@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L25 BM4 fasthard(X) vs sunkhareb(L+21)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 marine and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 armour moved from Romania to Bessarabia Combat - Italians Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 2 submarines placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 marine and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 armour moved from Romania to Bessarabia Combat - Italians Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 2 submarines placed in 97 Sea Zone 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 infantry EDIT: Adding units owned by Italians to British Somaliland: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to Northern Territory 3 fighters moved from Queensland to Northern Territory Combat - ANZAC Battle in Celebes Battle in Northern Territory ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Celebes from Japanese, taking Northern Territory from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales 3 fighters moved from Northern Territory to New South Wales 1 fighter moved from New South Wales to 63 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone 3 submarines moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Burma to Yunnan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by UK_Pacific to India: 1 aaGun EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 bombers moved from Western Ukraine to Holland Belgium 9 armour, 5 artilleries, 20 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Eastern Poland Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 9 armour, 5 artilleries, 20 infantry and 13 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 9 armour, 5 artilleries, 20 infantry and 13 mech_infantrys in Ukraine, round 2 : 9/47 hits, 12,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries, 19 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Yugoslavia 1 fighter moved from Holland Belgium to Yugoslavia 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 8 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Romania to Bessarabia 6 mech_infantrys moved from Novgorod to Eastern Poland 7 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Baltic States to Bessarabia Place Units - Germans 1 fighter and 2 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod 6 infantry placed in Germany 1 infantry placed in Western Germany 1 airfield placed in Yugoslavia Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -3,33 British regular : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 aaGun and 1 artillery moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 aaGun and 5 infantry moved from Bryansk to Rostov 5 armour and 6 mech_infantrys moved from Bryansk to Russia 7 infantry moved from Russia to Tambov 3 infantry moved from Bryansk to Russia 2 aaGuns, 4 artilleries and 31 infantry moved from Bryansk to Tambov 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 submarine moved from 123 Sea Zone to 109 Sea Zone Place Units - Russians 1 armour and 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.33 Russians regular : -3.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Celebes 1 cruiser and 1 marine moved from 55 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 destroyer moved from 55 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 54 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to French Indo China 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 aaGun, 1 artillery and 12 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 carrier moved from 55 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 3 transports moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 artillery moved from Shan State to French Indo China 1 submarine moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 airfield and 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -1,50 ANZAC regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 2 fighters moved from Gibraltar to Holland Belgium 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone 3 fighters moved from New Zealand to 54 Sea Zone 2 marines and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 marines, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 54 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Morocco Battle in Norway Battle in 54 Sea Zone Americans attack with 1 artillery, 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 2 marines, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 6/15 hits, 7.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Morocco from Neutral_Axis, taking Norway from Germans, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from Western United States to 30 Sea Zone 1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Kwangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Yunnan to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to Algeria 1 tactical_bomber moved from Egypt to Algeria 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria Combat - British Battle in French Madagascar Battle in Algeria British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Algeria to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 aaGun and 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Northwest Persia to Iraq 15 infantry moved from Burma to India 1 fighter moved from Yunnan to India 1 infantry moved from Burma to Yunnan 1 fighter moved from Egypt to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Egypt 1 factory_minor placed in Persia 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 aaGuns and 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -3.50 Italians regular : -0.33 Japanese regular : -1.17 Germans regular : 0.00 British regular : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from 97 Sea Zone to Libya 1 artillery moved from Tunisia to Libya 1 bomber moved from Southern Italy to Western Ukraine 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 2 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 2,33 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Libya 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 aaGun and 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Libya to 97 Sea Zone Place Units - Italians 1 fighter and 1 marine placed in Southern Italy 1 infantry placed in Southern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 2,17 Russians regular : 0,33 British regular : 0,67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Yunnan to Burma 1 cruiser moved from 63 Sea Zone to 30 Sea Zone 1 destroyer and 4 submarines moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Northern Territory to Queensland 3 fighters moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@sunkhareb are the french infs on the us or uk transport?
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@fasthard us transport
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 126 Sea Zone 1 bomber moved from Western Germany to Archangel 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 5 armour moved from Ukraine to Rostov 4 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour and 4 infantry Russians defend with 1 aaGun and 5 infantry Germans roll dice for 5 armour and 4 infantry in Rostov, round 2 : 5/9 hits, 3,17 expected hitsCombat Hit Differential Summary :
Americans regular : 1,00 Russians regular : -0,33 Germans regular : 2,17 -
@sunkhareb ool please

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Standard order is good
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 126 Sea Zone 1 bomber moved from Western Germany to Archangel 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 5 armour moved from Ukraine to Rostov 4 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour and 4 infantry Russians defend with 1 aaGun and 5 infantry Germans roll dice for 5 armour and 4 infantry in Rostov, round 2 : 5/9 hits, 3,17 expected hits Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 0/5 hits, 1,67 expected hits 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov 4 infantry owned by the Germans and 5 armour owned by the Germans retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 2 armour and 15 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 fighter moved from Yugoslavia to Ukraine 1 fighter moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from 97 Sea Zone to Ukraine 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Yugoslavia 6 infantry moved from Germany to Poland 1 artillery and 8 infantry moved from Novgorod to Belarus 1 bomber moved from Archangel to Baltic States 1 bomber moved from 126 Sea Zone to Western Germany 1 mech_infantry moved from Western Germany to Yugoslavia Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod Germans undo move 2. 1 infantry and 2 mech_infantrys placed in Novgorod 7 infantry and 3 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 2. Germans undo move 1. 7 mech_infantrys placed in Germany 3 artilleries placed in Ukraine Germans undo move 1. 1 infantry and 2 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany 3 infantry placed in France 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Russians regular : -2,00 Germans regular : 2,17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 2 aaGuns, 4 artilleries and 37 infantry moved from Tambov to Russia 6 armour and 14 mech_infantrys moved from Russia to Samara 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 2 infantry placed in Volgograd 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 6 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 3 infantry moved from Kwangtung to Kwangsi 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery and 5 infantry moved from Manchuria to Jehol 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 1 artillery moved from Anhwe to Hunan Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,33 UK_Pacific regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway Combat - Americans Battle in Guam Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Guam from Japanese, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 factory_minor placed in Norway 4 fighters placed in Eastern United States 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Algeria to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia 1 bomber moved from Gibraltar to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Tunisia British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from France to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Egypt to Gibraltar 1 fighter and 1 tactical_bomber moved from Tunisia to 92 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 9 infantry moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.67 Italians regular : 0.67 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 0.33 British regular : -0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Ukraine to Rostov 2 fighters moved from Southern Italy to Rostov 1 armour, 2 artilleries and 1 mech_infantry moved from Libya to Tunisia 1 bomber moved from Ukraine to Bryansk 2 armour, 1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk Combat - Italians Battle in Tunisia Italians attack with 1 armour, 2 artilleries and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 artillery and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Rostov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Italians attack with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Bryansk 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Rostov to Ukraine 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Bryansk to Ukraine 2 marines moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 artillery EDIT: Adding units owned by Italians to Bryansk: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0,17 Russians regular : 0,00 British regular : -0,33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 30 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :





