@SuperbattleshipYamato 2025-7-30-World-War-I-1914-Improved.tsvg Try this.
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Germans 2 Infantrys moved from Saxony to Hamburg 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Tank moved from Danzig to Hamburg 2 Infantrys moved from Danzig to 24 Sea Zone 1 Battleship, 2 Cruisers, 2 Infantrys, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from 23 Sea Zone to Hamburg 1 Tank moved from Belgium to Hamburg 3 Artillerys, 1 Elite and 3 Infantrys moved from Belgium to Netherlands 1 Artillery and 1 Elite moved from Vyborg to S.Karelia 1 Artillery and 1 Elite moved from Minsk to Kiev 2 Infantrys moved from Brest to Kiev 1 Stuka moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 5 Elites, 11 Infantrys, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Kiev 2 Infantrys owned by the Russians lost in Kiev Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 3 : 0/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 4 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in S.Karelia Germans attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Elite in S.Karelia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 3 Artillerys, 1 Elite and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Netherlands, round 3 : 3/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Hamburg Germans attack with 1 Artillery, 7 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Factory and 2 Tanks Germans roll dice for 1 Battleship and 1 Cruiser in Hamburg, round 2 : 1/2 hits, 1.17 expected hits 1 Tank owned by the British lost in Hamburg Germans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Hamburg, round 2 : 2/10 hits, 2.67 expected hits British roll dice for 1 Tank in Hamburg, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Hamburg 1 Tank owned by the British lost in Hamburg Germans win, taking Hamburg from British with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Tanks Casualties for Germans: 1 Infantry Non Combat Move - Germans 1 Fighter and 1 Stuka moved from Kiev to Vinnytsia 1 Artillery and 1 Elite moved from Brest to Vinnytsia 1 Elite and 1 Infantry moved from Krakow to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery moved from Latvia to Lithuania 4 Infantrys moved from Vyborg to Oulu 1 Tank moved from Vyborg to Oulu 3 Mech.Infs moved from Bavaria to Vinnytsia 3 Infantrys moved from Bavaria to Bohemia 1 Infantry moved from Picardy to Belgium 1 Artillery moved from Normandy to Picardy 1 Elite moved from Normandy to Picardy 1 Infantry moved from Paris to Picardy 1 Artillery moved from Paris to Normandy 1 Tank moved from Hun to Kufra Place Units - Germans 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 23 Sea Zone 1 Adv.Fighter placed in Normandy 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 2 Artillerys, 2 Elites and 4 Infantrys placed in Berlin Germans undo move 7. 1 Artillery, 1 Elite and 2 Infantrys placed in Berlin 1 Artillery and 1 Elite placed in Bavaria 2 Infantrys placed in Normandy Turn Complete - Germans Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.83 British regular : 0.50 Neutral regular : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Smolensk to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 1 Adv.Fighter moved from Kursk to S.Karelia 1 Fighter moved from Kursk to S.Karelia 1 Bomber moved from Leningrad to S.Karelia 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 1 Elite moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Artillery and 2 Infantrys moved from Leningrad to Vyborg 2 Artillerys and 3 Infantrys moved from Rostov to Donetsk 1 ArmoredCar moved from Kursk to Donetsk 1 ArmoredCar moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 2 Artillerys and 4 Infantrys moved from Kursk to Kiev 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Olyokminsk to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Elite moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 1 Elite and 38 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Chita, round 2 : 0/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Chita Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 3 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Fighter owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -12 Casualties for Russians: 1 Fighter and 3 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Latvia Russians attack with 1 Elite and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Crimea, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Crimea Russians win, taking Crimea from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Minsk Russians attack with 1 ArmoredCar and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in S.Karelia Russians attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys Germans defend with 1 Artillery and 1 Elite Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in S.Karelia, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 1 Elite in S.Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in S.Karelia Russians win, taking S.Karelia from Germans with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 Artillery and 1 Elite Battle in Donetsk Russians attack with 1 ArmoredCar, 2 Artillerys and 3 Infantrys Romanians defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 ArmoredCar, 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Elite owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Donetsk, round 3 : 3/5 hits, 1.