@Avner Still need your email to put into the game to get dice rolls
L25 BM4 UHD Surfer(X) vs Pacifiersboard (L+21)
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Four territories: (Dutch) NG, Solomon, New Britain
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@pacifiersboard
I can’t edit post. It worked correctly with bungs/veqI’ll try a scratch game with UHD now
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hmm … it works correctly with UHD on Rd 1 when I give DNG to ANZAC and go to war.
This will take a bit to track down where it’s messing up.
I’ll have to check both but seems as if it’d been noticed in bungs already.
Sorry it bums on your game. :(
Thanks for testing UHD though. :)
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thanks for fixing, we are not in a hurry!!
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well, sadly, it’s working first rd and then in your save it doesn’t.
Those extra 5 bucks be a big difference too for ANZAC
Well test game and all :) I hope :)
I’ll try and track it down
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I think I found it.
I think in BM it changes to 3 PUs and not 5 and that’s where i messed up.
Late in the day I’ll have to try and sort it tomorrow. Sorry the fix won’t work with current game as it’ll be a xml change. Have to edit :(
Thanks for finding it though :)
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how do we proceed? Edit cash for last round only or also for the previous?
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@pacifiersboard @barnee
In BM games ANZAC has 3 NOs each worth 3 IPC instead of 2 at 5 IPCs in OOB.
Even if it used the OOB rules, the ANZAC should have received both NOs (10 IPCs) on Round 3. They only received 5 for the Malaya NO.@pacifiersboard Wow, that is a game changer. As I count it, the ANZACs should have received
R3: 9 – got 5 – owed 4
R4: 6 - got 0 – owed 6
R5: 6 – got 0 – owed 6,so net 16 IPCs by my count.
I think you should get all of them as the game can play as if you had been hoarding them…which can be an ANZAC strategy.
It’s late, and reading through the game logs is tedious, but I think before you move, we should verify all NO payouts for all countries to ensure this doesn’t happen somewhere else.
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yeah, I got messed with OOB/BM - is the new NO at all listed in UHD? (not at my computer currently)
I will let you know when I checked all NOs so far as you suggested; good approach. And then we can consider if additional cash has to wait another round for spending.
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Right on. I’ll go through them all again.
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sadly the 2 of 3 control of Normandy/Holland and S France is incorrectly firing for USA as there are no USA units present.
Haven’t seen any others yet. Since Russia DOW on JPN the bonus lend lease lanes don’t activate is my understanding. Is that correct ?
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False alarm on the above. I was in History mode. The USA one is correct
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Looks as if I spaced all of the ANZAC Objectives. I don’t have any listed :(
I also have a redundant one for Italy that can be removed. The control of N Africa is the same as oob. Don’t need a separate one for it.
It only fires once, so it doesn’t double dip.I’ll go through them all again super deliberate, but I think I just spaced ANZAC completely. Fairly confident the rest should be good to go :)
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@pacifiersboard If it’s only the ANZAC that has the problem, then I’m fine with you just taking the 16 IPCs now. It’s fair, and basically represents the fact the ANZACs were holding out. I guess moving forward, we’ll have to edit the NO bonus for ANZAC. Not a big deal.
@barnee thanks for your help in reviewing the NOs.
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@pacifiersboard So if you’re good with the status of the game, I’m fine with just adding 16 IPCs to ANZAC and call it good. From my perspective, the ANZACs are like the US. It takes a turn to buy, and then a turn to be threatening with the buy…except Java. So if there was a mistake, this was the easiest to rectify.
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@surfer
yeah, I am traveling till Wednesday - then I will come back to our game :) -
Finally got it fixed. Was being a slacker lol
https://www.axisandallies.org/forums/topic/39809/new-triplea-map-uhd-world-war-ii-global/109
Hopefully you give UHD another go :) Sadly the fix won’t work on your current game :(
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 10 to 16 EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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sorry, as you may have noticed by its effects I got life issues and didn’t find time to review our game concerning the broken NO…