World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Oulu
            6 Infantrys moved from Tampere to Oulu
            1 Artillery and 2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.83
    Russians regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Artillery, 1 Elite and 1 Infantry moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Artillery and 1 Elite moved from Vinnytsia to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Tank; Remaining resources: 4 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys
                Russians defend with 1 ArmoredCar, 2 Artillerys and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 2 Elites and 1 Fighter in Donetsk, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 ArmoredCar, 2 Artillerys and 1 Infantry
    
        Non Combat Move - Romanians
            2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa
            1 Fighter moved from Donetsk to E.Romania
            1 Artillery and 1 Elite moved from E.Romania to Odessa
            1 Infantry moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Infantry moved from Lombok to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Thai take Samar from Americans
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            1 Artillery and 1 Elite moved from Lombok to Java
            1 Fighter moved from Java to Malaya
            1 AAGun, 1 Artillery, 1 Elite, 5 Infantrys and 1 Tank moved from Bangkok to S.Thailand
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery moved from Ponape to Truk
            2 Infantrys moved from Nauru to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to Truk
            2 Adv.Fighters, 1 B.Carrier and 1 Fighter moved from 33 Sea Zone to 31 Sea Zone
            1 Cruiser and 2 Destroyers moved from 34 Sea Zone to 31 Sea Zone
            4 Tanks moved from Salvador to 35 Sea Zone
            3 Elites moved from Salvador to 35 Sea Zone
            1 B.Transport, 3 Elites, 4 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Elites and 4 Tanks moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Tanks moved from Rio de Oro to Mauritania
            2 Artillerys moved from Rio de Oro to Mauritania
            1 Elite moved from Rio de Oro to Mauritania
            1 Infantry moved from Rio de Oro to Mauritania
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Kwajalein
            1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Kwajalein
            2 Infantrys moved from Nauru to 104 Sea Zone
            1 B.Transport and 2 Infantrys moved from 104 Sea Zone to 103 Sea Zone
            2 Infantrys moved from Kusaie to 103 Sea Zone
            1 B.Transport and 4 Infantrys moved from 103 Sea Zone to 95 Sea Zone
            4 Infantrys moved from 95 Sea Zone to Minamitori
            1 Transport moved from 103 Sea Zone to 95 Sea Zone
            1 B.Carrier and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone
            2 Bombers moved from Wake to Kwajalein
            1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 95 Sea Zone to 76 Sea Zone
            1 Artillery and 1 Infantry moved from Okhotsk to Ayan
    
        Purchase Units - Americans
            Americans buy 1 Cruiser, 3 Destroyers, 2 Elites, 4 Infantrys, 1 L.Fighter, 1 Marine, 3 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Truk
                Americans attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Truk, round 3 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Truk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Truk
                    1 Artillery owned by the Yamamoto lost in Truk
                Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
            Battle in Kwajalein
                Americans attack with 2 Bombers and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Bombers and 2 Infantrys in Kwajalein, round 2 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Ayan
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Elite
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Ayan
                    1 Elite owned by the Hisaichi lost in Ayan
                    Americans roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ayan
                Hisaichi win with 1 Artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Elite
    
