@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Here we go again. Lol
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Quyan to Gobi
1 EarlyFighter and 2 Tanks moved from Urumal to Gobi
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi
Chinese attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Gobi, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Gobi
Chinese roll dice for 1 EarlyFighter and 2 Tanks in Gobi, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 AAGun moved from Urumal to Quyan
1 Infantry moved from Haixi to Quyan
1 Infantry moved from Yecheng to Quyan
1 Artillery moved from Cheng to Ming Jong
1 Infantry moved from Ming Jong to Tsingnan
1 Tank moved from Kiangsi to Sian
2 Infantrys moved from Hanan to Sian
1 Infantry moved from Kiangsi to Hanan
1 Infantry moved from W.Sian to Sian
1 Artillery moved from Szechwan to Sian
3 Infantrys and 1 Tank moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from Shangsi to Sian
1 Infantry moved from Gansu to Shangsi
1 EarlyFighter moved from Gobi to Sikang
1 EarlyFighter moved from Xining to Sian
1 Tank moved from Tsingnan to Szechwan
2 Tanks moved from Xining to Sikang
1 Infantry moved from Tsingnan to Gansu
2 Artillerys moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
1 AAGun moved from Xining to Tsingnan
1 Infantry moved from Nancheng to Sikang
1 Tank moved from W.Chunking to Hanan
2 Infantrys moved from N.Chunking to Hanan
1 Infantry moved from Nanking to Sian
1 Infantry moved from Hankou to Hanan
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Macau to Kiangsi
Place Units - Chinese
3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Neutral regular : 0.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Dutch
1 EarlyFighter moved from S.Borneo to sz60
1 T.Boat moved from sz58 to sz70
1 Destroyer moved from sz81 to sz70
1 Transport moved from sz81 to sz57
1 EarlyFighter moved from Sarong to Celebs
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in sz60
Dutch attack with 1 EarlyFighter
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 EarlyFighter in sz60, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in sz60, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz60
Dutch win with 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Dutch
1 EarlyFighter moved from sz60 to Malaya
1 Infantry moved from E.Borneo to S.Borneo
1 Artillery moved from E.Borneo to S.Borneo
2 Infantrys moved from Borneo to E.Borneo
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - British
1 Infantry moved from W.India to Bikaner
1 Artillery and 1 Infantry moved from Bhopal to Bikaner
1 Artillery and 1 Infantry moved from Bhopa to W.Tibet
1 EarlyFighter moved from Dheli to W.Tibet
1 EarlyFighter moved from Bhopa to W.Tibet
1 Artillery and 1 Infantry moved from Ceylon to sz63
1 Transport moved from sz63 to sz65
1 Artillery moved from S.A to sz65
1 Infantry moved from Amdanam to sz65
1 Artillery, 1 Infantry and 1 Transport moved from sz65 to sz66
1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from sz63 to sz66
2 Artillerys and 2 Infantrys moved from sz66 to Malaya
1 Infantry and 1 Tank moved from N.B to Borneo
1 Artillery moved from Burma to Thailand
1 Infantry moved from Burma to Thailand
1 Infantry moved from E.India to sz64
1 Infantry moved from Bengal to sz64
2 Infantrys and 2 T.Boats moved from sz64 to sz66
2 Infantrys moved from sz66 to Malaya
1 Submarine moved from sz64 to sz60
1 EarlyFighter moved from Burma to sz60
1 Artillery moved from E.G to sz49
1 Infantry moved from Moresby to sz49
1 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57
1 Artillery and 3 Infantrys moved from sz57 to Java
1 Submarine moved from sz47 to sz70
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Vancouver to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from Canada to N.Canada
1 Infantry moved from N.Canada to Anchorage
Purchase Units - British
British buy 1 Carrier, 1 EarlyFighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Java
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 0/4 hits, 1.00 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Java
British roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Java
British roll dice for 1 Artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Java, round 5 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the British lost in Java
Thai win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for British: 1 Artillery and 3 Infantrys
Battle in Borneo
British attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Borneo
British win, taking Borneo from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Bikaner
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Bikaner, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Bikaner
1 Infantry owned by the Neutral lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in sz60
British attack with 1 EarlyFighter and 1 Submarine
Thai defend with 1 Destroyer and 1 Transport
British roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 EarlyFighter in sz60, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer and 1 Transport in sz60, round 2 : 0/2 hits, 0.67 expected hits
1 Transport owned by the Thai lost in sz60
British roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 EarlyFighter in sz60, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer in sz60, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the British lost in sz60
1 EarlyFighter owned by the British retreated
Thai win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Thai: 1 Transport
Casualties for British: 1 Submarine
Battle in W.Tibet
British attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in W.Tibet, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Thailand
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Thailand, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Thailand, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Thailand, round 4 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Thailand, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Thailand
British roll dice for 1 Artillery in Thailand, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Thailand, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in Thailand, round 6 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Thailand, round 6 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Thailand
1 Infantry owned by the Thai lost in Thailand
Thai win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Artillery moved from Bengal to Burma
1 Infantry moved from Nepal to Bengal
1 Infantry moved from Nagpur to E.India
2 EarlyFighters moved from W.Tibet to Bengal
1 EarlyFighter moved from Bengal to Burma
1 Tank moved from Dheli to Nepal
2 Infantrys moved from Dheli to Bhopa
1 AAGun moved from Dheli to Bhopa
2 Infantrys moved from India to C.India
1 Artillery and 1 Infantry moved from C.India to E.India
1 Infantry moved from M.India to C.India
1 Tank moved from S.India to C.India
1 EarlyFighter moved from Calcutta to Malaya
1 EarlyFighter moved from sz60 to Malaya
1 Tank moved from Calcutta to E.India
1 Artillery moved from Calcutta to C.India
4 Infantrys moved from Calcutta to C.India
1 Infantry moved from N.G to E.G
Place Units - British
1 Carrier placed in sz63
1 EarlyFighter placed in sz63
2 Infantrys placed in Moresby
Turn Complete - British
British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Thai regular : 1.17
Neutral regular : 0.17
British regular : -3.83
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Anzac
1 Artillery moved from Wellington to sz35
2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery and 1 Infantry moved from E.Australia to sz37
2 Infantrys moved from New Caledonia to sz41
2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49
2 Infantrys moved from sz49 to Derby
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantrys and 2 T.Boats moved from sz38 to sz40
2 Infantrys moved from sz40 to Auki
1 Carrier moved from sz37 to sz50
1 EarlyFighter moved from sz37 to sz50
1 EarlyFighter moved from Sydney to sz50
1 EarlyFighter moved from Melbourne to Soem
3 Infantrys moved from Darwin to Derby
1 Artillery moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
1 Tank moved from Australia to Derby
2 Tanks moved from Melbourne to W.Australia
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Artillery moved from Melbourne to S.W.Australia
3 Infantrys moved from Melbourne to S.W.Australia
1 Infantry moved from Sydney to S.W.Australia
3 Infantrys moved from sz37 to Sydney
1 Artillery moved from sz37 to Sydney
1 Artillery and 1 Infantry moved from sz50 to Soem
Purchase Units - Anzac
Anzac buy 1 Destroyer; Remaining resources: 0 PUs;
Non Combat Move - Anzac
2 Infantrys moved from Townsville to N.Australia
1 Battleship moved from sz37 to sz50
Place Units - Anzac
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Americans
3 units repaired.
2 Infantrys moved from Los Angeles to sz27
1 Destroyer, 2 Infantrys and 1 Transport moved from sz27 to sz25
1 Infantry moved from Hilo to sz25
3 Battleships, 1 Carrier, 1 Cruiser and 1 Infantry moved from sz25 to sz11
1 Infantry moved from sz11 to Midway
1 EarlyFighter moved from Midway to sz11
1 EarlyFighter moved from Kauai to sz11
1 Submarine moved from sz13 to sz11
1 Infantry moved from San Francisco to sz23
1 Artillery moved from San Francisco to sz23
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz22
1 Artillery and 1 Infantry moved from sz22 to Kauai
2 Infantrys moved from sz25 to Kauai
2 Submarines moved from sz40 to sz9
1 EarlyFighter moved from Davao to sz45
Purchase Units - Americans
Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz45
Americans attack with 1 EarlyFighter
Yamamoto defend with 2 Submarines
Americans roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 EarlyFighter in sz45, round 3 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Yamamoto submerged
Non Combat Move - Americans
1 EarlyFighter moved from sz45 to Davao
1 Artillery and 1 Infantry moved from Mindanao to Davao
1 Infantry moved from Punay to Mindor
1 Artillery moved from Pikelot to Pula
1 Tank moved from Phonpei to Pula
1 Artillery moved from Fais to Ifalk
1 Destroyer and 1 Submarine moved from sz31 to sz20
1 EarlyFighter moved from Alaska to sz22
1 Infantry and 1 Tank moved from Alaska to sz5
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry and 1 Tank moved from sz4 to Palana
