L25 BM BombsAway (Axis) v simon33 (Allies + 20)

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.83 expected hits
                    Italians roll dice for 4 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Southern Italy
                    2 aaGuns owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 3 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
                    2 aaGuns owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 1 artillery and 1 marine in Southern Italy, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 4 : 3/4 hits, 2.00 expected hits
                    1 armour owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                    1 infantry owned by the Italians lost in Southern Italy
                Italians win with 2 fighters and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                Casualties for Italians: 4 aaGuns and 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Northern Italy
                Americans attack with 1 bomber
                Italians defend with 1 factory_major and 2 infantry
                    Americans roll dice for 1 bomber in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 bomber in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Northern Italy
                    1 infantry owned by the Italians lost in Northern Italy
                Italians win with no units remaining. Battle score for attacker is -8
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to Caroline Islands
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 10 infantry moved from Sikang to Shensi
            3 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Southern Italy
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Italy, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 2 fighters and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.67 expected hits
                    2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                British captures 13PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 23
                Casualties for Italians: 2 fighters and 1 infantry
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Morocco
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 armour, 3 artilleries and 4 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Italian Somaliland to Ethiopia
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from French West Africa to French Equatorial Africa
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from French West Africa to Nigeria
            1 fighter and 1 tactical_bomber moved from Persia to India
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            3 artilleries placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 56 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,1,3,4,5,5,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : 0.67
    Italians regular : -1.67
    Germans AA : -0.17
    British regular : 2.17
    

    Savegame

  • '19 '17 '16

    Again assumed no scramble from Rome.

  • '19 '17 '16

    How are you going with this one?

  • 2024 '13

    @simon33 All good. Nice job sacking Rome! Been sick the last few days. Will post Italy later today.

  • '19 '17 '16

    I also killed the troops which could have retaken it. Might be a hard one to recover from.

  • 2024 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - Italians
            1 bomber moved from Libya to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 81 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
                Casualties for Italians: 1 bomber
    
        Non Combat Move - Italians
            2 armour moved from Romania to Northern Italy
            2 artilleries and 9 infantry moved from France to Northern Italy
            1 fighter moved from Libya to Northern Italy
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Albania to Yugoslavia
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Syria to Trans-Jordan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):

            British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
    

    That was a pretty cruel blow.

  • 2024 '13

    @simon33 said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):

    @BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):

            British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
    

    That was a pretty cruel blow.

    Should have taken the free one.

  • 2024 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Norway to 114 Sea Zone
            2 bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 armour, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
            6 armour, 6 artilleries, 6 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
            1 fighter moved from 114 Sea Zone to Eastern Poland
            2 bombers moved from 114 Sea Zone to Eastern Poland
            1 aaGun moved from Western Ukraine to Bryansk
            2 fighters moved from Western Germany to Ukraine
            1 tactical_bomber moved from Western Germany to Ukraine
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 fighter moved from Germany to Ukraine
            1 tactical_bomber moved from Germany to Ukraine
            1 fighter moved from Germany to Western Ukraine
            1 tactical_bomber moved from Germany to Western Ukraine
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Karelia to Russia
            3 infantry moved from Samara to Russia
            1 infantry moved from Volgograd to Tambov
            1 armour, 2 fighters and 1 mech_infantry moved from Volgograd to Russia
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Karelia to Finland
            6 infantry moved from Novosibirsk to Samara
            1 infantry moved from Northwest Persia to Caucasus
    
        Place Units - Russians
            2 armour, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Nabbing Moscow G6 would be interesting compensation for Rome.

  • 2024 '13

    @simon33 Didn’t expect you to make a stand. It will be make it or break it time come G6.

  • 2024 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 artillery moved from Ceylon to 39 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from 38 Sea Zone to Burma
            3 artilleries and 9 infantry moved from Shan State to Burma
            2 artilleries moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Shantung to Anhwe
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Korea to Shantung
            1 fighter moved from Korea to 6 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 aaGun, 3 artilleries and 8 infantry moved from Philippines to 35 Sea Zone
            1 aaGun, 3 artilleries, 8 infantry and 6 transports moved from 35 Sea Zone to 38 Sea Zone
            1 aaGun, 3 artilleries and 8 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shantung to Hunan
            1 armour moved from Shantung to Hunan
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 fighter placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in Shantung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
            1 fighter moved from Western United States to Venezuela
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Java
            Battle in Celebes
            Battle in Venezuela
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Venezuela
                    1 infantry owned by the Neutral_True lost in Venezuela
                    Americans roll dice for 1 artillery and 1 fighter in Venezuela, round 3 : 1/2 hits, 0.83 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Venezuela to British Guiana
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 carrier moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 carrier, 1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Central United States to Central America
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 2 fighters and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Kweichow
            10 infantry moved from Shensi to Hopei
            4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 3 fighters and 2 tactical_bombers moved from India to Afghanistan
            1 armour moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Tobruk to Alexandria
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Western Germany
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Afghanistan
                British attack with 1 armour, 3 fighters and 2 tactical_bombers
                Neutral_True defend with 4 infantry
                    British roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Afghanistan, round 2 : 3/6 hits, 3.33 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 3/4 hits, 1.33 expected hits
                    2 tactical_bombers owned by the British and 1 armour owned by the British lost in Afghanistan
                    3 infantry owned by the Neutral_True lost in Afghanistan
                3 fighters owned by the British retreated
                Neutral_True win with 1 infantry remaining. Battle score for attacker is -19
                Casualties for British: 1 armour and 2 tactical_bombers
                Casualties for Neutral_True: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Afghanistan to Russia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 2 fighters and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from United Kingdom to Southern Italy
            2 fighters moved from Morocco to Southern Italy
            4 artilleries and 4 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 armour moved from French Equatorial Africa to Egypt
            1 infantry moved from Nigeria to French Equatorial Africa
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 aaGuns, 3 artilleries and 17 infantry moved from India to West India
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 95 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Persia to Iraq
            EDIT: 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            2 artilleries and 1 infantry placed in Southern Italy
            2 fighters placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -0.00
    Japanese regular : 0.67
    Germans AA : 0.83
    Neutral_True regular : 1.67
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    @BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):

    @simon33 Didn’t expect you to make a stand. It will be make it or break it time come G6.

    Do you see my plan now?

  • 2024 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Tunisia to Algeria
            2 infantry moved from Yugoslavia to Northern Italy
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '13

    @simon33 Crazy, never considered the Afghan attack.

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from India to Russia
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
            2 aaGuns and 5 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):

    @simon33 Crazy, never considered the Afghan attack.

    Saw it once many moons ago in a championship game, so not an original idea.

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