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Artillery, 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 2 Artillerys and 4 Infantrys Germans defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 2 Artillerys and 4 Infantrys in Kiev, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kiev, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 2 Artillerys and 4 Infantrys in Kiev, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians lost in Kiev Russians roll dice for 2 Artillerys and 1 Infantry in Kiev, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 2 Artillerys in Kiev, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 1 Elite in Kiev, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Kiev 1 Artillery owned by the Russians retreated to Kursk Germans win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -8 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 4 Infantrys Battle in Vyborg Russians attack with 1 Artillery and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Non Combat Move - Russians 1 Bomber moved from S.Karelia to Kursk 1 Adv.Fighter and 2 Fighters moved from S.Karelia to Kursk 10 Infantrys moved from Yaroslavl to Kursk 8 Infantrys moved from Smolensk to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 2 Mech.Infs moved from Penza to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Kirov to Arkhangelsk 2 Artillerys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 5 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Kuybyshev to Penza 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Sverdlovsk to Perm 1 Tank moved from Sverdlovsk to Kuybyshev 1 Mech.Inf moved from Sverdlovsk to Irkutsk 1 Infantry moved from Surgut to Yeniseysk 4 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 2 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Novgorod to Minsk Place Units - Russians 1 Bunker and 3 Infantrys placed in Kursk 1 Bunker and 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 4 Infantrys placed in Sibirsky 1 Artillery and 2 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 3 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : 0.00 Germans regular : 0.67 Russians regular : -1.00 Hisaichi regular : 2.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Italians 1 Artillery and 1 Elite moved from Kufra to Mersa Matruh 2 Submarines moved from 48 Sea Zone to 51 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 48 Sea Zone to 51 Sea Zone 2 Destroyers moved from 48 Sea Zone to 51 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 2 Artillerys and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 6 Infantrys moved from 48 Sea Zone to Tobruk 2 Artillerys moved from 48 Sea Zone to Tobruk 1 Tank moved from Kufra to Mersa Matruh 3 Infantrys moved from Kufra to Mersa Matruh 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 9 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Adv.Fighter, 2 Destroyers, 3 Fighters and 2 Submarines British defend with 1 Destroyer and 4 Transports Italians roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Adv.Fighter, 2 Destroyers and 3 Fighters in 51 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 Destroyer and 4 Transports in 51 Sea Zone, round 2 : 1/5 hits, 1.00 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone 4 Transports owned by the British lost in 51 Sea Zone Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 2 Destroyers and 3 Fighters in 51 Sea Zone, round 3 : 4/6 hits, 2.17 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 1 Adv.Fighter, 2 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 25 Casualties for Italians: 1 Submarine Casualties for British: 1 Destroyer and 4 Transports Battle in Mersa Matruh Italians attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank British defend with 2 Fighters and 2 Infantrys Italians roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh 2 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 2 Fighters in Mersa Matruh, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 1 Fighter owned by the British lost in Mersa Matruh 1 Elite owned by the Italians, 1 Tank owned by the Italians and 1 Artillery owned by the Italians retreated to Kufra British win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Italians: 3 Infantrys Casualties for British: 1 Fighter and 2 Infantrys Battle in Tobruk Italians attack with 2 Artillerys and 8 Infantrys British defend with 3 Artillerys Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits 1 Artillery owned by the British lost in Tobruk Italians roll dice for 2 Artillerys and 8 Infantrys in Tobruk, round 2 : 1/10 hits, 2.33 expected hits British roll dice for 2 Artillerys in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in Tobruk Italians roll dice for 2 Artillerys and 8 Infantrys in Tobruk, round 3 : 5/10 hits, 2.33 expected hits British roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 3 Artillerys Non Combat Move - Italians 1 Fighter moved from 51 Sea Zone to Greece 1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Transport moved from 41 Sea Zone to 42 Sea Zone 2 Infantrys moved from N.Tunisia to 42 Sea Zone 2 Infantrys moved from Provence to 43 Sea Zone 2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 2 Infantrys and 1 Transport moved from 42 Sea Zone to 41 Sea Zone 4 Infantrys moved from 41 Sea Zone to E.Morocco 2 Mech.Infs and 2 Tanks moved from Ghadames to Kufra Place Units - Italians 1 Adv.Fighter, 1 Destroyer and 2 Submarines placed in 48 Sea Zone Italians undo move 1. 