Probably should keep track of Fighter Strafes.
Running Tally = 2 + 14
crockett36 vs myygames A+6 oob
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@Myygames I’ve never for a moment thought I was going to win. But I might achieve something unpleasant.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Korea to 36 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 bomber moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 mech_infantry moved from Jehol to Kiangsu 2 mech_infantrys moved from Kiangsu to Kwangtung 1 armour moved from Yunnan to Kwangtung Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 1 bomber Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Guam Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Anhwe Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 bomber moved from Guam to Kwangtung 1 fighter moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 3 infantry placed in Kwangtung 1 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 2. 3 mech_infantrys placed in Kwangtung 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Japanese collect 42 PUs (7 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 0.50
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@crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.
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@crockett36 said in crockett36 vs myygames A+6 oob:
@crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.
Sure!
I can also add some comments if you like
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to 36 Sea Zone 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 bomber moved from Gibraltar to Tobruk 2 fighters moved from Gibraltar to Tobruk 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in 36 Sea Zone Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 fighter owned by the Americans lost in 36 Sea Zone 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone 3 submarines owned by the Americans submerged Americans roll dice for 1 bomber and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Americans lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese lost in 36 Sea Zone 1 bomber owned by the Americans retreated Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber Battle in Tobruk Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2,83 expected hits 3 infantry owned by the Italians lost in Tobruk Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 3 : 4/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 4/5 hits, 1,83 expected hits 1 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Tobruk 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated 1 armour owned by the Americans retreated to Alexandria Italians win with 1 armour remaining. Battle score for attacker is 9 Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 3 mech_infantrys 1 fighter owned by the Japanese forced to land in French Indo China Non Combat Move - Americans 1 fighter moved from Tobruk to Egypt 2 fighters moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Egypt 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from 36 Sea Zone to Burma 1 fighter moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Normandy Bordeaux to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Anhwe 1 fighter and 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 12x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 2 infantry; Remaining resources: 6 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tobruk 1 artillery and 1 infantry moved from Shensi to Szechwan 1 bomber moved from Hopei to Kiangsu 1 fighter moved from Hopei to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan Combat - British Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Holland Belgium Battle in Tobruk British attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2,67 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Szechwan British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Szechwan to Burma 1 bomber moved from Kiangsu to Burma 1 infantry moved from Tsinghai to Shensi 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 artillery and 11 infantry moved from Alexandria to Egypt 1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from India to West India 2 infantry moved from Algeria to Tunisia Place Units - British 2 artilleries and 1 infantry placed in Egypt 2 fighters placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 12 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,83 Americans regular : 0,33 Italians regular : -1,17 Japanese regular : -1,00 Japanese AA : -0,17 Germans regular : -0,33 British regular : 1,00
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@Myygames I hesitate to ask, but would you like to review the game in an interview? I don’t mind acting like a student, since I really am.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Combat Move - Italians 5 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Non Combat Move - Italians 3 aaGuns moved from Northern Italy to Southern Italy 1 armour moved from Albania to Greece Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,6,6 Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 20 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Trans-Jordan to Egypt 5 infantry moved from Libya to Tobruk 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 14 armour and 31 mech_infantrys moved from Iraq to Eastern Persia Germans take Eastern Persia from British 1 fighter moved from Southern Italy to 98 Sea Zone 3 fighters and 5 tactical_bombers moved from Southern Italy to Persia 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Norway to Finland 5 artilleries and 5 infantry moved from Germany to Poland 3 artilleries and 5 infantry moved from Western Germany to Germany 10 artilleries, 23 infantry and 8 mech_infantrys moved from Bessarabia to Romania 2 armour and 2 mech_infantrys moved from France to Germany Combat - Germans Battle in 98 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Finland Germans attack with 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Greece Place Units - Germans 3 