up