World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 2 Artillerys and 1 Tank moved from Western Australia to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Java 1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Fighter moved from 67 Sea Zone to Lombok 2 Infantrys moved from Townsville to Northern Territory 1 Artillery and 1 Infantry moved from Hollandia to West Papua Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 1 Elite and 1 Infantry Hisaichi defend with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Java 1 Elite owned by the Hisaichi lost in Java Anzac roll dice for 1 Artillery and 1 Elite in Java, round 4 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Anzac lost in Java Anzac roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Java, round 5 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac lost in Java 1 Artillery owned by the Hisaichi lost in Java Hisaichi win with 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Casualties for Anzac: 2 Artillerys, 1 Elite and 1 Infantry Battle in Lombok Anzac attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Anzac roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Artillery owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Lombok to 67 Sea Zone 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 2 Transports placed in 120 Sea Zone Anzac undo move 1. 1 Adv.Fighter and 2 Transports placed in 67 Sea Zone 2 Artillerys placed in Western Australia 1 Elite and 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.83 Hisaichi regular : -0.00
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Dutch 1 Destroyer and 1 Transport moved from 67 Sea Zone to 112 Sea Zone 1 Infantry moved from Jilolo to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Celebes Dutch take Celebes from Yamamoto Purchase Units - Dutch Dutch buy 1 Bunker, 1 Destroyer and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Lombok 1 Destroyer and 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 2 Infantrys moved from Oulu to Vyborg 1 Artillery moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu 1 Infantry moved from Helsinki to Tampere Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from Donetsk to Crimea Romanians take Crimea from Russians Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - Romanians Non Combat Move - Romanians 1 Artillery moved from Donetsk to Odessa 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Infantry moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to Odessa 1 Tank moved from Bucharest to Odessa 1 Elite moved from Bucharest to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Thai 1 Artillery and 1 Elite moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to S.Thailand 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Americans 2 Artillerys moved from Amazon to 32 Sea Zone 2 Tanks moved from Amazon to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 1 Elite moved from Bahia to 32 Sea Zone 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 1 Bomber, 2 Elites, 4 Infantrys and 3 Tanks moved from Bahia to Salvador 1 Fighter and 1 Tank moved from Amazon to Salvador 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk 2 Infantrys moved from Midway to 89 Sea Zone 2 Infantrys moved from Midway to 89 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Artillery and 1 Infantry moved from Rongelap to 95 Sea Zone 2 Infantrys and 1 Transport moved from 89 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 2 Infantrys and 1 Transport moved from 89 Sea Zone to 95 Sea Zone 1 Artillery and 3 Infantrys moved from 95 Sea Zone to Eniwetok 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Submarine moved from 95 Sea Zone to 76 Sea Zone 1 Submarine moved from 95 Sea Zone to 94 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 3 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 4/7 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Eniwetok Americans attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Battleships in Eniwetok, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Salvador : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 Elites, 1 Fighter, 4 Infantrys and 4 Tanks in Salvador, round 2 : 7/12 hits, 4.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in Salvador 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Bomber, 2 Elites, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Bomber moved from Salvador to French Sudan 1 Fighter moved from Salvador to Bahia 1 Infantry moved from Colombia to Amazon 1 Artillery moved from Central America to Colombia 2 Infantrys moved from Washington to Northeast USA Place Units - Americans 2 Infantrys placed in Wake 1 B.Carrier placed in 91 Sea Zone 2 L.Fighters placed in 91 Sea Zone 1 B.Carrier and 1 B.Transport placed in 13 Sea Zone 2 Adv.Fighters placed in 13 Sea Zone 1 Infantry placed in South Atlantic USA Americans undo move 4. 1 B.Carrier and 1 B.Transport placed in 26 Sea Zone Americans undo move 4. 