1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: USA round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 9
    
        Research Technology - USA
                USA roll 6,3 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover mustardGas
    
        Combat Move - USA
            2 field_guns and 2 infantry moved from Primorsky to Vladivostok
            1 field_gun and 1 infantry moved from Magadan to Koryak
            1 cruiser, 2 destroyers and 3 submarines moved from Sea Zone 143 Pacific Ocean to Sea Zone 132 Pacific Ocean
            2 gass moved from San Francisco to New Mexico
            1 field_gun and 3 infantry moved from Algeria to Sea Zone 54 Alboran Sea
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
            1 field_gun and 3 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
            1 cruiser and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 cruiser moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
            1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 32 Sargasso Sea
            1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
            2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry moved from Baja-Sonora to Chihuahua
            1 infantry moved from Monterrey to Chihuahua
            1 infantry moved from Monterrey to Guadalahara
                  USA take Guadalahara from Germany
            6 field_guns and 5 infantry moved from Monterrey to Chihuahua
            1 cavalry moved from California to Chihuahua
            2 cruisers and 1 destroyer moved from Sea Zone 147 Gulf of California to Sea Zone 143 Pacific Ocean
            2 transports moved from Sea Zone 150 Pacific Ocean to Sea Zone 153 Pacific Ocean
            2 gass moved from Louisiana to New Mexico
            1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 37 Gulf of Mexico
            1 field_gun and 1 infantry moved from Arkansas to Sea Zone 37 Gulf of Mexico
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 37 Gulf of Mexico to Sea Zone 38 Gulf of Mexico
            1 field_gun and 1 infantry moved from Sea Zone 38 Gulf of Mexico to Texas
            1 infantry moved from California to New Mexico
            1 cavalry moved from Charleston to Arkansas
            2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
            2 field_guns and 2 infantry moved from Sea Zone 32 Sargasso Sea to Azores
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            2 field_guns and 2 infantry moved from Sea Zone 32 Sargasso Sea to Azores
    
        Purchase Units - USA
            USA buy 5 cavalrys, 2 field_guns, 5 gass, 2 infantry and 3 trenchs; Remaining resources: 16 PUs; 0 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
    
        Place Units - USA
            3 trenchs placed in Chihuahua
            1 field_gun and 1 infantry placed in California
            4 cavalrys placed in San Francisco
            1 cavalry, 1 field_gun and 1 infantry placed in Charleston
            1 gas placed in Charleston
            4 gass placed in New York
    
        Activate Technology - USA
            USA activating mustardGas
    
        Turn Complete - USA
            USA collect 74 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon-tressel you’re up as Germany


  • Hi guys, I’ll get to this tomorrow. Thanks for your patience!


  • @simon-tressel I can hardly wait “Berlin or Bust”.


  • TripleA Turn Summary: Germany round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 10
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 4,2,5,4 and gets 0 hits
    
        Combat Move - Germany
            1 field_gun, 1 infantry and 1 stormtruppen moved from Eastern Poland to Lithuania
            2 infantry moved from Sarawak to Sea Zone 124 Celebes Sea
            2 infantry and 1 transport moved from Sea Zone 124 Celebes Sea to Sea Zone 122 Bismarck Sea
            2 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
            1 cavalry moved from Mexico City to Monterrey
                  Germany take Monterrey from USA
            1 cavalry moved from Monterrey to Mexico City
    
        Purchase Units - Germany
            Germany buy 3 cruisers, 4 infantry, 20 stormtruppens, 2 submarines and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Bismarck Islands
                Germany attack with 2 infantry
                Britain defend with 1 colonial
                    Germany roll dice for 2 infantry in Bismarck Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Britain roll dice for 1 colonial in Bismarck Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 infantry in Bismarck Islands, round 3 : 0/2 hits, 0.33 expected hits
                    Britain roll dice for 1 colonial in Bismarck Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Bismarck Islands
                    Germany roll dice for 1 infantry in Bismarck Islands, round 4 : 1/1 hits, 0.17 expected hits
                    Britain roll dice for 1 colonial in Bismarck Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain lost in Bismarck Islands
                Germany win, taking Bismarck Islands from Britain with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for Britain: 1 colonial
            Battle in Lithuania
                Germany attack with 1 field_gun, 1 infantry and 1 stormtruppen
                Russia defend with 2 cavalrys
                    Germany roll dice for 1 field_gun, 1 infantry and 1 stormtruppen in Lithuania, round 2 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 2 cavalrys in Lithuania, round 2 : 1/2 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Lithuania
                    Germany roll dice for 1 field_gun and 1 stormtruppen in Lithuania, round 3 : 2/2 hits, 0.83 expected hits
                    Russia roll dice for 2 cavalrys in Lithuania, round 3 : 0/2 hits, 0.33 expected hits
                    2 cavalrys owned by the Russia lost in Lithuania
                Germany win, taking Lithuania from Russia with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is 5
                Casualties for Germany: 1 infantry
                Casualties for Russia: 2 cavalrys
    
