TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
1 Tank moved from Kordofan to Darfur
1 Tank moved from Darfur to French Equatorial Africa
1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa
1 Fighter moved from Kufra to French Equatorial Africa
1 Artillery moved from Provence to Languedoc
2 Tanks moved from Provence to Languedoc
1 Artillery and 2 Infantrys moved from Croatia to Serbia
1 Artillery and 3 Infantrys moved from Rome to 50 Sea Zone
1 Artillery and 3 Infantrys moved from 50 Sea Zone to Serbia
Purchase Units - Italians
Italians buy 1 Cruiser, 2 Elites, 1 Infantry, 4 Mech.Infs and 2 Transports; Remaining resources: 1 PUs;
Combat - Italians
Battle in Serbia
Italians attack with 2 Artillerys and 5 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Italians roll dice for 2 Artillerys and 5 Infantrys in Serbia, round 2 : 0/7 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 Artillerys and 5 Infantrys in Serbia, round 3 : 3/7 hits, 1,83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Italians lost in Serbia
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Languedoc
Italians attack with 1 Artillery and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Tanks in Languedoc, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Italians lost in Languedoc
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Italians: 1 Artillery
Casualties for French: 1 Infantry
Battle in French Equatorial Africa
Italians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
British defend with 1 Fighter and 1 Infantry; French defend with 2 Infantrys
Italians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 2 : 2/4 hits, 1,50 expected hits
French roll dice for 1 Fighter and 3 Infantrys in French Equatorial Africa, round 2 : 2/4 hits, 1,50 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa
1 Infantry owned by the French and 1 Infantry owned by the British lost in French Equatorial Africa
Italians roll dice for 1 Fighter and 1 Tank in French Equatorial Africa, round 3 : 0/2 hits, 0,83 expected hits
French roll dice for 1 Fighter and 1 Infantry in French Equatorial Africa, round 3 : 1/2 hits, 0,83 expected hits
1 Fighter owned by the Italians lost in French Equatorial Africa
1 Tank owned by the Italians retreated to Darfur
French win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 Artillery, 1 Fighter and 1 Infantry
Casualties for French: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Darfur: 1 Tank
EDIT: Adding units owned by Italians to Kufra: 1 Fighter
EDIT: Turning off Edit Mode
3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria
1 Tank moved from Tunis to S.Algeria
2 Fighters moved from N.Tunisia to S.Algeria
1 AAGun moved from Lombardy to Tuscany
1 AAGun moved from Rome to Campania
2 Fighters moved from 50 Sea Zone to N.Tunisia
2 Artillerys and 1 Infantry moved from Tunis to 47 Sea Zone
1 Infantry moved from Sicily to 47 Sea Zone
2 Artillerys, 2 Infantrys and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone
3 Artillerys and 3 Infantrys moved from 45 Sea Zone to N.Tunisia
1 Battleship moved from 47 Sea Zone to 45 Sea Zone
2 Destroyers and 1 Submarine moved from 47 Sea Zone to 45 Sea Zone
4 Infantrys moved from Rome to Campania
Place Units - Italians
4 Mech.Infs placed in Tunis
2 Elites placed in Provence
1 Cruiser and 1 Transport placed in 43 Sea Zone
1 Transport placed in 50 Sea Zone
1 Infantry placed in Rome
Turn Complete - Italians
Italians collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : 1,33
Italians regular : -1,33
Neutral regular : -0,33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Purchase Units - French
French buy 1 Adv.Fighter, 13 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - French
1 Infantry moved from French Somaliland to Italian East Africa
1 Infantry moved from French Sudan to French Equatorial Africa
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland
1 Fighter moved from Paris to Wales
1 AAGun moved from Normandy to Brittany
1 AAGun moved from Paris to Normandy
1 Infantry moved from Orleanais to Aquitaine
1 Infantry moved from Paris to Orleanais
Place Units - French
2 Infantrys and 2 Tanks placed in E.Morocco
1 Adv.Fighter and 1 Infantry placed in Syria
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
7 Infantrys placed in Paris
Turn Complete - French
French collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
We have been away for a few days and returning today .
Will Do Japan in the morning .