2 Adv.Fighters placed in Washington Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 4.17 Neutral AA : -0.33 Neutral regular : -1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Germans 1 Submarine moved from 41 Sea Zone to 31 Sea Zone 1 Bomber moved from Hamburg to 22 Sea Zone 1 Stuka moved from Rhine to 22 Sea Zone 1 Infantry moved from Estonia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Artillery and 1 Infantry moved from Lithuania to Latvia 1 Adv.Fighter moved from 23 Sea Zone to Latvia 1 Fighter moved from 23 Sea Zone to Latvia 1 Artillery and 1 Elite moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Fighter moved from Vinnytsia to Minsk Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 3 Elites, 17 Infantrys, 1 Submarine, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 31 Sea Zone Germans attack with 1 Submarine French defend with 1 Destroyer Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in 22 Sea Zone Germans attack with 1 Bomber and 1 Stuka British defend with 1 Submarine Germans roll dice for 1 Bomber and 1 Stuka in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 Submarine owned by the British lost in 22 Sea Zone Germans win with 1 Bomber and 1 Stuka remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Minsk Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Minsk, round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Latvia Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Adv.Fighter and 1 Fighter moved from Latvia to 23 Sea Zone 1 Bomber moved from 22 Sea Zone to Hamburg 1 Stuka moved from 22 Sea Zone to Hamburg 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Cruisers moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Tank moved from Lapland to Vyborg 2 Infantrys moved from Saxony to Hamburg 2 Infantrys moved from Berlin to Saxony 1 Artillery and 2 Infantrys moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Paris to Normandy 1 Artillery and 1 Elite moved from Picardy to Belgium 1 Tank moved from Picardy to Belgium 1 Infantry moved from Paris to Picardy 1 Elite moved from Paris to Normandy 3 Mech.Infs moved from Normandy to Bavaria 1 Infantry moved from Rhine to Hamburg 1 Infantry moved from Krakow to Vinnytsia 1 Infantry moved from Kiev to Donetsk 1 Artillery moved from Kiev to Vinnytsia 1 Tank moved from Kiev to Vinnytsia 1 Fighter moved from Minsk to Vinnytsia 1 Infantry moved from Brest to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 3 Tanks moved from Bohemia to Vinnytsia 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 Stuka moved from Bavaria to Vinnytsia Place Units - Germans 1 Artillery, 2 Elites and 1 Infantry placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 2 Infantrys and 1 Tank placed in Danzig 2 ArmoredCars and 3 Tanks placed in Bohemia 1 T.Boat placed in 22 Sea Zone 1 Destroyer and 1 Submarine placed in 23 Sea Zone 2 Infantrys and 1 Tank placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Normandy 3 Infantrys placed in Bavaria 1 Artillery and 1 Infantry placed in Paris Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
French regular : 0.67 Russians regular : -1.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Russians 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Fighter moved from Leningrad to Lapland 1 Bomber moved from Leningrad to Lapland 1 Infantry moved from Murmansk to Lapland 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Adv.Fighter moved from Kursk to Donetsk 1 Fighter moved from Kursk to Donetsk 1 Artillery and 2 Infantrys moved from Kursk to Kiev 2 ArmoredCars and 2 Infantrys moved from Kursk to Minsk 2 Elites and 2 Infantrys moved from Leningrad to Latvia 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Mech.Inf moved from N.Buryat Mongolia to Chita 3 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 4 Artillerys, 1 Elite, 35 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter, 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Chita, round 2 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Chita, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 5 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chita, round 6 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Latvia Russians attack with 2 Elites and 2 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 Elites and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 3/3 hits, 1.00 expected hits 1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia 1 Elite owned by the Russians retreated to Leningrad Germans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 Elite and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 2 ArmoredCars and 2 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 2 ArmoredCars and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Minsk 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians retreated to Kursk Germans win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 ArmoredCar and 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/5 hits, 1.