L25 BM4 Surfer (Allies+17) vs Avner (Axis)

  • 2025 2024 '23 '22 '21 '20

    @Avner Hold up a sec. I just realized you bought an airbase. I need to think about this.

  • 2025 2024 '23 '22 '21 '20

    @Avner Ok. Reconsidered.
    Max defend. Take free hits on CVs, then kill DDs, then CVs. Land ftrs in Greece.

  • '22

    @surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):

    @Avner I cannot read that gamesave. I get a message that says it might be an incompatible version.
    But reading the log above.
    Submerge…no…doesn’t really matter
    OOL? Hit DDs then Cruisers. If the Italians live through that, then I’ll need to see what I’m fighting.

    This type of save never works well…

  • 2025 2024 '23 '22 '21 '20

    @Avner Maybe…but more importantly, i hope you saw my change of OOL.

  • '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
                5 submarines owned by the British submerged
                    Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 2 carriers owned by the British
                    British roll dice for 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport in 97 Sea Zone, round 2 : 1/11 hits, 5.50 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                British win with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
                4 fighters owned by the British forced to land in Greece
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 airfield placed in Bryansk
            1 infantry placed in Southern Italy
            Italians undo move 2.
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,6,4,6,5,3,6,4,1,6,2,1,6
            Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -4.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Avner Wow…that’s ridiculous (non) defending.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to India
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
            3 fighters moved from Queensland to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to Java
            1 aaGun and 1 infantry moved from South Australia to Northern Territory
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    @surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):

    @Avner Wow…that’s ridiculous (non) defending.

    Even the Italian navy sucked before… :)

  • '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Bryansk to 97 Sea Zone
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 3 tactical_bombers
                British defend with 2 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport
                5 submarines owned by the British submerged
                    Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
                    British roll dice for 2 carriers, 3 cruisers, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 2.83 expected hits
                    4 fighters owned by the Germans lost in 97 Sea Zone
                    2 destroyers owned by the British, 2 cruisers owned by the British and 2 carriers owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in 97 Sea Zone
                    1 transport owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Germans: 5 fighters
                Casualties for British: 2 carriers, 3 cruisers, 2 destroyers and 1 transport
    
        Non Combat Move - Germans
            2 bombers and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Eire to 119 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            5 armour and 5 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            8 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            5 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 infantry placed in France
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,1,5,6,1,5,6
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 1.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Yunnan
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Samara to Russia
            3 infantry moved from Suiyuyan to Kansu
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Shan State to Yunnan
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Samara to Russia
            3 infantry moved from Suiyuyan to Kansu
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 carriers, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 marine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 airfield, 1 artillery, 1 harbour and 2 infantry placed in French Indo China
            3 infantry placed in Manchuria
            2 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery, 3 fighters and 3 infantry
            EDIT: Removing units owned by Japanese from Japan: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    The axis seems late to me… I’m trying to figure out where I went wrong in the early rounds.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 6 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Egypt to Malta
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Battle in Borneo
            Battle in Malaya
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Borneo from Japanese, taking Malaya from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malta
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Malta, round 2 : 0/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Malta
                    1 infantry owned by the Italians lost in Malta
                    Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Malta, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Malta to 96 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            5 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone
            4 fighters moved from 42 Sea Zone to Yunnan
            1 infantry moved from Dutch New Guinea to New Guinea
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
            2 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 fighters and 4 infantry placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 6 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from India to Shan State
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 aaGun, 1 artillery and 9 infantry moved from India to Burma
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Persia to West India
            1 infantry moved from Persia to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 aaGun moved from Libya to Tobruk
            3 fighters and 2 tactical_bombers moved from Tobruk to Malta
            1 bomber moved from Tobruk to Iraq
            4 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from Greece to Malta
            3 fighters moved from Greece to Iraq
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 airfield placed in Malta
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.50
    Italians regular : 0.00
    Japanese regular : -1.00
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Avner Re: Axis late. I’m pretty sure the distraction that was Korea and US convoy of Japan put a tight squeeze on Japan to a level that will be very difficult to recover.

    I’m not sure what is the delay in Europe. Up to now, I have been focused on the Pacific because I could see a path forward. I’ve just been building forces in Europe.

  • '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 7 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Bryansk to Caucasus
            1 artillery moved from Bryansk to Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,4,2,2,1,1,2
            Italians collect 4 PUs (10 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Yunnan
            1 fighter moved from Java to India
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 artillery moved from Northern Territory to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Northern Territory to South Australia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 83 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
            1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            1 battleship moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 carrier moved from 110 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Yugoslavia to Albania
            2 bombers moved from Southern Italy to Albania
            3 tactical_bombers moved from Southern Italy to Albania
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
    
        Combat - Germans
            Battle in Scotland
            Battle in Archangel
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Scotland from British, taking Archangel from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Albania
                Germans attack with 2 bombers, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Albania, round 2 : 5/6 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Germans win, taking Albania from British with 2 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Archangel to Bryansk
            1 tactical_bomber moved from Archangel to Smolensk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Slovakia Hungary
            2 bombers and 3 tactical_bombers moved from Albania to Western Germany
            3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            3 infantry placed in Volgograd
            1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,1,4,6,2,2,4
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 2.17
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

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