        Non Combat Move - Americans
            2 Bombers moved from Kwajalein to Wake
            3 Infantrys moved from Washington to Northeast USA
            1 Battleship moved from 13 Sea Zone to 28 Sea Zone
            2 Destroyers moved from 28 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            3 Mech.Infs placed in Rio de Oro
            2 Elites placed in Salvador
            1 Destroyer placed in 87 Sea Zone
            1 Destroyer placed in 95 Sea Zone
            1 Cruiser and 2 Submarines placed in 91 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Destroyer and 1 S.Submarine placed in 83 Sea Zone
            1 Infantry, 1 L.Fighter and 1 Marine placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : 0.67
    Hisaichi regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Cruiser moved from 23 Sea Zone to 24 Sea Zone
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
            4 Infantrys and 1 Tank moved from Oulu to Lapland
            1 Fighter moved from Oulu to Lapland
            1 Fighter moved from 23 Sea Zone to Lapland
            1 Adv.Fighter moved from 23 Sea Zone to Lapland
            1 Artillery moved from Kiev to Minsk
            1 Elite moved from Kiev to Minsk
            1 Infantry moved from Brest to Minsk
            1 Stuka moved from Vinnytsia to Minsk
            1 Fighter moved from Vinnytsia to Minsk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Elites, 12 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank
                Russians defend with 4 Artillerys and 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank in Lapland, round 2 : 3/12 hits, 3.33 expected hits
                    Russians roll dice for 4 Artillerys and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank in Lapland, round 3 : 4/11 hits, 3.17 expected hits
                    Russians roll dice for 3 Artillerys in Lapland, round 3 : 0/3 hits, 1.00 expected hits
                    3 Artillerys owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 20
                Casualties for Russians: 4 Artillerys and 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.50 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Germans
            1 Infantry moved from Brest to Lithuania
            1 Artillery and 1 Elite moved from Brest to Vinnytsia
            1 Fighter and 1 Stuka moved from Minsk to Brest
            1 Elite and 2 Infantrys moved from Warsaw to Brest
            1 Artillery moved from Warsaw to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            1 Infantry moved from Vinnytsia to Kiev
            3 Infantrys moved from Bohemia to Krakow
            1 Adv.Fighter and 2 Fighters moved from Lapland to 23 Sea Zone
            1 Adv.Fighter moved from Normandy to 23 Sea Zone
            3 Artillerys, 1 Elite and 1 Infantry moved from Netherlands to Hamburg
            1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg
            1 Artillery, 1 Elite and 2 Infantrys moved from Berlin to Saxony
            1 Infantry moved from Belgium to Netherlands
            1 Artillery, 1 Elite and 1 Infantry moved from Picardy to Belgium
            1 Artillery and 1 Elite moved from Bavaria to Bohemia
    
        Place Units - Germans
            1 Battleship, 1 Carrier and 2 Submarines placed in 23 Sea Zone
            1 T.Boat placed in 22 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Danzig
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            4 Infantrys placed in Vinnytsia
            2 ArmoredCars and 3 Tanks placed in Bohemia
            4 Infantrys placed in Rhine
            1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Cruiser moved from 23 Sea Zone to 24 Sea Zone
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
            4 Infantrys and 1 Tank moved from Oulu to Lapland
            1 Fighter moved from Oulu to Lapland
            1 Fighter moved from 23 Sea Zone to Lapland
            1 Adv.Fighter moved from 23 Sea Zone to Lapland
            1 Artillery moved from Kiev to Minsk
            1 Elite moved from Kiev to Minsk
            1 Infantry moved from Brest to Minsk
            1 Stuka moved from Vinnytsia to Minsk
            1 Fighter moved from Vinnytsia to Minsk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Elites, 12 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank
                Russians defend with 4 Artillerys and 3 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank in Lapland, round 2 : 3/12 hits, 3.33 expected hits
                    Russians roll dice for 4 Artillerys and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank in Lapland, round 3 : 4/11 hits, 3.17 expected hits
                    Russians roll dice for 3 Artillerys in Lapland, round 3 : 0/3 hits, 1.00 expected hits
                    3 Artillerys owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 20
                Casualties for Russians: 4 Artillerys and 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.50 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Germans
            1 Infantry moved from Brest to Lithuania
            1 Artillery and 1 Elite moved from Brest to Vinnytsia
            1 Fighter and 1 Stuka moved from Minsk to Brest
            1 Elite and 2 Infantrys moved from Warsaw to Brest
            1 Artillery moved from Warsaw to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            1 Infantry moved from Vinnytsia to Kiev
            3 Infantrys moved from Bohemia to Krakow
            1 Adv.Fighter and 2 Fighters moved from Lapland to 23 Sea Zone
            1 Adv.Fighter moved from Normandy to 23 Sea Zone
            3 Artillerys, 1 Elite and 1 Infantry moved from Netherlands to Hamburg
            1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg
            1 Artillery, 1 Elite and 2 Infantrys moved from Berlin to Saxony
            1 Infantry moved from Belgium to Netherlands
            1 Artillery, 1 Elite and 1 Infantry moved from Picardy to Belgium
            1 Artillery and 1 Elite moved from Bavaria to Bohemia
    