1 Adv.Fighter and 2 Submarines placed in 48 Sea Zone 1 Destroyer placed in 41 Sea Zone 1 Elite and 2 Infantrys placed in E.Morocco 1 Infantry placed in Greece 4 Infantrys placed in Tunis 2 Artillerys, 2 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 3.50 British regular : -1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - French 2 ArmoredCars moved from Adana to Syria 1 Transport moved from 34 Sea Zone to 15 Sea Zone 1 Transport moved from 8 Sea Zone to 1 Sea Zone 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Adv.Fighter moved from Newfoundland to Azores 1 Artillery moved from W.Morocco to Mauritania Purchase Units - French French buy 2 Bunkers, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Destroyer placed in 55 Sea Zone 1 Bunker placed in W.Morocco 1 Bunker placed in French Equatorial Africa 1 Infantry placed in Churchill Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Yamamoto 1 Infantry moved from N.French Indochina to N.Thailand Thai take N.Thailand from British 1 Tank moved from N.French Indochina to S.Thailand 3 Artillerys, 3 Elites and 1 Tank moved from Malaya to S.Thailand 2 T.Boats moved from 110 Sea Zone to 111 Sea Zone 1 Bomber moved from Tokyo to 111 Sea Zone 1 Bomber moved from Tokyo to 76 Sea Zone 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from Tokyo to 94 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 94 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Factory, 9 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 94 Sea Zone Yamamoto attack with 3 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 3 Adv.Fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 3 Adv.Fighters owned by the Yamamoto retreated Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 76 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto winAmericans win with 1 Submarine remaining with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 101 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 101 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 101 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 101 Sea Zone Yamamoto roll dice for 1 Adv.Fighter in 101 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 101 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 101 Sea Zone 1 Destroyer owned by the Americans lost in 101 Sea Zone Americans win with no units remaining. Battle score for attacker is -10 Casualties for Yamamoto: 1 Adv.Fighter and 1 Fighter Casualties for Americans: 1 Destroyer Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter British defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 86 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 86 Sea Zone 1 Destroyer owned by the British lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for British: 1 Destroyer Battle in 111 Sea Zone Yamamoto attack with 1 Bomber and 2 T.Boats Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber and 2 T.Boats in 111 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone 1 Transport owned by the Dutch lost in 111 Sea Zone Yamamoto roll dice for 1 Bomber and 1 T.Boat in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Yamamoto win with 1 Bomber and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 T.Boat Casualties for Dutch: 1 Destroyer and 1 Transport Battle in S.Thailand Yamamoto attack with 3 Artillerys, 3 Elites and 2 Tanks British defend with 2 ArmoredCars, 2 Artillerys and 3 Tanks Yamamoto roll dice for 3 Artillerys, 3 Elites and 2 Tanks in S.Thailand, round 2 : 7/8 hits, 3.50 expected hits British roll dice for 2 ArmoredCars, 2 Artillerys and 3 Tanks in S.Thailand, round 2 : 3/7 hits, 2.50 expected hits 1 Artillery owned by the Yamamoto and 2 Elites owned by the Yamamoto lost in S.Thailand 2 ArmoredCars owned by the British, 3 Tanks owned by the British and 2 Artillerys owned by the British lost in S.Thailand Yamamoto win, taking S.Thailand from British with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 21 Casualties for Yamamoto: 1 Artillery and 2 Elites Casualties for British: 2 ArmoredCars, 2 Artillerys and 3 Tanks Non Combat Move - Yamamoto 1 Artillery and 1 Elite moved from N.French Indochina to Hunan 2 Artillerys and 1 Infantry moved from Shanghai to Hunan 1 Elite and 3 Infantrys moved from Kwangtung to Hunan 1 AAGun, 1 Artillery, 2 Infantrys and 2 Tanks moved from Kwangsi to Hunan 2 Tanks moved from Hong Kong to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 2 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Bomber moved from 111 Sea Zone to Tokyo 3 Adv.Fighters moved from 94 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Bomber moved from 76 Sea Zone to Tokyo Place Units - Yamamoto 4 Infantrys and 2 Tanks placed in Hong Kong 1 Factory placed in Kwangsi 1 Adv.Fighter and 5 Infantrys placed in Malaya 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 0.67 Dutch regular : 0.17 British regular : 1.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Elite, 4 Infantrys and 2 Tanks moved from Suiyuan to Chahar 2 Infantrys moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Anhwei 1 Mech.Inf moved from Ningsia to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Elite, 4 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Chinese roll dice for 1 Elite, 4 Infantrys and 2 Tanks in Chahar, round 2 : 1/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Chahar, round 3 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Chahar, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Battle in Anhwei Chinese attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Anhwei, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun, 3 Infantrys and 8 Tanks moved from Hupeh to Shansi 1 Fighter moved from Anhwei to Shansi 4 Infantrys and 2 Marines moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 3 Infantrys moved from E.Sinkiang to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia 1 Tank moved from Urumqi to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : 1.00
