@666 KJF from all directions!
L25 BM4 fasthard(X) vs BombsAway(L+21)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Dzavhan 2 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Belarus 1 aaGun and 11 infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Belarus 2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 5 infantry moved from Russia to Bryansk 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Yunnan 2 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Shensi 1 armour moved from Kazakhstan to Shensi 2 mech_infantrys moved from Volgograd to Sikang Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from French Indo China to Shan State 2 bombers moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hunan 2 fighters and 2 tactical_bombers moved from Jehol to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Jehol to Hunan 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from 36 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangtung Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 4,00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 3 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from Kwangtung to 34 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Kwangtung to 36 Sea Zone 2 fighters moved from Kiangsi to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 2 tactical_bombers moved from Kiangsi to French Indo China 3 artilleries moved from Anhwe to Kiangsu 1 mech_infantry moved from Anhwe to Shantung 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 1 aaGun and 1 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to French Indo China 2 artilleries and 2 infantry moved from Amur to 5 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu 2 aaGuns, 1 artillery, 5 infantry and 1 marine moved from Japan to 6 Sea Zone 2 aaGuns, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 36 Sea Zone 2 aaGuns, 1 artillery, 5 infantry and 1 marine moved from 36 Sea Zone to French Indo China 2 battleships and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 1 marine placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 2,17 UK_Pacific regular : -1,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Western United States 2 infantry moved from Central United States to Western United States 1 aaGun, 1 armour and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone Americans undo move 1. 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 10 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 0/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 3 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 3 infantry moved from Ethiopia to British Somaliland 2 infantry moved from Burma to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in British Somaliland British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Shan State to Hunan 1 tactical_bomber moved from Shan State to Hunan 2 infantry moved from Yunnan to Hunan 3 infantry and 2 mech_infantrys moved from India to Burma 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 marine placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1,5,5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2 British collect 27 PUs (4 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : -0.33 Japanese regular : -1.00 British regular : -2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia Combat - Italians Non Combat Move - Italians 3 infantry moved from Libya to Tunisia 1 armour moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 artillery and 2 infantry moved from Greece to Bulgaria 2 artilleries and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 58 Sea Zone to 37 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 1 marine moved from 127 Sea Zone to Novgorod 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia Germans take Karelia from Russians 8 infantry moved from Finland to Karelia 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in Novgorod Battle in Nenetsia Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking Novgorod from Russians, taking Nenetsia from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter moved from 125 Sea Zone to 127 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 submarine moved from 118 Sea Zone to 119 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 artillery moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to France 6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour moved from Poland to Eastern Poland 11 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns, 5 artilleries and 24 infantry moved from Romania to Bessarabia 1 infantry moved from 97 Sea Zone to Yugoslavia 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 2 mech_infantrys moved from Yunnan to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Shensi to Anhwe 1 tactical_bomber moved from Yunnan to Hopei 2 mech_infantrys moved from Sikang to Hopei Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 marine in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 marine owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 marine Battle in Hopei Russians attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hopei Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hopei 1 infantry owned by the Japanese lost in Hopei Russians win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Kwangtung Russians attack with 1 armour and 2 mech_infantrys Japanese defend with 1 artillery, 1 harbour and 1 infantry Russians roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung Russians roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kwangtung Russians roll dice for 1 armour in Kwangtung, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Kwangtung Japanese win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Anhwe Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from Anhwe to Shensi 2 infantry moved from Sikang to Shensi 2 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Central Mongolia to Ulaanbaatar 2 infantry moved from Dzavhan to Ulaanbaatar 6 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Russia 1 aaGun, 2 artilleries and 3 infantry moved from Belarus to Bryansk 2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 fighters moved from Novgorod to Bryansk 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33 Germans regular : 0.67 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery moved from Kwangtung to Kwangsi 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 fighters moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Kwangsi 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 3/8 hits, 3,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 3,17 expected hits Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 mech_infantrys owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 2 mech_infantrys Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 fighters moved from Kwangsi to 44 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 carrier moved from 34 Sea Zone to 44 Sea Zone 2 destroyers moved from 34 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Malaya to French Indo China 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 mech_infantry moved from Shantung to Jehol 1 infantry moved from Jehol to Manchuria 1 armour moved from Soviet Far East to Sakha 1 marine moved from Japan to 6 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Kwangsi to Kiangsu 2 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 French regular : -0,33 Japanese regular : 0,17 UK_Pacific regular : 1,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Western United States to Central United States 1 armour moved from Western United States to Central United States 2 fighters moved from Western United States to Eastern United States Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 2 fighters placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kweichow to Anhwe 2 artilleries and 11 infantry moved from Hunan to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 12 infantry Japanese defend with 1 artillery Chinese roll dice for 2 artilleries, 1 fighter and 12 infantry in Anhwe, round 2 : 3/15 hits, 3.50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Shensi Place Units - Chinese 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 submarines and 1 tactical_bomber; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser and 1 marine moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Burma to Shan State 2 fighters moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 1/9 hits, 3.