        Place Units - Germans
            1 Battleship, 1 Carrier and 2 Submarines placed in 23 Sea Zone
            1 T.Boat placed in 22 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Danzig
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            4 Infantrys placed in Vinnytsia
            2 ArmoredCars and 3 Tanks placed in Bohemia
            4 Infantrys placed in Rhine
            1 Infantry placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            3 Infantrys moved from S.Karelia to Vyborg
            1 Artillery moved from Leningrad to Vyborg
            2 Infantrys moved from Kursk to Minsk
            2 Infantrys moved from Kursk to Kiev
            1 Artillery moved from Kursk to Minsk
            1 Bomber moved from Kursk to Minsk
            2 Infantrys moved from Kursk to Kiev
            1 Fighter moved from Kursk to Kiev
            1 ArmoredCar moved from Kursk to Kiev
            1 ArmoredCar moved from Kursk to Minsk
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            1 Infantry moved from Leningrad to Latvia
            6 Infantrys moved from Rostov to Donetsk
            1 Artillery and 1 Infantry moved from Crimea to Donetsk
            1 Fighter moved from Kursk to Donetsk
            1 Adv.Fighter moved from Kursk to Donetsk
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Mech.Inf and 8 Tanks moved from N.Buryat Mongolia to Chita
            1 Mech.Inf moved from Irkutsk to Chita
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 Elite, 2 HeavyTanks, 36 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Infantry, 2 Mech.Infs and 8 Tanks
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Infantry, 2 Mech.Infs and 8 Tanks in Chita, round 2 : 3/11 hits, 5.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Infantry, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Minsk
                Russians attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys
                Germans defend with 1 Elite
                    Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Elite owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys
                Romanians defend with 2 Artillerys and 2 Elites
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Donetsk, round 2 : 5/10 hits, 2.50 expected hits
                    Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
                    2 Elites owned by the Romanians and 2 Artillerys owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys remaining. Battle score for attacker is 14
                Casualties for Romanians: 2 Artillerys and 2 Elites
            Battle in Ayan
                Russians attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Kiev
                Russians attack with 1 ArmoredCar, 1 Fighter and 4 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 4 Infantrys in Kiev, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 ArmoredCar, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery and 3 Infantrys
                Finns defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 3 : 0/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 4 : 2/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Finns: 1 Artillery and 1 Elite
    
        Non Combat Move - Russians
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Murmansk
            1 Fighter moved from Kiev to Kursk
            1 Bomber moved from Minsk to Kursk
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Fighter moved from Donetsk to Kursk
            1 AAGun and 5 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            1 Artillery moved from Georgia to Rostov
            2 Infantrys moved from Penza to Tula
            10 Infantrys moved from Moscow to Yaroslavl
            10 Infantrys moved from Yaroslavl to Kursk
            4 Infantrys moved from Arkhangelsk to S.Karelia
            11 Infantrys moved from S.Karelia to Vyborg
            1 Tank moved from Kuybyshev to Tula
            2 Infantrys moved from Chimkent to Kuybyshev
            3 Infantrys moved from Perm to Kirov
            1 Infantry moved from Tashkent to Chimkent
            1 Infantry moved from Tashkent to Chimkent
            2 Infantrys moved from Sverdlovsk to Perm
            3 Infantrys moved from Sverdlovsk to Novosibirsk
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Artillery moved from Sibirsky to Evenkia
            1 Elite moved from Sibirsky to Evenkia
            1 Infantry moved from Yeniseysk to Evenkia
            1 Adv.Fighter moved from Ayan to Chita
            1 Adv.Fighter moved from Chita to N.Buryat Mongolia
    