artilleries placed in France Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry placed in Southern France 8 infantry placed in Western Germany 1 artillery placed in Western Germany 5 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 41 PUs (5 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : -0.67 British regular : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 mech_infantry moved from Egypt to Iraq Russians take Iraq from Germans Combat - Russians Non Combat Move - Russians 5 armour moved from Novgorod to Eastern Poland 2 aaGuns, 2 armour, 9 artilleries, 60 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 6 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Belarus to Eastern Poland 1 armour moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Russia 1 infantry moved from Tambov to Volgograd Place Units - Russians 3 armour placed in Novgorod 2 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 armour moved from Kwangtung to Yunnan 5 mech_infantrys moved from Kwangtung to Yunnan 1 bomber moved from Kwangtung to Yunnan 1 bomber moved from Yunnan to India 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Kwangsi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Non Combat Move - Japanese 1 bomber moved from India to Yunnan Place Units - Japanese 1 fighter and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3,4,2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1 Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Normandy Bordeaux 1 bomber and 1 fighter moved from Burma to Kwangtung 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Caroline Islands to Kwangtung Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 2 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Kwangtung Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung 2 mech_infantrys owned by the Japanese lost in Kwangtung Americans roll dice for 2 bombers and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 artillery and 1 fighter Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Kwangtung to Anhwe 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone EDIT: 1 aaGun moved from 92 Sea Zone to Trans-Jordan 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 4 fighters moved from Gibraltar to Trans-Jordan 1 armour and 2 fighters moved from Alexandria to Trans-Jordan 1 bomber, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers, 3 fighters and 2 infantry placed in Western United States 2 submarines placed in 10 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter and 7 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Anhwe 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Hopei to Kiangsi 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kiangsi Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Kiangsi British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Kiangsi 2 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 bomber moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to 20 Sea Zone 1 infantry moved from Shensi to Kweichow 1 artillery moved from Szechwan to Shensi 2 aaGuns, 2 artilleries and 20 infantry moved from Burma to India 1 infantry moved from West India to India 1 aaGun, 5 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 2 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Tunisia to Libya 1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Gibraltar to Trans-Jordan 1 battleship moved from 33 Sea Zone to 20 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 2 fighters moved from Union of South Africa to Egypt Place Units - British 1 artillery and 1 fighter placed in United Kingdom 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry placed in India 1 submarine placed in 20 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 20 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 0,33 Germans regular : 0,00 British regular : -0,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Greece to Yugoslavia Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,3 Italians collect 4 PUs (6 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 2 fighters moved from 20 Sea Zone to Kwangsi Combat - ANZAC Battle in Formosa Battle in Kwangsi ANZAC attack with 2 fighters Japanese defend with 1 mech_infantry ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in Kwangsi 1 fighter owned by the ANZAC retreated Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Kwangsi to 20 Sea Zone 2 fighters moved from Caroline Islands to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 5 infantry moved from Tobruk to Alexandria 1 fighter and 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 14 armour and 14 mech_infantrys moved from Eastern Persia to India Germans take West India from UK_Pacific 2 mech_infantrys moved from Eastern Persia to Iraq 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 fighter moved from Persia to Iraq 1 fighter moved from Persia to Turkmenistan 1 tactical_bomber moved from Persia to Turkmenistan 1 tactical_bomber moved from Persia to Iraq 3 tactical_bombers moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 10 artilleries, 24 infantry and 8 mech_infantrys moved from Romania to Slovakia Hungary 5 artilleries and 17 infantry moved from Poland to Slovakia Hungary 5 infantry moved from Germany to Slovakia Hungary 8 artilleries moved from Germany to Slovakia Hungary 2 armour moved from Germany to Slovakia Hungary 8 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Greece to Germany 1 infantry moved from Norway to Finland Germans take Finland from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Iraq Germans win, taking Iraq from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Turkmenistan Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 25/79 hits, 21.