Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
L24 PtV Hythem (Allies) vs. Nikola1975 (Axis +9) Game #2
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@Hythem Well, ok, what can I say. I stopped complaining, or even thinking about things like this. It is a part of the game, it can happen, and it will occasionally happen. It is also my fault that I overlooked the possibility of bombing the airport.
Now, let’s try to save this game somehow.
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You are right, sorry if I sounded like I was expecting you to complain, and statistical anomalies are indeed pretty much inevitable.
Thanks for giving me credit for the bombardment, yeah I am proud of that find.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians repair damage of 2x airfield, 3x factory_minor, 2x factory_minor, 1x factory_major; Remaining resources: 24 PUs; Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Trans-Jordan Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Southern Italy 1 fighter moved from Southern Italy to Egypt 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 fighter placed in Northern Italy 1 infantry placed in Northern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 0.00
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@Hythem No, not at all. I am just making a comment from my side. No need to apologize at all :)
I was thinking of how the British will be squeezed in the Middle East after Cairo fell and India hopefully to fall. It should have led to their demise, right? But now, instead, they are somehow the aggressor again.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 submarine moved from 55 Sea Zone to 38 Sea Zone 2 fighters moved from Guam to 20 Sea Zone 1 tactical_bomber moved from 18 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 20 Sea Zone ANZAC attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone 1 fighter moved from 20 Sea Zone to 18 Sea Zone 1 destroyer moved from 56 Sea Zone to 132 Sea Zone 1 cruiser and 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 fighter and 2 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 40 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Vyborg to Leningrad 4 artilleries and 8 infantry moved from Baltic States to Northern Belarus 5 infantry moved from Baltic States to Northern Belarus 2 artilleries moved from Baltic States to Northern Belarus 4 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 3 artilleries moved from Baltic States to Northern Belarus 4 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 3 artilleries moved from Baltic States to Northern Belarus 14 infantry moved from Baltic States to Northern Belarus 2 armour moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Northern Belarus
Combat Hit Differential Summary :
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@Hythem Do you want to scramble Soviet planes?
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No scramble
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Vyborg to Leningrad 4 artilleries and 8 infantry moved from Baltic States to Northern Belarus 5 infantry moved from Baltic States to Northern Belarus 2 artilleries moved from Baltic States to Northern Belarus 4 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Baltic States to Northern Belarus 3 artilleries moved from Baltic States to Northern Belarus 4 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 3 artilleries moved from Baltic States to Northern Belarus 14 infantry moved from Baltic States to Northern Belarus 2 armour moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 12 artilleries and 33 infantry Russians defend with 1 infantry Germans roll dice for 12 artilleries and 33 infantry in Northern Belarus, round 2 : 15/45 hits, 11.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 12 artilleries and 33 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 0/7 hits, 2.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from Rostov to Ukraine 2 tactical_bombers moved from Rostov to Ukraine 2 artilleries and 4 infantry moved from Western Ukraine to Ukraine 4 armour moved from Baltic States to Northern Belarus 2 aaGuns moved from Baltic States to Northern Belarus 1 tactical_bomber moved from Southern Italy to Ukraine 2 artilleries and 5 infantry moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter moved from Gibraltar to Southern Italy 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Poland to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 submarines placed in 95 Sea Zone 2 infantry placed in Western Germany 2 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Kursk to Rostov 3 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Archangel to 118 Sea Zone 6 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 3 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 6 infantry moved from Northern Manchuria to Amur Combat - Russians Battle in Buryatia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Buryatia, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 3 infantry in Buryatia, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in 118 Sea Zone Russians attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 fighter in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 transport in 118 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Germans lost in 118 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Inner Mongolia Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Inner Mongolia, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Inner Mongolia, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 3 infantry and 3 tactical_bombers Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Rostov to Kursk 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Tambov to Rostov 3 artilleries and 3 infantry moved from Tambov to Kursk 1 fighter moved from 118 Sea Zone to Vologda 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 4 aaGuns and 5 infantry moved from Smolensk to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Kursk 1 aaGun moved from Northern Manchuria to Amur 3 artilleries moved from Kursk to Bryansk 11 infantry moved from Bryansk to Kursk 1 submarine moved from 128 Sea Zone to 115 Sea Zone Place Units - Russians 3 infantry placed in Stalingrad 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Germans regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Kursk to Rostov 3 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Archangel to 118 Sea Zone 6 infantry moved from Central Mongolia to Inner Mongolia 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 3 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 6 infantry moved from Northern Manchuria to Amur Combat - Russians Battle in Buryatia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Buryatia, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 3 infantry in Buryatia, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in 118 Sea Zone Russians attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 fighter in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 transport in 118 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Germans lost in 118 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Inner Mongolia Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Inner Mongolia, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Inner Mongolia, round 4 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter, 3 infantry and 3 tactical_bombers Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Rostov to Kursk 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Tambov to Rostov 3 artilleries and 3 infantry moved from Tambov to Kursk 1 fighter moved from 118 Sea Zone to Vologda 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 4 aaGuns and 5 infantry moved from Smolensk to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Kursk 1 aaGun moved from Northern Manchuria to Amur 3 artilleries moved from Kursk to Bryansk 11 infantry moved from Bryansk to Kursk 1 submarine moved from 128 Sea Zone to 115 Sea Zone Place Units - Russians 3 infantry placed in Stalingrad 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 3 infantry EDIT: Adding units owned by Russians to Bryansk: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33 Germans regular : 0.33 Russians regular : 0.00
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Sorry, forgot to move some units, used edit mode to move them Kursk to Bryansk
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 marines moved from Davao to 36 Sea Zone 2 battleships, 3 cruisers and 3 marines moved from 36 Sea Zone to 7 Sea Zone 3 marines moved from 7 Sea Zone to Iwo Jima 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 transports moved from 36 Sea Zone to 7 Sea Zone 6 infantry moved from Japan to 7 Sea Zone 6 infantry moved from 7 Sea Zone to Iwo Jima 1 fighter moved from Kiangsu to Iwo Jima 1 fighter moved from Kiangsu to Iwo Jima 1 fighter moved from Kiangsu to Iwo Jima 1 artillery moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 bomber moved from Davao to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Davao to 43 Sea Zone 4 carriers moved from 36 Sea Zone to 7 Sea Zone 2 submarines moved from 6 Sea Zone to 7 Sea Zone 4 submarines moved from 36 Sea Zone to 7 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@Hythem Scramble to Iwo Jima?
