Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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Germany
buy
2ss
ftr
2artcm
sz111(bb,cc,dd)
ss’s from 118 and 124
ftr from nor
tacb, wgr
2bomb from gersz106(dd)
ss from 117sz110
ss’s from 108 and 103
ftr from hol
2ftr,2tacb from wgr
tacb from ger
bb from 113France
all units from Hol(except 1inf)
all units from wgr
3arm from Sger
tacb from polyugo
all units from sgr
all units from hun
arm from pol
inf, arm from romSCRAMBLE?
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OK…
I’m here and will look and decide now -
Yes, scramble all
Friendly reminder to roll fighters separately from battleship in Z110 because my fighters cannot hit your subs
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Your map is short a UK infantry in Egypt
It was the same way when I started playing Jim010. Apparently whoever set up the battlemap made that error.I normally keep my own map (make all moves of opponent) and post it. If you don’t like that and you want me to make my moves on your map, I will honor that - just let me know. Might bother some players if their pieces are not where they put them. I’m pretty organized (thanks to the house mother Jenn), so see what you think.
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ok re: scramble. It’s going to get bloody.
About map, so you are saying you don’t use the map I post and just update yours with your moves?
Doesn’t matter to me. But be sure to post your map after your moves. I am lazy on that and rely on the other player to make their moves. I will post my map at end of my turns too just in case anyone wants to look at it.
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Ok here come the fights!
sz106
A
Rolls: 10@2; Total Hits: 510@2: (3, 5, 3, 3, 1, 1, 1, 2, 6, 2)
D
Rolls: 10@2; Total Hits: 610@2: (4, 1, 2, 2, 2, 1, 3, 5, 1, 3)first to hit wins.
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sz106 holds wlo of ss
sz110
A
ss’s
Rolls: 2@2; Total Hits: 12@2: (2, 6)rest
Rolls: 3@3 4@4; Total Hits: 43@3: (6, 4, 2)4@4: (4, 1, 2, 6)D
cc’s
Rolls: 2@3; Total Hits: 02@3: (4, 6)ftrs
Rolls: 3@4; Total Hits: 33@4: (3, 4, 1)bb
Rolls: 1@4; Total Hits: 01@4: (6) -
ool for sz110?
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ok re: scramble. It’s going to get bloody.
About map, so you are saying you don’t use the map I post and just update yours with your moves?
Doesn’t matter to me. But be sure to post your map after your moves. I am lazy on that and rely on the other player to make their moves. I will post my map at end of my turns too just in case anyone wants to look at it.
I wasn’t clear enough.
Yes I want you to post your map as you always do. I will use it every time to compare to mine.
I will always post my map after moves. You will find that I’m highly accurate - I make very few mistakes and catch several of people I play - often to their benefit. -
Lose battleship (both hits) and both cruisers and the french plane
Keep 2 brit fighters -
ok re: maps
so back to 110
Lucky your ftrs all hit so I can’t lose a sub…
retreat from 110 – so I lost the BB and a ftr
combat sz 111
A
Rolls: 2@2 1@3 3@4; Total Hits: 52@2: (1, 5)1@3: (2)3@4: (2, 4, 3)
D
Rolls: 1@2 1@3 2@4; Total Hits: 21@2: (5)1@3: (6)2@4: (2, 4) -
wow, good dice there… 111 wiped out wlo 2ss’s
France
aa gun
Rolls: 1@1; Total Hits: 01@1: (4) -
France
A
Rolls: 7@1 6@2 6@3 1@4; Total Hits: 37@1: (4, 1, 3, 6, 6, 6, 6)6@2: (2, 3, 6, 4, 3, 5)6@3: (5, 5, 6, 3, 5, 5)1@4: (5)
D
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (3, 1, 5, 4, 5, 5, 1, 4)2@3: (2, 1)1@4: (6) -
uh, ok…
I assume your aa is out, I lose 4inf
A
Rolls: 3@1 6@2 6@3 1@4; Total Hits: 73@1: (2, 5, 4)6@2: (3, 3, 2, 6, 2, 2)6@3: (4, 4, 2, 6, 3, 3)1@4: (1)
D
Rolls: 5@2 2@3 1@4; Total Hits: 15@2: (5, 5, 3, 5, 6)2@3: (5, 5)1@4: (1) -
whoops you get one more 2
Rolls: 1@2; Total Hits: 01@2: (3) -
ok, so I lose another inf, you got an arm and a ftr left
A
Rolls: 2@1 6@2 6@3 1@4; Total Hits: 92@1: (2, 1)6@2: (3, 1, 3, 2, 1, 5)6@3: (5, 1, 1, 2, 1, 6)1@4: (3)
D
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6) -
France conquered, I lost all my inf
yugo
A
Rolls: 7@1 4@2 4@3; Total Hits: 67@1: (5, 1, 6, 2, 1, 6, 4)4@2: (5, 2, 1, 3)4@3: (6, 2, 2, 4)
D
Rolls: 5@2; Total Hits: 15@2: (6, 3, 3, 5, 2) -
lost inf in yugo
ncm
inf from rom to bul, activates
inf from nor to fin activate.
ftr in ugo to sita
air in 111 to wgr
air in 110 to wgr
inf in den to wgr
inf in pol to ger
fleet in 114 to 113place
2art in ger
ftr in wgr
2ss in 113collect 49+19=68
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