@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
L25 Playoff BM Mod 2nd bracket final Fasthard (X) vs Avner (L+21)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 fighter, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from Eastern Poland to Egypt 2 bombers moved from Volgograd to Bessarabia 1 fighter moved from Southern Italy to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 6 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt 3 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Bessarabia 3 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Egypt Germans attack with 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 5 infantry Germans roll dice for 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/15 hits, 5,83 expected hits British roll dice for 8 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Germans lost in Egypt 1 infantry owned by the French and 3 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/12 hits, 5,33 expected hits British roll dice for 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/5 hits, 1,67 expected hits 1 mech_infantry owned by the British and 4 infantry owned by the French lost in Egypt Germans win, taking Egypt from British with 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 infantry and 1 mech_infantry Casualties for French: 5 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 2 armour and 3 mech_infantrys moved from Persia to Caucasus 2 bombers moved from Bessarabia to Volgograd 2 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Karelia to Novgorod 1 fighter moved from Holland Belgium to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone Place Units - Germans 1 aaGun and 2 infantry placed in Persia 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5 Germans collect 46 PUs (8 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,00 Germans regular : -2,33 British regular : -1,67
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@Avner please wait with Russia, I’ll have edits…
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 fighter, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from Eastern Poland to Egypt 2 bombers moved from Volgograd to Bessarabia 1 fighter moved from Southern Italy to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 6 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt 3 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Bessarabia 3 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Egypt Germans attack with 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 5 infantry Germans roll dice for 6 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/15 hits, 5,83 expected hits British roll dice for 8 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Germans lost in Egypt 1 infantry owned by the French and 3 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/12 hits, 5,33 expected hits British roll dice for 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/5 hits, 1,67 expected hits 1 mech_infantry owned by the British and 4 infantry owned by the French lost in Egypt Germans win, taking Egypt from British with 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 infantry and 1 mech_infantry Casualties for French: 5 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 2 armour and 3 mech_infantrys moved from Persia to Caucasus 2 bombers moved from Bessarabia to Volgograd 2 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Karelia to Novgorod 1 fighter moved from Holland Belgium to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone Place Units - Germans 1 aaGun and 2 infantry placed in Persia 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5 Germans collect 46 PUs (8 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 2 carriers EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers EDIT: Removing units owned by Germans from Poland: 1 infantry and 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,00 Germans regular : -2,33 British regular : -1,67
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@Avner sorry for the edits, underestimated the us in the atlantic. treble checked it.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Russia 8 infantry moved from Russia to Tambov 1 infantry moved from Tambov to Samara 1 infantry moved from Western Ukraine to Ukraine 6 armour and 4 mech_infantrys moved from Western Ukraine to Russia 2 aaGuns, 3 artilleries and 20 infantry moved from Western Ukraine to Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 1 carrier, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Anhwe 1 mech_infantry moved from Hunan to Kweichow 3 mech_infantrys moved from French Indo China to Hunan 2 armour moved from French Indo China to Hunan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to Malaya 2 fighters moved from French Indo China to Malaya 3 tactical_bombers moved from French Indo China to Philippines 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 infantry moved from Malaya to Shan State 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 battleships, 8 carriers, 2 cruisers, 8 destroyers, 10 fighters, 1 marine, 8 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 airfield and 1 infantry placed in French Indo China 3 infantry placed in Malaya 2 submarines placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
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@Avner I’m not sure if Japan built enough airbases :-D
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 fighters moved from Gibraltar to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from India to Burma 1 armour moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Norway Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Norway from Germans, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Burma Americans attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Burma, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Burma to India 1 fighter moved from Burma to India 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from India to Shan State 1 mech_infantry moved from India to Shan State 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 bomber moved from India to Persia 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Yunnan Combat - British Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Battle in Shan State British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 3 fighters and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 4 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Holland Belgium to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to India 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Belgian Congo to French West Africa 3 fighters moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Shan State to India 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 4 fighters, 7 infantry, 10 mech_infantrys and 1 tactical_bomber moved from India to Burma Place Units - British 2 fighters and 1 mech_infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.67 British regular : -1.83
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assumed no scramble from WG
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@Avner noticed that I forgot to add the german transport while editing the german fleet. May I add it to 113? Norway seems to be save nevertheless…
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@fasthard said in L25 Playoff BM Mod 2nd bracket final Fasthard (X) vs Avner (L+21):