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Damn I forgot all about bombardment, no scramble
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 marines moved from Davao to 36 Sea Zone 2 battleships, 3 cruisers and 3 marines moved from 36 Sea Zone to 7 Sea Zone 3 marines moved from 7 Sea Zone to Iwo Jima 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 transports moved from 36 Sea Zone to 7 Sea Zone 6 infantry moved from Japan to 7 Sea Zone 6 infantry moved from 7 Sea Zone to Iwo Jima 1 fighter moved from Kiangsu to Iwo Jima 1 fighter moved from Kiangsu to Iwo Jima 1 fighter moved from Kiangsu to Iwo Jima 1 artillery moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 bomber moved from Davao to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Davao to 43 Sea Zone 4 carriers moved from 36 Sea Zone to 7 Sea Zone 2 submarines moved from 6 Sea Zone to 7 Sea Zone 4 submarines moved from 36 Sea Zone to 7 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 3 infantry Chinese defend with 1 artillery Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 infantry in Kiangsi, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Yunnan Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 132 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 132 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone Japanese roll dice for 1 fighter in 132 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 132 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 132 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -16 Casualties for Japanese: 1 fighter and 1 submarine Battle in 19 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 3 fighters, 6 infantry and 3 marines Americans defend with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry Japanese roll dice for 2 battleships and 3 cruisers in Iwo Jima, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 3 fighters, 6 infantry and 3 marines in Iwo Jima, round 2 : 4/12 hits, 3.50 expected hits Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Iwo Jima, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Japanese lost in Iwo Jima 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 13 Casualties for Japanese: 4 infantry Casualties for Americans: 1 artillery, 2 infantry, 2 marines and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Iwo Jima to 7 Sea Zone 1 fighter moved from Iwo Jima to 7 Sea Zone 1 fighter moved from Iwo Jima to 7 Sea Zone 1 fighter moved from 19 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 7 Sea Zone 1 destroyer moved from 36 Sea Zone to 7 Sea Zone 1 armour, 7 artilleries, 15 infantry and 1 mech_infantry moved from Shan State to Burma 4 infantry moved from Kiangsu to Fukien 1 aaGun moved from Kiangsu to Fukien 3 infantry moved from Malaya to Shan State 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 7 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Kiangsu 1 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3 Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.33 Japanese regular : -0.67 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 artilleries, 3 infantry and 1 marine moved from Central United States to 104 Sea Zone 6 artilleries, 3 infantry, 1 marine and 6 transports moved from 104 Sea Zone to 91 Sea Zone 2 infantry moved from Southeast Mexico to 91 Sea Zone 6 artilleries, 5 infantry, 1 marine and 7 transports moved from 91 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 6 artilleries, 7 infantry, 1 marine and 7 transports moved from 90 Sea Zone to 93 Sea Zone 6 artilleries, 7 infantry and 1 marine moved from 93 Sea Zone to Gibraltar 1 armour and 1 infantry moved from United Kingdom to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 128 Sea Zone 1 armour and 1 infantry moved from 128 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 116 Sea Zone 1 cruiser moved from 112 Sea Zone to 93 Sea Zone 1 transport moved from 18 Sea Zone to 24 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 1 mech_infantry moved from Wake Island to 24 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 24 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Wake Island to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 submarine moved from 95 Sea Zone to 93 Sea Zone
Combat Hit Differential Summary :
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West Germany scramble
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@Hythem Yes
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - British 1 infantry moved from Tunisia to Libya British take Libya from Italians 2 fighters moved from Iraq to Egypt 2 fighters moved from Southern Persia to Egypt 1 bomber moved from Iraq to Egypt 1 bomber moved from Southern Persia to Anglo-Egyptian Sudan 1 armour moved from French Central Africa to Anglo-Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
Combat Hit Differential Summary :