crockett36 vs myygames A+6 oob


  • @Myygames I’ve never for a moment thought I was going to win. But I might achieve something unpleasant.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Korea to 36 Sea Zone
            1 bomber moved from Japan to Guam
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 mech_infantry moved from Jehol to Kiangsu
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 armour moved from Yunnan to Kwangtung
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Guam
                Japanese attack with 1 bomber
                Americans defend with 1 airfield and 1 bomber
                    Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Guam
                Japanese win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Anhwe to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 bomber moved from Guam to Kwangtung
            1 fighter moved from 36 Sea Zone to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
            Japanese collect 42 PUs (7 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : 0.50
    

    Savegame


  • @crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.

  • '23

    @crockett36 said in crockett36 vs myygames A+6 oob:

    @crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.

    Sure!

    I can also add some comments if you like

  • '23

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 33 Sea Zone to 36 Sea Zone
            1 bomber moved from Caroline Islands to 36 Sea Zone
            1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 bomber moved from Gibraltar to Tobruk
            2 fighters moved from Gibraltar to Tobruk
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 36 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    1 fighter owned by the Americans lost in 36 Sea Zone
                    1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                3 submarines owned by the Americans submerged
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Americans lost in 36 Sea Zone
                    1 tactical_bomber owned by the Japanese lost in 36 Sea Zone
                1 bomber owned by the Americans retreated
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
            Battle in Tobruk
                Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/9 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2,83 expected hits
                    3 infantry owned by the Italians lost in Tobruk
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 3 : 4/9 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 4/5 hits, 1,83 expected hits
                    1 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Tobruk
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                1 armour owned by the Americans retreated to Alexandria
                Italians win with 1 armour remaining. Battle score for attacker is 9
                Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
                Casualties for Americans: 1 infantry and 3 mech_infantrys
                1 fighter owned by the Japanese forced to land in French Indo China
    
        Non Combat Move - Americans
            1 fighter moved from Tobruk to Egypt
            2 fighters moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Egypt
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from 36 Sea Zone to Burma
            1 fighter moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Normandy Bordeaux to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Western United States to Caroline Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Anhwe
            1 fighter and 1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 12x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tobruk
            1 artillery and 1 infantry moved from Shensi to Szechwan
            1 bomber moved from Hopei to Kiangsu
            1 fighter moved from Hopei to Szechwan
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
    
        Combat - British
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Holland Belgium
            Battle in Tobruk
                British attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2,67 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tobruk
                British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Szechwan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Szechwan to Burma
            1 bomber moved from Kiangsu to Burma
            1 infantry moved from Tsinghai to Shensi
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            1 artillery and 11 infantry moved from Alexandria to Egypt
            1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Gibraltar to Egypt
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from India to West India
            2 infantry moved from Algeria to Tunisia
    
        Place Units - British
            2 artilleries and 1 infantry placed in Egypt
            2 fighters placed in Union of South Africa
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Americans regular : 0,33
    Italians regular : -1,17
    Japanese regular : -1,00
    Japanese AA : -0,17
    Germans regular : -0,33
    British regular : 1,00
    

    Savegame


  • @Myygames I hesitate to ask, but would you like to review the game in an interview? I don’t mind acting like a student, since I really am.

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - Italians
            5 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Non Combat Move - Italians
            3 aaGuns moved from Northern Italy to Southern Italy
            1 armour moved from Albania to Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,6,6
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 2 infantry moved from Trans-Jordan to Egypt
            5 infantry moved from Libya to Tobruk
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            14 armour and 31 mech_infantrys moved from Iraq to Eastern Persia
                  Germans take Eastern Persia from British
            1 fighter moved from Southern Italy to 98 Sea Zone
            3 fighters and 5 tactical_bombers moved from Southern Italy to Persia
            2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 infantry moved from Norway to Finland
            5 artilleries and 5 infantry moved from Germany to Poland
            3 artilleries and 5 infantry moved from Western Germany to Germany
            10 artilleries, 23 infantry and 8 mech_infantrys moved from Bessarabia to Romania
            2 armour and 2 mech_infantrys moved from France to Germany
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 98 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Finland
                Germans attack with 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 98 Sea Zone to Greece
    
        Place Units - Germans
            3 artilleries placed in France
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry placed in Southern France
            8 infantry placed in Western Germany
            1 artillery placed in Western Germany
            5 artilleries placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 41 PUs (5 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.33
    Germans regular : -0.67
    British regular : -1.00
    

