World at War Captain Walker (axis) vs Entek

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - French
            2 ArmoredCars and 2 Infantrys moved from Syria to Adana
            1 Infantry moved from Nubia to Darfur
            2 Infantrys moved from Azores to 17 Sea Zone
            2 Infantrys and 1 Transport moved from 17 Sea Zone to 30 Sea Zone
            2 Infantrys and 1 Transport moved from 30 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Mauritania
            1 Transport moved from 17 Sea Zone to 8 Sea Zone
            1 Destroyer moved from 1 Sea Zone to 8 Sea Zone
            1 Adv.Fighter moved from Churchill to Newfoundland
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 2 ArmoredCars and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 2 ArmoredCars and 2 Infantrys in Adana, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in Adana
                    2 Infantrys owned by the Neutral lost in Adana
                    French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 4 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Adana, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Adana
                    1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - French
            2 ArmoredCars moved from New Valley to Darfur
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
            2 Artillerys placed in Churchill
    
        Turn Complete - French
            French collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral regular : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Bomber moved from Tokyo to 86 Sea Zone
            1 Bomber moved from Tokyo to 87 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Destroyer, 1 Factory, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 94 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 87 Sea Zone
                    1 Destroyer owned by the Americans lost in 87 Sea Zone
                Yamamoto winAmericans win with 1 Submarine remaining with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 87 Sea Zone to Tokyo
            1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 87 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Bomber moved from 86 Sea Zone to Tokyo
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
            1 AAGun and 1 Tank moved from Hunan to Kwangsi
            1 Infantry moved from Shanghai to Hunan
            2 Infantrys moved from Kwangtung to Kwangsi
            1 Artillery moved from N.French Indochina to Kwangsi
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Elite moved from Hong Kong to Kwangtung
            1 Tank moved from Kwangsi to N.French Indochina
            2 Tanks moved from Hong Kong to Kwangsi
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Elite moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina
    
        Place Units - Yamamoto
            1 Bunker and 1 Factory placed in Malaya
            4 Infantrys and 2 Tanks placed in Hong Kong
            1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
            2 Infantrys placed in Chubu
            1 Adv.Fighter and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.33
    Americans regular : 0.33
    

    Savegame


  • @Entek any particular OOL for 67 if I choose to attack there?


  • @captainwalker Max D, but keep a DD if any subs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Artillery and 2 Infantrys moved from Shansi to Shantung
            1 Infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 Mech.Inf moved from Hupeh to Chahar
            1 Fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Hupeh
            1 Infantry moved from Shensi to Shansi
            1 AAGun and 5 Infantrys moved from Shensi to Hupeh
            1 Elite and 4 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Szechwan to Hupeh
            4 Infantrys and 2 Marines moved from E.Qinghai to Ningsia
            2 Tanks moved from Gobi Altai to Suiyuan
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            3 Infantrys moved from Urumqi to E.Sinkiang
            1 Mech.Inf moved from Urumqi to Ningsia
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Hisaichi regular : 1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery and 1 Elite moved from Ayan to Chita
            1 Infantry moved from Hulunbuir to Chita
            1 Infantry moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Artillery and 1 Elite moved from Peking to Chahar
            1 Infantry moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Shanghai to Shantung
            1 Tank moved from Peking to Shantung
            1 Infantry moved from Peking to Shantung
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone
            1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
            1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shantung
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry and 1 Mech.Inf
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Mech.Inf
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Mech.Inf
            Battle in 67 Sea Zone
                Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
                Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits
                Units damaged: 1 Battleship owned by the Anzac
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    3 Transports owned by the Hisaichi lost in 67 Sea Zone
                    4 Transports owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits
                    3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                    1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits
                    1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone
                    1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
                1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
                    1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone
                Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11
                Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
                Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
    
        Non Combat Move - Hisaichi
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            2 Fighters moved from Chita to 84 Sea Zone
            1 Tank moved from Heilungchiang to Peking
            2 Infantrys moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Heilungchiang to Ayan
    
        Place Units - Hisaichi
            1 Destroyer and 1 Transport placed in 107 Sea Zone
            1 Destroyer and 1 Transport placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            1 Artillery and 2 Infantrys placed in Heilungchiang
            1 Artillery and 3 Infantrys placed in Liaoning
            5 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Anzac regular : -0.83
    Russians regular : 0.33
    Hisaichi regular : -3.00
    