@Avner noticed that I forgot to add the german transport while editing the german fleet. May I add it to 113? Norway seems to be save nevertheless…
no problem
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 2 fighters moved from Southern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 1 fighter moved from Eastern Poland to 97 Sea Zone 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer, 1 fighter and 2 submarines British defend with 1 submarine Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for British: 1 submarine Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 artillery and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 fighter in Rostov, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 6 infantry moved from Southern Italy to Northern Italy 2 aaGuns and 15 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Western Ukraine to Western Germany Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,2,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Italians collect 18 PUs (5 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 2,50 Russians regular : -0,67 British regular : 0,83
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria Combat - ANZAC Battle in Manchuria Non Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 71 PUs; Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Germans buy 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 6 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Trans-Jordan to Eastern Persia 1 infantry moved from Persia to Eastern Persia 2 bombers moved from Volgograd to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 5 infantry moved from Eastern Poland to Belarus 2 infantry moved from Baltic States to Belarus 6 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Belarus 10 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 3 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Battle in Eastern Persia Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo Egyptian Sudan Germans attack with 6 armour and 3 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 6 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/9 hits, 3,50 expected hits British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan 2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Belarus Germans attack with 13 infantry and 25 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 infantry and 25 mech_infantrys in Belarus, round 2 : 7/38 hits, 6,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 13 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Bessarabia to Volgograd 2 armour and 3 mech_infantrys moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Volgograd 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 11 mech_infantrys moved from Persia to Caucasus 1 bomber moved from Eastern Persia to Volgograd 4 fighters moved from Holland Belgium to 113 Sea Zone 2 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Persia 3 infantry placed in Egypt 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod Germans undo move 3. 2 armour and 1 fighter placed in Volgograd Germans undo move 3. 2 armour and 1 mech_infantry placed in Novgorod 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys EDIT: Turning off Edit Mode 1 mech_infantry placed in Germany Germans undo move 3. Germans undo move 5. Germans undo move 3. 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : 1,17 British regular : 1,00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Bessarabia Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Vologda 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 10 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Bryansk 3 aaGuns, 4 artilleries and 5 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 4 infantry moved from Ukraine to Bryansk 1 aaGun moved from Tambov to Russia 1 aaGun moved from Tambov to Russia 1 aaGun moved from Tambov to Russia 2 infantry moved from Tambov to Russia 9 infantry moved from Ukraine to Bryansk 2 artilleries and 2 infantry moved from Tambov to Russia 1 artillery and 48 infantry moved from Tambov to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 2 infantry placed in Ukraine 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Germans regular : 0.00 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield and 10 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Sikang to Kazakhstan 2 fighters moved from French Indo China to Kazakhstan 1 fighter moved from Malaya to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to Shan State 5 infantry moved from Malaya to Shan State 5 infantry moved from French Indo China to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 fighter moved from Japan to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from UK_Pacific 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 12 fighters moved from 35 Sea Zone to Yunnan 3 tactical_bombers moved from Philippines to Yunnan 1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 1 marine and 9 submarines moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Kazakhstan Combat - Japanese Battle in Solomon Islands Battle in 6 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 1 marine and 11 submarines Americans defend with 1 submarine Japanese roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers and 11 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 14 fighters, 5 infantry and 3 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 14 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 10/22 hits, 9,83 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 14 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Japanese attack with 1 artillery, 4 fighters and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 2 : 2/9 hits, 3,17 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 mech_infantrys owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Japan 1 marine moved from 6 Sea Zone to Japan 14 fighters and 3 tactical_bombers moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Tsinghai 2 fighters and 2 tactical_bombers moved from Shan State to Szechwan 2 mech_infantrys moved from Hunan to Szechwan 1 mech_infantry moved from Hunan to Yunnan 2 armour moved from Hunan to Szechwan 4 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd 1 fighter moved from 42 Sea Zone to Borneo 1 aaGun moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Kweichow Place Units - Japanese 1 airfield placed in Szechwan 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1 Japanese collect 44 PUs (3 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -2,33 UK_Pacific regular : 0,33 Russians regular : 0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 7 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 armour, 1 artillery and 7 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 20 Sea Zone to 22 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking 19 Sea Zone from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery, 2 fighters and 9 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 9 infantry in Southern France, round 2 : 4/13 hits, 3.50 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 43 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 1 fighter and 14 submarines moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 19 Sea Zone to 17 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 bomber moved from India to Guam 1 armour moved from Burma to India 4 submarines moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 