    Savegame

  • '23

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 armour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 mech_infantry moved from Egypt to Iraq
                  Russians take Iraq from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 armour moved from Novgorod to Eastern Poland
            2 aaGuns, 2 armour, 9 artilleries, 60 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            6 infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Finland to Novgorod
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Belarus to Eastern Poland
            1 armour moved from Russia to Belarus
            1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Kazakhstan to Turkmenistan
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Bryansk to Russia
            1 infantry moved from Tambov to Volgograd
    
        Place Units - Russians
            3 armour placed in Novgorod
            2 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            5 mech_infantrys moved from Kwangtung to Yunnan
            1 bomber moved from Kwangtung to Yunnan
            1 bomber moved from Yunnan to India
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
    
        Non Combat Move - Japanese
            1 bomber moved from India to Yunnan
    
        Place Units - Japanese
            1 fighter and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3,4,2,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific AA : -0.17
    

    Savegame

  • '23

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from Burma to Kwangtung
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 bomber moved from Caroline Islands to Kwangtung
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kwangtung
                Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
                    2 mech_infantrys owned by the Japanese lost in Kwangtung
                    Americans roll dice for 2 bombers and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Kwangtung to Anhwe
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            EDIT: 1 aaGun moved from 92 Sea Zone to Trans-Jordan
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            4 fighters moved from Gibraltar to Trans-Jordan
            1 armour and 2 fighters moved from Alexandria to Trans-Jordan
            1 bomber, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 bombers, 3 fighters and 2 infantry placed in Western United States
            2 submarines placed in 10 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter and 7 infantry moved from Hopei to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Anhwe
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Hopei to Kiangsi
            1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kiangsi
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kiangsi
                British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                    2 infantry owned by the Japanese lost in Kiangsi
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 bomber moved from Kiangsi to Anhwe
            1 fighter moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Shensi to Kweichow
            1 artillery moved from Szechwan to Shensi
            2 aaGuns, 2 artilleries and 20 infantry moved from Burma to India
            1 infantry moved from West India to India
            1 aaGun, 5 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            2 armour and 2 mech_infantrys moved from Tobruk to Egypt
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from Tunisia to Libya
            1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Gibraltar to Trans-Jordan
            1 battleship moved from 33 Sea Zone to 20 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 fighters moved from Union of South Africa to Egypt
    
        Place Units - British
            1 artillery and 1 fighter placed in United Kingdom
            2 artilleries and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            1 submarine placed in 20 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 20 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : 0,33
    Germans regular : 0,00
    British regular : -0,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Greece to Yugoslavia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,3
            Italians collect 4 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            2 fighters moved from 20 Sea Zone to Kwangsi
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Kwangsi
                ANZAC attack with 2 fighters
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in Kwangsi
                1 fighter owned by the ANZAC retreated
                Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Kwangsi to 20 Sea Zone
            2 fighters moved from Caroline Islands to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            5 infantry moved from Tobruk to Alexandria
            1 fighter and 2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -1,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            14 armour and 14 mech_infantrys moved from Eastern Persia to India
                  Germans take West India from UK_Pacific
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            1 fighter moved from Persia to Iraq
            1 fighter moved from Persia to Turkmenistan
            1 tactical_bomber moved from Persia to Turkmenistan
            1 tactical_bomber moved from Persia to Iraq
            3 tactical_bombers moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            10 artilleries, 24 infantry and 8 mech_infantrys moved from Romania to Slovakia Hungary
            5 artilleries and 17 infantry moved from Poland to Slovakia Hungary
            5 infantry moved from Germany to Slovakia Hungary
            8 artilleries moved from Germany to Slovakia Hungary
            2 armour moved from Germany to Slovakia Hungary
            8 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Greece to Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Iraq
                Germans win, taking Iraq from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Turkmenistan
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 25/79 hits, 21.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Germans attack with 14 armour and 14 mech_infantrys
                British defend with 2 aaGuns, 2 artilleries and 24 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Germans roll dice for 14 armour and 14 mech_infantrys in India, round 2 : 13/28 hits, 9.33 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 24 infantry in India, round 2 : 9/26 hits, 8.67 expected hits
                    9 mech_infantrys owned by the Germans lost in India
                    2 aaGuns owned by the British and 11 infantry owned by the British lost in India
                    Germans roll dice for 14 armour and 5 mech_infantrys in India, round 3 : 6/19 hits, 7.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 13 infantry in India, round 3 : 4/15 hits, 5.00 expected hits
                    4 mech_infantrys owned by the Germans lost in India
                    6 infantry owned by the British lost in India
                    Germans roll dice for 14 armour and 1 mech_infantry in India, round 4 : 3/15 hits, 7.17 expected hits
                    UK_Pacific roll dice for 2 artilleries and 7 infantry in India, round 4 : 2/9 hits, 3.00 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in India
                    3 infantry owned by the British lost in India
                    Germans roll dice for 13 armour in India, round 5 : 3/13 hits, 6.50 expected hits
                    UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 5 : 3/6 hits, 2.00 expected hits
                    3 armour owned by the Germans lost in India
                    3 infantry owned by the British lost in India
                    Germans roll dice for 10 armour in India, round 6 : 3/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 6 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the British lost in India
                Germans captures 10PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
                Germans win, taking India from UK_Pacific with 10 armour remaining. Battle score for attacker is 10
                Casualties for Germans: 4 armour and 14 mech_infantrys
                Casualties for British: 2 aaGuns, 2 artilleries and 24 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Turkmenistan to Eastern Persia
            1 fighter moved from Turkmenistan to Eastern Persia
            1 tactical_bomber moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            3 infantry moved from Southern France to France
    