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Kwangtung to Hunan
1 Tank moved from Kwangtung to Kwangsi
1 Tank moved from Kwangtung to Kwangsi
1 Artillery moved from Kiangsi to Hunan
1 Tank moved from Manila to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery moved from Hainan to 92 Sea Zone
5 Infantrys moved from Hong Kong to 92 Sea Zone
3 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from 92 Sea Zone to 106 Sea Zone
3 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from 106 Sea Zone to 110 Sea Zone
1 Tank moved from Hong Kong to Kwangsi
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Yamamoto take Samar from Americans
1 Tank moved from Kiangsi to Kwangsi
1 Infantry moved from Kwangtung to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Artillery moved from Wake to 95 Sea Zone
1 Infantry moved from Rongelap to 95 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry moved from Kyushu to 85 Sea Zone
2 Infantrys and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Infantry moved from 111 Sea Zone to Flores
1 Artillery moved from Tokyo to 85 Sea Zone
1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery moved from Tokyo to 85 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 85 Sea Zone to 106 Sea Zone
2 Artillerys and 1 Elite moved from 106 Sea Zone to West Borneo
1 Fighter moved from 85 Sea Zone to Hunan
3 Artillerys, 5 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
1 Fighter moved from 107 Sea Zone to Malaya
1 Fighter moved from 107 Sea Zone to Malaya
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Bomber moved from Kyushu to Malaya
1 Bomber moved from Kwajalein to 114 Sea Zone
1 Fighter moved from 96 Sea Zone to 114 Sea Zone
1 Fighter moved from 96 Sea Zone to 114 Sea Zone
1 Battleship moved from 96 Sea Zone to 109 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
1 Carrier moved from 96 Sea Zone to 109 Sea Zone
1 Carrier moved from 96 Sea Zone to 109 Sea Zone
1 Fighter moved from Minamitori to Ponape
1 Fighter moved from 96 Sea Zone to 114 Sea Zone
1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 Fighter moved from Minamitori to Ponape
1 Fighter moved from 96 Sea Zone to 114 Sea Zone
1 Artillery moved from Ulithi to Woleai
1 Infantry moved from 106 Sea Zone to West Borneo
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Destroyer, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in West Borneo
Yamamoto attack with 2 Artillerys, 1 Elite and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto win, taking West Borneo from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Malaya
Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 2 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks
Units damaged: 1 Bunker owned by the British
Yamamoto win, taking Malaya from British with 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 26
Casualties for Yamamoto: 4 Infantrys
Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks
Battle in Ponape
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto win, taking Ponape from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 114 Sea Zone
Yamamoto attack with 1 Bomber and 4 Fighters
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 Fighters
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in Kwangsi
Yamamoto attack with 4 Tanks
Chinese defend with 1 Infantry
Yamamoto win, taking Kwangsi from Chinese with 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from Hunan to Kwangtung
1 Bomber moved from Malaya to Bangkok
1 Fighter moved from Ponape to 109 Sea Zone
1 Fighter moved from Ponape to 109 Sea Zone
1 Fighter moved from 114 Sea Zone to 109 Sea Zone
1 Fighter moved from 114 Sea Zone to 109 Sea Zone
1 Bomber moved from 114 Sea Zone to Yap
1 Submarine moved from 107 Sea Zone to 109 Sea Zone
1 Destroyer moved from 96 Sea Zone to 109 Sea Zone
1 Carrier moved from 107 Sea Zone to 109 Sea Zone
1 Fighter moved from Malaya to Bangkok
1 Fighter moved from Malaya to Bangkok
1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 AAGun moved from Hong Kong to Kwangtung
Place Units - Yamamoto
2 Adv.Fighters, 1 B.Transport, 1 Destroyer and 1 Transport placed in 85 Sea Zone
3 Infantrys placed in Tokyo
2 Artillerys and 4 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Factory and 3 Infantrys
Kusaie : 1 Infantry
Minamitori : 1 Infantry
Kwajalein : 1 Infantry
Kwangsi : 1 flag, 4 Tanks
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yap : 1 Bomber and 1 Infantry
Kyushu : 2 Infantrys and 1 Tank
Fukien : 1 flag
Iturup : 1 Infantry
Peleliu : 1 Infantry
Kwangtung : 1 flag, 1 AAGun and 1 Fighter
Kiangsi : 1 flag
Hunan : 1 flag, 1 Artillery and 1 Infantry
Hong Kong : 1 flag, 2 Artillerys, 1 Factory and 4 Infantrys
West Borneo : 1 flag, 2 Artillerys and 1 Elite
Flores : 1 flag, 2 Infantrys
Malaya : 1 flag, 1 AAGun, 3 Artillerys, 1 Infantry and 2 Tanks
Bangkok : 1 Bomber and 2 Fighters
Samar : 1 flag, 1 Infantry
Truk : 1 flag, 1 Infantry
Ponape : 1 flag, 1 Artillery
Wake : 1 flag, 1 Infantry
Woleai : 1 flag, 1 Artillery
Manila : 1 flag
106 Sea Zone : 1 B.Transport and 1 T.Boat
110 Sea Zone : 1 Battleship and 5 Transports
111 Sea Zone : 1 Transport
85 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport
93 Sea Zone : 1 T.Boat
109 Sea Zone : 1 Battleship, 3 Carriers, 3 Destroyers, 4 Fighters, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 86 / 86
Russians : 115 / 115
Italians : 57 / 58
French : 40 / 40
Yamamoto : 78 / 78
Chinese : 27 / 40
Hisaichi : 56 / 57
British : 91 / 99
Anzac : 36 / 36
Dutch : 23 / 27
Finns : 9 / 10
Romanians : 10 / 12
Thai : 12 / 12
Americans : 92 / 96
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Chinese
2 Infantrys moved from Shensi to Shansi
1 Artillery moved from Hupeh to Shansi
1 Fighter moved from Shensi to Shansi
1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Infantrys, 1 Marine and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Artillery owned by the Chinese retreated to Hupeh
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shansi to Suiyuan
1 Infantry moved from Hupeh to Szechwan
1 Artillery, 2 Infantrys and 5 Tanks moved from Hupeh to Shansi
1 Infantry moved from Suiyuan to Shansi
1 Infantry and 1 Tank moved from Ningsia to Suiyuan
