L24 PtV Hythem (Allies) vs. Nikola1975 (Axis +9) Game #2


  • Damn I forgot all about bombardment, no scramble


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 marines moved from Davao to 36 Sea Zone
            2 battleships, 3 cruisers and 3 marines moved from 36 Sea Zone to 7 Sea Zone
            3 marines moved from 7 Sea Zone to Iwo Jima
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            2 transports moved from 36 Sea Zone to 7 Sea Zone
            6 infantry moved from Japan to 7 Sea Zone
            6 infantry moved from 7 Sea Zone to Iwo Jima
            1 fighter moved from Kiangsu to Iwo Jima
            1 fighter moved from Kiangsu to Iwo Jima
            1 fighter moved from Kiangsu to Iwo Jima
            1 artillery moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shansi to Honan
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsu to Kiangsi
            1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 bomber moved from Davao to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 132 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Davao to 43 Sea Zone
            4 carriers moved from 36 Sea Zone to 7 Sea Zone
            2 submarines moved from 6 Sea Zone to 7 Sea Zone
            4 submarines moved from 36 Sea Zone to 7 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kiangsi
                Japanese attack with 3 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 2 infantry in Kiangsi, round 4 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 132 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 132 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 132 Sea Zone
                    Japanese roll dice for 1 fighter in 132 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 132 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 132 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 fighter and 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 3 fighters, 6 infantry and 3 marines
                Americans defend with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
                    Japanese roll dice for 2 battleships and 3 cruisers in Iwo Jima, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 3 fighters, 6 infantry and 3 marines in Iwo Jima, round 2 : 4/12 hits, 3.50 expected hits
                    Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Iwo Jima, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese lost in Iwo Jima
                    2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 3 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 13
                Casualties for Japanese: 4 infantry
                Casualties for Americans: 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Iwo Jima to 7 Sea Zone
            1 fighter moved from Iwo Jima to 7 Sea Zone
            1 fighter moved from Iwo Jima to 7 Sea Zone
            1 fighter moved from 19 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            1 bomber moved from 43 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 7 Sea Zone
            1 destroyer moved from 36 Sea Zone to 7 Sea Zone
            1 armour, 7 artilleries, 15 infantry and 1 mech_infantry moved from Shan State to Burma
            4 infantry moved from Kiangsu to Fukien
            1 aaGun moved from Kiangsu to Fukien
            3 infantry moved from Malaya to Shan State
            1 submarine moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 7 Sea Zone
            1 tactical_bomber placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
            2 infantry placed in Kiangsu
            1 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 2.33
    Japanese regular : -0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries, 3 infantry and 1 marine moved from Central United States to 104 Sea Zone
            6 artilleries, 3 infantry, 1 marine and 6 transports moved from 104 Sea Zone to 91 Sea Zone
            2 infantry moved from Southeast Mexico to 91 Sea Zone
            6 artilleries, 5 infantry, 1 marine and 7 transports moved from 91 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            6 artilleries, 7 infantry, 1 marine and 7 transports moved from 90 Sea Zone to 93 Sea Zone
            6 artilleries, 7 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from United Kingdom to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 128 Sea Zone
            1 armour and 1 infantry moved from 128 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 116 Sea Zone
            1 cruiser moved from 112 Sea Zone to 93 Sea Zone
            1 transport moved from 18 Sea Zone to 24 Sea Zone
            1 infantry moved from Wake Island to 24 Sea Zone
            1 mech_infantry moved from Wake Island to 24 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from Wake Island to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • West Germany scramble


  • @Hythem Yes


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Combat Move - British
            1 infantry moved from Tunisia to Libya
                  British take Libya from Italians
            2 fighters moved from Iraq to Egypt
            2 fighters moved from Southern Persia to Egypt
            1 bomber moved from Iraq to Egypt
            1 bomber moved from Southern Persia to Anglo-Egyptian Sudan
            1 armour moved from French Central Africa to Anglo-Egyptian Sudan
            1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
    

    Combat Hit Differential Summary :

    Savegame


  • You probably won’t do it, but Egypt intercept?


  • @Hythem Hm, this was not that straightforward decision, I think. But you are right, no interceptions.

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