I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Axis bid: tank in Germany, Ukraine and Eastern Europe.
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Adding units owned by Germans to East Europe: 1 armour
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Caucasus to Russia
1 aaGun, 1 armour and 3 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 aaGun moved from Russia to Novosibirsk
2 infantry moved from Evenki National Okrug to Russia
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Soviet Far East to Novosibirsk
2 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Adding units owned by Germans to East Europe: 1 armour
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Caucasus to Russia
1 aaGun, 1 armour and 3 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 aaGun moved from Russia to Novosibirsk
2 infantry moved from Evenki National Okrug to Russia
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Soviet Far East to Novosibirsk
2 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia S.S.R.: 8 infantry
EDIT: Adding units owned by Russians to Russia: 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
OOL in North Sea please.
triplea_41743_1b-ger.tsvg
R transport, R sub, UK transport, UK BB
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from East Europe to East Mediteranean Sea Zone
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Finland Norway to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
1 infantry moved from South Europe to Central Mediteranean Sea Zone
1 battleship, 1 infantry and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
1 infantry moved from West Mediteranean Sea Zone to Gibraltar
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Libya
1 submarine and 1 transport moved from Baltic Sea Zone to North Sea Zone
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 bomber moved from Germany to North Sea Zone
Combat - Germans
Battle in East Mediteranean Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine
Germans roll dice for 1 fighter in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the British lost in East Mediteranean Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Battle in West Mediteranean Sea Zone
Germans attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 battleship
Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 battleship owned by the British lost in West Mediteranean Sea Zone
Germans win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 1 battleship
Battle in Gibraltar
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Gibraltar from British, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in North Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 1 transport
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport
Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 3 fighters and 1 transport in North Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 submarine owned by the Germans and 1 transport owned by the Germans lost in North Sea Zone
1 transport owned by the Russians and 1 submarine owned by the Russians lost in North Sea Zone
Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
British roll dice for 1 battleship and 1 transport in North Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Germans lost in North Sea Zone
1 transport owned by the British and 1 battleship owned by the British lost in North Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter, 1 submarine and 1 transport
Casualties for Russians: 1 submarine and 1 transport
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 fighter moved from East Mediteranean Sea Zone to Libya
1 aaGun moved from South Europe to East Europe
3 infantry moved from East Europe to Ukraine S.S.R.
2 armour moved from East Europe to Ukraine S.S.R.
1 armour moved from South Europe to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Finland Norway to Ukraine S.S.R.
2 armour moved from West Europe to East Europe
4 infantry moved from Germany to East Europe
1 infantry moved from South Europe to West Europe
1 bomber moved from North Sea Zone to Germany
2 fighters moved from North Sea Zone to West Europe
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Ukraine S.S.R. to Germany
Place Units - Germans
1 armour and 1 infantry placed in South Europe
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,67
British regular : 0,83
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 transport; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone
2 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 bomber and 2 fighters moved from United Kingdom to Karelia S.S.R.
Combat - British
Battle in Karelia S.S.R.
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Karelia S.S.R.
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Karelia S.S.R. to Russia
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 infantry moved from South Africa to Kenya-Rhodesia
1 fighter moved from India to Anglo Sudan Egypt
2 infantry moved from India to Indian Ocean Sea Zone
2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 bomber moved from Karelia S.S.R. to Russia
Place Units - British
1 carrier and 1 transport placed in North Sea Zone
Turn Complete - British
British collect 28 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
British regular : 0,00
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from French Indo China to China
2 infantry moved from Kwangtung to China
1 fighter moved from French Indo China to China
1 bomber moved from Japan to China
1 fighter moved from Manchuria to China
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 2/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in China
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 2 : 1/6 hits, 2,17 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in China
1 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in China, round 3 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in China
1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone
1 fighter moved from Philippines to Japan Sea Zone
1 fighter moved from Yakut S.S.R. to Manchuria
1 bomber moved from China to Manchuria
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone
1 battleship moved from Caroline Islands Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 fighter moved from China to French Indo China
1 fighter moved from China to Manchuria
Place Units - Japanese
1 factory placed in Manchuria
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 fighter and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
Americans take Algeria from Germans
Combat - Americans
Non Combat Move - Americans
1 bomber moved from East US to Karelia S.S.R.
1 fighter moved from West US to North Sea Zone
1 fighter moved from Hawaii Sea Zone to North Sea Zone
1 fighter moved from East US to United Kingdom
1 armour moved from East US to West Canada
2 infantry moved from West US to West Canada
1 infantry moved from Alaska to West Canada
1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone
1 carrier and 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone
1 aaGun moved from West US to West Canada
1 aaGun moved from East US to West US
2 infantry moved from Sinkiang to Novosibirsk
Place Units - Americans
3 transports placed in East US Sea Zone
1 fighter placed in East US
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 4 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 5 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun, 3 armour and 18 infantry moved from Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Russia
1 armour moved from Novosibirsk to Karelia S.S.R.