        Non Combat Move - Germany
            1 stormtruppen moved from Galicia to Eastern Poland
            1 stormtruppen moved from West Prussia to East Prussia
            1 stormtruppen moved from Bohemia to Galicia
            1 stormtruppen moved from Brandenburg to West Prussia
            1 stormtruppen moved from Brandenburg to Silesia
            5 stormtruppens moved from Westphalia to Rhine
            5 stormtruppens moved from Nassau to Rhine
            3 field_guns and 3 infantry moved from Wurttemburg to Rhine
            1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 124 Celebes Sea to Sea Zone 122 Bismarck Sea
            1 field_gun, 2 heavy_guns and 5 infantry moved from German East Africa to Northern Rhodesia
            1 fighter moved from Dar es Salaam to Northern Rhodesia
            1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa
            6 infantry moved from Bavaria to Wurttemburg
            3 stormtruppens moved from Saxony to Westphalia
            15 stormtruppens moved from Saxony to Nassau
            2 stormtruppens moved from Berlin to Brandenburg
            18 stormtruppens moved from Berlin to Saxony
    
        Place Units - Germany
            3 trenchs placed in Rhine
            3 trenchs placed in Switzerland
            20 stormtruppens placed in Berlin
            4 infantry placed in Mexico City
            2 cruisers and 1 submarine placed in Sea Zone 76 Indian Ocean
            1 cruiser and 1 submarine placed in Sea Zone 122 Bismarck Sea
    
        Turn Complete - Germany
            Germany collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.33
    Russia regular : 0.33
    Britain regular : 0.00
    

    Savegame


  • @FMErwinRommel

    @simon-tressel I can hardly wait “Berlin or Bust”.

    As long as I can afford to make Stormtroopers, I’ll make it as hard as I can for you to get to Berlin!


  • @simon-tressel You’re still unlucky in technology. I bought another die to make it 6 dice, just in case, but I didn’t need to. I finally got barrage, so watch out. I don’t expect to get to Berlin, but Rhine would be nice.
    @Witt @Private-Panic Help me out guys, what was that Brit slang term for scientist?

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: France round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 10
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 4,5,6,1,2,6 and gets 2 hits
            France removing all Technology Tokens after successful research.
            France discover creepingBarage
    
        Purchase Units - France
            France buy 12 cavalrys, 4 colonials, 2 gass and 1 trench; Remaining resources: 9 PUs; 0 techTokens; 
    
        Non Combat Move - France
            8 field_guns and 3 infantry moved from Paris to Champagne
            1 cavalry and 3 infantry moved from Burgundy to Champagne
            3 cavalrys moved from Brittany to Champagne
            1 heavy_gun and 2 infantry moved from Rhone to Franche-Comte
            3 cavalrys moved from Marseilles to Champagne
            1 heavy_gun and 2 infantry moved from Piedmont to Rhone
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
            2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
            2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
            1 infantry moved from Niger to Chad
            1 infantry moved from Upper Volta to Niger
            1 colonial and 1 field_gun moved from Dahome to Nigeria
            1 transport moved from Sea Zone 75 Red Sea to Sea Zone 79 Arabian Sea
            1 heavy_gun moved from Lower Egypt to Cairo-Suez
            2 colonials moved from Shanghai 4 to Sea Zone 136 East China Sea
            2 colonials and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan
            2 colonials moved from Sea Zone 138 Sea of Japan to Vladivostok
    
        Place Units - France
            8 cavalrys placed in Paris
            3 cavalrys placed in Brittany
            1 trench placed in Franche-Comte
            1 cavalry and 2 gass placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
    
        Activate Technology - France
            France activating creepingBarage
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 80 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 10

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 10
    
        Purchase Units - Serbia
            Serbia buy 3 trenchs; Remaining resources: 1 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Private-Panic You’re up as Austria


  • @simon-tressel Boffins is the British slang term for scientists.
    You need to get yourself some boffins.


  • @Entek May all Italy’s endeavours end ever in defeat!

    Triple A.tsvg

    Game History

    Round: 10
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 3,2 and gets 0 hits
    
        Combat Move - Austria
            1 field_gun moved from Tyrol to Milan
            3 infantry moved from Switzerland to Milan
            1 field_gun moved from Venice to Milan
    
        Purchase Units - Austria
            Austria buy 6 cavalrys, 4 field_guns, 4 gass, 2 heavy_guns and 10 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 2 field_guns and 3 infantry
                Italy defend with 1 field_gun and 2 infantry
                    Austria roll dice for 2 field_guns and 3 infantry in Milan, round 2 : 1/5 hits, 1.50 expected hits
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Austria lost in Milan
                    1 infantry owned by the Italy lost in Milan
                    Austria roll dice for 2 field_guns and 2 infantry in Milan, round 3 : 1/4 hits, 1.33 expected hits
                    Italy roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italy lost in Milan
                    Austria roll dice for 2 field_guns and 2 infantry in Milan, round 4 : 1/4 hits, 1.33 expected hits
                    Italy roll dice for 1 field_gun in Milan, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 2 field_guns and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Austria: 1 infantry
                Casualties for Italy: 1 field_gun and 2 infantry
    
        Non Combat Move - Austria
            2 infantry moved from Tyrol to Venice
            6 infantry moved from Trieste to Venice
            1 infantry moved from Albania to Macedonia
            4 cavalrys moved from Belgrade to Serbia
            3 cavalrys moved from Hungary to Serbia
            2 fighters moved from Hungary to Macedonia
    
        Place Units - Austria
            4 gass placed in Belgrade
            6 cavalrys placed in Hungary
            3 field_guns and 1 heavy_gun placed in Venice
            6 infantry placed in Trieste
            1 field_gun, 1 heavy_gun and 4 infantry placed in Galicia
    
        Activate Technology - Austria
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Austria
            Austria collect 90 PUs; end with 90 PUs
            Austria collect 10 PUs from War Bonds; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -1.00
    Austria regular : -1.17
    

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