@Daaras Scrambles?
L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 3 fighters moved from Novgorod to Russia 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Cleaning up after air battles Non Combat Move - Germans 1 artillery and 1 infantry moved from Nenetsia to Archangel 2 mech_infantrys moved from Nenetsia to Belarus 1 mech_infantry moved from Karelia to Belarus 2 artilleries moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Bryansk 1 armour moved from Finland to Novgorod 1 armour and 3 mech_infantrys moved from Archangel to Bryansk 2 bombers moved from Russia to Novgorod 3 fighters moved from Russia to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 armour and 3 mech_infantrys moved from Ukraine to Caucasus 3 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Western Germany to Bryansk 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone Place Units - Germans 3 fighters placed in Western Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
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@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
No intercept. You don’t like to assume much do you. When you have as many escorts as I have interceptors it doesn’t make much sense to intercept and risks the interceptors which are worth at least as much and probably more than the escorts. Also, it can be rolled later using forum dice and doesn’t change anything.
Yes, you are probably right, I am maybe too cautious with intercept and scramble requests. Perhaps I should make the reasonable assumption, especially when there are an equal or greater number of escorts than possible interceptors. Particularly when there is a significant time zone difference.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Russians Russians buy nothing; Remaining resources: 30 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Volgograd 2 fighters moved from Russia to Sikang 1 infantry moved from Kazakhstan to Sikang 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Sikang Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Sikang to Kansu 1 infantry moved from Kansu to Timguska 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Northwest Persia to Iraq Turn Complete - Russians Russians collect 18 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 harbour, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 aaGun, 5 artilleries and 11 infantry moved from Yunnan to Burma 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Philippines to Kwangsi 3 fighters moved from Japan to Philippines 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 armour and 1 mech_infantry moved from Hopei to Yunnan 1 aaGun, 4 artilleries and 4 infantry moved from Korea to Manchuria 2 infantry moved from Shantung to Jehol 1 artillery and 2 infantry moved from Anhwe to Jehol Place Units - Japanese 1 harbour placed in Hainan 2 destroyers and 2 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 fighters and 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 96 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 96 Sea Zone Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from France to United Kingdom 2 fighters moved from 96 Sea Zone to 92 Sea Zone 2 submarines moved from 92 Sea Zone to 91 Sea Zone 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 5 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from French Equatorial Africa to Belgian Congo British take Anglo Egyptian Sudan from Italians 1 bomber moved from Iraq to 98 Sea Zone 6 artilleries, 1 fighter and 12 infantry moved from India to Burma EDIT: 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 3 transports 3 transports owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Burma British attack with 6 artilleries, 1 fighter and 12 infantry Japanese defend with 1 aaGun, 5 artilleries and 12 infantry Japanese roll AA dice in Burma : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in Burma British roll dice for 6 artilleries and 12 infantry in Burma, round 2 : 8/18 hits, 5.00 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 12 infantry in Burma, round 2 : 7/17 hits, 5.67 expected hits 7 infantry owned by the British lost in Burma 7 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma British roll dice for 6 artilleries and 5 infantry in Burma, round 3 : 6/11 hits, 3.67 expected hits Japanese roll dice for 5 artilleries and 5 infantry in Burma, round 3 : 3/10 hits, 3.33 expected hits 3 infantry owned by the British lost in Burma 5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British roll dice for 6 artilleries and 2 infantry in Burma, round 4 : 5/8 hits, 2.67 expected hits Japanese roll dice for 4 artilleries in Burma, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Burma 4 artilleries owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries remaining. Battle score for attacker is 15 Casualties for British: 1 fighter and 12 infantry Casualties for Japanese: 1 aaGun, 5 artilleries and 12 infantry Non Combat Move - British 3 aaGuns and 7 infantry moved from India to West India 1 mech_infantry moved from Syria to Persia 1 artillery moved from Trans-Jordan to Iraq 2 armour moved from Iraq to Persia 1 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 2 artilleries, 3 infantry and 3 mech_infantrys moved from French Equatorial Africa to Belgian Congo 2 infantry moved from Tanganyika Territory to Belgian Congo 3 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from 98 Sea Zone to Persia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 2.00 Italians regular : 0.33 Japanese AA : 0.83 Germans AA : -0.17 British regular : 7.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt Combat - Italians Non Combat Move - Italians 1 fighter moved from Egypt to Southern Italy 3 fighters moved from Southern Italy to Western Germany 1 fighter moved from Egypt to Southern Italy 2 armour moved from Caucasus to Rostov 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy 2 submarines placed in 97 Sea Zone 1 artillery placed in Southern Italy 1 infantry placed in Southern Italy Italians undo move 4. 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland 1 marine moved from New South Wales to 62 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from India to West India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Belgian Congo to French Equatorial Africa Non Combat Move - French 1 infantry moved from India to West India 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 1 fighter moved from Iraq to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 bombers moved from Novgorod to Russia 4 fighters moved from Bryansk to Russia Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,7 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 1 armour moved from Evenkiyskiy to Nenetsia 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 mech_infantry moved from 127 Sea Zone to Archangel 3 armour and 9 mech_infantrys moved from Bryansk to Rostov 4 armour and 6 mech_infantrys moved from Caucasus to Rostov 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 3 mech_infantrys moved from Novgorod to Bryansk 2 artilleries and 3 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Bryansk to Rostov 4 fighters moved from Russia to Bryansk 3 fighters moved from Western Germany to Bryansk 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 19x factory_major; Remaining resources: 36 PUs; Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour, 1 fighter and 1 tactical_bomber moved from Russia to Nenetsia 1 infantry moved from Volgograd to Tambov Russians take Tambov from Germans Combat - Russians Battle in Nenetsia Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Nenetsia, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Nenetsia to Samara 3 aaGuns, 2 artilleries and 58 infantry moved from Russia to Samara 1 infantry moved from Volgograd to Samara 2 fighters moved from Kansu to Persia 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Sikang to Tsinghai Place Units - Russians 3 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.33
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How are you going with this one?