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Lapland Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 3/7 hits, 2.50 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Lapland 3 Infantrys owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Lapland, round 3 : 2/5 hits, 2.00 expected hits Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Ayan Russians attack with 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Ayan 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Infantry and 1 Mech.Inf in Ayan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians retreated to N.Buryat Mongolia Hisaichi win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 10 Infantrys moved from Yaroslavl to Smolensk 1 Adv.Fighter moved from Donetsk to Kursk 1 Fighter moved from Donetsk to Kursk 2 ArmoredCars, 1 Artillery, 6 Infantrys and 2 Tanks moved from Rostov to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Georgia to Rostov 2 ArmoredCars moved from Georgia to Kursk 2 Artillerys and 1 Infantry moved from S.Karelia to Leningrad 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from N.Karelia to S.Karelia 1 Infantry moved from S.Karelia to Arkhangelsk 4 Infantrys moved from Kirov to Arkhangelsk 1 Artillery and 1 Infantry moved from Saratov to Rostov 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov 2 Infantrys moved from Chimkent to Kuybyshev 2 Mech.Infs moved from Tashkent to Penza 5 Infantrys moved from Perm to Kirov 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 1 Infantry moved from Sverdlovsk to Surgut 1 Infantry moved from Olyokminsk to Yakutsk 1 Elite and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 2 Tanks moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Bomber moved from Lapland to Leningrad 1 Fighter moved from Lapland to Leningrad Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 1 Elite and 1 Infantry placed in Kursk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Romanians regular : 0.33 Germans regular : 2.33 Russians regular : -6.83 Hisaichi regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks moved from El Agheila to Kufra 1 Cruiser and 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Elite moved from Greece to 48 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 1 Artillery and 6 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys, 2 Elites and 6 Infantrys moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 15 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 3 Fighters British defend with 1 Submarine Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Kufra Italians attack with 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks British defend with 2 Artillerys, 3 Infantrys and 1 Tank Italians roll dice for 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks in Kufra, round 2 : 6/10 hits, 2.83 expected hits British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kufra, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Italians lost in Kufra 1 Tank owned by the British, 2 Artillerys owned by the British and 3 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 2 Infantrys Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank Battle in Tobruk Italians attack with 3 Artillerys, 2 Elites and 6 Infantrys British defend with 1 Artillery, 3 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the British lost in Tobruk Italians roll dice for 3 Artillerys, 2 Elites and 6 Infantrys in Tobruk, round 2 : 3/11 hits, 3.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Tobruk, round 2 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Italians lost in Tobruk 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 3 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Italians: 3 Infantrys Non Combat Move - Italians 3 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 Infantrys moved from N.Algeria to E.Morocco 2 Infantrys moved from Tunis to N.Tunisia 2 Tanks moved from Tunis to Ghadames 2 Mech.Infs moved from E.Morocco to Ghadames 1 Destroyer and 1 Submarine moved from 50 Sea Zone to 48 Sea Zone Place Units - Italians 1 Adv.Fighter and 1 Carrier placed in 48 Sea Zone 1 Bunker and 2 Infantrys placed in Greece 4 Infantrys placed in E.Morocco 1 Transport placed in 43 Sea Zone 1 Infantry placed in Provence 4 Infantrys placed in Tunis 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 3.83 British regular : 1.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - French 2 ArmoredCars and 2 Infantrys moved from Syria to Adana 1 Infantry moved from Nubia to Darfur 2 Infantrys moved from Azores to 17 Sea Zone 2 Infantrys and 1 Transport moved from 17 Sea Zone to 30 Sea Zone 2 Infantrys and 1 Transport moved from 30 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Transport moved from 17 Sea Zone to 8 Sea Zone 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone 1 Adv.Fighter moved from Churchill to Newfoundland Purchase Units - French French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs; Combat - French Battle in Adana French attack with 2 ArmoredCars and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 2 ArmoredCars and 2 Infantrys in Adana, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Adana 2 Infantrys owned by the Neutral lost in Adana French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 ArmoredCars and 1 Infantry in Adana, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Adana, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Adana 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - French 2 ArmoredCars moved from New Valley to Darfur Place Units - French 1 Bunker and 2 Infantrys placed in Syria 2 Artillerys placed in Churchill Turn Complete - French French collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.33 Neutral regular : 0.33
