No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L25 G40 OOB Gamerman01 (x) v GovZ (+42)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in New Britain Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Britain from ANZAC, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 6/9 hits, 4.67 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in 43 Sea Zone Japanese attack with 2 fighters and 3 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the British lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for British: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 43 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 4 fighters and 3 tactical_bombers moved from Malaya to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from Chahar to Jehol Place Units - Japanese 4 submarines placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : -0.83 UK_Pacific regular : -1.33 British regular : 0.83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Wake Island to 47 Sea Zone 3 bombers moved from Wake Island to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Western United States to 16 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to Suriname 1 artillery and 2 infantry moved from Brazil to Suriname 2 infantry moved from Brazil to 85 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 47 Sea Zone to Queensland 2 fighters moved from Wake Island to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from 16 Sea Zone to Midway 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Amur Place Units - Americans 1 submarine placed in 10 Sea Zone 3 bombers placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 2 infantry moved from Shensi to Hopei Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Sumatra to Shan State 1 infantry moved from Yunnan to Shan State Combat - British Battle in 109 Sea Zone British attack with 1 fighter Germans defend with 2 submarines 2 submarines owned by the Germans submerged Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British winBritish winBritish win with 1 fighter remaining with 1 fighter remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 109 Sea Zone to United Kingdom 4 fighters moved from French West Africa to Egypt 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from Belgian Congo to Kenya 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from 72 Sea Zone to Kenya 3 mech_infantrys moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 transports placed in 106 Sea Zone 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,6 British collect 22 PUs (8 lost to blockades); end with 22 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.33 British regular : 0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Tunisia to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in West Indies Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 2 aaGuns moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 2 infantry moved from Tunisia to Algeria 1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 submarine and 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Tunisia to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in West Indies Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 2 aaGuns moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 2 infantry moved from Tunisia to Algeria 1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 submarine and 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.83
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Tunisia to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in West Indies Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 2 aaGuns moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya 2 infantry moved from Tunisia to Algeria 1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 submarine and 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 infantry EDIT: Adding units owned by Italians to British Somaliland: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.83
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I forgot my guys down south in East Africa
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You told me you are working an awful lot of hours,
Just posting to say please do not worry about this game, I would not call it for a long time (weeks, months) and I am not impatient, I have plenty of things to do.
Just really happy you wanted to play me
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Yunnan 1 fighter moved from 41 Sea Zone to Yunnan 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Yunnan 1 fighter moved from 41 Sea Zone to Yunnan 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 fighter moved from United Kingdom to 109 Sea Zone Combat - French Battle in 109 Sea Zone French attack with 1 fighter Germans defend with 2 submarines 2 submarines owned by the Germans submerged Non Combat Move - French 1 fighter moved from 109 Sea Zone to United Kingdom 1 cruiser moved from 102 Sea Zone to 106 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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Yikes it was about a month between your moves, you are so swamped, I hope you can slow it down for your own sake
I have been so lucky today, maybe I should move now!!!
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 battleship moved from 112 Sea Zone to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 2 destroyers moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Romania to Volgograd 1 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Romania to Belarus 1 tactical_bomber moved from Western Germany to Belarus 4 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 5 infantry moved from Bessarabia to Western Ukraine 9 mech_infantrys moved from Eastern Poland to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter moved from Western Germany to Belarus Combat - Germans Germans creates battle in territory 114 Sea Zone
Combat Hit Differential Summary :
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You escape my luck since I really should wait for your scramble decision,
I’m gone all day Saturday USA time,Scramble to your death in 109 to save Scotland?
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No scramble. Also submerge my sub in 114.
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@gamerman01 said in L25 G40 OOB Gamerman01 (x) v GovZ (+42):
I have been so lucky today, maybe I should move now!!!
Well that sure didn’t last long. Other game I finished after a decision was even worse
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 battleship moved from 112 Sea Zone to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 2 destroyers moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from Eastern Poland to Russia 1 bomber moved from Romania to Volgograd 1 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Romania to Belarus 1 tactical_bomber moved from Western Germany to Belarus 4 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 5 infantry moved from Bessarabia to Western Ukraine 9 mech_infantrys moved from Eastern Poland to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 fighter moved from Western Germany to Belarus Combat - Germans Germans creates battle in territory 114 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Volgograd Bombing raid in Volgograd causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Scotland Battle in Western Ukraine Germans attack with 2 armour, 11 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 11 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 2/22 hits, 4.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Belarus, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 114 Sea Zone to 112 Sea Zone 3 fighters and 2 tactical_bombers moved from Belarus to Novgorod 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Russia to Novgorod 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 aaGun and 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Germany to Poland 1 armour and 10 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Yugoslavia to Romania 2 submarines moved from 92 Sea Zone to 84 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Novgorod to Archangel 1 aaGun moved from Bessarabia to Ukraine Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 bomber placed in Western Germany 3 armour placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 armour EDIT: Adding units owned by Germans to Eastern Poland: 1 armour EDIT: Turning off Edit Mode 2 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.83 Russians AA : 0.67
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Your move,
No pressure. I can wait a long time.
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Been almost 2 months, just checking in, don’t want to end the game if you’re wanting to come back some time, it’s a fun one
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Calling the game… bummer…
Will rescind the result and continue if you come back and want to play. Hope all is well.