@moompix:
This seems to be contrary to the idea of simultaneous movement.
A Battleship can use all of it’s movement to move two spaces to get to the sub’s sea zone, then the transport can start its move and move into the subs sea zone?
but planes can’t wait until after their carrier has finished moving before starting their move.
Yes, that’s exactly what I’m saying. The carrier rule is specifically addressed. However, this is the first instance in these games where it very much matters whether you consider movement in a space by space basis. I’m going to assume that you cannot leapfrog a unit because it just seems counter to the rules of movement, as we’ve both said.
But can you wait for a unit? If you plan on stopping in the seazone and the transport is a space away, a BB is two spaces away, does the transport wait, or does it move immediately, a space ahead of the BB and therefore unaccompanied.
If units all move at the same time, can you leapfrog and can you stall (wait for an escort to catch up one space, then move with the transport). I don’t find either of those acceptable, but I’m not certain that this has been ruled on.
I’d prefer a convoy needing a ship in the same starting position as the transport and either moving with it the entire way or staying to engage the sub or already being in that subs seazone and remaining there. no moving from a different seazone to meet the transport. It’s simpler that way to me. You start in a convoy or you’re not in a convoy and nothing can “wait” to form a convoy.