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Artillery and 1 Elite moved from Chita to Ayan 1 Artillery, 3 Infantrys and 1 Tank moved from Shantung to Chahar 1 Infantry and 1 Tank moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Elite moved from Flores to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to 108 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch 2 Fighters moved from 84 Sea Zone to 94 Sea Zone 1 Infantry moved from Heilungchiang to Ayan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 108 Sea Zone Hisaichi attack with 1 Adv.Fighter Americans defend with 1 Submarine Hisaichi roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in 108 Sea Zone Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 94 Sea Zone Hisaichi attack with 2 Fighters Americans defend with 1 Submarine Hisaichi roll dice for 2 Fighters in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in 94 Sea Zone Hisaichi win with 2 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Ayan Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Elite Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Elite in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Elite owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Elite Battle in Chahar Hisaichi attack with 1 Artillery, 5 Infantrys and 2 Tanks Chinese defend with 1 Elite, 2 Infantrys and 2 Tanks Hisaichi roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Chahar, round 2 : 2/8 hits, 2.33 expected hits Chinese roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 2 Infantrys owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Chahar, round 3 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 Elite and 2 Tanks in Chahar, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 1 Elite owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 4 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 Tanks in Chahar, round 4 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 2 Tanks owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 1 Elite, 2 Infantrys and 2 Tanks Battle in Soembawa Hisaichi attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Elite in Soembawa, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Soembawa 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Elite Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Battleship and 1 Carrier moved from 67 Sea Zone to 110 Sea Zone 1 Adv.Fighter moved from 108 Sea Zone to 107 Sea Zone 1 Carrier moved from 84 Sea Zone to 107 Sea Zone 2 Fighters moved from 94 Sea Zone to 84 Sea Zone 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone 1 Infantry moved from Peking to Shantung 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking Place Units - Hisaichi 1 Carrier and 1 Destroyer placed in 84 Sea Zone 1 Adv.Fighter placed in 110 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 3 Infantrys placed in Changchun 2 Infantrys placed in Davao 1 Infantry placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Davao: 1 Infantry EDIT: Adding units owned by Hisaichi to Mindanao: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 75 Sea Zone: 1 T.Boat EDIT: Adding units owned by Hisaichi to 85 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 85 Sea Zone: 1 T.Boat EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Heilungchiang: 1 Infantry EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.67 Dutch regular : 0.67 Hisaichi regular : 1.67
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Hisaichi 1 unit repaired. 1 Artillery and 1 Elite moved from Chita to Ayan 1 Artillery, 3 Infantrys and 1 Tank moved from Shantung to Chahar 1 Infantry and 1 Tank moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Elite moved from Flores to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to 108 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch 2 Fighters moved from 84 Sea Zone to 94 Sea Zone 1 Infantry moved from Heilungchiang to Ayan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites and 9 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 108 Sea Zone Hisaichi attack with 1 Adv.Fighter Americans defend with 1 Submarine Hisaichi roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in 108 Sea Zone Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 94 Sea Zone Hisaichi attack with 2 Fighters Americans defend with 1 Submarine Hisaichi roll dice for 2 Fighters in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in 94 Sea Zone Hisaichi win with 2 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Ayan Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Elite Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Elite in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Elite owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Elite Battle in Chahar Hisaichi attack with 1 Artillery, 5 Infantrys and 2 Tanks Chinese defend with 1 Elite, 2 Infantrys and 2 Tanks Hisaichi roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Chahar, round 2 : 2/8 hits, 2.33 expected hits Chinese roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 2 Infantrys owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Chahar, round 3 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 Elite and 2 Tanks in Chahar, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 1 Elite owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 4 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 Tanks in Chahar, round 4 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 2 Tanks owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 1 Elite, 2 Infantrys and 2 Tanks Battle in Soembawa Hisaichi attack with 1 Artillery and 1 Elite Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Elite in Soembawa, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Soembawa 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Elite Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Battleship and 1 Carrier moved from 67 Sea Zone to 110 Sea Zone 1 Adv.Fighter moved from 108 Sea Zone to 107 Sea Zone 1 Carrier moved from 84 Sea Zone to 107 Sea Zone 2 Fighters moved from 94 Sea Zone to 84 Sea Zone 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone 1 Infantry moved from Peking to Shantung 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Peking 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking Place Units - Hisaichi 1 Carrier and 1 Destroyer placed in 84 Sea Zone 1 Adv.Fighter placed in 110 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 3 Infantrys placed in Changchun 2 Infantrys placed in Davao 1 Infantry placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Davao: 1 Infantry EDIT: Adding units owned by Hisaichi to Mindanao: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 75 Sea Zone: 1 T.Boat EDIT: Adding units owned by Hisaichi to 85 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 85 Sea Zone: 1 T.Boat EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Heilungchiang: 1 Infantry EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Davao: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.67 Dutch regular : 0.67 Hisaichi regular : 1.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 2 Destroyers and 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 2 Adv.Fighters moved from London to 22 Sea Zone 1 Infantry and 1 Tank moved from Dover to 20 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 20 Sea Zone to 22 Sea Zone 1 Infantry and 1 Tank moved from 22 Sea Zone to Oslo 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 3 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from Mersa Matruh to 51 Sea Zone 2 ArmoredCars moved from Rhodesia to Equatoria 2 Infantrys moved from Assam to Burma 5 Infantrys moved from Bihar to Assam 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 1 Cruiser, 2 Destroyers, 2 Elites, 6 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 3 Adv.Fighters, 2 Destroyers and 2 Fighters Italians defend with 2 Destroyers and 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 3 Adv.Fighters, 2 Destroyers and 2 Fighters in 51 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits Italians roll dice for 2 Destroyers in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 Destroyers owned by the British lost in 51 Sea Zone 1 Submarine owned by the Italians lost in 51 Sea Zone British roll dice for 3 Adv.Fighters and 2 Fighters in 51 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 2 Destroyers in 51 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the British lost in 51 Sea Zone 2 Destroyers owned by the Italians lost in 51 Sea Zone British win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is -1 Casualties for British: 2 Destroyers and 1 Fighter Casualties for Italians: 2 Destroyers and 1 Submarine Battle in Oslo British attack with 1 Infantry and 1 Tank Finns defend with 1 Artillery and 1 Elite British roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits 1 Elite owned by the Finns lost in Oslo British roll dice for 1 Infantry and 1 Tank in Oslo, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Artillery in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo British roll dice for 1 Tank in Oslo, round 3 : 0/1 hits, 0.50 expected hits Finns roll dice for 1 Artillery in Oslo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Oslo, round 4 : 0/1 hits, 0.50 expected hits Finns roll dice for 1 Artillery in Oslo, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British lost in Oslo Finns win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Finns: 1 Elite Casualties for British: 1 Infantry and 1 Tank Non Combat Move - British 3 Adv.Fighters and 1 Fighter moved from 51 Sea Zone to 56 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Iraq to Palestine 3 Infantrys moved from Okhotsk to Yakutsk Place Units - British 1 Destroyer and 1 Submarine placed in 56 Sea Zone 2 Artillerys and 2 Infantrys placed in Cairo 2 ArmoredCars placed in Cape Town 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 21 Sea Zone 1 Adv.Fighter placed in Wales Turn Complete - British British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Finns regular : 1.00 British regular : -2.83
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Adv.Fighter, 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 2 Infantrys moved from West Papua to Hollandia Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Destroyer, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Hollandia 1 Infantry owned by the Hisaichi lost in Hollandia Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Destroyer and 2 Transports placed in 67 Sea Zone 1 Adv.Fighter placed in 67 Sea Zone 1 Infantry placed in Western Australia 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.17 Hisaichi regular : 0.67
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 1 Transport moved from 34 Sea Zone to 32 Sea Zone Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Timor 1 Transport placed in 32 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Finns 1 Destroyer, 1 Submarine and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 6 Infantrys moved from Tampere to Oulu 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -0.83 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Romanians 1 Artillery, 1 Elite and 1 Infantry moved from Odessa to Donetsk 1 Fighter moved from E.Romania to Donetsk 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Tank; Remaining resources: 4 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys Russians defend with 1 ArmoredCar, 2 Artillerys and 1 Infantry Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Donetsk, round 2 : 2/4 hits, 1.17 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Elites and 1 Fighter in Donetsk, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 ArmoredCar, 2 Artillerys and 1 Infantry Non Combat Move - Romanians 2 ArmoredCars and 2 Tanks moved from Bucharest to Odessa 1 Fighter moved from Donetsk to E.Romania 1 Artillery and 1 Elite moved from E.Romania to Odessa 1 Infantry moved from Bulgaria to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.17
