Assumed no intercept in Ukraine.
L25 BM BombsAway (Axis) v simon33 (Allies + 20)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Karelia to Russia 3 infantry moved from Samara to Russia 1 infantry moved from Volgograd to Tambov 1 armour, 2 fighters and 1 mech_infantry moved from Volgograd to Russia 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Karelia to Finland 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Northwest Persia to Caucasus Place Units - Russians 2 armour, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
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Nabbing Moscow G6 would be interesting compensation for Rome.
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@simon33 Didn’t expect you to make a stand. It will be make it or break it time come G6.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 artillery moved from Ceylon to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from 38 Sea Zone to Burma 3 artilleries and 9 infantry moved from Shan State to Burma 2 artilleries moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Shantung to Anhwe 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 aaGun, 3 artilleries and 8 infantry moved from Philippines to 35 Sea Zone 1 aaGun, 3 artilleries, 8 infantry and 6 transports moved from 35 Sea Zone to 38 Sea Zone 1 aaGun, 3 artilleries and 8 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 1 destroyer moved from 44 Sea Zone to 37 Sea Zone Place Units - Japanese 2 carriers and 1 fighter placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 1 fighter moved from Western United States to Venezuela 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Java Battle in Celebes Battle in Venezuela Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 1 fighter in Venezuela, round 3 : 1/2 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 fighter moved from Venezuela to British Guiana 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 1 carrier moved from 63 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from Central United States to Central America Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 armour, 1 artillery, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Kweichow 10 infantry moved from Shensi to Hopei 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 3 fighters and 2 tactical_bombers moved from India to Afghanistan 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Western Germany Bombing raid in Western Germany causes 0 damage total. Battle in Afghanistan British attack with 1 armour, 3 fighters and 2 tactical_bombers Neutral_True defend with 4 infantry British roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Afghanistan, round 2 : 3/6 hits, 3.33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 3/4 hits, 1.33 expected hits 2 tactical_bombers owned by the British and 1 armour owned by the British lost in Afghanistan 3 infantry owned by the Neutral_True lost in Afghanistan 3 fighters owned by the British retreated Neutral_True win with 1 infantry remaining. Battle score for attacker is -19 Casualties for British: 1 armour and 2 tactical_bombers Casualties for Neutral_True: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Afghanistan to Russia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from United Kingdom to Southern Italy 2 fighters moved from Morocco to Southern Italy 4 artilleries and 4 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns, 3 artilleries and 17 infantry moved from India to West India 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Persia to Iraq EDIT: 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 infantry placed in Southern Italy 2 fighters placed in United Kingdom 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.00 Japanese regular : 0.67 Germans AA : 0.83 Neutral_True regular : 1.67 British regular : -0.33
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@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
@simon33 Didn’t expect you to make a stand. It will be make it or break it time come G6.
Do you see my plan now?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Non Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Tunisia to Algeria 2 infantry moved from Yugoslavia to Northern Italy Turn Complete - Italians
Combat Hit Differential Summary :
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@simon33 Crazy, never considered the Afghan attack.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 fighters moved from India to Russia 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Trans-Jordan to Iraq 2 aaGuns and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
@simon33 Crazy, never considered the Afghan attack.
Saw it once many moons ago in a championship game, so not an original idea.
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How are you going with this? I’ve been itching to see Germany.
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@simon33 said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
@simon33 Crazy, never considered the Afghan attack.
Saw it once many moons ago in a championship game, so not an original idea.
Regarding your NCM fly over Afghan with the Anzac fighters. Pretty sure you are going to have to attack in order to move them to Russia. Page 11 of the European rule book.
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You can overfly a neutral that has already been attached
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@simon33 Sorry, going to need to clarify. As the rule book specifically states on page 11 that planes cannot fly over unfriendly neutrals.
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@simon33 Read through the neutral rules again, and you’re right.