        Place Units - Russians
            1 Elite and 2 Infantrys placed in Kursk
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            2 HeavyTanks placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.33
    Romanians regular : -1.33
    Germans regular : 1.33
    Russians regular : 1.67
    Hisaichi regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Italians
            2 Artillerys and 6 Infantrys moved from Tobruk to Mersa Matruh
            1 Artillery, 1 Elite, 1 Infantry, 2 Mech.Infs and 4 Tanks moved from Kufra to Mersa Matruh
            1 Fighter moved from Greece to 51 Sea Zone
            1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from E.Morocco to W.Morocco
            1 Infantry moved from E.Morocco to W.Morocco
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Battleship, 1 Destroyer, 1 Elite, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 2 Adv.Fighters, 3 Fighters and 1 Submarine
                British defend with 1 Destroyer
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 2 Adv.Fighters, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in W.Morocco
                Italians attack with 2 Artillerys, 1 Elite and 3 Infantrys
                French defend with 2 Bunkers
                    Italians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 2 : 1/6 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 2 Bunkers in W.Morocco, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 3 : 2/6 hits, 1.83 expected hits
                    French roll dice for 2 Bunkers in W.Morocco, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                    1 Bunker owned by the French lost in W.Morocco
                    Italians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in W.Morocco, round 4 : 1/5 hits, 1.67 expected hits
                    French roll dice for 1 Bunker in W.Morocco, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in W.Morocco
                Italians win, taking W.Morocco from French with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Infantry
                Casualties for French: 2 Bunkers
            Battle in Mersa Matruh
                Italians attack with 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 4 Tanks
                British defend with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks
                    Italians roll dice for 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 4 Tanks in Mersa Matruh, round 2 : 3/17 hits, 6.00 expected hits
                    British roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/9 hits, 3.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    2 ArmoredCars owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
                    Italians roll dice for 3 Artillerys, 1 Elite, 6 Infantrys, 2 Mech.Infs and 4 Tanks in Mersa Matruh, round 3 : 4/16 hits, 5.83 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Mersa Matruh, round 3 : 2/6 hits, 2.33 expected hits
                    2 Infantrys owned by the Italians lost in Mersa Matruh
                    1 Artillery owned by the British and 3 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Mech.Infs and 4 Tanks in Mersa Matruh, round 4 : 4/14 hits, 5.50 expected hits
                    British roll dice for 2 Tanks in Mersa Matruh, round 4 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    2 Tanks owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 22
                Casualties for Italians: 4 Infantrys
                Casualties for British: 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks
    
        Non Combat Move - Italians
            2 Infantrys moved from Tobruk to Kufra
            1 Fighter moved from 51 Sea Zone to Greece
            2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            3 Infantrys moved from Tunis to N.Tunisia
            2 Infantrys moved from Greece to 48 Sea Zone
            2 Infantrys and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Rome to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 AAGun and 1 Artillery moved from Rome to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            1 AAGun, 2 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Cruiser and 1 Infantry moved from 47 Sea Zone to 48 Sea Zone
            2 Artillerys, 6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
    
        Place Units - Italians
            1 Battleship and 1 Destroyer placed in 41 Sea Zone
            2 Infantrys placed in E.Morocco
            4 Infantrys placed in Tunis
            1 Submarine placed in 48 Sea Zone
            1 Artillery and 1 Elite placed in Greece
            1 Infantry placed in Greece
            1 Artillery and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.50
    Italians regular : -7.00
    British regular : -2.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - French
            1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
            2 ArmoredCars moved from Syria to Lower Egypt
            2 Infantrys moved from Syria to Palestine
            1 Destroyer moved from 17 Sea Zone to 31 Sea Zone
            1 Transport moved from 15 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery and 1 Infantry moved from 1 Sea Zone to Quebec
            1 Adv.Fighter moved from Azores to Mauritania
    
        Purchase Units - French
            French buy 1 Destroyer and 1 Submarine; Remaining resources: 5 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Destroyer
                Italians defend with 1 Submarine
                    Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 51 Sea Zone
                Italians win with 1 Submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 Destroyer
    
        Non Combat Move - French
    
        Place Units - French
            1 Destroyer and 1 Submarine placed in 55 Sea Zone
    