        Place Units - Germans
            7 artilleries and 3 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 44 PUs (9 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    UK_Pacific regular : -1.67
    Russians regular : -1.00
    Germans regular : -2.17
    

    Savegame

  • '23

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Karelia to Finland
            3 armour moved from Novgorod to Finland
            2 tactical_bombers moved from Novgorod to Slovakia Hungary
            1 armour moved from Belarus to Slovakia Hungary
            1 armour moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 armour moved from Poland to Slovakia Hungary
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Slovakia Hungary
            6 armour, 9 artilleries, 62 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Russia to Slovakia Hungary
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            18 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Finland
                Russians attack with 3 armour and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 18 infantry
                Japanese defend with 1 aaGun, 10 infantry and 3 mech_infantrys
                    Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 aaGun, 10 infantry and 3 mech_infantrys in Korea, round 2 : 3/13 hits, 4,33 expected hits
                    3 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 15 infantry in Korea, round 3 : 2/15 hits, 2,50 expected hits
                    Japanese roll dice for 9 infantry and 3 mech_infantrys in Korea, round 3 : 3/12 hits, 4,00 expected hits
                    3 infantry owned by the Russians lost in Korea
                    2 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 12 infantry in Korea, round 4 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 7 infantry and 3 mech_infantrys in Korea, round 4 : 6/10 hits, 3,33 expected hits
                    6 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                6 infantry owned by the Russians retreated to Amur
                Japanese win with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19
                Casualties for Russians: 12 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
            Battle in Slovakia Hungary
                Russians attack with 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers
                Germans defend with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
                    Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 2 : 14/89 hits, 23,00 expected hits
                    Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 29/79 hits, 26,67 expected hits
                    29 infantry owned by the Russians lost in Slovakia Hungary
                    14 infantry owned by the Germans lost in Slovakia Hungary
                2 fighters owned by the Russians and 3 tactical_bombers owned by the Russians retreated
                4 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 9 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Eastern Poland
                Germans win with 2 armour, 23 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is -45
                Casualties for Russians: 29 infantry
                Casualties for Germans: 14 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Kazakhstan to Sikang
            1 aaGun moved from Kazakhstan to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Western Ukraine
            2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            2 mech_infantrys moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
    
        Place Units - Russians
            2 armour, 1 infantry and 1 tactical_bomber placed in Russia
            2 armour and 1 mech_infantry placed in Novgorod
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : 2,00
    Russians regular : -12,00
    

    Savegame

  • '23

    @crockett36 dice are on your side. I needed to withdraw from Korea and Poland because you scored great hits. Not 100% sure if this was the correct decision but it felt right at that time. Also, India was conquered cheaper than expected.

    Nevertheless I think the Allies are in a great position. Russia has more than needed to sustain a threat on Germany, and Japan is still way ahead of recovering. Numbers still favour the good guys here.

    Well, lets se. Dice can win or lose these dicy games.

  • '23

    @crockett36

    Let me improve the russian NCM a little…

    triplea_41297_10rus_.tsvg


  • @Myygames I’m always happy when the good guys win. I just wanted to accomplish something. And I, as a mediocre player, am watching how very difficult it is to put to rest a game that decided a long time ago. It is akin to catching lobsters or handling briars. Take your time and work methodically.

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