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from Lombok to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Thai take Samar from Americans Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Artillery and 1 Elite moved from Lombok to Java 1 Fighter moved from Java to Malaya 1 AAGun, 1 Artillery, 1 Elite, 5 Infantrys and 1 Tank moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 Artillery moved from Ponape to Truk 2 Infantrys moved from Nauru to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Truk 2 Adv.Fighters, 1 B.Carrier and 1 Fighter moved from 33 Sea Zone to 31 Sea Zone 1 Cruiser and 2 Destroyers moved from 34 Sea Zone to 31 Sea Zone 4 Tanks moved from Salvador to 35 Sea Zone 3 Elites moved from Salvador to 35 Sea Zone 1 B.Transport, 3 Elites, 4 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Elites and 4 Tanks moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 2 Tanks moved from Rio de Oro to Mauritania 2 Artillerys moved from Rio de Oro to Mauritania 1 Elite moved from Rio de Oro to Mauritania 1 Infantry moved from Rio de Oro to Mauritania 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Infantry moved from 96 Sea Zone to Kwajalein 1 S.Submarine moved from 91 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Infantry moved from 96 Sea Zone to Kwajalein 2 Infantrys moved from Nauru to 104 Sea Zone 1 B.Transport and 2 Infantrys moved from 104 Sea Zone to 103 Sea Zone 2 Infantrys moved from Kusaie to 103 Sea Zone 1 B.Transport and 4 Infantrys moved from 103 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Minamitori 1 Transport moved from 103 Sea Zone to 95 Sea Zone 1 B.Carrier and 2 L.Fighters moved from 88 Sea Zone to 95 Sea Zone 2 Bombers moved from Wake to Kwajalein 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Destroyer moved from 95 Sea Zone to 76 Sea Zone 1 Artillery and 1 Infantry moved from Okhotsk to Ayan Purchase Units - Americans Americans buy 1 Cruiser, 3 Destroyers, 2 Elites, 4 Infantrys, 1 L.Fighter, 1 Marine, 3 Mech.Infs, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Truk Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery Americans roll dice for 1 Artillery and 2 Infantrys in Truk, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Truk, round 3 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Truk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Truk 1 Artillery owned by the Yamamoto lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Kwajalein Americans attack with 2 Bombers and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Bombers and 2 Infantrys in Kwajalein, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Ayan Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery and 1 Elite Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Ayan 1 Elite owned by the Hisaichi lost in Ayan Americans roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ayan Hisaichi win with 1 Artillery remaining. Battle score for attacker is -3 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Elite Non Combat Move - Americans 2 Bombers moved from Kwajalein to Wake 3 Infantrys moved from Washington to Northeast USA 1 Battleship moved from 13 Sea Zone to 28 Sea Zone 2 Destroyers moved from 28 Sea Zone to 30 Sea Zone Place Units - Americans 3 Mech.Infs placed in Rio de Oro 2 Elites placed in Salvador 1 Destroyer placed in 87 Sea Zone 1 Destroyer placed in 95 Sea Zone 1 Cruiser and 2 Submarines placed in 91 Sea Zone 3 Infantrys placed in South Atlantic USA 1 Destroyer and 1 S.Submarine placed in 83 Sea Zone 1 Infantry, 1 L.Fighter and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : 0.67 Hisaichi regular : 1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Germans 1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Cruiser moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 4 Infantrys and 1 Tank moved from Oulu to Lapland 1 Fighter moved from Oulu to Lapland 1 Fighter moved from 23 Sea Zone to Lapland 1 Adv.Fighter moved from 23 Sea Zone to Lapland 1 Artillery moved from Kiev to Minsk 1 Elite moved from Kiev to Minsk 1 Infantry moved from Brest to Minsk 1 Stuka moved from Vinnytsia to Minsk 1 Fighter moved from Vinnytsia to Minsk Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Elites, 12 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank Russians defend with 4 Artillerys and 3 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank in Lapland, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 4 Artillerys and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Germans lost in Lapland 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank in Lapland, round 3 : 4/11 hits, 3.17 expected hits Russians roll dice for 3 Artillerys in Lapland, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 20 Casualties for Russians: 4 Artillerys and 3 Infantrys Casualties for Germans: 1 Infantry Battle in Minsk Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka Russians defend with 1 ArmoredCar and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.50 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Germans 1 Infantry moved from Brest to Lithuania 1 Artillery and 1 Elite moved from Brest to Vinnytsia 1 Fighter and 1 Stuka moved from Minsk to Brest 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Artillery moved from Warsaw to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Infantry moved from Vinnytsia to Kiev 3 Infantrys moved from Bohemia to Krakow 1 Adv.Fighter and 2 Fighters moved from Lapland to 23 Sea Zone 1 Adv.Fighter moved from Normandy to 23 Sea Zone 3 Artillerys, 1 Elite and 1 Infantry moved from Netherlands