    Savegame


  • @Entek Anzac put up a good fight… not much left of my fleet now

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery and 1 Elite moved from Ayan to Chita
            1 Infantry moved from Hulunbuir to Chita
            1 Infantry moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Artillery and 1 Elite moved from Peking to Chahar
            1 Infantry moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Shanghai to Shantung
            1 Tank moved from Peking to Shantung
            1 Infantry moved from Peking to Shantung
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone
            1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
            1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone
            2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shantung
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry and 1 Mech.Inf
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry and 1 Mech.Inf
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Mech.Inf
            Battle in 67 Sea Zone
                Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
                Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits
                Units damaged: 1 Battleship owned by the Anzac
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    3 Transports owned by the Hisaichi lost in 67 Sea Zone
                    4 Transports owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits
                    3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                    1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits
                    1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone
                    1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
                1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
                    1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone
                Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11
                Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports
                Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports
    
        Non Combat Move - Hisaichi
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            2 Fighters moved from Chita to 84 Sea Zone
            1 Tank moved from Heilungchiang to Peking
            2 Infantrys moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Heilungchiang to Ayan
    
        Place Units - Hisaichi
            1 Destroyer and 1 Transport placed in 107 Sea Zone
            1 Destroyer and 1 Transport placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            1 Artillery and 2 Infantrys placed in Heilungchiang
            1 Artillery and 3 Infantrys placed in Liaoning
            5 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Anzac regular : -0.83
    Russians regular : 0.33
    Hisaichi regular : -3.00
    

    Savegame


  • @captainwalker hell of a fight. Now to see if I can hold out and recover

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 5
    
        Combat Move - British
            3 Tanks moved from Manchester to 21 Sea Zone
            4 Infantrys moved from Dover to 21 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 4 Infantrys, 1 S.Submarine, 3 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone
            2 Fighters, 4 Infantrys and 3 Tanks moved from 22 Sea Zone to Hamburg
            1 Fighter moved from Dover to Hamburg
            1 Bomber moved from London to Hamburg
            1 Tank moved from Dublin to 10 Sea Zone
            1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Dover
            4 Artillerys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Crete to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk
            3 Adv.Fighters moved from 56 Sea Zone to Tobruk
            2 Fighters moved from Cairo to Tobruk
            1 Fighter moved from 56 Sea Zone to Tobruk
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            2 Tanks moved from Cairo to Lower Egypt
            4 Infantrys moved from Cairo to Lower Egypt
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Nubia to New Valley
            2 Infantrys moved from W.Iran to Iraq
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 3 Infantrys moved from Madras to 60 Sea Zone
            1 Tank moved from Assam to 60 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 65 Sea Zone to S.Thailand
            1 Tank moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Tank moved from N.Thailand to S.Thailand
            1 Tank moved from Burma to S.Thailand
            2 ArmoredCars moved from Assam to S.Thailand
            2 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Kolyma to Okhotsk
            2 Infantrys moved from Okhotsk to Ayan
            1 Transport moved from 88 Sea Zone to 79 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 1 Carrier, 3 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Tobruk
                British attack with 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys
                Italians defend with 3 Artillerys, 2 Elites and 3 Infantrys
                    British roll dice for 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 5/14 hits, 5.17 expected hits
                    Italians roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Tobruk, round 2 : 4/8 hits, 2.67 expected hits
                    4 Infantrys owned by the British lost in Tobruk
                    2 Elites owned by the Italians and 3 Infantrys owned by the Italians lost in Tobruk
                    British roll dice for 3 Adv.Fighters, 4 Artillerys and 3 Fighters in Tobruk, round 3 : 3/10 hits, 3.83 expected hits
                    Italians roll dice for 3 Artillerys in Tobruk, round 3 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the British lost in Tobruk
                    3 Artillerys owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 3 Adv.Fighters, 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 Artillery and 4 Infantrys
                Casualties for Italians: 3 Artillerys, 2 Elites and 3 Infantrys
            Battle in S.Thailand
                British attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks
                Thai defend with 1 Artillery, 1 Elite and 3 Infantrys
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the British lost in S.Thailand
                    3 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in S.Thailand, round 3 : 2/8 hits, 3.17 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for British: 3 Infantrys
                Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys
            Battle in 22 Sea Zone
                British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports
                Germans defend with 1 T.Boat
                    British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Hamburg
                British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks
                Germans defend with 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 8 Infantrys, 1 Stuka and 1 Tank
                    Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Hamburg, round 2 : 3/11 hits, 3.83 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Germans AA : -0.67
    Thai regular : 1.00
    British regular : -2.17
    

    Savegame


  • @captainwalker OOL Hamburg? Always like to check for the bomber losses.


