L25 BM4 fasthard(X) vs dawgoneit(L+26)
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d1a0065a-17c4-4556-8eba-5a2d97ea72ff-triplea_41696_9russia.tsvg
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Belarus 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Samara 1 infantry moved from Korea to Amur Combat - Russians Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 3 fighters moved from Samara to Russia 2 fighters moved from Belarus to Russia Place Units - Russians 2 artilleries, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,5,2,5,3,1,5,6,2,4,6,5,2,6,2,1,5,3,6,4,4,6,1,5,3,2,1,5,4,1,1,5,4,6,3,2,6,6,1,1 Russians collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 infantry, 7 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Jehol to Manchuria 2 tactical_bombers moved from 6 Sea Zone to Manchuria 2 fighters moved from 6 Sea Zone to Manchuria 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Burma 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 3 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Malaya to Sumatra 1 bomber moved from Malaya to Burma 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Anhwe 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Anhwe to Burma 1 mech_infantry moved from Kweichow to Szechwan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Manchuria Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/7 hits, 2,83 expected hits Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Manchuria Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Szechwan Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries, 1 bomber and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Sumatra, round 2 : 3/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/7 hits, 3,17 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 3 : 4/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 25 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 artillery moved from French Indo China to Yunnan 1 armour and 5 mech_infantrys moved from Malaya to Yunnan 1 bomber moved from Sumatra to Malaya 1 bomber moved from Burma to Malaya 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone Place Units - Japanese 1 destroyer and 4 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in French Indo China Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Japanese regular : -0,67 UK_Pacific regular : 0,33 ANZAC regular : -0,67
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1f94b6c6-6a1e-4efe-b462-80c2f31409cc-triplea_41696_9 USA, Chi, UK.tsvg
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 2 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Germany 2 fighters moved from 110 Sea Zone to France Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in France Americans attack with 2 armour, 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Russians, taking French Guiana from Americans, taking Algeria from Americans, taking Syria from Russians, taking French West Africa from Russians with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 bomber moved from Germany to Normandy Bordeaux 1 armour, 1 artillery and 5 infantry moved from Morocco to Algeria 2 submarines moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 8 Sea Zone to 2 Sea Zone 3 infantry and 3 mech_infantrys moved from Alaska to 2 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone 2 fighters moved from 10 Sea Zone to 3 Sea Zone 2 tactical_bombers moved from 8 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 12 fighters and 8 submarines moved from 8 Sea Zone to 3 Sea Zone 3 mech_infantrys moved from 3 Sea Zone to Soviet Far East 3 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Buryatia to Amur 1 infantry moved from British Columbia to Alaska 1 artillery moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 2 fighters moved from France to 110 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 armour and 2 infantry placed in Alaska 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Suiyuyan 7 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Normandy Bordeaux to Germany 4 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Eastern Persia to India 1 artillery and 2 infantry moved from India to Burma Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to France 5 aaGuns, 2 armour, 3 artilleries, 35 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux Place Units - British 2 fighters and 7 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : -1.67 Japanese regular : -1.00 Germans AA : -0.33 Germans regular : -0.67 British regular : 0.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Tunisia to Holland Belgium 1 artillery and 1 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Samara Italians attack with 2 artilleries and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Samara 1 infantry owned by the Russians lost in Samara Italians roll dice for 2 artilleries in Samara, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Samara Italians roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Samara Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 artilleries and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Holland Belgium to Western Germany 1 aaGun and 15 infantry moved from Western Germany to Northern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,3,4,2,1,5,1 Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -3,00 Russians regular : 1,00 British regular : -1,00
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2745eab4-5e90-446a-9c00-c77cee5eecef-triplea_41696_9 Anzac & French.tsvg
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 submarines moved from 54 Sea Zone to 60 Sea Zone 2 destroyers moved from 54 Sea Zone to 60 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Combat - French Battle in Southern France French attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Southern France to France Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.17 Japanese regular : 0.33 ANZAC regular : -1.67
sorry for the delay. been sick.
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@dawgoneit absolute no problem! get well soon and take all the time you need!