Not at my PC now (on my phone) will be home shortly and will post Germany’s move.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 3 armour and 3 mech_infantrys moved from Bryansk to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 2 mech_infantrys moved from Western Ukraine to Baltic States 2 bombers moved from Western Germany to Baltic States 1 fighter moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 2 bombers moved from Eastern Poland to Tambov 1 infantry moved from Bryansk to Tambov 6 armour, 2 artilleries, 5 infantry and 16 mech_infantrys moved from Bryansk to Rostov 2 armour moved from Ukraine to Rostov Combat - Germans Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 2 bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 8 armour, 2 artilleries, 5 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 2 artilleries, 5 infantry and 16 mech_infantrys in Rostov, round 2 : 8/31 hits, 8.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 2 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Ukraine 3 fighters and 2 tactical_bombers moved from Ukraine to Northern Italy 1 aaGun, 9 artilleries, 25 infantry and 1 mech_infantry moved from Bryansk to Ukraine 1 fighter moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Western Ukraine to Western Germany 1 armour and 7 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Yugoslavia 2 bombers moved from Baltic States to Ukraine 1 aaGun moved from Eastern Poland to Baltic States 1 fighter moved from Baltic States to Norway 1 tactical_bomber moved from Baltic States to Norway 1 infantry moved from Norway to Sweden Germans take Sweden from Neutral_True 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 artilleries and 2 infantry moved from France to Northern Italy 1 artillery and 4 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Ukraine 2 infantry placed in Germany 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Sweden 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Sweden Russians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry Germans defend with 7 infantry Russians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Sweden, round 2 : 1/9 hits, 2.83 expected hits Germans roll dice for 7 infantry in Sweden, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians lost in Sweden 1 infantry owned by the Germans lost in Sweden Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Sweden, round 3 : 4/8 hits, 2.67 expected hits Germans roll dice for 6 infantry in Sweden, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Sweden 4 infantry owned by the Germans lost in Sweden Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Sweden, round 4 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Sweden, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Sweden Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Sweden, round 5 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sweden Russians win, taking Sweden from Germans with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 3 infantry Casualties for Germans: 7 infantry Non Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Tambov to Russia 6 infantry moved from Samara to Russia 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 8 artilleries, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -2.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Shan State to Kweichow 1 fighter moved from Shantung to Kweichow 1 tactical_bomber moved from Shantung to Kweichow 1 bomber moved from Shan State to 44 Sea Zone 7 artilleries and 15 infantry moved from Burma to India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Midway from Americans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 7 artilleries and 15 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 7 artilleries and 15 infantry in India, round 2 : 6/22 hits, 6.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 7 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 infantry moved from Burma to Yunnan 2 artilleries and 4 infantry moved from Burma to 38 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 38 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Shan State to Malaya 2 fighters moved from Shan State to Malaya 2 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from Shan State to French Indo China 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Hunan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 fighter moved from Kweichow to Jehol 1 tactical_bomber moved from Kweichow to Jehol 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Jehol 1 infantry moved from Shantung to Anhwe 2 infantry moved from Shantung to Jehol 1 bomber moved from Kweichow to French Indo China 1 mech_infantry moved from Korea to Jehol 9 infantry moved from Korea to Manchuria 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in Shantung 1 infantry placed in Japan 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 cruiser moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Venezuela to 89 Sea Zone 1 fighter moved from British Guiana to Spain 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 mech_infantry moved from Central America to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_True: 6 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Spain to Morocco 2 fighters moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Anhwe 1 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Turkey 3 fighters moved from Russia to Turkey 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from United Kingdom to Portugal 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 2 artilleries and 2 infantry moved from Iraq to Turkey 3 artilleries and 17 infantry moved from West India to Afghanistan Combat - British Battle in Turkey British attack with 3 artilleries, 8 fighters and 3 infantry Neutral_True defend with 8 infantry British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 8 fighters and 3 infantry in Turkey, round 2 : 6/14 hits, 6.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey 8 fighters owned by the British retreated 2 artilleries owned by the British retreated to Iraq British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Afghanistan British attack with 3 artilleries and 17 infantry Neutral_True defend with 1 infantry British roll dice for 3 artilleries and 17 infantry in Afghanistan, round 2 : 2/20 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 1 infantry Battle in Portugal British attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 2 fighters moved from Portugal to Spain 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 4 fighters moved from Turkey to Iraq 4 fighters moved from Turkey to 99 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 3 aaGuns moved from West India to Afghanistan 7 artilleries and 9 infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from British Guiana to Brazil 1 destroyer moved from 106 Sea Zone to 123 Sea Zone Place Units - British 3 submarines placed in 97 Sea Zone 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -2.17 Japanese regular : 1.33 Neutral_True regular : -2.33 British regular : -2.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 cruiser moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Venezuela to 89 Sea Zone 1 fighter moved from British Guiana to Spain 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 mech_infantry moved from Central America to Colombia Americans take Colombia from Neutral_True Combat - Americans Battle in Spain Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 3/10 hits, 3.83 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_True: 6 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Spain to Morocco 2 fighters moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Anhwe 1 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Turkey 3 fighters moved from Russia to Turkey 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 fighters moved from United Kingdom to Portugal 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 2 artilleries and 2 infantry moved from Iraq to Turkey 3 artilleries and 17 infantry moved from West India to Afghanistan Combat - British Battle in Turkey British attack with 3 artilleries, 8 fighters and 3 infantry Neutral_True defend with 8 infantry British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 8 fighters and 3 infantry in Turkey, round 2 : 6/14 hits, 6.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey 8 fighters owned by the British retreated 2 artilleries owned by the British retreated to Iraq British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkey British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Afghanistan British attack with 3 artilleries and 17 infantry Neutral_True defend with 1 infantry British roll dice for 3 artilleries and 17 infantry in Afghanistan, round 2 : 2/20 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 1 infantry Battle in Portugal British attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 2 fighters moved from Portugal to Spain 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 4 fighters moved from Turkey to Iraq 4 fighters moved from Turkey to 99 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 3 aaGuns moved from West India to Afghanistan 7 artilleries and 9 infantry moved from Alexandria to Tobruk 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from British Guiana to Brazil 1 destroyer moved from 106 Sea Zone to 123 Sea Zone Place Units - British 3 submarines placed in 97 Sea Zone 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -2.17 Japanese regular : 1.33 Neutral_True regular : -2.33 British regular : -2.17