1 aaGun moved from Novosibirsk to Russia
Place Units - Russians
8 infantry placed in Russia
Russians undo move 1.
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -3,50
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from West Mediteranean Sea Zone to West Spain Sea Zone
1 fighter moved from Germany to West Spain Sea Zone
1 infantry moved from Gibraltar to West Mediteranean Sea Zone
1 infantry and 1 transport moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 infantry moved from South Europe to Central Mediteranean Sea Zone
1 battleship moved from West Mediteranean Sea Zone to Black Sea Zone
2 infantry and 1 transport moved from Central Mediteranean Sea Zone to Black Sea Zone
2 infantry moved from Black Sea Zone to Caucasus
1 infantry moved from French West Africa to Algeria
1 armour, 1 fighter and 1 infantry moved from Libya to Algeria
1 bomber moved from Germany to Karelia S.S.R.
2 fighters moved from West Europe to Karelia Sea Zone
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Algeria
Germans attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Algeria
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Algeria, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in West Spain Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 transport
Germans roll dice for 1 submarine in West Spain Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter in West Spain Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Americans lost in West Spain Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in Karelia Sea Zone
Germans attack with 2 fighters
British defend with 1 transport
Germans roll dice for 2 fighters in Karelia Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 transport in Karelia Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the British lost in Karelia Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from West Spain Sea Zone to West Europe
1 fighter moved from Algeria to West Europe
1 infantry moved from Germany to West Europe
7 infantry moved from Germany to East Europe
3 infantry moved from Ukraine S.S.R. to East Europe
1 armour moved from South Europe to East Europe
10 armour moved from Ukraine S.S.R. to East Europe
1 fighter moved from Karelia Sea Zone to East Europe
1 bomber moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia Sea Zone to West Europe
Place Units - Germans
1 armour and 2 infantry placed in South Europe
4 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Russians regular : 0,67
Germans regular : -0,17
British regular : -0,17
Russians AA : -0,17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - British
British buy 3 infantry and 2 transports; Remaining resources: 7 PUs;
Combat Move - British
1 fighter moved from Anglo Sudan Egypt to Black Sea Zone
1 transport moved from Red Sea Zone to Black Sea Zone
1 bomber and 2 fighters moved from Russia to Black Sea Zone
1 armour moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to French Equatorial Africa
British take French Equatorial Africa from Germans
Combat - British
Battle in Black Sea Zone
British attack with 1 bomber, 3 fighters and 1 transport
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 3 fighters and 1 transport in Black Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Germans roll dice for 1 battleship and 1 transport in Black Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 transport owned by the British lost in Black Sea Zone
1 transport owned by the Germans lost in Black Sea Zone
British roll dice for 1 bomber and 3 fighters in Black Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 battleship in Black Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Black Sea Zone
1 battleship owned by the Germans lost in Black Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 fighter and 1 transport
Casualties for Germans: 1 battleship and 1 transport
Non Combat Move - British
1 transport moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to United Kingdom
4 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
1 infantry moved from Kenya-Rhodesia to Congo
2 fighters moved from Black Sea Zone to Karelia S.S.R.
1 bomber moved from Black Sea Zone to French Equatorial Africa
1 bomber moved from French Equatorial Africa to Congo
Place Units - British
2 transports placed in North Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0,50
British regular : -0,33
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from Manchuria to Russia
2 fighters moved from Manchuria to Russia
1 fighter moved from French Indo China to Russia
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from French Indo China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Manchuria to China
Japanese take China from Americans
Combat - Japanese
Battle in Russia
Japanese attack with 1 bomber and 3 fighters
Russians defend with 1 aaGun, 1 factory and 2 fighters
Russians roll AA dice in Russia : 1/4 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Russia
Japanese roll dice for 1 bomber and 2 fighters in Russia, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 2 fighters in Russia, round 2 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese lost in Russia
2 fighters owned by the Russians lost in Russia
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters
Casualties for Russians: 2 fighters
Non Combat Move - Japanese
1 fighter moved from Russia to Caucasus
1 bomber moved from Russia to French Indo China
1 infantry moved from French Indo China to India
2 infantry moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 armour moved from French Indo China Sea Zone to French Indo China
2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 aaGun moved from Japan to Japan Sea Zone
1 aaGun moved from Japan Sea Zone to Manchuria
1 carrier moved from Japan Sea Zone to French Indo China Sea Zone
2 fighters moved from Japan Sea Zone to French Indo China Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -0,33
Russians AA : 0,33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from East US to West Spain Sea Zone
1 bomber moved from Karelia S.S.R. to Finland Norway
1 fighter moved from United Kingdom to Finland Norway
2 fighters moved from North Sea Zone to West Spain Sea Zone
3 transports moved from East US Sea Zone to East Canada Sea Zone
1 armour and 3 infantry moved from West Canada to East Canada Sea Zone
1 armour, 3 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 3 infantry moved from North Sea Zone to Finland Norway
Combat - Americans
Battle in West Spain Sea Zone
Americans attack with 3 fighters
Germans defend with 1 submarine
Americans roll dice for 3 fighters in West Spain Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 submarine owned by the Germans lost in West Spain Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Battle in Finland Norway
Americans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Finland Norway, round 2 : 4/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Finland Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Finland Norway
2 infantry owned by the Germans lost in Finland Norway
Americans win, taking Finland Norway from Germans with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Finland Norway to Karelia S.S.R.