        Turn Complete - French
            French collect 18 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Bomber moved from Tokyo to 76 Sea Zone
            1 Bomber moved from Tokyo to 87 Sea Zone
            1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Elite moved from Hunan to Anhwei
            1 Artillery and 1 Elite moved from Hunan to Hupeh
            2 Infantrys moved from Shanghai to Anhwei
            1 Artillery and 2 Infantrys moved from Hunan to Kweichow
            2 Infantrys moved from N.French Indochina to Yunnan
            1 Tank moved from Hunan to Yunnan
            1 Infantry moved from Hunan to Hupeh
            1 Artillery moved from S.Thailand to Burma
            1 Elite moved from S.Thailand to Burma
            1 Infantry moved from N.Thailand to Burma
            1 Adv.Fighter moved from Malaya to Burma
            1 Tank moved from S.Thailand to Burma
            1 Infantry moved from Yap to Ulithi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 3 Adv.Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in 86 Sea Zone
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Adv.Fighter
                Casualties for Americans: 1 Destroyer
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Bomber
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Bomber in 76 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in 76 Sea Zone
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Adv.Fighter
                Casualties for Americans: 1 Destroyer
            Battle in Burma
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                British defend with 3 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the British lost in Burma
                Yamamoto win, taking Burma from British with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
            Battle in Yunnan
                Yamamoto attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 4 : 3/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    1 Infantry owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Hupeh
                Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
                Chinese defend with 1 Infantry and 1 Mech.Inf
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 5 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei
                Yamamoto win, taking Anhwei from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 1 Infantry and 1 Mech.Inf
            Battle in Kweichow
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Burma to Malaya
            2 Infantrys moved from Malaya to S.Thailand
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shanghai
            4 Infantrys moved from Kwangtung to Hunan
            2 Tanks moved from Hong Kong to Hunan
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Transport moved from 92 Sea Zone to 85 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
            2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
            1 Bomber moved from 87 Sea Zone to Tokyo
            1 Bomber moved from 76 Sea Zone to Tokyo
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi
            1 Artillery, 1 Elite and 2 Infantrys placed in Malaya
            5 Infantrys and 1 Tank placed in Hong Kong
            2 Infantrys placed in Malaya
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Yamamoto regular : -0.50
    Americans regular : 1.00
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Chinese
            2 Infantrys and 1 Marine moved from Shensi to Hupeh
            1 Fighter moved from Shansi to Hupeh
            1 Mech.Inf moved from Ningsia to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Fighter, 2 Infantrys, 1 Marine and 1 Mech.Inf
                Yamamoto defend with 1 Artillery, 1 Elite and 1 Infantry
                    Chinese roll dice for 1 Fighter, 2 Infantrys, 1 Marine and 1 Mech.Inf in Hupeh, round 2 : 0/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Hupeh
                1 Fighter owned by the Chinese retreated
                1 Mech.Inf owned by the Chinese and 1 Marine owned by the Chinese retreated to Shensi
                Yamamoto win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Hupeh to Suiyuan
            8 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Shensi to Szechwan
            1 AAGun moved from Shansi to Suiyuan
            3 Infantrys and 8 Tanks moved from Shansi to Suiyuan
            6 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys moved from Hsining to E.Qinghai
            4 Infantrys moved from Hsining to E.Qinghai
            1 Tank moved from Gobi Altai to Suiyuan
            1 Infantry moved from Gobi Altai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Chinese regular : -1.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Tank moved from Peking to Chita
            3 Artillerys, 1 Elite, 4 Infantrys and 5 Tanks moved from Heilungchiang to Chita
            2 Fighters moved from 84 Sea Zone to Chita
            1 Cruiser moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
                  Hisaichi take Jilolo from Dutch
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Celebes
            1 Adv.Fighter moved from 107 Sea Zone to Celebes
            1 Adv.Fighter moved from 110 Sea Zone to Celebes