1 Tank moved from Gobi Altai to Suiyuan
1 Infantry moved from Gobi Altai to Ningsia
1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 AAGun moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - British
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
1 Tank moved from Dublin to Munster
2 Infantrys moved from Dublin to Munster
2 Fighters moved from Northern Ireland to Munster
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Wales to Munster
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Bomber moved from Mauritania to Darfur
1 Infantry moved from New Valley to Darfur
1 Tank moved from Lower Egypt to Darfur
1 Fighter moved from French Equatorial Africa to Darfur
1 Fighter moved from Palestine to Darfur
2 Fighters moved from 56 Sea Zone to Darfur
1 Infantry moved from Burma to N.Thailand
British take N.Thailand from Thai
1 Artillery moved from Burma to Yunnan
2 Infantrys and 1 Tank moved from Assam to Yunnan
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
1 Infantry moved from Kenya to Equatoria
British take Equatoria from Italians
1 Artillery moved from Italian East Africa to Equatoria
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Munster
British attack with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks in Munster, round 2 : 1/10 hits, 3.17 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Yunnan
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
1 Infantry owned by the Thai lost in Yunnan
British win, taking Yunnan from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Darfur
British attack with 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank
Germans defend with 2 Infantrys and 2 Tanks
British roll dice for 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Darfur, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the British lost in Darfur
2 Infantrys owned by the Germans lost in Darfur
British roll dice for 1 Bomber, 4 Fighters and 1 Tank in Darfur, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the British and 1 Tank owned by the British lost in Darfur
2 Tanks owned by the Germans lost in Darfur
British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is -1
Casualties for British: 1 Fighter, 1 Infantry and 1 Tank
Casualties for Germans: 2 Infantrys and 2 Tanks
Non Combat Move - British
3 Fighters moved from Darfur to French Equatorial Africa
1 Bomber moved from Darfur to Cairo
1 Artillery and 4 Infantrys moved from Lower Egypt to New Valley
1 Tank moved from Cairo to New Valley
3 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Rhodesia to Kenya
1 AAGun and 1 Infantry moved from South Africa to Rhodesia
2 Tanks moved from W.Iran to Palestine
1 Infantry moved from Baluchistan to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
2 Artillerys moved from W.Iran to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
2 Artillerys and 3 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Hyderabad to Calcutta
1 AAGun and 2 Infantrys moved from Bihar to Assam
1 Submarine moved from 117 Sea Zone to 91 Sea Zone
2 Infantrys moved from Greenland to 8 Sea Zone
1 Fighter moved from Greenland to Scotland
1 Infantry moved from Scotland to Manchester
1 Tank moved from Northern Ireland to Manchester
2 Fighters moved from Munster to 18 Sea Zone
1 Fighter moved from Munster to Manchester
2 Destroyers moved from 9 Sea Zone to 10 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Scotland
1 Submarine moved from 57 Sea Zone to 56 Sea Zone
Place Units - British
1 Carrier placed in 18 Sea Zone
1 Adv.Fighter and 1 Battleship placed in 56 Sea Zone
4 Infantrys placed in Cairo
2 Elites placed in W.Iran
1 Destroyer placed in 58 Sea Zone
1 Factory placed in Italian East Africa
1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
1 Artillery and 1 Infantry placed in Bombay
Turning on Edit Mode
EDIT: Removing units owned by British from E.Morocco: 1 Fighter
EDIT: Adding units owned by British to French Equatorial Africa: 1 Adv.Fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Thai regular : 0.67
Germans regular : 0.33
Neutral regular : -0.33
British regular : -2.33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Anzac
1 Transport moved from 122 Sea Zone to 120 Sea Zone
1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
2 Fighters moved from 67 Sea Zone to Flores
2 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Cruiser, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
Yamamoto defend with 2 Infantrys
Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Flores, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Anzac
2 Fighters moved from Flores to 67 Sea Zone
Place Units - Anzac
1 Factory placed in Western Australia
1 Cruiser placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Infantry placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Dutch
1 Artillery moved from Java to Lombok
1 Infantry moved from Soembawa to Lombok
Combat - Dutch
Battle in Lombok
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Lombok
1 Artillery owned by the Dutch retreated to Java
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Dutch: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dutch regular : -1.33
Hisaichi regular : 0.33
@VictoryFirst hold on…Anzac needs to do a ncm edit
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Dutch
1 Artillery moved from Java to Lombok
1 Infantry moved from Soembawa to Lombok
Combat - Dutch
Battle in Lombok
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Lombok
1 Artillery owned by the Dutch retreated to Java
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Dutch: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Submarine
EDIT: Removing units owned by Anzac from 70 Sea Zone: 1 Submarine
EDIT: Removing units owned by Anzac from Queensland: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Anzac to Wellington: 1 Artillery and 1 Infantry
EDIT: Removing units owned by Anzac from 114 Sea Zone: 1 Transport
EDIT: Removing units owned by Anzac from South New Zealand: 1 Infantry
EDIT: Removing units owned by Anzac from Tasmania: 1 Infantry
EDIT: Adding units owned by Anzac to Western Australia: 2 Infantrys
EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch regular : -1.33
Hisaichi regular : 0.33
@VictoryFirst Your Minors.
