@Avner Still need your email to put into the game to get dice rolls
L25 BM4 Surfer (Allies+17) vs Avner (Axis)
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Yunnan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 artillery and 6 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Yunnan to Hunan Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 cruisers moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 cruisers in New Guinea, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa 1 infantry owned by the Italians lost in French West Africa Americans win, taking French West Africa from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from French West Africa to French Equatorial Africa 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 tactical_bomber moved from Western United States to French Guiana 4 tactical_bombers moved from Western United States to Hawaiian Islands 6 fighters moved from Midway to 46 Sea Zone 4 carriers moved from 26 Sea Zone to 46 Sea Zone 1 battleship and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Midway to 46 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 bomber moved from Midway to Queensland 2 fighters moved from Midway to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 25 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Yunnan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 artillery and 6 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Yunnan to Hunan Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Tobruk to Libya 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 91 Sea Zone to 117 Sea Zone 1 bomber moved from Gibraltar to 117 Sea Zone 1 infantry moved from Shan State to Malaya 2 fighters and 1 mech_infantry moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Egypt to Libya Combat - British Battle in 117 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Libya British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Libya, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Malaya 1 infantry owned by the Japanese lost in Malaya British roll dice for 2 fighters and 1 mech_infantry in Malaya, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Malaya to Yunnan 5 infantry moved from Burma to Yunnan 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Yunnan to Shan State 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Libya to Tobruk 1 fighter moved from Egypt to 98 Sea Zone 1 fighter moved from Tanganyika Territory to 98 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 3 submarines moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from 117 Sea Zone to United Kingdom 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 carrier and 2 submarines placed in 98 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : 0.00 Japanese regular : -0.67 Germans regular : -0.17 British regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Non Combat Move - Italians 1 artillery moved from Bessarabia to Western Ukraine 1 armour moved from Eastern Poland to Bryansk 1 artillery and 2 infantry moved from France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 2 fighters moved from New Zealand to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 46 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 infantry moved from 119 Sea Zone to Scotland 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 artillery moved from 119 Sea Zone to Eire Combat - Germans Battle in Scotland Battle in Eire Battle in Ukraine Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Scotland from British, taking Eire from Neutral_Allies, taking Ukraine from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 8 armour, 5 artilleries, 17 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk 2 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 8 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to 119 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 3 submarines moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 fighter moved from Western Germany to Bryansk 1 tactical_bomber moved from 112 Sea Zone to Southern Italy Place Units - Germans 1 submarine placed in 113 Sea Zone 3 armour placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Samara to Vologda 1 fighter moved from Kansu to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 3 infantry moved from Samara to Russia 2 infantry moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Rostov to Russia 3 infantry moved from Volgograd to Samara 1 armour and 2 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 marine moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to Malaya 1 tactical_bomber moved from 20 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Malaya Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 mech_infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 fighters moved from 19 Sea Zone to 37 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 bombers moved from Japan to French Indo China 1 tactical_bomber moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 3 tactical_bombers moved from Japan to French Indo China 1 artillery moved from Korea to Manchuria 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 1 armour and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,2,5,4 Japanese collect 47 PUs (6 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : 1.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hopei to Chahar 5 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Chahar 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe Place Units - Chinese 2 infantry placed in Yunnan 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - British 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
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@Avner Scramble for the Italian fleet?
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@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Scramble for the Italian fleet?
no scramble
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Gibraltar to 96 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Battle in Java Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 fighter moved from 96 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 fighter moved from French Equatorial Africa to 91 Sea Zone 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from French Guiana to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 aaGuns and 1 artillery moved from Eastern United States to 101 Sea Zone 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Midway 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hopei to Chahar 5 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Chahar 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Anhwe Place Units - Chinese 2 infantry placed in Yunnan 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 97 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 7 submarines, 2 tactical_bombers and 1 transport Italians defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine British roll dice for 7 submarines in 97 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians British roll dice for 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 9/15 hits, 7.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 2 submarines owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 7 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 78 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine Battle in Greece Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland 1 infantry owned by the Germans lost in Scotland British win, taking Greece from Italians, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 artillery and 3 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Trans-Jordan to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Tobruk to Alexandria 1 artillery and 3 infantry moved from Libya to Tobruk 1 aaGun moved from Tunisia to Libya 1 infantry moved from French Central Africa to French Equatorial Africa 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Scotland to Gibraltar 1 destroyer moved from 117 Sea Zone to 101 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 98 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from 97 Sea Zone to Tobruk 3 fighters moved from 97 Sea Zone to Tobruk 1 bomber moved from 97 Sea Zone to Tobruk Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,2,4,6,2,5,2,1,3,2,4,6,6 British collect 37 PUs (2 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.83 Japanese regular : 0.67 Germans regular : 0.67 British regular : 3.00
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
Combat Hit Differential Summary :
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submerge?
OOL?
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@Avner I cannot read that gamesave. I get a message that says it might be an incompatible version.
But reading the log above.
Submerge…no…doesn’t really matter
OOL? Hit DDs then Cruisers. If the Italians live through that, then I’ll need to see what I’m fighting. -
@Avner Hold up a sec. I just realized you bought an airbase. I need to think about this.
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@Avner Ok. Reconsidered.
Max defend. Take free hits on CVs, then kill DDs, then CVs. Land ftrs in Greece. -
@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner I cannot read that gamesave. I get a message that says it might be an incompatible version.
But reading the log above.
Submerge…no…doesn’t really matter
OOL? Hit DDs then Cruisers. If the Italians live through that, then I’ll need to see what I’m fighting.This type of save never works well…
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@Avner Maybe…but more importantly, i hope you saw my change of OOL.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport 5 submarines owned by the British submerged Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 2 carriers owned by the British British roll dice for 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport in 97 Sea Zone, round 2 : 1/11 hits, 5.50 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter 4 fighters owned by the British forced to land in Greece Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Bryansk 1 infantry placed in Southern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,6,4,6,5,3,6,4,1,6,2,1,6 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -4.50