1 Infantry moved from Anchorage to Alaska
1 EarlyFighter moved from San Francisco to sz22
1 Bomber moved from Portland to Midway
3 Infantrys moved from Seattle to British Columbia
1 Infantry moved from Olympic Penn to Seattle
2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
1 Tank moved from High Desert to Canada
2 Infantrys moved from Nor Cal to Portland
1 Tank moved from Central Valley to Seattle
2 Infantrys moved from Central Valley to Portland
2 Tanks moved from San Francisco to Central Valley
2 Tanks moved from Central Valley to Portland
1 Artillery moved from San Francisco to Nor Cal
2 Infantrys moved from San Francisco to Nor Cal
Place Units - Americans
2 B.Transports placed in sz23
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 Infantry moved from Maltan to Haixi
1 Tank moved from Abakan to Jinquan
1 Infantry moved from Kyzyl to Jinquan
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Kyzal to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
1 Infantry moved from Irkutsk to Ulaan Ude
1 Infantry moved from Bratsk to Tulun
1 EarlyFighter moved from Kaask to Ulaan Ude
2 Artillerys moved from Kaask to Kyzal
4 Infantrys moved from Kaask to Kyzal
2 Tanks moved from Kaask to Ulaan Ude
1 AAGun moved from Kaask to Kyzal
1 Artillery moved from Achinsk to Kyzyl
1 Infantry and 1 Tank moved from Achinsk to Kyzyl
1 Tank moved from Kyzyl to Jinquan
1 AAGun moved from Achinsk to Kyzyl
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Irkutsk to Ulaan Ude
1 Infantry moved from Angarsk to Irkutsk
1 Infantry moved from Yakutsk to Magadan
1 Infantry moved from Palana to Magadan
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Gansu to N.Shangsi
1 EarlyFighter moved from Sikang to N.Shangsi
1 Infantry moved from Shangsi to N.Shangsi
1 EarlyFighter moved from Sian to N.Shangsi
1 Artillery and 2 Infantrys moved from Sian to Nanking
1 Infantry moved from Kiangsi to Macau
Purchase Units - Chinese
Chinese buy 1 Elite, 3 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Shangsi
Chinese attack with 2 EarlyFighters and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 EarlyFighters and 2 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Nanking
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Nanking
Chinese win, taking Nanking from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Tank moved from Hanan to Sian
3 Infantrys moved from Hanan to Sian
1 Tank moved from Szechwan to Sian
1 Infantry moved from Szechwan to Shangsi
2 EarlyFighters moved from N.Shangsi to Sian
2 Tanks moved from Sikang to Sian
1 Infantry moved from Sikang to Szechwan
1 AAGun, 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
2 Tanks moved from Gobi to Gansu
3 Infantrys moved from Xining to Tsingnan
1 Artillery moved from Ming Jong to Tsingnan
1 Artillery moved from Quyan to Gobi
3 Infantrys moved from Quyan to Gobi
1 AAGun moved from Quyan to Ming Jong
Place Units - Chinese
1 Elite, 3 Infantrys and 2 Mech.Infs placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Hisaichi regular : -0.67
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Dutch
2 Infantrys moved from E.Borneo to W.Borneo
British take W.Borneo from Hisaichi
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to Java
1 Infantry moved from Soem to sz57
1 Infantry moved from sz57 to Java
1 EarlyFighter moved from Celebs to sz59
Combat - Dutch
Battle in Java
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Java
1 Infantry owned by the Thai lost in Java
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 1/3 hits, 1.17 expected hits
Thai roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Java
1 Artillery owned by the Thai lost in Java
Dutch win, taking Java from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 2 Infantrys
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in sz59
Dutch attack with 1 EarlyFighter
Hisaichi defend with 1 Submarine
Dutch roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Hisaichi submerged
Non Combat Move - Dutch
1 EarlyFighter moved from sz59 to Malaya
Turn Complete - Dutch
Combat Hit Differential Summary :
Thai regular : 1.00
Dutch regular : -0.83
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - British
2 Transports moved from sz66 to sz64
1 Artillery, 2 Infantrys and 1 Tank moved from E.India to sz64
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz64 to sz66
1 Artillery, 2 Infantrys and 1 Tank moved from sz66 to Malaya
1 Carrier and 1 EarlyFighter moved from sz63 to sz66
1 EarlyFighter moved from Bengal to sz66
1 Infantry moved from Bengal to Burma
1 Tank moved from Nepal to Burma
1 Tank moved from C.India to Bengal
1 Artillery and 7 Infantrys moved from C.India to E.India
2 Infantrys moved from Bhopa to Nepal
1 Artillery and 1 Infantry moved from Bikaner to Punjab
1 Artillery and 1 Infantry moved from W.Tibet to Agra
1 Destroyer and 2 Transports moved from sz57 to sz61
1 Transport moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from Palana to Magadan
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 4 Artillerys, 2 B.Transports, 1 Factory, 3 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Punjab
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Punjab, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Punjab
