@simon33 Yes
L25 BM4 Surfer (Allies+17) vs Avner (Axis)
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@Avner Hold up a sec. I just realized you bought an airbase. I need to think about this.
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@Avner Ok. Reconsidered.
Max defend. Take free hits on CVs, then kill DDs, then CVs. Land ftrs in Greece. -
@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner I cannot read that gamesave. I get a message that says it might be an incompatible version.
But reading the log above.
Submerge…no…doesn’t really matter
OOL? Hit DDs then Cruisers. If the Italians live through that, then I’ll need to see what I’m fighting.This type of save never works well…
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@Avner Maybe…but more importantly, i hope you saw my change of OOL.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport 5 submarines owned by the British submerged Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 2 carriers owned by the British British roll dice for 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport in 97 Sea Zone, round 2 : 1/11 hits, 5.50 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter 4 fighters owned by the British forced to land in Greece Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Bryansk 1 infantry placed in Southern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,6,4,6,5,3,6,4,1,6,2,1,6 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -4.50
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@Avner Wow…that’s ridiculous (non) defending.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to India 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory 3 fighters moved from Queensland to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 aaGun and 1 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Wow…that’s ridiculous (non) defending.
Even the Italian navy sucked before… :)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Yugoslavia to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Bryansk to 97 Sea Zone 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 3 tactical_bombers British defend with 2 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport 5 submarines owned by the British submerged Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits British roll dice for 2 carriers, 3 cruisers, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 2.83 expected hits 4 fighters owned by the Germans lost in 97 Sea Zone 2 destroyers owned by the British, 2 cruisers owned by the British and 2 carriers owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 97 Sea Zone 1 transport owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 5 fighters Casualties for British: 2 carriers, 3 cruisers, 2 destroyers and 1 transport Non Combat Move - Germans 2 bombers and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 artillery moved from Eire to 119 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 5 armour and 5 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 8 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 1 submarine moved from 113 Sea Zone to 110 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 fighter and 1 tactical_bomber placed in Western Germany 1 infantry placed in France 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,1,5,6,1,5,6 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Russia 3 infantry moved from Suiyuyan to Kansu Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Russia 3 infantry moved from Suiyuyan to Kansu Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Japanese creates battle in territory 6 Sea Zone Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 marine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield, 1 artillery, 1 harbour and 2 infantry placed in French Indo China 3 infantry placed in Manchuria 2 infantry placed in Korea Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 artillery, 3 fighters and 3 infantry EDIT: Removing units owned by Japanese from Japan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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The axis seems late to me… I’m trying to figure out where I went wrong in the early rounds.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 artillery and 6 infantry moved from Chahar to Anhwe Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Egypt to Malta 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Malaya Battle in 16 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Borneo from Japanese, taking Malaya from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Malta Americans attack with 2 artilleries, 1 fighter and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Malta, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Malta 1 infantry owned by the Italians lost in Malta Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Malta, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Malta to 96 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 5 submarines moved from 25 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone 4 fighters moved from 42 Sea Zone to Yunnan 1 infantry moved from Dutch New Guinea to New Guinea 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 2 infantry moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters and 4 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 artillery and 6 infantry moved from Chahar to Anhwe Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 airfield, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 2 fighters moved from India to Shan State 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians Combat - British Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 1 aaGun, 1 artillery and 9 infantry moved from India to Burma 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Persia to West India 1 infantry moved from Persia to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 aaGun moved from Libya to Tobruk 3 fighters and 2 tactical_bombers moved from Tobruk to Malta 1 bomber moved from Tobruk to Iraq 4 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Greece to Malta 3 fighters moved from Greece to Iraq 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - British 1 airfield placed in Malta 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom 1 mech_infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.50 Italians regular : 0.00 Japanese regular : -1.00 British regular : -0.33
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@Avner Re: Axis late. I’m pretty sure the distraction that was Korea and US convoy of Japan put a tight squeeze on Japan to a level that will be very difficult to recover.
I’m not sure what is the delay in Europe. Up to now, I have been focused on the Pacific because I could see a path forward. I’ve just been building forces in Europe.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 9 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 1 artillery and 7 infantry moved from Northern Italy to Southern Italy 1 armour moved from Bryansk to Caucasus 1 artillery moved from Bryansk to Rostov Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,4,2,2,1,1,2 Italians collect 4 PUs (10 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Java to Yunnan 1 fighter moved from Java to India 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from Northern Territory to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Northern Territory to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 83 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 battleship moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Yugoslavia to Albania 2 bombers moved from Southern Italy to Albania 3 tactical_bombers moved from Southern Italy to Albania 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British Combat - Germans Battle in Scotland Battle in Archangel Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Scotland from British, taking Archangel from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Albania Germans attack with 2 bombers, 1 mech_infantry and 3 tactical_bombers British defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Albania, round 2 : 5/6 hits, 3.00 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 2 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 10 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Archangel to Bryansk 1 tactical_bomber moved from Archangel to Smolensk 1 tactical_bomber moved from Smolensk to Bryansk 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Slovakia Hungary 2 bombers and 3 tactical_bombers moved from Albania to Western Germany 3 armour and 4 mech_infantrys moved from Volgograd to Caucasus Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 3 infantry placed in Volgograd 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,1,4,6,2,2,4 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.17 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17