@SuperbattleshipYamato Did you quit or something you have not taken your turn.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - British 1 Infantry moved from Nubia to New Valley 40 Infantrys moved from Nubia to New Valley 3 Artillerys and 3 Elites moved from Nubia to New Valley 10 Tanks moved from Nubia to New Valley 4 Tanks moved from Italian East Africa to New Valley 3 Tanks moved from Lower Egypt to New Valley 3 Infantrys moved from Cairo to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Mersa Matruh 4 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Bomber moved from Italian East Africa to 51 Sea Zone 1 Artillery moved from Lower Egypt to Mersa Matruh 3 Infantrys moved from Darfur to New Valley 1 Tank moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Tank moved from N.French Indochina to S.French Indochina French take S.French Indochina from Thai 1 Infantry moved from Yunnan to N.French Indochina 2 Infantrys moved from Yunnan to N.Thailand 1 Adv.Fighter moved from Yunnan to N.Thailand Purchase Units - British British buy 1 Adv.Fighter, 4 Artillerys, 2 Destroyers, 4 Elites, 14 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 1 Artillery and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry British roll dice for 1 Battleship and 2 Cruisers in Mersa Matruh, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Germans lost in Mersa Matruh British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh 1 Artillery owned by the Germans lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in New Valley British attack with 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks Italians defend with 1 Infantry British roll dice for 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks in New Valley, round 2 : 19/67 hits, 18.33 expected hits Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Germans with 3 Artillerys, 3 Elites, 44 Infantrys and 17 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 51 Sea Zone British attack with 1 Bomber and 4 Fighters Italians defend with 1 Submarine British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in N.Thailand British attack with 1 Adv.Fighter and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Adv.Fighter moved from N.Thailand to Assam 1 AAGun, 2 Artillerys, 1 Elite and 4 Tanks moved from Yunnan to Assam 10 Infantrys moved from Yunnan to Assam 2 Infantrys moved from Yunnan to Assam 5 Infantrys moved from Calcutta to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Artillery, 1 Elite and 3 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from E.Iran to 58 Sea Zone 2 Infantrys moved from W.Iran to 58 Sea Zone 4 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 1 Bomber moved from 51 Sea Zone to Lower Egypt 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from 56 Sea Zone to Lower Egypt 11 Infantrys moved from Lower Egypt to New Valley 1 AAGun moved from Nubia to New Valley 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Rhodesia to Kenya 3 Artillerys and 3 Elites moved from Nubia to Lower Egypt 4 Artillerys and 4 Elites moved from Nubia to New Valley Place Units - British 1 T.Boat placed in 56 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry placed in Cairo 2 Destroyers and 1 Submarine placed in 21 Sea Zone 1 Adv.Fighter placed in Manchester 2 Infantrys placed in Wales 1 Artillery, 1 Elite and 1 Infantry placed in W.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 4 Infantrys placed in Madras 2 Infantrys placed in E.Iran British undo move 9. 1 Infantry placed in E.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 Germans regular : 0.33 British regular : 2.17
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Anzac 3 Infantrys moved from Townsville to 113 Sea Zone 3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Dutch take Java from Thai 1 Infantry moved from 67 Sea Zone to Lombok Dutch take Lombok from Thai 1 Infantry moved from 67 Sea Zone to Flores Dutch take Flores from Thai 1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Timor 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Battleship moved from 113 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 113 Sea Zone to Soembawa 1 Infantry and 1 Tank moved from Broome to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from Broome to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from Broome to Timor Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Carrier and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Timor Anzac attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Hisaichi defend with 2 Artillerys Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys in Timor, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Timor Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 3 : 0/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Timor, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Timor, round 4 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Timor, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Timor Anzac win, taking Timor from Hisaichi with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in Soembawa Anzac attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys, 2 Infantrys and 1 Tank Anzac roll dice for 1 Battleship and 3 Cruisers in Soembawa, round 2 : 2/4 hits, 2.17 expected hits 2 Infantrys owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank in Soembawa, round 2 : 1/10 hits, 3.00 expected hits Hisaichi roll dice for 2 Artillerys and 1 Tank in Soembawa, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Soembawa 1 Artillery owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank in Soembawa, round 3 : 0/9 hits, 2.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Soembawa, round 3 : 0/2 hits, 0.83 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank in Soembawa, round 4 : 3/9 hits, 2.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Soembawa, round 4 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters, 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Tank Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Timor to 67 Sea Zone 2 Adv.Fighters moved from Soembawa to 67 Sea Zone 1 Carrier, 6 Destroyers and 2 Submarines moved from 113 Sea Zone to 67 Sea Zone 5 Infantrys moved from Canberra to New South Wales 1 Artillery and 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Adv.Fighter and 1 Carrier placed in 67 Sea Zone 3 Infantrys placed in Townsville 1 Infantry placed in Broome 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -7.33 Hisaichi regular : -3.17
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Elite moved from Canarians to 31 Sea Zone 1 Elite moved from 31 Sea Zone to W.Morocco 1 Artillery and 1 Infantry moved from Mauritania to W.Morocco 1 ArmoredCar and 2 Tanks moved from Amazon to 32 Sea Zone 1 Infantry moved from Suriname to 32 Sea Zone 1 ArmoredCar, 1 Destroyer, 1 Infantry, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 ArmoredCar, 1 Infantry and 2 Tanks moved from 34 Sea Zone to Mauritania 1 Transport moved from 34 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname 1 Bunker placed in Soembawa 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Americans 1 Submarine moved from 101 Sea Zone to 93 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 1 Infantry moved from Ulithi to 101 Sea Zone 2 Battleships moved from 101 Sea Zone to 94 Sea Zone 2 Cruisers and 2 Infantrys moved from 101 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Guam 1 Infantry moved from 94 Sea Zone to Iwo Jima 2 S.Bombers moved from Wake to 93 Sea Zone 3 Adv.Fighters and 2 Fighters moved from 101 Sea Zone to 92 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 101 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 101 Sea Zone to 92 Sea Zone 1 Fighter moved from 101 Sea Zone to 93 Sea Zone 1 Elite and 1 Tank moved from Ulithi to 101 Sea Zone 1 Artillery moved from Ulithi to 101 Sea Zone 1 Adv.Fighter, 1 Artillery, 2 B.Transports, 5 Carriers, 1 Cruiser, 9 Destroyers, 1 Elite, 4 S.Submarines, 12 Submarines, 1 Tank and 4 Transports moved from 101 Sea Zone to 94 Sea Zone 1 Artillery, 1 Elite and 1 Tank moved from 94 Sea Zone to Saipan 1 Artillery and 1 Marine moved from Wake to 87 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 87 Sea Zone to 86 Sea Zone 1 Artillery and 1 Marine moved from 86 Sea Zone to Saipan 1 S.Submarine moved from 109 Sea Zone to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori Americans take Minamitori from Yamamoto 2 Infantrys moved from Wake to 87 Sea Zone 2 Infantrys and 1 Transport moved from 87 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Saipan 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 1 Cruiser, 1 Factory, 18 Infantrys, 1 Marine, 2 S.Submarines and 1 Tank; Remaining resources: 1 PUs; Combat - Americans Battle in 93 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters, 2 S.Bombers and 1 Submarine Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 2 Fighters and 2 S.Bombers in 93 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Americans win with 1 Adv.Fighter, 2 Fighters, 2 S.Bombers and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in 94 Sea Zone Americans attack with 2 B.Transports, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 4 S.Submarines, 12 Submarines and 4 Transports; Anzac