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Germans attack with 14 armour and 14 mech_infantrys British defend with 2 aaGuns, 2 artilleries and 24 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Germans roll dice for 14 armour and 14 mech_infantrys in India, round 2 : 13/28 hits, 9.33 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 24 infantry in India, round 2 : 9/26 hits, 8.67 expected hits 9 mech_infantrys owned by the Germans lost in India 2 aaGuns owned by the British and 11 infantry owned by the British lost in India Germans roll dice for 14 armour and 5 mech_infantrys in India, round 3 : 6/19 hits, 7.83 expected hits UK_Pacific roll dice for 2 artilleries and 13 infantry in India, round 3 : 4/15 hits, 5.00 expected hits 4 mech_infantrys owned by the Germans lost in India 6 infantry owned by the British lost in India Germans roll dice for 14 armour and 1 mech_infantry in India, round 4 : 3/15 hits, 7.17 expected hits UK_Pacific roll dice for 2 artilleries and 7 infantry in India, round 4 : 2/9 hits, 3.00 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in India 3 infantry owned by the British lost in India Germans roll dice for 13 armour in India, round 5 : 3/13 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 5 : 3/6 hits, 2.00 expected hits 3 armour owned by the Germans lost in India 3 infantry owned by the British lost in India Germans roll dice for 10 armour in India, round 6 : 3/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 6 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in India Germans captures 10PUs while taking UK_Pacific capital Germans converts factory_major into different units Germans win, taking India from UK_Pacific with 10 armour remaining. Battle score for attacker is 10 Casualties for Germans: 4 armour and 14 mech_infantrys Casualties for British: 2 aaGuns, 2 artilleries and 24 infantry Non Combat Move - Germans 1 tactical_bomber moved from Turkmenistan to Eastern Persia 1 fighter moved from Turkmenistan to Eastern Persia 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 3 infantry moved from Southern France to France Place Units - Germans 7 artilleries and 3 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 44 PUs (9 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 UK_Pacific regular : -1.67 Russians regular : -1.00 Germans regular : -2.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Karelia to Finland 3 armour moved from Novgorod to Finland 2 tactical_bombers moved from Novgorod to Slovakia Hungary 1 armour moved from Belarus to Slovakia Hungary 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Poland to Slovakia Hungary 1 armour moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Romania to Slovakia Hungary 6 armour, 9 artilleries, 62 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Russia to Slovakia Hungary 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 18 infantry moved from Amur to Korea Combat - Russians Battle in Finland Russians attack with 3 armour and 6 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits, 2,50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 18 infantry Japanese defend with 1 aaGun, 10 infantry and 3 mech_infantrys Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits, 3,00 expected hits Japanese roll dice for 1 aaGun, 10 infantry and 3 mech_infantrys in Korea, round 2 : 3/13 hits, 4,33 expected hits 3 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 15 infantry in Korea, round 3 : 2/15 hits, 2,50 expected hits Japanese roll dice for 9 infantry and 3 mech_infantrys in Korea, round 3 : 3/12 hits, 4,00 expected hits 3 infantry owned by the Russians lost in Korea 2 infantry owned by the Japanese lost in Korea Russians roll dice for 12 infantry in Korea, round 4 : 1/12 hits, 2,00 expected hits Japanese roll dice for 7 infantry and 3 mech_infantrys in Korea, round 4 : 6/10 hits, 3,33 expected hits 6 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea 6 infantry owned by the Russians retreated to Amur Japanese win with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19 Casualties for Russians: 12 infantry Casualties for Japanese: 1 aaGun and 4 infantry Battle in Slovakia Hungary Russians attack with 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers Germans defend with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 2 : 14/89 hits, 23,00 expected hits Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 29/79 hits, 26,67 expected hits 29 infantry owned by the Russians lost in Slovakia Hungary 14 infantry owned by the Germans lost in Slovakia Hungary 2 fighters owned by the Russians and 3 tactical_bombers owned by the Russians retreated 4 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 9 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Eastern Poland Germans win with 2 armour, 23 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is -45 Casualties for Russians: 29 infantry Casualties for Germans: 14 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Kazakhstan to Sikang 1 aaGun moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Rostov to Caucasus 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Western Ukraine 2 tactical_bombers moved from Slovakia Hungary to Western Ukraine 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Russia to Rostov 1 mech_infantry moved from Russia to Rostov Place Units - Russians 2 armour, 1 infantry and 1 tactical_bomber placed in Russia 2 armour and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 2,00 Russians regular : -12,00
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@crockett36 dice are on your side. I needed to withdraw from Korea and Poland because you scored great hits. Not 100% sure if this was the correct decision but it felt right at that time. Also, India was conquered cheaper than expected.
Nevertheless I think the Allies are in a great position. Russia has more than needed to sustain a threat on Germany, and Japan is still way ahead of recovering. Numbers still favour the good guys here.
Well, lets se. Dice can win or lose these dicy games.
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@Myygames I’m always happy when the good guys win. I just wanted to accomplish something. And I, as a mediocre player, am watching how very difficult it is to put to rest a game that decided a long time ago. It is akin to catching lobsters or handling briars. Take your time and work methodically.