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Romanians
1 Infantry and 1 Tank moved from E.Romania to Bulgaria
1 Fighter moved from Krakow to Bulgaria
1 Artillery moved from E.Romania to Bulgaria
1 Infantry moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 4 Infantrys; Remaining resources: 4 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 4/5 hits, 1,67 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
3 Infantrys moved from Bucharest to E.Romania
1 AAGun moved from Bucharest to E.Romania
Place Units - Romanians
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 2,33
Russians regular : -0,33
@Witt Thai
@dawgoneit us is up
8b2fff29-8219-461c-80c6-3437de6b461a-USA 2.tsvg
Game History
Round: 2
Combat Move - Americans
1 Transport moved from 83 Sea Zone to 99 Sea Zone
4 Marines moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Marines moved from 83 Sea Zone to 119 Sea Zone
4 Marines moved from 119 Sea Zone to Santiago
1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone
1 Artillery and 1 Infantry moved from 119 Sea Zone to Santiago
1 Infantry moved from Central America to 100 Sea Zone
1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone
1 Artillery moved from W.Mexico to 99 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone
1 Artillery and 1 Infantry moved from 119 Sea Zone to Santiago
1 Infantry moved from E.Mexico to 100 Sea Zone
1 Infantry moved from Central America to 100 Sea Zone
2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
2 Infantrys moved from 119 Sea Zone to Santiago
1 Tank moved from E.Mexico to 25 Sea Zone
1 Infantry moved from South Central USA to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Cuba
1 Transport moved from 100 Sea Zone to 25 Sea Zone
1 Tank moved from E.Mexico to 25 Sea Zone
1 Infantry moved from South Central USA to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica
1 Tank moved from E.Mexico to 100 Sea Zone
1 Infantry moved from Central America to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
1 Tank moved from Central America to Amazon
1 Fighter moved from Colombia to Amazon
1 Infantry and 1 Tank moved from 25 Sea Zone to Hispaniola
1 Artillery and 1 Tank moved from Peru to Amazon
1 Tank moved from W.Mexico to Central America
3 Infantrys moved from Northeast USA to South Atlantic USA
1 Destroyer moved from 13 Sea Zone to 26 Sea Zone
1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 91 Sea Zone to 98 Sea Zone
Purchase Units - Americans
Americans buy 4 Artillerys, 1 Battleship, 1 Carrier, 4 Destroyers, 2 Elites, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Amazon
Americans attack with 1 Artillery, 1 Fighter and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Amazon, round 2 : 4/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
Americans loses 0 PUs for violating Amazons neutrality.
Americans win, taking Amazon from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Jamaica
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Hispaniola
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Santiago
Americans attack with 2 Artillerys, 4 Infantrys and 4 Marines
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Marines in Santiago, round 2 : 3/10 hits, 3.67 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 0/6 hits, 2.33 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Marines in Santiago, round 3 : 2/10 hits, 3.67 expected hits
Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Americans lost in Santiago
1 Tank owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Marines in Santiago, round 4 : 2/9 hits, 3.50 expected hits
Neutral roll dice for 1 Tank in Santiago, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 2 Artillerys, 3 Infantrys and 4 Marines remaining. Battle score for attacker is 20
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Americans: 1 Infantry
Battle in Cuba
Americans attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Amazon to Suriname
Place Units - Americans
1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone
3 Destroyers and 1 Transport placed in 83 Sea Zone
2 Artillerys and 1 Marine placed in South Atlantic USA
2 Artillerys and 2 Elites placed in South Central USA
Turn Complete - Americans
Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Neutral regular : -4.50
@VictoryFirst Germany is up