Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
L25 BM BombsAway (Axis) v simon33 (Allies + 20)
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from 39 Sea Zone to Ceylon 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 cruiser moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from Kwangsi to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from 39 Sea Zone to Shan State 3 artilleries and 8 infantry moved from Yunnan to Shan State 1 artillery moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from Anhwe to Shan State 2 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 3 fighters and 4 tactical_bombers moved from Kwangsi to Shan State 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Hunan 1 fighter moved from Manchuria to Japan 1 aaGun moved from Jehol to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 fighter and 8 infantry moved from Manchuria to Korea 1 tactical_bomber moved from Anhwe to Korea 3 infantry moved from Shantung to Anhwe 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 aaGun, 1 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 fighter moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Shantung Place Units - Japanese 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 armour, 1 artillery and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 1.33
-
@simon33 assumed no scramble in sz 39
-
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Northern Italy 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.83 expected hits Italians roll dice for 4 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Southern Italy 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 2/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.00
-
I have assumed no scramble and that you will lose the AA Guns in the first round. Should I kill the the remaining AA guns?
-
@simon33 Yes, remove AA guns
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Northern Italy 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.83 expected hits Italians roll dice for 4 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Southern Italy 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 3 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery and 1 marine in Southern Italy, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 4 : 3/4 hits, 2.00 expected hits 1 armour owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy 1 infantry owned by the Italians lost in Southern Italy Italians win with 2 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Casualties for Italians: 4 aaGuns and 1 infantry Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Northern Italy Americans attack with 1 bomber Italians defend with 1 factory_major and 2 infantry Americans roll dice for 1 bomber in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Northern Italy 1 infantry owned by the Italians lost in Northern Italy Italians win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 2 infantry Casualties for Americans: 1 bomber Non Combat Move - Americans 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to Caroline Islands 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 10 infantry moved from Sikang to Shensi 3 infantry moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 5 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Southern Italy British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Italy, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 2 fighters and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.67 expected hits 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy British captures 13PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 23 Casualties for Italians: 2 fighters and 1 infantry triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 bomber moved from France to United Kingdom 2 fighters moved from Southern Italy to 95 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to Morocco 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 armour, 3 artilleries and 4 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Italian Somaliland to Ethiopia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 armour moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 infantry moved from French West Africa to Nigeria 1 fighter and 1 tactical_bomber moved from Persia to India Place Units - British 3 mech_infantrys placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 3 artilleries placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 56 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,1,3,4,5,5,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.67 Italians regular : -1.67 Germans AA : -0.17 British regular : 2.17
-
Again assumed no scramble from Rome.
-
How are you going with this one?
-
@simon33 All good. Nice job sacking Rome! Been sick the last few days. Will post Italy later today.
-
I also killed the troops which could have retaken it. Might be a hard one to recover from.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - Italians 1 bomber moved from Libya to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 81 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14 Casualties for Italians: 1 bomber Non Combat Move - Italians 2 armour moved from Romania to Northern Italy 2 artilleries and 9 infantry moved from France to Northern Italy 1 fighter moved from Libya to Northern Italy 1 infantry moved from Algeria to Tunisia 2 infantry moved from Albania to Yugoslavia Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.67
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 infantry moved from Syria to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
-
@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
That was a pretty cruel blow.
-
@simon33 said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
@BombsAway said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
That was a pretty cruel blow.
Should have taken the free one.
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk Germans take Bryansk from Russians 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Norway to 114 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 114 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 armour, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Bryansk 6 armour, 6 artilleries, 6 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Baltic States to Eastern Poland 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 1 fighter moved from 114 Sea Zone to Eastern Poland 2 bombers moved from 114 Sea Zone to Eastern Poland 1 aaGun moved from Western Ukraine to Bryansk 2 fighters moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Germany to Ukraine 1 tactical_bomber moved from Germany to Ukraine 1 fighter moved from Germany to Western Ukraine 1 tactical_bomber moved from Germany to Western Ukraine 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour placed in Ukraine 2 bombers and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Karelia to Russia 3 infantry moved from Samara to Russia 1 infantry moved from Volgograd to Tambov 1 armour, 2 fighters and 1 mech_infantry moved from Volgograd to Russia 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Karelia to Finland 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Northwest Persia to Caucasus Place Units - Russians 2 armour, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
-
Nabbing Moscow G6 would be interesting compensation for Rome.
-
@simon33 Didn’t expect you to make a stand. It will be make it or break it time come G6.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 artillery moved from Ceylon to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from 38 Sea Zone to Burma 3 artilleries and 9 infantry moved from Shan State to Burma 2 artilleries moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Shantung to Anhwe 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Korea to Shantung 1 fighter moved from Korea to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 aaGun, 3 artilleries and 8 infantry moved from Philippines to 35 Sea Zone 1 aaGun, 3 artilleries, 8 infantry and 6 transports moved from 35 Sea Zone to 38 Sea Zone 1 aaGun, 3 artilleries and 8 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 armour moved from Shantung to Hunan 1 destroyer moved from 44 Sea Zone to 37 Sea Zone Place Units - Japanese 2 carriers and 1 fighter placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 1 fighter moved from Western United States to Venezuela 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Java Battle in Celebes Battle in Venezuela Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 1 fighter in Venezuela, round 3 : 1/2 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Venezuela from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 fighter moved from Venezuela to British Guiana 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 1 carrier moved from 63 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from Central United States to Central America Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 armour, 1 artillery, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Kweichow 10 infantry moved from Shensi to Hopei 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 3 fighters and 2 tactical_bombers moved from India to Afghanistan 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Western Germany Bombing raid in Western Germany causes 0 damage total. Battle in Afghanistan British attack with 1 armour, 3 fighters and 2 tactical_bombers Neutral_True defend with 4 infantry British roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Afghanistan, round 2 : 3/6 hits, 3.33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 3/4 hits, 1.33 expected hits 2 tactical_bombers owned by the British and 1 armour owned by the British lost in Afghanistan 3 infantry owned by the Neutral_True lost in Afghanistan 3 fighters owned by the British retreated Neutral_True win with 1 infantry remaining. Battle score for attacker is -19 Casualties for British: 1 armour and 2 tactical_bombers Casualties for Neutral_True: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Afghanistan to Russia 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from United Kingdom to Southern Italy 2 fighters moved from Morocco to Southern Italy 4 artilleries and 4 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns, 3 artilleries and 17 infantry moved from India to West India 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from Persia to Iraq EDIT: 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 infantry placed in Southern Italy 2 fighters placed in United Kingdom 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.00 Japanese regular : 0.67 Germans AA : 0.83 Neutral_True regular : 1.67 British regular : -0.33