Oh shoot, sorry, you’re right, I read it wrong.
America Strategy 1914
-
@FranceNeedsMorePower @SuperbattleshipYamato @Tamer-of-Beasts
This is error message for 1914 Triple A
Failed to start game java.lang.IllegalStateException: Error in resource loading. Unable to load expected resource: polygons.txt, the error is that either we did not find the correct path to load. Check the resource loader to make sure the map zip or dir was added. Failing that, the path in this error message should be available relative to the map folder, or relative to the root of the map zip
Please help I really want to play the triple A version.
-
@FranceNeedsMorePower @SuperbattleshipYamato @Tamer-of-Beasts
One more idea.
Take 1 Infantry and Artillery from London and Move it to France. Same with the added Fighter.
That represents the small force already there in France before the war.
British pilots were training there that is the reason for the fighter.
Also On turn four France has to purchase a British tank. This happens one time. Represents the tanks in the western front.
To take some pressure off Otta. by turn four Britain must have at least 4 land units in any french area in europe. If not deduct 5 Ipc’s
This is just some ideas for nat. objectives.
United States doubles it’s income when they first get at least one land unit in any french area in europe. They only get an extra 20 one time.
Also on turn four France must purchase a American fighter put the fight upside down. It cannot move till turn five. This represents the french training american pilots.
Ottos. gain 2 Ipc’s each turn if none of there territories are contested or captured.
Germans gain one Ipcs for every plane they have.
Let me know if you have another ideas!
-
This video explains pretty well why 1914 is heavily inbalanced in favor of the Allies:
https://www.youtube.com/watch?v=eKy093860mk
And his channel also explains the optimal Allied strategies. I highly suspect you’re playing the Allies wrong (I was like that too the first few times I played).
The Good Captain is on this forum too, so if you have any questions you can contact him.
As for downloading 1914 on TripleA, try this file:
https://www.mediafire.com/file/kbxa9m7vlk5o7dp/world_war_i_1914_improved.zip/file
You don’t actually have to pay to download it.
If you have any trouble contact @The_Good_Captain or @VictoryFirst .
-
Yeah, this happened to me the first time around. As I mentioned above, VictoryFirst created a version that works.
-
I finished my first post in this conversation. It provides you with a series of exact steps on how to ferry American forces in the most efficient way possible if you can’t use Spain under realistic assumptions.
-
@SuperbattleshipYamato Ok, I will check it out.
-
@SuperbattleshipYamato It works!! I’m not sure if I was supposed to have a strong enough force to attack on my own but I was. I will try it a few more times to come to a conclusion. If you follow this, the Americans are basically strong enough to attack on their own in some areas. Thanks!
-
You’re welcome. Yeah, it took quite a lot of testing to perfect this.
-
@SuperbattleshipYamato I would assume if you played by Captains rules you would just do everything a round later.
-