  • @Entek max defense… looks like I’ll need it

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - British
            3 Tanks moved from Manchester to 21 Sea Zone
            4 Infantrys moved from Dover to 21 Sea Zone
            1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 4 Infantrys, 1 S.Submarine, 3 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone
            2 Fighters, 4 Infantrys and 3 Tanks moved from 22 Sea Zone to Hamburg
            1 Fighter moved from Dover to Hamburg
            1 Bomber moved from London to Hamburg
            1 Tank moved from Dublin to 10 Sea Zone
            1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Dover
            4 Artillerys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Crete to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk
            3 Adv.Fighters moved from 56 Sea Zone to Tobruk
            2 Fighters moved from Cairo to Tobruk
            1 Fighter moved from 56 Sea Zone to Tobruk
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            2 Tanks moved from Cairo to Lower Egypt
            4 Infantrys moved from Cairo to Lower Egypt
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Nubia to New Valley
            2 Infantrys moved from W.Iran to Iraq
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 3 Infantrys moved from Madras to 60 Sea Zone
            1 Tank moved from Assam to 60 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 65 Sea Zone to S.Thailand
            1 Tank moved from Burma to N.Thailand
                  British take N.Thailand from Thai
            1 Tank moved from N.Thailand to S.Thailand
            1 Tank moved from Burma to S.Thailand
            2 ArmoredCars moved from Assam to S.Thailand
            2 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Kolyma to Okhotsk
            2 Infantrys moved from Okhotsk to Ayan
            1 Transport moved from 88 Sea Zone to 79 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 1 Carrier, 3 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Tobruk
                British attack with 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys
                Italians defend with 3 Artillerys, 2 Elites and 3 Infantrys
                    British roll dice for 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 5/14 hits, 5.17 expected hits
                    Italians roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Tobruk, round 2 : 4/8 hits, 2.67 expected hits
                    4 Infantrys owned by the British lost in Tobruk
                    2 Elites owned by the Italians and 3 Infantrys owned by the Italians lost in Tobruk
                    British roll dice for 3 Adv.Fighters, 4 Artillerys and 3 Fighters in Tobruk, round 3 : 3/10 hits, 3.83 expected hits
                    Italians roll dice for 3 Artillerys in Tobruk, round 3 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the British lost in Tobruk
                    3 Artillerys owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 3 Adv.Fighters, 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 Artillery and 4 Infantrys
                Casualties for Italians: 3 Artillerys, 2 Elites and 3 Infantrys
            Battle in S.Thailand
                British attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks
                Thai defend with 1 Artillery, 1 Elite and 3 Infantrys
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits
                    Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the British lost in S.Thailand
                    3 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand
                    British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in S.Thailand, round 3 : 2/8 hits, 3.17 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for British: 3 Infantrys
                Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys
            Battle in 22 Sea Zone
                British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports
                Germans defend with 1 T.Boat
                    British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Hamburg
                British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks
                Germans defend with 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 8 Infantrys, 1 Stuka and 1 Tank
                    Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Hamburg, round 2 : 3/11 hits, 3.83 expected hits
                    Germans roll dice for 1 Artillery, 1 Bomber, 8 Infantrys, 1 Stuka and 1 Tank in Hamburg, round 2 : 1/12 hits, 3.83 expected hits
                    1 Infantry owned by the British lost in Hamburg
                    1 Infantry owned by the Germans, 1 Stuka owned by the Germans and 1 Bomber owned by the Germans lost in Hamburg
                    British roll dice for 1 Bomber, 3 Fighters, 3 Infantrys and 3 Tanks in Hamburg, round 3 : 5/10 hits, 3.67 expected hits
                    Germans roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hamburg, round 3 : 5/9 hits, 3.17 expected hits
                    2 Fighters owned by the British and 3 Infantrys owned by the British lost in Hamburg
                    5 Infantrys owned by the Germans lost in Hamburg
                    British roll dice for 1 Bomber, 1 Fighter and 3 Tanks in Hamburg, round 4 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hamburg, round 4 : 2/4 hits, 1.50 expected hits
                    1 Fighter owned by the British and 1 Tank owned by the British lost in Hamburg
                    1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Hamburg
                British win, taking Hamburg from Germans with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for British: 3 Fighters, 4 Infantrys and 1 Tank
                Casualties for Germans: 1 Artillery, 1 Bomber, 8 Infantrys, 1 Stuka and 1 Tank
            Battle in Ayan
                British attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Ayan
                1 Infantry owned by the British retreated to Okhotsk
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Hamburg to Oslo
            2 ArmoredCars moved from Italian East Africa to Lower Egypt
            1 Infantry moved from Equatoria to Darfur
            2 ArmoredCars moved from Cape Town to Rhodesia
            2 Adv.Fighters moved from Tobruk to 56 Sea Zone
            1 Adv.Fighter moved from Tobruk to 56 Sea Zone
            1 Fighter moved from Tobruk to 56 Sea Zone
            1 Fighter moved from Tobruk to Mersa Matruh
            1 Fighter moved from Tobruk to Mersa Matruh
    