to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Berlin to Saxony 1 Infantry moved from Belgium to Netherlands 1 Artillery, 1 Elite and 1 Infantry moved from Picardy to Belgium 1 Artillery and 1 Elite moved from Bavaria to Bohemia Place Units - Germans 1 Battleship, 1 Carrier and 2 Submarines placed in 23 Sea Zone 1 T.Boat placed in 22 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 2 ArmoredCars and 3 Tanks placed in Bohemia 4 Infantrys placed in Rhine 1 Infantry placed in Hamburg Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Germans 1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Cruiser moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 4 Infantrys and 1 Tank moved from Oulu to Lapland 1 Fighter moved from Oulu to Lapland 1 Fighter moved from 23 Sea Zone to Lapland 1 Adv.Fighter moved from 23 Sea Zone to Lapland 1 Artillery moved from Kiev to Minsk 1 Elite moved from Kiev to Minsk 1 Infantry moved from Brest to Minsk 1 Stuka moved from Vinnytsia to Minsk 1 Fighter moved from Vinnytsia to Minsk Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 2 Elites, 12 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank Russians defend with 4 Artillerys and 3 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank in Lapland, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 4 Artillerys and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Germans lost in Lapland 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank in Lapland, round 3 : 4/11 hits, 3.17 expected hits Russians roll dice for 3 Artillerys in Lapland, round 3 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 20 Casualties for Russians: 4 Artillerys and 3 Infantrys Casualties for Germans: 1 Infantry Battle in Minsk Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka Russians defend with 1 ArmoredCar and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 2/2 hits, 0.50 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Germans 1 Infantry moved from Brest to Lithuania 1 Artillery and 1 Elite moved from Brest to Vinnytsia 1 Fighter and 1 Stuka moved from Minsk to Brest 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 Artillery moved from Warsaw to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Infantry moved from Vinnytsia to Kiev 3 Infantrys moved from Bohemia to Krakow 1 Adv.Fighter and 2 Fighters moved from Lapland to 23 Sea Zone 1 Adv.Fighter moved from Normandy to 23 Sea Zone 3 Artillerys, 1 Elite and 1 Infantry moved from Netherlands to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Berlin to Saxony 1 Infantry moved from Belgium to Netherlands 1 Artillery, 1 Elite and 1 Infantry moved from Picardy to Belgium 1 Artillery and 1 Elite moved from Bavaria to Bohemia Place Units - Germans 1 Battleship, 1 Carrier and 2 Submarines placed in 23 Sea Zone 1 T.Boat placed in 22 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 2 ArmoredCars and 3 Tanks placed in Bohemia 4 Infantrys placed in Rhine 1 Infantry placed in Hamburg Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 3 Infantrys moved from S.Karelia to Vyborg 1 Artillery moved from Leningrad to Vyborg 2 Infantrys moved from Kursk to Minsk 2 Infantrys moved from Kursk to Kiev 1 Artillery moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 2 Infantrys moved from Kursk to Kiev 1 Fighter moved from Kursk to Kiev 1 ArmoredCar moved from Kursk to Kiev 1 ArmoredCar moved from Kursk to Minsk 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Leningrad to Latvia 6 Infantrys moved from Rostov to Donetsk 1 Artillery and 1 Infantry moved from Crimea to Donetsk 1 Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Donetsk 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Mech.Inf and 8 Tanks moved from N.Buryat Mongolia to Chita 1 Mech.Inf moved from Irkutsk to Chita Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite, 2 HeavyTanks, 36 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Infantry, 2 Mech.Infs and 8 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 1 Infantry, 2 Mech.Infs and 8 Tanks in Chita, round 2 : 3/11 hits, 5.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Infantry, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys Germans defend with 1 Elite Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 Elite in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Elite owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Elite Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys Romanians defend with 2 Artillerys and 2 Elites Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Donetsk, round 2 : 5/10 hits, 2.50 expected hits Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 0/4 hits, 1.33 expected hits 2 Elites owned by the Romanians and 2 Artillerys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys remaining. Battle score for attacker is 14 Casualties for Romanians: 2 Artillerys and 2 Elites Battle in Ayan Russians attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Artillery Russians roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Kiev Russians attack with 1 ArmoredCar, 1 Fighter and 4 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Fighter and 4 Infantrys in Kiev, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 ArmoredCar, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery and 3 Infantrys Finns defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 3 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 4 : 2/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Finns: 1 Artillery and 1 Elite Non Combat Move - Russians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Murmansk 1 Fighter moved from Kiev to Kursk 1 Bomber moved from Minsk to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 1 Fighter moved from Donetsk to