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Yamamoto 1 Bomber moved from Tokyo to 86 Sea Zone 1 Bomber moved from Tokyo to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Destroyer, 1 Factory, 8 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 94 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 87 Sea Zone 1 Destroyer owned by the Americans lost in 87 Sea Zone Yamamoto winAmericans win with 1 Submarine remaining with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 87 Sea Zone to Tokyo 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 87 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from 86 Sea Zone to Tokyo 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 AAGun and 1 Tank moved from Hunan to Kwangsi 1 Infantry moved from Shanghai to Hunan 2 Infantrys moved from Kwangtung to Kwangsi 1 Artillery moved from N.French Indochina to Kwangsi 3 Infantrys moved from Hong Kong to Kwangtung 1 Elite moved from Hong Kong to Kwangtung 1 Tank moved from Kwangsi to N.French Indochina 2 Tanks moved from Hong Kong to Kwangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Elite moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina Place Units - Yamamoto 1 Bunker and 1 Factory placed in Malaya 4 Infantrys and 2 Tanks placed in Hong Kong 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 2 Infantrys placed in Chubu 1 Adv.Fighter and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 78 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33 Americans regular : 0.33
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@Entek any particular OOL for 67 if I choose to attack there?
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@captainwalker Max D, but keep a DD if any subs
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 2 Infantrys moved from Shansi to Shantung 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Yamamoto 1 Mech.Inf moved from Hupeh to Chahar 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 8 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Hupeh 1 Infantry moved from Shensi to Shansi 1 AAGun and 5 Infantrys moved from Shensi to Hupeh 1 Elite and 4 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Szechwan to Hupeh 4 Infantrys and 2 Marines moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Mech.Inf moved from Urumqi to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.33
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Elite moved from Ayan to Chita 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 1 Elite moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in 67 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 3 Transports owned by the Hisaichi lost in 67 Sea Zone 4 Transports owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits 3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits 1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits 1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone 1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone 1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11 Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Non Combat Move - Hisaichi 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 2 Fighters moved from Chita to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Destroyer and 1 Transport placed in 107 Sea Zone 1 Destroyer and 1 Transport placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Liaoning 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Anzac regular : -0.83 Russians regular : 0.33 Hisaichi regular : -3.00
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@Entek Anzac put up a good fight… not much left of my fleet now
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Elite moved from Ayan to Chita 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Artillery and 1 Elite moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Peking to Shantung 1 Infantry moved from Peking to Shantung 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Battleship and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Battleship and 3 Transports moved from 111 Sea Zone to 67 Sea Zone 2 Adv.Fighters moved from 84 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Destroyers, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shantung, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in 67 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 6 Transports in 67 Sea Zone, round 2 : 5/12 hits, 4.83 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 67 Sea Zone, round 2 : 4/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 3 Transports owned by the Hisaichi lost in 67 Sea Zone 4 Transports owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 3 : 0/12 hits, 4.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 3 : 4/8 hits, 3.50 expected hits 3 Transports owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 2/11 hits, 4.