        Place Units - British
            1 Carrier, 1 Destroyer and 1 Submarine placed in 60 Sea Zone
            2 Adv.Fighters placed in 60 Sea Zone
            2 Adv.Fighters placed in London
            2 Destroyers and 1 Submarine placed in 21 Sea Zone
            4 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 107 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Germans AA : -0.67
    Thai regular : 1.00
    Germans regular : -0.50
    British regular : 0.33
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Tank moved from Lombok to Soembawa
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 1 Tank
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Soembawa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Anzac lost in Soembawa
                    1 Infantry owned by the Thai lost in Soembawa
                Thai win with no units remaining. Battle score for attacker is -3
                Casualties for Anzac: 1 Tank
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            2 Infantrys moved from Northern Territory to Western Australia
            4 Infantrys moved from South Australia to Western Australia
            1 Elite moved from Townsville to Northern Territory
            2 Infantrys moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Carrier and 1 Destroyer placed in 122 Sea Zone
            1 Adv.Fighter placed in 122 Sea Zone
            2 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.00
    Thai regular : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Infantry moved from Tanimbar to 112 Sea Zone
            1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
                  Dutch take Soembawa from Thai
            1 Destroyer moved from 112 Sea Zone to 111 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Lombok
            1 Bunker placed in Sumatra
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from Oulu to 24 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Elite moved from 23 Sea Zone to Oslo
            1 Tank moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Tank moved from N.Karelia to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oslo
                Finns attack with 1 Artillery and 1 Elite
                British defend with 1 Artillery and 1 Bomber
                    Finns roll dice for 1 Artillery and 1 Elite in Oslo, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Bomber in Oslo, round 2 : 0/2 hits, 0.50 expected hits
                    1 Bomber owned by the British and 1 Artillery owned by the British lost in Oslo
                Finns win, taking Oslo from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 18
                Casualties for British: 1 Artillery and 1 Bomber
    
        Non Combat Move - Finns
            1 Destroyer and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
            1 Artillery and 1 Elite moved from Vyborg to Oulu
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.17
    British regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery and 1 Elite moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            2 Infantrys moved from Odessa to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
            1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Fighter moved from Donetsk to E.Romania
            1 Elite and 1 Infantry moved from Bucharest to E.Romania
            1 Elite moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok
            2 Infantrys moved from Java to Lombok
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
            1 Fighter moved from Bangkok to Lombok
    
        Purchase Units - Thai
            Thai buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                Dutch defend with 2 Bunkers
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lombok, round 2 : 3/6 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Bunkers in Lombok, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                    1 Bunker owned by the Dutch lost in Lombok
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 3 : 1/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Thai: 1 Infantry
                Casualties for Dutch: 2 Bunkers
    
        Non Combat Move - Thai
            1 Fighter moved from Lombok to Java
    
        Place Units - Thai
            1 Elite, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.83
    Dutch regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Americans
            1 B.Transport moved from 34 Sea Zone to 35 Sea Zone
            2 Transports moved from 34 Sea Zone to 35 Sea Zone
            1 B.Carrier moved from 26 Sea Zone to 33 Sea Zone
            1 Fighter moved from Bahia to 33 Sea Zone
            1 Infantry moved from Amazon to Bahia
            1 Artillery moved from Colombia to Amazon
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Adv.Fighters moved from Washington to 33 Sea Zone
            2 Destroyers moved from 13 Sea Zone to 28 Sea Zone
            2 Infantrys moved from Jaluit to Kwajalein
            1 Transport moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
            1 Transport moved from 95 Sea Zone to 103 Sea Zone
            2 Infantrys moved from Eniwetok to 103 Sea Zone
            2 Infantrys moved from 103 Sea Zone to Kusaie
                  Americans take Kusaie from Yamamoto
            2 Adv.Fighters and 1 Carrier moved from 88 Sea Zone to 95 Sea Zone
            1 B.Carrier and 2 L.Fighters moved from 91 Sea Zone to 88 Sea Zone
            4 Infantrys moved from Midway to 89 Sea Zone
            1 B.Transport and 4 Infantrys moved from 89 Sea Zone to 104 Sea Zone
            4 Infantrys moved from 104 Sea Zone to Nauru
                  British take Nauru from Yamamoto
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Bunker, 2 Destroyers, 2 Elites, 1 Factory, 6 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ponape
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Ponape
                    1 Infantry owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Kwajalein
                Americans attack with 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Infantrys in Kwajalein, round 2 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Infantrys in Kwajalein, round 3 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kwajalein
                    Americans roll dice for 1 Infantry in Kwajalein, round 4 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kwajalein
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Americans
            1 Destroyer moved from 95 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 95 Sea Zone to 101 Sea Zone
            1 Submarine moved from 94 Sea Zone to 108 Sea Zone
            1 Submarine moved from 95 Sea Zone to 94 Sea Zone
            1 Bomber moved from French Sudan to Rio de Oro
            2 Infantrys moved from Northeast USA to South Atlantic USA
    