10 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to French West Africa 1 infantry moved from 82 Sea Zone to French West Africa 8 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Southern France to Gibraltar 1 fighter moved from Southern France to Gibraltar 1 destroyer, 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 factory_minor placed in Norway 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 tactical_bombers placed in Western United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 7 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Sikang Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Chahar, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Shensi from Japanese, taking Hunan from Japanese, taking Hopei from Japanese, taking Sikang from Japanese, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from West India to Eastern Persia 1 bomber moved from Burma to Eastern Persia 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans 2 armour and 10 mech_infantrys moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 4 fighters and 1 tactical_bomber moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 2 artilleries and 3 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 3 artilleries and 7 infantry Japanese defend with 1 aaGun, 4 infantry and 1 mech_infantry British roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 1/10 hits, 2.67 expected hits Japanese roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the British lost in Yunnan 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 3 artilleries and 5 infantry in Yunnan, round 3 : 4/8 hits, 2.33 expected hits Japanese roll dice for 4 infantry and 1 mech_infantry in Yunnan, round 3 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Japanese lost in Yunnan British roll dice for 3 artilleries and 5 infantry in Yunnan, round 4 : 2/8 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun, 4 infantry and 1 mech_infantry Battle in Shan State British attack with 2 armour, 4 fighters, 10 mech_infantrys and 1 tactical_bomber Japanese defend with 4 infantry British roll dice for 2 armour, 4 fighters, 10 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 4/17 hits, 5.33 expected hits Japanese roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the British lost in Shan State 4 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 4 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Japanese: 4 infantry Battle in Eastern Persia British attack with 1 artillery and 1 bomber Germans defend with 1 infantry British roll dice for 1 artillery and 1 bomber in Eastern Persia, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Eastern Persia 1 infantry owned by the Germans lost in Eastern Persia British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Eastern Persia to India 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Shan State 4 fighters and 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 battleship moved from 33 Sea Zone to 43 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 9 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.17 Japanese regular : -1.33 Italians regular : -0.67 Germans regular : 1.33 British regular : -1.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Rostov 1 mech_infantry moved from Eastern Poland to Smolensk 1 bomber moved from Western Germany to Smolensk 1 armour moved from Volgograd to Tambov 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Rostov 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 armour moved from Egypt to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from British 1 artillery moved from Volgograd to Tambov 1 fighter moved from Volgograd to Rostov 1 armour moved from Volgograd to Tambov Combat - Italians Battle in Rostov Italians attack with 1 armour and 3 fighters Russians defend with 2 infantry Italians roll dice for 1 armour and 3 fighters in Rostov, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Italians attack with 2 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 2 armour and 1 artillery in Tambov, round 2 : 3/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 97 Sea Zone Italians attack with 1 destroyer, 2 fighters and 2 submarines British defend with 3 submarines; Americans defend with 4 submarines Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 0/6 hits, 1,00 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/3 hits, 1,33 expected hits Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 0/4 hits, 0,67 expected hits 3 submarines owned by the Americans lost in 97 Sea Zone Italians roll dice for 2 submarines in 97 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 42 Casualties for British: 3 submarines Casualties for Americans: 4 submarines Non Combat Move - Italians 2 fighters moved from 97 Sea Zone to Southern Italy 10 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 aaGuns moved from Western Germany to France 2 infantry moved from Northern Italy to France 7 infantry moved from Western Germany to Northern Italy 1 fighter moved from Rostov to Novgorod 1 bomber moved from Smolensk to Novgorod 2 fighters moved from Rostov to Volgograd 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 9 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,5,6 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : 4,17 Russians regular : -1,33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to Borneo 1 cruiser moved from 33 Sea Zone to 43 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 infantry moved from Manchuria to Korea ANZAC take Korea from Japanese 1 artillery moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 tactical_bomber moved from New South Wales to 49 Sea Zone Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone ANZAC creates battle in territory 17 Sea Zone Battle in 49 Sea Zone ANZAC attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win, taking 39 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 2/2 hits, 1.00 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Borneo to 43 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 destroyers moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 harbour placed in Iwo Jima 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,4,5,4,3,4,6,4,3,5,4,3,4,2,5,4,3,1,1,2,4,6,5,4,5,4,1,5,5,3,5 ANZAC collect 16 PUs (3 lost to blockades); end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.17
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 13 infantry and 25 mech_infantrys moved from Belarus to Bryansk 1 armour and 10 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Volgograd to Tambov 1 armour moved from Tambov to Bryansk 11 mech_infantrys moved from Caucasus to Bryansk 5 armour, 3 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Volgograd to Bryansk 6 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Northwest Persia to Volgograd 3 infantry moved from Persia to Northwest Persia Combat - Germans Battle in Bryansk Germans attack with 7 armour, 3 bombers, 3 fighters, 13 infantry, 52 mech_infantrys and 2 tactical_bombers Russians defend with 3 aaGuns, 5 artilleries, 1 fighter, 72 infantry and 1 tactical_bomber Russians roll AA dice in Bryansk : 1/8 hits, 1,33 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 3 bombers, 2 fighters, 13 infantry, 52 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 12/79 hits, 18,67 expected hits
Combat Hit Differential Summary :
Germans regular : -6,67 Russians AA : -0,33