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 Transport in 67 Sea Zone, round 4 : 1/8 hits, 3.50 expected hits 1 Fighter owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac and 2 Submarines owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 5 : 5/10 hits, 4.17 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 67 Sea Zone, round 5 : 5/7 hits, 3.33 expected hits 1 Carrier owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 67 Sea Zone 1 Fighter owned by the Anzac, 3 Destroyers owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Cruiser in 67 Sea Zone, round 6 : 3/5 hits, 2.33 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone 1 Battleship owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Adv.Fighter, 1 Battleship and 1 Carrier remaining. Battle score for attacker is -11 Casualties for Hisaichi: 3 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 6 Transports Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Submarines and 5 Transports Non Combat Move - Hisaichi 1 Destroyer moved from 84 Sea Zone to 93 Sea Zone 2 Fighters moved from Chita to 84 Sea Zone 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Destroyer and 1 Transport placed in 107 Sea Zone 1 Destroyer and 1 Transport placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Liaoning 5 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Anzac regular : -0.83 Russians regular : 0.33 Hisaichi regular : -3.00
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@captainwalker hell of a fight. Now to see if I can hold out and recover
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 5 Combat Move - British 3 Tanks moved from Manchester to 21 Sea Zone 4 Infantrys moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters, 4 Infantrys, 1 S.Submarine, 3 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Fighters, 4 Infantrys and 3 Tanks moved from 22 Sea Zone to Hamburg 1 Fighter moved from Dover to Hamburg 1 Bomber moved from London to Hamburg 1 Tank moved from Dublin to 10 Sea Zone 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Dover 4 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Crete to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Artillerys and 4 Infantrys moved from 51 Sea Zone to Tobruk 3 Adv.Fighters moved from 56 Sea Zone to Tobruk 2 Fighters moved from Cairo to Tobruk 1 Fighter moved from 56 Sea Zone to Tobruk 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Tanks moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Nubia to New Valley 2 Infantrys moved from W.Iran to Iraq 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 3 Infantrys moved from Madras to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 65 Sea Zone to S.Thailand 1 Tank moved from Burma to N.Thailand British take N.Thailand from Thai 1 Tank moved from N.Thailand to S.Thailand 1 Tank moved from Burma to S.Thailand 2 ArmoredCars moved from Assam to S.Thailand 2 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Kolyma to Okhotsk 2 Infantrys moved from Okhotsk to Ayan 1 Transport moved from 88 Sea Zone to 79 Sea Zone 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone Purchase Units - British British buy 4 Adv.Fighters, 1 Carrier, 3 Destroyers, 4 Infantrys and 2 Submarines; Remaining resources: 1 PUs; Combat - British Battle in Tobruk British attack with 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys Italians defend with 3 Artillerys, 2 Elites and 3 Infantrys British roll dice for 3 Adv.Fighters, 4 Artillerys, 3 Fighters and 4 Infantrys in Tobruk, round 2 : 5/14 hits, 5.17 expected hits Italians roll dice for 3 Artillerys, 2 Elites and 3 Infantrys in Tobruk, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the British lost in Tobruk 2 Elites owned by the Italians and 3 Infantrys owned by the Italians lost in Tobruk British roll dice for 3 Adv.Fighters, 4 Artillerys and 3 Fighters in Tobruk, round 3 : 3/10 hits, 3.83 expected hits Italians roll dice for 3 Artillerys in Tobruk, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the British lost in Tobruk 3 Artillerys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 3 Artillerys and 3 Fighters remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Italians: 3 Artillerys, 2 Elites and 3 Infantrys Battle in S.Thailand British attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks Thai defend with 1 Artillery, 1 Elite and 3 Infantrys British roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in S.Thailand, round 2 : 4/10 hits, 3.67 expected hits Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the British lost in S.Thailand 3 Infantrys owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand British roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in S.Thailand, round 3 : 2/8 hits, 3.17 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7 Casualties for British: 3 Infantrys Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys Battle in 22 Sea Zone British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports Germans defend with 1 T.Boat British roll dice for 1 S.Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Hamburg British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks Germans defend with 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 8 Infantrys, 1 Stuka and 1 Tank Germans roll AA dice in Hamburg : 0/4 hits, 0.67 expected hits British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Hamburg, round 2 : 3/11 hits, 3.83 expected hits
Combat Hit Differential Summary :
Italians regular : 1.33 Germans AA : -0.67 Thai regular : 1.00 British regular : -2.17
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@captainwalker OOL Hamburg? Always like to check for the bomber losses.