        Place Units - Americans
            1 Bunker and 1 Factory placed in Rio de Oro
            2 Destroyers placed in 95 Sea Zone
            3 S.Submarines placed in 91 Sea Zone
            1 Battleship placed in 26 Sea Zone
            2 Infantrys placed in South Atlantic USA
            Americans undo move 4.
            1 Infantry placed in South Atlantic USA
            2 Elites placed in Salvador
            1 Battleship placed in 13 Sea Zone
            3 Infantrys placed in Washington
    
        Turn Complete - Americans
            Americans collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Americans regular : -1.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Infantrys moved from Saxony to Hamburg
            1 Artillery and 3 Infantrys moved from Rhine to Hamburg
            1 Tank moved from Danzig to Hamburg
            2 Infantrys moved from Danzig to 24 Sea Zone
            1 Battleship, 2 Cruisers, 2 Infantrys, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Hamburg
            1 Tank moved from Belgium to Hamburg
            3 Artillerys, 1 Elite and 3 Infantrys moved from Belgium to Netherlands
            1 Artillery and 1 Elite moved from Vyborg to S.Karelia
            1 Artillery and 1 Elite moved from Minsk to Kiev
            2 Infantrys moved from Brest to Kiev
            1 Stuka moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Kiev
            1 Infantry moved from Vinnytsia to Kiev
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 5 Elites, 11 Infantrys, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    2 Infantrys owned by the Russians lost in Kiev
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 3 : 0/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Kiev, round 4 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in S.Karelia
                Germans attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Elite in S.Karelia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                Germans win, taking S.Karelia from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 3 Artillerys, 1 Elite and 3 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Netherlands, round 3 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Hamburg
                Germans attack with 1 Artillery, 7 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Factory and 2 Tanks
                    Germans roll dice for 1 Battleship and 1 Cruiser in Hamburg, round 2 : 1/2 hits, 1.17 expected hits
                    1 Tank owned by the British lost in Hamburg
                    Germans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Hamburg, round 2 : 2/10 hits, 2.67 expected hits
                    British roll dice for 1 Tank in Hamburg, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Hamburg
                    1 Tank owned by the British lost in Hamburg
                Germans win, taking Hamburg from British with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 2 Tanks
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter and 1 Stuka moved from Kiev to Vinnytsia
            1 Artillery and 1 Elite moved from Brest to Vinnytsia
            1 Elite and 1 Infantry moved from Krakow to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            1 Artillery moved from Latvia to Lithuania
            4 Infantrys moved from Vyborg to Oulu
            1 Tank moved from Vyborg to Oulu
            3 Mech.Infs moved from Bavaria to Vinnytsia
            3 Infantrys moved from Bavaria to Bohemia
            1 Infantry moved from Picardy to Belgium
            1 Artillery moved from Normandy to Picardy
            1 Elite moved from Normandy to Picardy
            1 Infantry moved from Paris to Picardy
            1 Artillery moved from Paris to Normandy
            1 Tank moved from Hun to Kufra
    
        Place Units - Germans
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 23 Sea Zone
            1 Adv.Fighter placed in Normandy
            1 Elite and 3 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            2 Artillerys, 2 Elites and 4 Infantrys placed in Berlin
            Germans undo move 7.
            1 Artillery, 1 Elite and 2 Infantrys placed in Berlin
            1 Artillery and 1 Elite placed in Bavaria
            2 Infantrys placed in Normandy
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -3.83
    British regular : 0.50
    Neutral regular : 0.00
    

    Savegame

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