British roll dice for 1 Artillery in Punjab, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British retreated to Bikaner
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Agra
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from Bhopa to Nepal
1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank moved from Burma to Bengal
1 Infantry moved from E.G to Moresby
Place Units - British
1 Factory placed in Bengal
2 B.Transports placed in sz63
4 Artillerys and 2 Infantrys placed in Calcutta
1 Infantry and 2 Mech.Infs placed in Dheli
Turn Complete - British
British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Neutral regular : 0.00
British regular : 0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Anzac
1 EarlyFighter moved from Soem to sz59
2 EarlyFighters moved from sz50 to sz59
1 Artillery and 1 Infantry moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
1 Artillery and 1 Infantry moved from sz57 to Java
1 Battleship moved from sz50 to sz57
1 Infantry and 1 Tank moved from Derby to sz49
1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from sz49 to sz57
1 Infantry and 1 Tank moved from sz57 to Java
1 Artillery and 4 Infantrys moved from S.W.Australia to W.Australia
1 Artillery and 3 Infantrys moved from Sydney to sz37
1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50
1 Artillery and 3 Infantrys moved from sz50 to Soem
1 Artillery and 1 Infantry moved from Soem to Lambok
2 Infantrys moved from N.Australia to Derby
1 Infantry moved from Auki to sz40
1 Infantry and 1 T.Boat moved from sz40 to sz42
1 Infantry moved from sz42 to Choiseoul
Purchase Units - Anzac
Anzac buy 1 Factory, 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz59
Anzac attack with 3 EarlyFighters
Hisaichi defend with 1 Submarine
Anzac roll dice for 3 EarlyFighters in sz59, round 2 : 1/3 hits, 1.00 expected hits
1 Submarine owned by the Hisaichi lost in sz59
Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Anzac
2 EarlyFighters moved from sz59 to sz50
1 EarlyFighter moved from sz59 to Java
Place Units - Anzac
1 Factory placed in Derby
1 Infantry and 1 Marine placed in Darwin
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Americans
1 Infantry and 1 Tank moved from Palana to Magadan
1 Destroyer and 1 Submarine moved from sz20 to sz9
2 EarlyFighters moved from sz11 to sz9
2 EarlyFighters moved from sz22 to sz9
1 Tank moved from Pula to Pikelot
1 Infantry moved from Pula to Pikelot
1 Artillery moved from Pula to Pikelot
2 Infantrys moved from Weno to Lasap
1 Artillery moved from Ifalk to Gaferut
1 Infantry moved from Mindor to Manila
Americans take Manila from Yamamoto
Purchase Units - Americans
Americans buy 2 B.Transports, 2 Destroyers, 1 Factory, 1 Fighter, 9 Marines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz9
Americans attack with 1 Destroyer, 4 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in sz9, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz9, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer and 4 EarlyFighters in sz9, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 Submarine in sz9, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz9, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer and 4 EarlyFighters in sz9, round 3 : 1/5 hits, 1.67 expected hits
1 Submarine owned by the Yamamoto lost in sz9
Americans win with 1 Destroyer, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Americans
1 Artillery moved from Kauai to sz22
1 Infantry moved from Kauai to sz22
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz22 to sz20
1 Artillery and 1 Infantry moved from sz20 to Wake
2 EarlyFighters moved from sz9 to sz20
2 EarlyFighters moved from sz9 to sz20
1 Infantry moved from Midway to sz11
3 Battleships, 1 Carrier, 1 Cruiser, 1 Infantry and 1 Submarine moved from sz11 to sz20
1 Infantry moved from sz20 to Wake
1 Bomber moved from Midway to Wake
1 Artillery moved from Kauai to sz25
1 Infantry moved from Kauai to sz25
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz25 to sz20
1 Artillery and 1 Infantry moved from sz20 to Wake
1 Submarine moved from sz20 to sz19
1 Infantry moved from San Francisco to sz23
1 Artillery moved from Nor Cal to sz23
2 Infantrys moved from Nor Cal to sz23
1 Artillery, 2 B.Transports and 3 Infantrys moved from sz23 to sz14
1 Infantry moved from Portland to sz14
1 Infantry moved from Portland to sz14
1 Infantry moved from Portland to sz14
1 Artillery, 2 B.Transports and 6 Infantrys moved from sz14 to sz6
1 Artillery and 6 Infantrys moved from sz6 to N.Canada
3 Infantrys moved from British Columbia to N.Canada
2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada
1 Tank moved from N.Canada to Anchorage
1 Tank moved from Seattle to N.Canada
1 Infantry moved from Seattle to British Columbia
2 Tanks moved from Portland to British Columbia
1 Infantry moved from Portland to Seattle
Place Units - Americans
1 Factory placed in Alaska
2 B.Transports placed in sz23
1 Destroyer and 1 Submarine placed in sz25
1 Destroyer and 1 Submarine placed in sz25
1 Fighter and 9 Marines placed in San Francisco
Turn Complete - Americans
Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -3.00