Squirecam Witt G42 (Axis +6)


  • @squirecam good morning.
    I will swap a TT and Sub and Inf for an AB.


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam good morning.
    I will swap a TT and Sub and Inf for an AB.

    Your economic advantage will beat me again. Good game.


  • @squirecam said in Squirecam Witt G42 (Axis +6):

    @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam good morning.
    I will swap a TT and Sub and Inf for an AB.

    Your economic advantage will beat me again. Good game.

    I needed to not lose the med fleet.


  • @squirecam hi.
    I think you have lost ; I am sorry.
    India ans rushing for Moscow would be my way to go. Perhaps , the good players have an answer to that though .


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam hi.
    I think you have lost ; I am sorry.
    India ans rushing for Moscow would be my way to go. Perhaps , the good players have an answer to that though .

    I’d like to give it one more try if you like. If so I’ll reset.


  • @squirecam Happily. Although, I cant do Russia today. I must do a Team Game go, where I am the Japanese: WAW. There are 7 of us playing.


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam Happily. Although, I cant do Russia today. I must do a Team Game go, where I am the Japanese: WAW. There are 7 of us playing.

    No problem. I will set it up.


  • TripleA Manual Gamesave Post: Russians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to Tobruk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @squirecam

        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to Tobruk: 2 infantry
            EDIT: Turning off Edit Mode
            Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 4 infantry moved from Rostov to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            3 armour moved from Urals to Smolensk
            1 artillery and 4 infantry moved from Russia to Smolensk
            2 armour and 1 mech_infantry moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            4 infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Baltic States
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 armour moved from Archangel to Baltic States
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Urals to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 armour and 1 infantry
                Russians win, taking Baltic States from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 2 fighters and 8 infantry
                Germans defend with 1 armour and 3 infantry
                Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 3 infantry
            Battle in Smolensk
                Russians attack with 3 armour, 1 artillery and 4 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                Russians win, taking Smolensk from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
            Battle in Ukraine
                Russians attack with 3 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
                Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Volgograd to Rostov
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Caucasus to Rostov
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 aaGun moved from Novgorod to Belarus
            1 tactical_bomber moved from Ukraine to Novgorod
            1 fighter moved from Western Ukraine to Novgorod
            2 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery, 2 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Russia fails on the 4th attempt. .tsvg


  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 fighter moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 submarine moved from 47 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 49 Sea Zone
            1 cruiser moved from 47 Sea Zone to 49 Sea Zone
            1 destroyer moved from 47 Sea Zone to 49 Sea Zone
            1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 armour moved from 25 Sea Zone to Midway
            1 battleship moved from 6 Sea Zone to 25 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to 49 Sea Zone
            1 fighter moved from 46 Sea Zone to 49 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scramble over Hawaii?


  • @squirecam good evening.
    I have just got into bed .
    If your attack is the same as the other times. I will go with your assessment that scrambling is a wrong decision and say no this time .
    Good luck!


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 fighter moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 submarine moved from 47 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 49 Sea Zone
            1 cruiser moved from 47 Sea Zone to 49 Sea Zone
            1 destroyer moved from 47 Sea Zone to 49 Sea Zone
            1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 armour moved from 25 Sea Zone to Midway
            1 battleship moved from 6 Sea Zone to 25 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to 49 Sea Zone
            1 fighter moved from 46 Sea Zone to 49 Sea Zone
    
        Combat - Japanese
            Battle in Midway
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 battleship in Midway, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Midway, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 artilleries and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 1/7 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 : 4/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                    1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese roll dice for 3 fighters in 49 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 49 Sea Zone
                    1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 49 Sea Zone to 46 Sea Zone
            1 fighter moved from 49 Sea Zone to 46 Sea Zone
            1 bomber moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 33 Sea Zone to 25 Sea Zone
            1 fighter moved from Yunnan to Siam
            1 fighter moved from Formosa to Siam
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Siam
            1 infantry moved from French Indo China to Siam
            1 infantry moved from French Indo China to Siam
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 1.50
    Japanese regular : -0.50
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery and 1 infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 2 infantry
    Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
    Jehol : 1 flag, 1 artillery and 3 infantry
    Siam : 3 fighters, 3 infantry and 1 tactical_bomber
    Manchuria : 1 flag, 1 infantry
    Yunnan : 1 flag, 2 artilleries and 2 infantry
    Hunan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 artilleries and 3 infantry
    Gilbert Islands : 1 flag, 1 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour
    New Britain : 1 flag, 2 infantry
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield, 1 bomber and 1 infantry
    Midway : 1 flag, 1 airfield, 1 armour and 1 infantry
    French Indo China : 1 flag
    Java : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 2 infantry
    46 Sea Zone : 1 battleship, 1 carrier and 2 fighters
    25 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
    20 Sea Zone : 1 transport
    6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Russians : 34 / 39
    Japanese : 53 / 56
    Americans : 50 / 50
    Chinese : 8 / 12
    Germans : 49 / 54
    British : 31 / 31
    UK_Pacific : 9 / 10
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam good evening.
    I have just got into bed .
    If your attack is the same as the other times. I will go with your assessment that scrambling is a wrong decision and say no this time .
    Good luck!

    Of course…in the game where you dont scramble you hit 3 out of 3 on defense anyway!


  • Well 3 out of 5 but both 2’s and the 4 hit.


  • @squirecam looks like I got the best result overall.
    Goodnight.


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam looks like I got the best result overall.
    Goodnight.

    Sleep well


  • @squirecam Hi. Changed it up a bit. Please choose Bomber or Inf on Wake.
    Casualty. please. .tsvg Then will need to ask casualties off Midway. The attack works in my head. Let’s see, if it works in practice!


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam Hi. Changed it up a bit. Please choose Bomber or Inf on Wake.
    Casualty. please. .tsvg Then will need to ask casualties off Midway. The attack works in my head. Let’s see, if it works in practice!

    Play for defense, so bomber first.
    As for the fleet, take the soaks, but if I am ahead then take tac bombers before losing a more expensive carrier.


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam Hi. Changed it up a bit. Please choose Bomber or Inf on Wake.
    Casualty. please. .tsvg Then will need to ask casualties off Midway. The attack works in my head. Let’s see, if it works in practice!

    Are you sure you want this attack. The odds are 80-20 in my favor…

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