Kursk 1 AAGun and 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Artillery moved from Georgia to Rostov 2 Infantrys moved from Penza to Tula 10 Infantrys moved from Moscow to Yaroslavl 10 Infantrys moved from Yaroslavl to Kursk 4 Infantrys moved from Arkhangelsk to S.Karelia 11 Infantrys moved from S.Karelia to Vyborg 1 Tank moved from Kuybyshev to Tula 2 Infantrys moved from Chimkent to Kuybyshev 3 Infantrys moved from Perm to Kirov 1 Infantry moved from Tashkent to Chimkent 1 Infantry moved from Tashkent to Chimkent 2 Infantrys moved from Sverdlovsk to Perm 3 Infantrys moved from Sverdlovsk to Novosibirsk 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 1 Elite moved from Sibirsky to Evenkia 1 Infantry moved from Yeniseysk to Evenkia 1 Adv.Fighter moved from Ayan to Chita 1 Adv.Fighter moved from Chita to N.Buryat Mongolia Place Units - Russians 1 Elite and 2 Infantrys placed in Kursk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 HeavyTanks placed in Tashkent Turn Complete - Russians Russians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Finns regular : -1.33 Romanians regular : -1.33 Germans regular : 1.33 Russians regular : 1.67 Hisaichi regular : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Italians 2 Artillerys and 6 Infantrys moved from Tobruk to Mersa Matruh 1 Artillery, 1 Elite, 1 Infantry, 2 Mech.Infs and 4 Tanks moved from Kufra to Mersa Matruh 1 Fighter moved from Greece to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from E.Morocco to W.Morocco 1 Infantry moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 2 Artillerys, 1 Battleship, 1 Destroyer, 1 Elite, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 2 Adv.Fighters, 3 Fighters and 1 Submarine British defend with 1 Destroyer Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 2 Adv.Fighters, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in W.Morocco Italians attack with 2 Artillerys, 1 Elite and 3 Infantrys French defend with 2 Bunkers Italians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 2 : 1/6 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 2 Bunkers in W.Morocco, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 3 : 2/6 hits, 1.83 expected hits French roll dice for 2 Bunkers in W.Morocco, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in W.Morocco 1 Bunker owned by the French lost in W.Morocco Italians roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in W.Morocco, round 4 : 1/5 hits, 1.67 expected hits French roll dice for 1 Bunker in W.Morocco, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in W.Morocco Italians win, taking W.Morocco from French with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for French: 2 Bunkers Battle in Mersa Matruh Italians attack with 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 4 Tanks British defend with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks Italians roll dice for 3 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 4 Tanks in Mersa Matruh, round 2 : 3/17 hits, 6.00 expected hits British roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/9 hits, 3.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 2 ArmoredCars owned by the British and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 3 Artillerys, 1 Elite, 6 Infantrys, 2 Mech.Infs and 4 Tanks in Mersa Matruh, round 3 : 4/16 hits, 5.83 expected hits British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Mersa Matruh, round 3 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Mech.Infs and 4 Tanks in Mersa Matruh, round 4 : 4/14 hits, 5.50 expected hits British roll dice for 2 Tanks in Mersa Matruh, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh 2 Tanks owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 22 Casualties for Italians: 4 Infantrys Casualties for British: 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks Non Combat Move - Italians 2 Infantrys moved from Tobruk to Kufra 1 Fighter moved from 51 Sea Zone to Greece 2 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 48 Sea Zone to 47 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 3 Infantrys moved from Tunis to N.Tunisia 2 Infantrys moved from Greece to 48 Sea Zone 2 Infantrys and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 AAGun and 1 Artillery moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone 1 AAGun, 2 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Cruiser and 1 Infantry moved from 47 Sea Zone to 48 Sea Zone 2 Artillerys, 6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk Place Units - Italians 1 Battleship and 1 Destroyer placed in 41 Sea Zone 2 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 1 Submarine placed in 48 Sea Zone 1 Artillery and 1 Elite placed in Greece 1 Infantry placed in Greece 1 Artillery and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -1.50 Italians regular : -7.00 British regular : -2.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 2 ArmoredCars moved from Syria to Lower Egypt 2 Infantrys moved from Syria to Palestine 1 Destroyer moved from 17 Sea Zone to 31 Sea Zone 1 Transport moved from 15 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery and 1 Infantry moved from 1 Sea Zone to Quebec 1 Adv.Fighter moved from Azores to Mauritania Purchase Units - French French buy 1 Destroyer and 1 Submarine; Remaining resources: 5 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Destroyer Italians defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 51 Sea Zone Italians win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for French: 1 Destroyer Non Combat Move - French Place Units - French 1 Destroyer and 1 Submarine placed in 55 Sea Zone Turn Complete - French French collect 18 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67