L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Southern Italy
            3 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Egypt to Southern Italy
            2 armour moved from Caucasus to Rostov
            2 mech_infantrys moved from Northern Italy to Romania
            2 artilleries moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 submarines placed in 97 Sea Zone
            1 artillery placed in Southern Italy
            1 infantry placed in Southern Italy
            Italians undo move 4.
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to Queensland
            1 marine moved from New South Wales to 62 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from India to West India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Belgian Congo to French Equatorial Africa
    
        Non Combat Move - French
            1 infantry moved from India to West India
            1 destroyer moved from 77 Sea Zone to 80 Sea Zone
            1 fighter moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Novgorod to Russia
            4 fighters moved from Bryansk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,7 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Novgorod
            1 armour moved from Evenkiyskiy to Nenetsia
            1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 mech_infantry moved from 127 Sea Zone to Archangel
            3 armour and 9 mech_infantrys moved from Bryansk to Rostov
            4 armour and 6 mech_infantrys moved from Caucasus to Rostov
            3 artilleries moved from Ukraine to Bryansk
            3 mech_infantrys moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            2 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
            3 mech_infantrys moved from Bryansk to Rostov
            4 fighters moved from Russia to Bryansk
            3 fighters moved from Western Germany to Bryansk
            1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 19x factory_major; Remaining resources: 36 PUs; 
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour, 1 fighter and 1 tactical_bomber moved from Russia to Nenetsia
            1 infantry moved from Volgograd to Tambov
                  Russians take Tambov from Germans
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Nenetsia to Samara
            3 aaGuns, 2 artilleries and 58 infantry moved from Russia to Samara
            1 infantry moved from Volgograd to Samara
            2 fighters moved from Kansu to Persia
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Russians
            3 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : 0.33
    

    Savegame

  • '19 '17 '16

    How are you going with this one?


  • @simon33 Sorry, been a busy few days. I have a move planned out but I think I need to think some things through with it and consider the purchase and it is too late here now. It will be posted tomorrow afternoon (UK).

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            4 artilleries and 4 infantry moved from Java to 42 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            7 artilleries and 7 infantry moved from 39 Sea Zone to India
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 bombers moved from Kwangsi to 55 Sea Zone
            5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Burma
                Japanese attack with 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 6 artilleries
                    Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/16 hits, 7.83 expected hits
                    UK_Pacific roll dice for 6 artilleries in Burma, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    6 artilleries owned by the British lost in Burma
                Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 2 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 infantry
                Casualties for British: 6 artilleries
            Battle in India
                Japanese attack with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in India, round 2 : 5/16 hits, 5.83 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in India
                    3 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 7 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from 55 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            5 fighters and 5 tactical_bombers moved from Burma to Kwangsi
            3 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Jehol to Manchuria
            1 artillery and 3 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.83
    UK_Pacific regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                2 fighters owned by the Americans retreated
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Libya
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - British
    
        Non Combat Move - British
            5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            3 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            2 infantry moved from Persia to 80 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 8 infantry and 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Persia to Iraq
            1 battleship and 1 destroyer moved from 77 Sea Zone to 81 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Trans-Jordan
            1 fighter moved from Trans-Jordan to Iraq
            3 aaGuns and 7 infantry moved from West India to Eastern Persia
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 armour placed in Iraq
            2 infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 1.00
    

    Savegame

  • '19 '17 '16

    Unlikely I can win this one, but let’s see. Italy held Egypt for a long time, giving great income which was a problem. Also denied UK income.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Romania to Ukraine
            2 artilleries moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
            3 fighters moved from Western Germany to Southern Italy
            1 bomber moved from Egypt to Southern Italy
            1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Egypt to Alexandria
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Russians
            4 mech_infantrys moved from Rostov to Volgograd
            4 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 mech_infantry moved from Rostov to Tambov
            1 fighter moved from Bryansk to Volgograd
            2 fighters moved from Bryansk to Tambov
            2 tactical_bombers moved from Novgorod to Tambov
            1 armour, 10 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            4 mech_infantrys moved from Rostov to Russia
            1 artillery and 1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Archangel to Nenetsia
            2 bombers moved from Novgorod to Nenetsia
            2 bombers moved from Western Germany to Nenetsia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 9 infantry
                    Germans roll dice for 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys in Russia, round 2 : 12/52 hits, 13.67 expected hits
                    Russians roll dice for 9 infantry in Russia, round 2 : 0/9 hits, 3.00 expected hits
                    9 infantry owned by the Russians lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Russians: 9 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 5 fighters, 4 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 8/13 hits, 5.83 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Volgograd
                    3 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Nenetsia
                Germans attack with 4 bombers and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 4 bombers and 1 mech_infantry in Nenetsia, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Nenetsia
                    1 armour owned by the Russians lost in Nenetsia
                Germans win with 4 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            4 bombers moved from Nenetsia to Novgorod
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
            2 aaGuns moved from Bryansk to Russia
            7 armour and 11 mech_infantrys moved from Rostov to Caucasus
            2 fighters and 2 tactical_bombers moved from Tambov to Rostov
            5 fighters and 4 tactical_bombers moved from Volgograd to Rostov
    
        Place Units - Germans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 mech_infantry placed in Germany
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
            Germans collect 57 PUs (2 lost to blockades); end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    Germans regular : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Trans-Jordan to Egypt
                  British take Egypt from Italians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Tambov
            2 fighters moved from Persia to Volgograd
            1 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            3 aaGuns, 2 artilleries and 57 infantry moved from Samara to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            3 mech_infantrys moved from Shantung to Chahar
            1 mech_infantry moved from Kweichow to Chahar
            1 artillery and 3 infantry moved from Anhwe to Chahar
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from Philippines to 16 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 79 Sea Zone
                Japanese win, taking 79 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 artillery, 3 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Chahar, round 2 : 1/8 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            7 artilleries and 4 infantry moved from India to West India
            2 armour and 1 mech_infantry moved from Burma to West India
            1 artillery and 1 infantry moved from Burma to India
            2 mech_infantrys moved from Kweichow to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
            1 fighter moved from Kwangsi to India
            2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship, 1 carrier and 1 marine moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 marine moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            2 fighters moved from Philippines to Japan
            1 tactical_bomber moved from 35 Sea Zone to Japan
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            2 bombers moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in India
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    French regular : -0.33
    Japanese regular : -0.83
    

    Savegame

  • 2024 '23 '22 '21

    @simon33
    Sorry, but I’m going away tomorrow, won’t be back for a week.
    So there is no rush for you to make your move.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Libya to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            2 fighters and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to 97?

    I was worried Japan could sail around the French DD and hit Iraq and/or Persia!

  • '19 '17 '16

    I add a retreat path to sz96.



  • @simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:

    I was worried Japan could sail around the French DD and hit Iraq and/or Persia!

    I probably should have done that, and better coordinated the Axis moves near the Middle East. Also, I didn’t spot that the Russian infanttry could open up the Suez Canal for the Royal Navy! Interesting to see how this plays out…

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