loiter and taunt Hisaichi defend with 1 Submarine Americans roll dice for 4 S.Submarines and 12 Submarines in 94 Sea Zone, round 2 : 5/16 hits, 6.00 expected hits Hisaichi roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 94 Sea Zone Americans win with 2 B.Transports, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 4 S.Submarines, 12 Submarines and 4 Transports remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in 92 Sea Zone Americans attack with 4 Adv.Fighters and 2 Fighters Yamamoto defend with 2 Transports Americans roll dice for 4 Adv.Fighters and 2 Fighters in 92 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 92 Sea Zone Americans roll dice for 4 Adv.Fighters and 2 Fighters in 92 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 92 Sea Zone Americans win with 4 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Transports Battle in Iwo Jima Battle in Guam Battle in Saipan Americans attack with 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Saipan, round 2 : 1/7 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Saipan, round 3 : 2/7 hits, 2.67 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Iwo Jima from Yamamoto, taking Guam from Yamamoto, taking Saipan from Yamamoto with 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Bunker Non Combat Move - Americans 1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to 94 Sea Zone 4 Adv.Fighters and 2 Fighters moved from 92 Sea Zone to 94 Sea Zone 2 S.Bombers moved from 93 Sea Zone to Wake 2 Destroyers and 1 Submarine moved from 104 Sea Zone to 95 Sea Zone 3 Destroyers moved from 87 Sea Zone to 86 Sea Zone 1 S.Submarine moved from 87 Sea Zone to 94 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Destroyer, 1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 88 Sea Zone 1 Elite and 1 Infantry moved from 88 Sea Zone to Wake 1 Artillery and 3 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Cruiser and 3 Infantrys moved from 83 Sea Zone to 89 Sea Zone 1 Artillery and 3 Infantrys moved from 89 Sea Zone to Midway 1 Adv.Fighter moved from Midway to Wake 1 Artillery and 5 Infantrys moved from French Equatorial Africa to Darfur 1 Tank moved from Belgian Congo to Darfur 1 Artillery, 3 Infantrys and 1 Marine moved from W.Morocco to E.Morocco 1 Artillery and 2 Infantrys moved from Mauritania to W.Morocco 1 Marine moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 Infantry and 1 Marine moved from 31 Sea Zone to W.Morocco 1 Artillery and 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 2 B.Transports, 5 Infantrys and 1 Tank moved from 35 Sea Zone to 38 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from 38 Sea Zone to French Equatorial Africa 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 2 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone 1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Santiago to S.Chile 1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 4 Infantrys moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 2 Infantrys placed in Wake 1 S.Submarine placed in 91 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Pearl Harbor 1 S.Submarine placed in 71 Sea Zone 1 Infantry placed in Alaska 1 Factory placed in Belgian Congo 1 Artillery and 1 Tank placed in Salvador 1 Artillery and 2 Infantrys placed in Santiago 2 Infantrys and 1 Marine placed in Rio de Oro Americans undo move 9. 1 Infantry and 1 Marine placed in Rio de Oro 1 Cruiser placed in 31 Sea Zone 1 B.Transport placed in 83 Sea Zone 1 Infantry placed in San Francisco 3 Infantrys placed in South Atlantic USA 5 Infantrys placed in South Central USA 1 B.Transport placed in 25 Sea Zone 1 Infantry placed in Alaska 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 130 PUs; end with 131 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17 Americans regular : -4.83 Hisaichi regular : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Russians 1 Artillery, 1 Elite and 3 Infantrys moved from Ayan to Chita 1 Adv.Fighter, 1 HeavyTank, 13 Infantrys, 1 Mot.Inf and 5 Tanks moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita 1 Artillery, 1 Elite and 3 Infantrys moved from Novgorod to Minsk 1 Artillery and 1 Elite moved from Leningrad to Latvia 3 Infantrys moved from Leningrad to Latvia 1 Artillery and 1 Elite moved from S.