1 bomber moved from Finland Norway to Karelia S.S.R.
2 fighters moved from West Spain Sea Zone to Karelia S.S.R.
1 fighter moved from West Spain Sea Zone to North Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from West Panama Sea Zone to East US Sea Zone
2 infantry moved from Novosibirsk to Russia
Place Units - Americans
1 fighter and 6 infantry placed in West US
2 infantry placed in East US
Turn Complete - Americans
Americans collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Novosibirsk to Russia
Place Units - Russians
1 fighter and 1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Algeria to Anglo Sudan Egypt
Germans take Libya from British
Germans take Anglo Sudan Egypt from British
1 infantry moved from Algeria to French West Africa
1 bomber moved from East Europe to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to East Europe
1 infantry moved from Caucasus to Persia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from East Europe to Ukraine S.S.R.
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to West Europe
1 armour moved from South Europe to East Europe
4 armour moved from Germany to East Europe
3 infantry moved from Germany to East Europe
1 bomber moved from East Europe to Germany
1 fighter moved from East Europe to Germany
Place Units - Germans
2 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 4 infantry; Remaining resources: 10 PUs;
Combat Move - British
1 armour moved from French Equatorial Africa to Libya
British take Libya from Germans
2 fighters and 1 infantry moved from Karelia S.S.R. to Caucasus
1 bomber moved from Congo to Caucasus
1 armour moved from Libya to Anglo Sudan Egypt
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from Congo to French Equatorial Africa
Combat - British
Battle in Anglo Sudan Egypt
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Anglo Sudan Egypt
British win, taking Anglo Sudan Egypt from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry; Japanese defend with 1 fighter
British roll dice for 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the British lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber and 2 fighters in Caucasus, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the British lost in Caucasus
1 fighter owned by the Japanese lost in Caucasus
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 bomber and 1 infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - British
2 fighters moved from Caucasus to Karelia S.S.R.
1 armour and 4 infantry moved from United Kingdom to North Sea Zone
1 armour and 4 infantry moved from North Sea Zone to Finland Norway
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : -0,83
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Manchuria to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Persia to Caucasus
2 infantry moved from French Indo China to French Indo China Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 fighters moved from Red Sea Zone to Anglo Sudan Egypt
1 bomber moved from French Indo China to Anglo Sudan Egypt
Combat - Japanese
Battle in Anglo Sudan Egypt
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Sudan Egypt, round 2 : 0/5 hits, 2,00 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Sudan Egypt, round 3 : 4/5 hits, 2,00 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Anglo Sudan Egypt to Red Sea Zone
1 bomber moved from Anglo Sudan Egypt to Persia
1 infantry moved from India to Persia
1 armour moved from French Indo China to Persia
1 infantry moved from China to Sinkiang
1 infantry moved from Manchuria to Yakut S.S.R.
2 armour moved from Manchuria to Sinkiang
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 factory placed in India
3 armour placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 bomber and 1 fighter moved from Karelia S.S.R. to Novosibirsk
2 fighters moved from Karelia S.S.R. to Kazakh S.S.R.
1 fighter moved from North Sea Zone to Caucasus
1 armour moved from Finland Norway to Caucasus
Combat - Americans
Battle in Novosibirsk
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans lost in Caucasus
1 infantry owned by the Japanese lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Caucasus to Karelia S.S.R.
1 bomber and 1 fighter moved from Novosibirsk to Karelia S.S.R.
2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 transport moved from North Sea Zone to East Canada Sea Zone
1 aaGun moved from West Canada to East Canada Sea Zone
1 aaGun and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 aaGun moved from North Sea Zone to Finland Norway
1 battleship, 1 carrier and 1 submarine moved from East US Sea Zone to North Sea Zone
6 infantry moved from West US to West Canada
1 fighter moved from West US to North Sea Zone
2 infantry moved from Finland Norway to Karelia S.S.R.
Place Units - Americans
1 fighter and 7 infantry placed in West US
Turn Complete - Americans
Americans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Karelia S.S.R.
Place Units - Russians
1 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,33