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@fasthard I’m feeling a little better today.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Tambov to Samara 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 bomber moved from Tambov to Samara 1 bomber moved from Karelia to Bryansk 1 fighter moved from Tambov to Smolensk 1 tactical_bomber moved from Tambov to Belarus Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 3/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Belarus to Tambov 1 bomber moved from Bryansk to Vyborg 1 bomber moved from Samara to Vyborg 1 fighter moved from Smolensk to Tambov 2 armour and 4 mech_infantrys moved from Tambov to Volgograd 2 infantry moved from Caucasus to Volgograd 3 infantry moved from Volgograd to Tambov 2 mech_infantrys moved from Tambov to Volgograd 5 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Germany to Western Germany 2 mech_infantrys moved from Tambov to Volgograd Place Units - Germans 3 armour placed in Volgograd 1 fighter and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 8 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Germans undo move 2. Germans undo move 3. 3 infantry placed in Novgorod 1 fighter and 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 bomber EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,6,2,6,5,4,4 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 1,50
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@fasthard 7499b2a9-c7c2-4abe-85c7-1902a60edd38-triplea_41696_10rus.tsvg
Game History
Round: 10 Purchase Units - Russians Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Samara 4 fighters moved from Russia to Bryansk 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 4 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 2 infantry in Bryansk, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Samara to Russia 4 fighters moved from Bryansk to Russia Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 3.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 harbour, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Caroline Islands to 26 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 31 Sea Zone Japanese take 17 Sea Zone from Americans 1 marine moved from 31 Sea Zone to Wake Island 1 infantry moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 5 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Anhwe to Shensi 1 armour moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 artillery and 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 bomber moved from Malaya to Shensi 1 bomber moved from Malaya to Sikang 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 26 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 carrier, 1 submarine and 2 tactical_bombers 1 submarine owned by the Americans submerged Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4,67 expected hits Americans roll dice for 1 carrier and 2 tactical_bombers in 26 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 4/8 hits, 4,67 expected hits Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans lost in 26 Sea Zone Japanese win, taking Wake Island from Americans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Americans: 1 carrier and 2 tactical_bombers Battle in Burma Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 bomber, 1 infantry, 10 mech_infantrys and 1 tactical_bomber Chinese defend with 7 infantry Japanese roll dice for 2 armour, 1 bomber, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/15 hits, 4,17 expected hits Chinese roll dice for 7 infantry in Shensi, round 2 : 3/7 hits, 2,33 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 6/12 hits, 3,67 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 7 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Yunnan 1 bomber moved from Sikang to Yunnan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 submarine moved from 74 Sea Zone to 77 Sea Zone 2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 5 carriers moved from 6 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 2 marines, 4 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 2 artilleries, 3 infantry and 2 marines moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 3 fighters moved from Caroline Islands to Philippines 1 tactical_bomber moved from Shensi to Kweichow 1 infantry moved from Manchuria to Korea 2 infantry moved from Manchuria to Jehol Place Units - Japanese 3 mech_infantrys placed in Malaya 1 harbour, 1 infantry and 2 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -2,17 Japanese regular : -1,50 UK_Pacific regular : 1,00
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0e4e409d-51d2-452f-b5fd-a7239dd538c6-triplea_41696_10 USA, Chi, UK.tsvg
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from France to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Holland Belgium 2 infantry owned by the Italians lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to France 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from France to Southern France 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 2 submarines moved from 93 Sea Zone to 103 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from France to Southern France 2 armour moved from France to Southern France 3 infantry and 3 mech_infantrys moved from Soviet Far East to 3 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 14 fighters, 3 infantry, 3 mech_infantrys, 8 submarines and 3 transports moved from 3 Sea Zone to 5 Sea Zone 3 infantry and 3 mech_infantrys moved from 5 Sea Zone to Amur 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from British Columbia to Alaska 1 artillery and 1 infantry moved from Western United States to British Columbia Place Units - Americans 1 carrier placed in 2 Sea Zone 2 fighters placed in 2 Sea Zone 2 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Normandy Bordeaux to Germany 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from India to Burma Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from United Kingdom to France 1 mech_infantry moved from France to Southern France 2 artilleries moved from France to Southern France 1 artillery moved from France to Southern France 2 armour moved from