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to N.Karelia 2 Infantrys and 1 Tank moved from S.Karelia to N.Karelia 9 Artillerys, 7 Elites, 52 Infantrys and 30 Tanks moved from Donetsk to Vinnytsia 2 Tanks moved from Kursk to Vinnytsia 1 Bomber moved from Kursk to Vinnytsia 2 Infantrys moved from Leningrad to Latvia Purchase Units - Russians Russians buy 4 Artillerys, 5 Elites, 26 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Artillery, 1 Elite and 5 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Latvia, round 2 : 0/7 hits, 1.67 expected hits Germans roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Latvia, round 3 : 2/6 hits, 1.50 expected hits Germans roll dice for 3 Infantrys in Latvia, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Latvia, round 4 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 Infantrys Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Germans defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 4 : 2/3 hits, 1.17 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys and 1 Infantry Battle in N.Karelia Russians attack with 1 Fighter, 2 Infantrys and 1 Tank Finns defend with 1 Artillery Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in N.Karelia, round 2 : 1/4 hits, 1.17 expected hits Finns roll dice for 1 Artillery in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery Battle in Minsk Russians attack with 1 Artillery, 1 Elite and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Minsk, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Chita Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 HeavyTank, 17 Infantrys, 1 Mot.Inf and 6 Tanks Hisaichi defend with 3 Artillerys and 5 Infantrys; Yamamoto defend with 1 Factory and 7 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 HeavyTank, 17 Infantrys, 1 Mot.Inf and 6 Tanks in Chita, round 2 : 11/28 hits, 8.00 expected hits Yamamoto roll dice for 3 Artillerys and 12 Infantrys in Chita, round 2 : 8/15 hits, 5.00 expected hits 8 Infantrys owned by the Russians lost in Chita 7 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 HeavyTank, 9 Infantrys, 1 Mot.Inf and 6 Tanks in Chita, round 3 : 5/20 hits, 6.67 expected hits Yamamoto roll dice for 3 Artillerys and 1 Infantry in Chita, round 3 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Chita Russians win, taking Chita from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 HeavyTank, 9 Infantrys, 1 Mot.Inf and 6 Tanks remaining. Battle score for attacker is 20 Casualties for Russians: 8 Infantrys Casualties for Hisaichi: 3 Artillerys and 5 Infantrys Casualties for Yamamoto: 7 Infantrys Battle in Vinnytsia Russians attack with 9 Artillerys, 1 Bomber, 7 Elites, 52 Infantrys and 32 Tanks Germans defend with 2 Adv.Fighters, 5 Bunkers, 1 Factory, 5 Fighters, 18 HeavyTanks, 18 Infantrys, 2 Stukas and 21 Tanks; Romanians defend with 2 ArmoredCars, 2 Elites, 1 Mech.Inf and 1 Tank Russians roll dice for 9 Artillerys, 1 Bomber, 7 Elites, 52 Infantrys and 32 Tanks in Vinnytsia, round 2 : 31/101 hits, 32.17 expected hits Units damaged: 5 Bunkers owned by the Germans Germans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 5 Bunkers, 2 Elites, 5 Fighters, 18 HeavyTanks, 18 Infantrys, 1 Mech.Inf, 2 Stukas and 22 Tanks in Vinnytsia, round 2 : 42/77 hits, 37.00 expected hits 42 Infantrys owned by the Russians lost in Vinnytsia 2 ArmoredCars owned by the Romanians, 2 Elites owned by the Romanians, 1 Mech.Inf owned by the Romanians, 18 Infantrys owned by the Germans, 2 Stukas owned by the Germans and 1 Tank owned by the Germans lost in Vinnytsia Russians roll dice for 9 Artillerys, 1 Bomber, 7 Elites, 10 Infantrys and 32 Tanks in Vinnytsia, round 3 : 26/59 hits, 25.17 expected hits Germans roll dice for 2 Adv.Fighters, 5 Bunkers, 5 Fighters, 18 HeavyTanks and 21 Tanks in Vinnytsia, round 3 : 28/51 hits, 28.83 expected hits 7 Elites owned by the Russians, 10 Infantrys owned by the Russians, 9 Artillerys owned by the Russians and 2 Tanks owned by the Russians lost in Vinnytsia 1 Tank owned by the Romanians, 5 Bunkers owned by the Germans and 20 Tanks owned by the Germans lost in Vinnytsia Russians roll dice for 1 Bomber and 30 Tanks in Vinnytsia, round 4 : 11/31 hits, 15.67 expected hits Germans roll dice for 2 Adv.Fighters, 5 Fighters and 18 HeavyTanks in Vinnytsia, round 4 : 18/25 hits, 15.83 expected hits 18 Tanks owned by the Russians lost in Vinnytsia 5 Fighters owned by the Germans and 6 HeavyTanks owned by the Germans lost in Vinnytsia 1 Bomber owned by the Russians retreated 12 Tanks owned by the Russians retreated to Donetsk Germans win with 2 Adv.Fighters and 12 HeavyTanks remaining. Battle score for attacker is 33 Casualties for Russians: 9 Artillerys, 7 Elites, 52 Infantrys and 20 Tanks Casualties for Germans: 5 Bunkers, 5 Fighters, 6 HeavyTanks, 18 Infantrys, 2 Stukas and 21 Tanks Casualties for Romanians: 2 ArmoredCars, 2 Elites, 1 Mech.Inf and 1 Tank Non Combat Move - Russians 1 Bomber moved from Vinnytsia to Kursk 4 Infantrys moved from