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@simon33 Sorry, been a busy few days. I have a move planned out but I think I need to think some things through with it and consider the purchase and it is too late here now. It will be posted tomorrow afternoon (UK).
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 4 artilleries and 4 infantry moved from Java to 42 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 7 artilleries and 7 infantry moved from 39 Sea Zone to India 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 bombers moved from Kwangsi to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Battle in Ceylon Battle in Burma Japanese attack with 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 6 artilleries Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 11/16 hits, 7.83 expected hits UK_Pacific roll dice for 6 artilleries in Burma, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Burma 6 artilleries owned by the British lost in Burma Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 2 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 infantry Casualties for British: 6 artilleries Battle in India Japanese attack with 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in India, round 2 : 5/16 hits, 5.83 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in India 3 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 7 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from 55 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 5 fighters and 5 tactical_bombers moved from Burma to Kwangsi 3 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Jehol to Manchuria 1 artillery and 3 infantry moved from Jehol to Anhwe Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.83 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Americans Americans buy 12 submarines; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 2 fighters owned by the Americans retreated Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 8 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Libya 1 fighter moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 3 submarines placed in 101 Sea Zone 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to French Equatorial Africa British take Anglo Egyptian Sudan from Italians Combat - British Non Combat Move - British 5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 3 armour and 1 mech_infantry moved from Persia to Trans-Jordan 2 infantry moved from Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 8 infantry and 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Persia to Iraq 1 battleship and 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 1 fighter moved from Trans-Jordan to Iraq 3 aaGuns and 7 infantry moved from West India to Eastern Persia 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 armour placed in Iraq 2 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 1.00
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Unlikely I can win this one, but let’s see. Italy held Egypt for a long time, giving great income which was a problem. Also denied UK income.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour moved from Rostov to Caucasus 2 mech_infantrys moved from Romania to Ukraine 2 artilleries moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 3 fighters moved from Western Germany to Southern Italy 1 bomber moved from Egypt to Southern Italy 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Egypt to Alexandria Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from West India to Eastern Persia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from West India to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Russians 4 mech_infantrys moved from Rostov to Volgograd 4 fighters and 3 tactical_bombers moved from Bryansk to Volgograd 1 tactical_bomber moved from Novgorod to Volgograd 1 mech_infantry moved from Rostov to Tambov 1 fighter moved from Bryansk to Volgograd 2 fighters moved from Bryansk to Tambov 2 tactical_bombers moved from Novgorod to Tambov 1 armour, 10 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 4 mech_infantrys moved from Rostov to Russia 1 artillery and 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Archangel to Nenetsia 2 bombers moved from Novgorod to Nenetsia 2 bombers moved from Western Germany to Nenetsia Combat - Germans Battle in Russia Germans attack with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 9 infantry Germans roll dice for 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys in Russia, round 2 : 12/52 hits, 13.67 expected hits Russians roll dice for 9 infantry in Russia, round 2 : 0/9 hits, 3.00 expected hits 9 infantry owned by the Russians lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Russians: 9 infantry Battle in Tambov Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 5 fighters, 4 mech_infantrys and 4 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 5 fighters, 4 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 8/13 hits, 5.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Volgograd 3 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Battle in Nenetsia Germans attack with 4 bombers and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 4 bombers and 1 mech_infantry in Nenetsia, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 armour owned by the Russians lost in Nenetsia Germans win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 bombers moved from Nenetsia to Novgorod 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 2 aaGuns moved from Bryansk to Russia 7 armour and 11 mech_infantrys moved from Rostov to Caucasus 2 fighters and 2 tactical_bombers moved from Tambov to Rostov 5 fighters and 4 tactical_bombers moved from Volgograd to Rostov Place Units - Germans 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 mech_infantry placed in Germany 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 57 PUs (2 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : 1.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Tambov 2 fighters moved from Persia to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 3 aaGuns, 2 artilleries and 57 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 3 mech_infantrys moved from Shantung to Chahar 1 mech_infantry moved from Kweichow to Chahar 1 artillery and 3 infantry moved from Anhwe to Chahar 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Philippines to 16 Sea Zone Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 79 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Chahar Japanese attack with 1 artillery, 3 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 infantry and 4 mech_infantrys in Chahar, round 2 : 1/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 7 artilleries and 4 infantry moved from India to West India 2 armour and 1 mech_infantry moved from Burma to West India 1 artillery and 1 infantry moved from Burma to India 2 mech_infantrys moved from Kweichow to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 1 fighter moved from Kwangsi to India 2 transports moved from 39 Sea Zone to 36 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 39 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 marine moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 2 fighters moved from Philippines to Japan 1 tactical_bomber moved from 35 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 2 bombers moved from 16 Sea Zone to Japan Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in India 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 French regular : -0.33 Japanese regular : -0.83
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@simon33
Sorry, but I’m going away tomorrow, won’t be back for a week.
So there is no rush for you to make your move.