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 mech_infantrys moved from Burma to Hunan 2 infantry moved from Hunan to Anhwe 3 aaGuns and 5 infantry moved from Burma to India 2 fighters moved from Shan State to India 1 tactical_bomber moved from Shan State to India 2 infantry moved from British Somaliland to 76 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to Trans-Jordan 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from Gibraltar to Trans-Jordan Place Units - British 1 tactical_bomber placed in United Kingdom 2 submarines placed in 109 Sea Zone 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 British collect 31 PUs (2 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33 Neutral_Axis regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia 1 armour and 1 mech_infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Bulgaria to Romania 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 cruiser moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to 54 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@BombsAway Do you want to move some french guys? ;-)
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 cruiser moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to 54 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 cruiser moved from 92 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@fasthard said in L25 BM4 fasthard(X) vs BombsAway(L+21):
@BombsAway Do you want to move some french guys? ;-)
Would be a good idea :)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 8 infantry moved from Karelia to Novgorod 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 artillery moved from Nenetsia to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery and 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour and 14 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Poland to Bessarabia 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Western Germany to Southern Italy 1 artillery moved from France to Northern Italy 2 aaGuns moved from France to Northern Italy 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 submarine moved from 118 Sea Zone to 119 Sea Zone 1 infantry moved from Yugoslavia to Romania 2 submarines moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from 127 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 0,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese Combat - Russians Non Combat Move - Russians 4 aaGuns, 4 artilleries, 2 fighters and 39 infantry moved from Bryansk to Russia 2 infantry moved from Volgograd to Samara 1 armour moved from Shensi to Novosibirsk 1 fighter moved from Shensi to Russia 1 tactical_bomber moved from Shensi to Russia 4 infantry moved from Ulaanbaatar to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe 3 fighters and 6 tactical_bombers moved from French Indo China to Anhwe 1 artillery moved from Malaya to Shan State 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Philippines Japanese attack with 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 2 fighters British defend with 1 infantry Japanese roll dice for 1 artillery and 2 fighters in Shan State, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 8 tactical_bombers British defend with 2 infantry; Chinese defend with 3 artilleries and 14 infantry Japanese roll dice for 4 artilleries, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 8 tactical_bombers in Anhwe, round 2 : 11/22 hits, 11,00 expected hits Chinese roll dice for 3 artilleries and 16 infantry in Anhwe, round 2 : 7/19 hits, 6,33 expected hits 2 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe 9 infantry owned by the Chinese and 2 infantry owned by the British lost in Anhwe 5 fighters owned by the Japanese, 8 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 4 artilleries, 2 infantry and 1 mech_infantry Casualties for Chinese: 9 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Jehol to Manchuria 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Anhwe to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from French Indo China to 36 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 42 Sea Zone to 20 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from Anhwe to 20 Sea Zone 2 bombers, 3 fighters and 6 tactical_bombers moved from Anhwe to Kiangsi 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from Shan State to French Indo China 1 infantry moved from Sakha to Siberia 1 armour moved from Sakha to Siberia 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 3. 1 infantry and 2 mech_infantrys placed in French Indo China 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 marine EDIT: Adding units owned by Japanese to Kiangsi: 1 marine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,00 Japanese regular : 0,00 UK_Pacific regular : 0,67
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@BombsAway assumed to lose brit infs before chinese in Anhwe, feel free to change it
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Wake Island to 46 Sea Zone 1 tactical_bomber moved from Wake Island to 46 Sea Zone 1 bomber moved from Wake Island to 46 Sea Zone 1 fighter moved from Guam to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 2 fighters moved from Western United States to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from 86 Sea Zone to Brazil 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 2 carriers, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 3 artilleries and 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shensi to Kweichow Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Purchase Units - British British buy 1 bomber, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 fighter moved from India to Yunnan Combat - British British creates battle in territory 109 Sea Zone Battle in Kwangsi British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking 109 Sea Zone from Germans, taking Kwangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 3 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry moved from India to Burma 1 marine moved from Iraq to 80 Sea Zone 2 artilleries, 1 bomber, 1 fighter and 5 infantry moved from Trans-Jordan to Syria 1 fighter moved from Egypt to Syria 1 tactical_bomber moved from Egypt to Syria 2 fighters moved from Gibraltar to Syria 2 submarines moved from 109 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 marine moved from 81 Sea Zone to Egypt 1 artillery and 2 infantry moved from Iraq to Syria 1 armour moved from Iraq to Eastern Persia 1 submarine moved from 71 Sea Zone to 81 Sea Zone Place Units - British 2 transports placed in 106 Sea Zone 1 bomber and 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 British collect 31 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : 1.67 British regular : 0.83
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in Crete Battle in Malta Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines British defend with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports; French defend with 1 cruiser Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 7/8 hits, 4,00 expected hits
Combat Hit Differential Summary :
Italians regular : 3,33