Rostov to Donetsk 8 Infantrys moved from Kursk to Donetsk 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Tank moved from Georgia to Donetsk 8 Infantrys moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 1 Fighter moved from Vyborg to Leningrad 1 Fighter moved from N.Karelia to Leningrad 8 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Georgia to Rostov 1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Kirov to Arkhangelsk 2 Infantrys moved from Perm to Kirov 2 Infantrys moved from Astrakhan to Erzurum 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from Ayan to N.Buryat Mongolia 1 Elite, 4 Infantrys and 1 Mech.Rocket moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Irkutsk to S.Buryat Mongolia 5 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Mech.Rocket moved from Okhotsk to N.Buryat Mongolia 2 Infantrys moved from Okhotsk to Ayan 1 Artillery and 1 Elite moved from Kolyma to Okhotsk 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Sverdlovsk to Perm 1 AAGun moved from Kursk to Donetsk 1 AAGun moved from Yaroslavl to Kursk Place Units - Russians 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Elite and 3 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks placed in Moscow 5 Infantrys and 1 Tank placed in Sibirsky 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 100 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Finns regular : 0.00 Germans regular : 5.33 Russians regular : -3.67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - French 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys moved from E.Morocco to S.Algeria Purchase Units - French French buy 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Italians defend with 2 Infantrys French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in S.Algeria, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 2 Infantrys in S.Algeria, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in S.Algeria 1 Infantry owned by the Italians lost in S.Algeria French roll dice for 1 Artillery, 1 Elite and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for French: 2 Infantrys Casualties for Italians: 2 Infantrys Non Combat Move - French 1 Fighter moved from S.Algeria to E.Morocco 3 Infantrys moved from French Equatorial Africa to Darfur 2 Infantrys moved from Syria to Adana Place Units - French 1 Artillery and 1 Elite placed in Syria 2 Infantrys and 1 Tank placed in French Equatorial Africa 1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 French regular : -0.67
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I thought you had that big Russian battle.
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@dawgoneit the dice weren’t with me on that…I’ll have to build up and try again.
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Chinese 1 Infantry moved from Anhwei to Shantung 1 Infantry moved from Shansi to Shantung 2 Adv.Fighters and 1 Fighter moved from Hupeh to Shantung Purchase Units - Chinese Chinese buy 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Shantung, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Infantry owned by the Yamamoto lost in Shantung Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters and 1 Fighter moved from Shantung to Hupeh 1 Infantry moved from Hupeh to Anhwei 1 Artillery, 1 Elite and 2 Infantrys moved from Shansi to Chahar 2 Infantrys moved from Suiyuan to Chahar 2 Tanks moved from Shensi to Chahar 1 Infantry moved from Shensi to Shansi 4 Infantrys moved from Shensi to Hupeh 3 Infantrys moved from Lanchow to Szechwan 4 Infantrys moved from Ningsia to Suiyuan 3 Tanks moved from Gobi Altai to Shensi 1 Infantry moved from Gobi Altai to Ningsia 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Artillery and 1 Marine moved from E.Qinghai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 3 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : 0.67
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I hate to say this so early but i messed up on the pacific side of this game and i think its over.
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@dawgoneit you may still have time to stack infantry in Tokyo with your fighters to buy some time for Germany and Italy
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@captainwalker I thought about that but, russia is coming for hisa and china is pretty big. I have to work on my pacific side more. I don’t think I can hold off the allies
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I’m sure I no the answer,
But,
Another? -
@dawgoneit of course…same sides?
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@captainwalker I’ll set it up later