France to Southern France 2 aaGuns moved from France to Southern France 12 infantry moved from France to Southern France 3 infantry moved from France to Southern France 7 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Germany to France 3 infantry moved from Normandy Bordeaux to France 3 infantry moved from Normandy Bordeaux to Southern France Place Units - British 2 fighters and 7 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : 1.33 British regular : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Tambov to Bryansk 1 bomber moved from Western Germany to Bryansk 2 artilleries and 4 infantry moved from Libya to Tobruk Combat - Italians Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 3 fighters moved from Western Germany to Northern Italy 1 artillery moved from Northern Italy to Western Germany Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3,5,2,3,1 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,67
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3c1d7bff-26b0-4e60-8ead-823dc8a9a744-triplea_41696_10 AZ & FR.tsvg
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 60 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 60 Sea Zone to 75 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 60 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from Java to West India Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - French French buy 5 infantry; Remaining resources: 1 PUs; Combat Move - French 1 infantry moved from France to Holland Belgium French take Holland Belgium from Germans 2 infantry moved from Southern France to France Combat - French Non Combat Move - French Place Units - French 3 infantry placed in France 2 infantry placed in Southern France Turn Complete - French French collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Caucasus 5 armour and 8 mech_infantrys moved from Volgograd to Russia 10 armour, 12 artilleries, 1 fighter, 24 infantry, 28 mech_infantrys and 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Novgorod to Russia 2 bombers moved from Vyborg to Russia 2 bombers moved from Western Germany to Russia 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/8 hits, 3,50 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Caucasus Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Russia Germans attack with 15 armour, 12 artilleries, 4 bombers, 1 fighter, 24 infantry, 36 mech_infantrys and 2 tactical_bombers British defend with 5 fighters and 1 tactical_bomber; ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 5 armour, 9 artilleries, 1 factory_major, 9 fighters, 40 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 1/7 hits, 1,17 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 15 armour, 12 artilleries, 4 bombers, 24 infantry, 36 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 27/93 hits, 27,50 expected hits Russians roll dice for 3 aaGuns, 5 armour, 9 artilleries, 17 fighters, 40 infantry and 2 tactical_bombers in Russia, round 2 : 21/73 hits, 31,17 expected hits 21 infantry owned by the Germans lost in Russia 24 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 15 armour, 12 artilleries, 4 bombers, 3 infantry, 36 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 28/72 hits, 24,00 expected hits Russians roll dice for 5 armour, 9 artilleries, 17 fighters, 16 infantry and 2 tactical_bombers in Russia, round 3 : 23/49 hits, 23,17 expected hits 3 infantry owned by the Germans and 20 mech_infantrys owned by the Germans lost in Russia 16 infantry owned by the Russians, 3 armour owned by the Russians and 9 artilleries owned by the Russians lost in Russia Germans roll dice for 15 armour, 12 artilleries, 4 bombers, 16 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 17/49 hits, 20,17 expected hits Russians roll dice for 2 armour, 17 fighters and 2 tactical_bombers in Russia, round 4 : 17/21 hits, 13,33 expected hits 10 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 3 fighters owned by the ANZAC, 2 armour owned by the Russians, 1 tactical_bomber owned by the British and 5 fighters owned by the British lost in Russia Germans roll dice for 15 armour, 2 artilleries, 4 bombers, 9 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 14/32 hits, 14,00 expected hits Russians roll dice for 4 fighters in Russia, round 5 : 3/4 hits, 2,67 expected hits 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 4 fighters owned by the Russians lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 15 armour, 4 bombers, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 151 Casualties for Germans: 12 artilleries, 1 fighter, 24 infantry and 28 mech_infantrys Casualties for Russians: 3 aaGuns, 5 armour, 9 artilleries, 9 fighters, 40 infantry and 1 tactical_bomber Casualties for British: 5 fighters and 1 tactical_bomber Casualties for ANZAC: 3 fighters triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 tactical_bombers moved from Russia to Volgograd 2 bombers moved from Russia to Volgograd 3 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 2 bombers moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 4 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 3 infantry placed in Volgograd 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,1,1,3,6,3 Germans collect 48 PUs (2 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : -5,00 Germans regular : 2,33 Russians AA : -0,17
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@dawgoneit felt that I won’t have a better chance to go for russia without retreating in the west. Sry for the tremendous result…
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@dawgoneit just a frienly reminder for the case you missed your turn. :-)
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@fasthard I’m sorry I didn’t see the notification.
I think its over with that move.
Another? -
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@dawgoneit no problem.
Yeah that battle was gruel for russia…
I’d like to play a little less for the next month. I’ll write you after that, ok? -
@fasthard any time your ready let me no.
we ca go as slow as you want. some players play one time a week. i’m playing 2 of them. i don’t claim any games that are not finished.