Scramble to Taranto?
L25 BM4 Surfer (Allies+17) vs Avner (Axis)
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - British 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
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@Avner Scramble for the Italian fleet?
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@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Scramble for the Italian fleet?
no scramble
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Gibraltar to 96 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Battle in Java Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 fighter moved from 96 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 fighter moved from French Equatorial Africa to 91 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from French Guiana to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 aaGuns and 1 artillery moved from Eastern United States to 101 Sea Zone 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Midway 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hopei to Chahar 5 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Chahar 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe Place Units - Chinese 2 infantry placed in Yunnan 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 7 submarines, 2 tactical_bombers and 1 transport Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine British roll dice for 7 submarines in 97 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians British roll dice for 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 2 submarines owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 78 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine Battle in Greece Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland 1 infantry owned by the Germans lost in Scotland British win, taking Greece from Italians, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 artillery and 3 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Trans-Jordan to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Tobruk to Alexandria 1 artillery and 3 infantry moved from Libya to Tobruk 1 aaGun moved from Tunisia to Libya 1 infantry moved from French Central Africa to French Equatorial Africa 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Scotland to Gibraltar 1 destroyer moved from 117 Sea Zone to 101 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from 97 Sea Zone to Tobruk 3 fighters moved from 97 Sea Zone to Tobruk 1 bomber moved from 97 Sea Zone to Tobruk Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,2,4,6,2,5,2,1,3,2,4,6,6 British collect 37 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.83 Japanese regular : 0.67 Germans regular : 0.67 British regular : 3.00
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
Combat Hit Differential Summary :
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submerge?
OOL?
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@Avner I cannot read that gamesave. I get a message that says it might be an incompatible version.
But reading the log above.
Submerge…no…doesn’t really matter
OOL? Hit DDs then Cruisers. If the Italians live through that, then I’ll need to see what I’m fighting. -
@Avner Hold up a sec. I just realized you bought an airbase. I need to think about this.
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@Avner Ok. Reconsidered.
Max defend. Take free hits on CVs, then kill DDs, then CVs. Land ftrs in Greece. -
@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner I cannot read that gamesave. I get a message that says it might be an incompatible version.
But reading the log above.
Submerge…no…doesn’t really matter
OOL? Hit DDs then Cruisers. If the Italians live through that, then I’ll need to see what I’m fighting.This type of save never works well…
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@Avner Maybe…but more importantly, i hope you saw my change of OOL.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport 5 submarines owned by the British submerged Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 2 carriers owned by the British British roll dice for 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport in 97 Sea Zone, round 2 : 1/11 hits, 5.50 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter 4 fighters owned by the British forced to land in Greece Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Bryansk 1 infantry placed in Southern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,6,4,6,5,3,6,4,1,6,2,1,6 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -4.50
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@Avner Wow…that’s ridiculous (non) defending.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to India 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory 3 fighters moved from Queensland to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 aaGun and 1 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Wow…that’s ridiculous (non) defending.
Even the Italian navy sucked before… :)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Yugoslavia to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Bryansk to 97 Sea Zone 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 3 tactical_bombers British defend with 2 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport 5 submarines owned by the British submerged Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits British roll dice for 2 carriers, 3 cruisers, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 2.83 expected hits 4 fighters owned by the Germans lost in 97 Sea Zone 2 destroyers owned by the British, 2 cruisers owned by the British and 2 carriers owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 97 Sea Zone 1 transport owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 5 fighters Casualties for British: 2 carriers, 3 cruisers, 2 destroyers and 1 transport Non Combat Move - Germans 2 bombers and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 artillery moved from Eire to 119 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 5 armour and 5 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 8 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 1 submarine moved from 113 Sea Zone to 110 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 fighter and 1 tactical_bomber placed in Western Germany 1 infantry placed in France 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,1,5,6,1,5,6 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Russia 3 infantry moved from Suiyuyan to Kansu Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Russia 3 infantry moved from Suiyuyan to Kansu Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Japanese creates battle in territory 6 Sea Zone Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 marine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield, 1 artillery, 1 harbour and 2 infantry placed in French Indo China 3 infantry placed in Manchuria 2 infantry placed in Korea Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 artillery, 3 fighters and 3 infantry EDIT: Removing units owned by Japanese from Japan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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The axis seems late to me… I’m trying to figure out where I went wrong in the early rounds.