I just realized I forgot to copy you on this post so you probably have no idea I started the game.
2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 95 Sea Zone Non Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine 1 aaGun moved from Yugoslavia to Northern Italy 1 submarine moved from 85 Sea Zone to 52 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to Western Germany 2 armour moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Tobruk to Libya Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 infantry and 2 mech_infantrys placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 3 PUs (5 lost to blockades); end with 12 PUs Combat Move - French 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
Normally I have a lot of discretionary time…
Today I just met my biggest deadline of the year, and my pace has picked up a bit,but as a playoff game this is my highest priority game and I won’t slow down too much I don’t think
I’m concerned about the Russian stack stepping on the backs of my jackboots, but I don’t wake up in a cold sweat about them. Yet.
My army is thrilled they moved South from Stalingrad, but not too happy about the middle eastern topography either.
Didn’t Alexander the Great get bogged down in India? It’s a big place.
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Eastern Persia to India 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Eastern Persia to West India 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 3 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Denmark to Holland Belgium 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in West India Germans attack with 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys in West India, round 2 : 6/24 hits, 6.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Germans win, taking 125 Sea Zone from Americans, taking West India from UK_Pacific with 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 fighters moved from Normandy Bordeaux to Southern Italy 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Jehol to French Indo China 1 bomber moved from Caroline Islands to French Indo China 7 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Vyborg to Finland 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery and 4 infantry moved from Poland to Eastern Poland 2 fighters moved from Holland Belgium to Denmark 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 1 fighter moved from Western Germany to Poland 1 aaGun moved from Ukraine to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 aaGuns moved from Eastern Persia to West India Place Units - Germans 1 armour and 2 infantry placed in Ukraine 3 infantry placed in France 2 fighters and 3 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33 Germans regular : 1.00 British regular : 0.67
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 2 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Shensi to Chahar Chinese take Hopei from Italians Chinese take Chahar from Italians 3 armour and 3 mech_infantrys moved from Shensi to Hopei Chinese take Kweichow from Japanese 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Germans 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 2 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 bomber moved from Russia to Belarus 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 fighter and 2 infantry moved from Novgorod to Karelia 1 infantry moved from Buryatia to Amur Combat - Russians Battle in Belarus Russians attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Karelia to Russia 1 fighter moved from Novgorod to Shensi 1 bomber moved from Belarus to Shensi 1 fighter moved from Belarus to Russia 1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Evenkiyskiy to Kansu 2 artilleries and 7 infantry moved from Tambov to Bryansk 1 aaGun and 1 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Caucasus to Rostov 1 artillery and 3 infantry moved from Volgograd to Tambov 1 aaGun and 2 artilleries moved from Caucasus to Volgograd 1 artillery moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 aaGun, 1 artillery and 30 infantry moved from Persia to Eastern Persia Place Units - Russians 1 fighter and 1 tactical_bomber placed in Russia 1 armour and 2 mech_infantrys placed in Iraq 1 armour placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 1,67 Russians regular : -1,50
-
thx for waiting!!
-
I almost forgot it’s my turn! OK, need to start looking at it!
-
I have chunks of it decided, some more key areas to iron out.
Hordes are rampaging across Asia at me, and the USA probably wants to rebuild 100% Pacific. -
Hope it’s fine I need more time - have been busier than I like
-
Received a new/old monitor last night, very wide! Now I can see most of the world at once - should help my game. Now I won’t want to play on my laptop as much.
Shooting for weekend at latest
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 battleship moved from 46 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 4 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland 2 artilleries and 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Caroline Islands to Northern Territory 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Jehol 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.00 ANZAC regular : -1.00
-
That was a very difficult turn.
Thanks for waiting!I finally found the time to make a move I could feel pretty good about.
Max defense in West India
-
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 battleship moved from 46 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 4 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland 2 artilleries and 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Caroline Islands to Northern Territory 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Jehol 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.00 ANZAC regular : -1.00
-
We’re playing no dice convoys, so I’ll pull a fighter back to 6
-
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 battleship moved from 46 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 4 infantry moved from Shan State to 37 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland 2 artilleries and 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Caroline Islands to Northern Territory 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Jehol 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.00 ANZAC regular : -1.00
-
Truck back to Kwangsi
-
TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - British 6 artilleries and 13 infantry moved from India to West India 4 armour and 7 mech_infantrys moved from Persia to West India 2 infantry moved from Egypt to 81 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from 110 Sea Zone to 95 Sea Zone 1 bomber moved from Trans-Jordan to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 1 fighter moved from 110 Sea Zone to 95 Sea Zone 1 carrier moved from 81 Sea Zone to 95 Sea Zone
Combat Hit Differential Summary :
-
-
Yes, it’s max defense in West India
Scramble them all
-
Wait a second