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Celebes
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Chita
                Hisaichi attack with 3 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 6 Tanks
                Russians defend with 1 Infantry, 2 Mech.Infs and 8 Tanks
                    Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 6 Tanks in Chita, round 2 : 6/16 hits, 6.17 expected hits
                    Russians roll dice for 1 Infantry, 2 Mech.Infs and 8 Tanks in Chita, round 2 : 5/11 hits, 5.00 expected hits
                    4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians, 2 Mech.Infs owned by the Russians and 3 Tanks owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 6 Tanks in Chita, round 3 : 3/11 hits, 4.83 expected hits
                    Russians roll dice for 5 Tanks in Chita, round 3 : 3/5 hits, 2.50 expected hits
                    1 Elite owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita
                    3 Tanks owned by the Russians lost in Chita
                2 Fighters owned by the Hisaichi retreated
                6 Tanks owned by the Hisaichi retreated to Heilungchiang
                Russians win with 2 Tanks remaining. Battle score for attacker is 21
                Casualties for Hisaichi: 3 Artillerys, 1 Elite and 4 Infantrys
                Casualties for Russians: 1 Infantry, 2 Mech.Infs and 6 Tanks
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Chita to Heilungchiang
            1 Infantry moved from Peking to Hulunbuir
            2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 1 Elite moved from Liaoning to Heilungchiang
            1 Artillery and 2 Tanks moved from Chahar to Shantung
            1 Infantry moved from Peking to Chahar
            1 Artillery and 3 Infantrys moved from Peking to Shantung
            1 Infantry moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Adv.Fighter moved from Celebes to 110 Sea Zone
            1 Adv.Fighter moved from Celebes to 107 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            2 Adv.Fighters, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Infantry placed in Davao
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Dutch regular : -0.33
    Hisaichi regular : -2.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Tank moved from Peking to Chita
            3 Artillerys, 1 Elite, 4 Infantrys and 5 Tanks moved from Heilungchiang to Chita
            2 Fighters moved from 84 Sea Zone to Chita
            1 Cruiser moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
                  Hisaichi take Jilolo from Dutch
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Celebes
            1 Adv.Fighter moved from 107 Sea Zone to Celebes
            1 Adv.Fighter moved from 110 Sea Zone to Celebes
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Celebes
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Chita
                Hisaichi attack with 3 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 6 Tanks
                Russians defend with 1 Infantry, 2 Mech.Infs and 8 Tanks
                    Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 6 Tanks in Chita, round 2 : 6/16 hits, 6.17 expected hits
                    Russians roll dice for 1 Infantry, 2 Mech.Infs and 8 Tanks in Chita, round 2 : 5/11 hits, 5.00 expected hits
                    4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians, 2 Mech.Infs owned by the Russians and 3 Tanks owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 6 Tanks in Chita, round 3 : 3/11 hits, 4.83 expected hits
                    Russians roll dice for 5 Tanks in Chita, round 3 : 3/5 hits, 2.50 expected hits
                    1 Elite owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita
                    3 Tanks owned by the Russians lost in Chita
                2 Fighters owned by the Hisaichi retreated
                6 Tanks owned by the Hisaichi retreated to Heilungchiang
                Russians win with 2 Tanks remaining. Battle score for attacker is 21
                Casualties for Hisaichi: 3 Artillerys, 1 Elite and 4 Infantrys
                Casualties for Russians: 1 Infantry, 2 Mech.Infs and 6 Tanks
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Chita to Heilungchiang
            1 Infantry moved from Peking to Hulunbuir
            2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 1 Elite moved from Liaoning to Heilungchiang
            1 Artillery and 2 Tanks moved from Chahar to Shantung
            1 Infantry moved from Peking to Chahar
            1 Artillery and 3 Infantrys moved from Peking to Shantung
            1 Infantry moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Adv.Fighter moved from Celebes to 110 Sea Zone
            1 Adv.Fighter moved from Celebes to 107 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            2 Adv.Fighters, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Infantry placed in Davao
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Dutch regular : -0.33
    Hisaichi regular : -2.83
    

    Savegame


  • @ it looks like I missed the Italian aa gun while unloading… ok if I edit on minors?

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