@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I see! I was thinking it was already posted before, but I was mistaken.
Ow, I got another paper cut in Europe!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Combat - Italians
        Italians creates battle in territory 95 Sea Zone
    Non Combat Move - Italians
        1 mech_infantry moved from Romania to Western Ukraine
        1 aaGun moved from Yugoslavia to Northern Italy
        1 submarine moved from 85 Sea Zone to 52 Sea Zone
        1 bomber and 2 fighters moved from Southern Italy to Western Germany
        2 armour moved from Kweichow to Yunnan
        1 artillery and 1 infantry moved from Tobruk to Libya
    Place Units - Italians
        1 destroyer placed in 95 Sea Zone
        1 infantry and 2 mech_infantrys placed in Northern Italy
        Italians undo move 2.
        1 infantry placed in Southern Italy
        3 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
    Purchase Units - ANZAC
        ANZAC buy nothing; Remaining resources: 9 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 63 Sea Zone to 26 Sea Zone
        1 infantry moved from Trans-Jordan to Iraq
    Non Combat Move - ANZAC
    Turn Complete - ANZAC
        ANZAC collect 3 PUs (5 lost to blockades); end with 12 PUs
    Combat Move - French
        1 cruiser moved from 109 Sea Zone to 110 Sea Zone
        2 infantry moved from Scotland to United Kingdom
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Normally I have a lot of discretionary time…
Today I just met my biggest deadline of the year, and my pace has picked up a bit,
but as a playoff game this is my highest priority game and I won’t slow down too much I don’t think
I’m concerned about the Russian stack stepping on the backs of my jackboots, but I don’t wake up in a cold sweat about them. Yet.
My army is thrilled they moved South from Stalingrad, but not too happy about the middle eastern topography either.
Didn’t Alexander the Great get bogged down in India? It’s a big place.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 bomber moved from Eastern Persia to India
        3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Eastern Persia to West India
        2 infantry moved from France to Normandy Bordeaux
        1 infantry moved from France to Holland Belgium
        1 artillery moved from Western Germany to Holland Belgium
        1 fighter moved from 112 Sea Zone to Holland Belgium
        3 fighters moved from Western Germany to Normandy Bordeaux
        2 fighters moved from Denmark to Holland Belgium
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Baltic States to Belarus
              Germans take Belarus from Russians
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
            Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in India causes 5 damage total. 
        Battle in West India
            Germans attack with 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys
            British defend with 1 infantry
                Germans roll dice for 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys in West India, round 2 : 6/24 hits, 6.00 expected hits
                UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in West India
            Germans win, taking 125 Sea Zone from Americans, taking West India from UK_Pacific with 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Holland Belgium
            Germans attack with 1 artillery, 3 fighters and 1 infantry
            British defend with 1 infantry
                Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
                British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                1 infantry owned by the British lost in Holland Belgium
            Germans win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for British: 1 infantry
        Battle in Normandy Bordeaux
            Germans attack with 3 fighters and 2 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
    Non Combat Move - Germans
        3 fighters moved from Normandy Bordeaux to Southern Italy
        1 transport moved from 113 Sea Zone to 112 Sea Zone
        1 transport moved from 114 Sea Zone to 112 Sea Zone
        1 bomber moved from India to French Indo China
        1 bomber moved from Jehol to French Indo China
        1 bomber moved from Caroline Islands to French Indo China
        7 mech_infantrys moved from Western Germany to Poland
        1 infantry moved from Vyborg to Finland
        2 mech_infantrys moved from Eastern Poland to Western Ukraine
        1 artillery and 4 infantry moved from Poland to Eastern Poland
        2 fighters moved from Holland Belgium to Denmark
        1 fighter moved from Holland Belgium to Western Germany
        1 infantry moved from Denmark to Western Germany
        1 infantry moved from Denmark to Western Germany
        1 fighter moved from Western Germany to Poland
        1 aaGun moved from Ukraine to Western Ukraine
        1 infantry moved from Western Ukraine to Ukraine
        2 aaGuns moved from Eastern Persia to West India
    Place Units - Germans
        1 armour and 2 infantry placed in Ukraine
        3 infantry placed in France
        2 fighters and 3 infantry placed in Western Germany
        1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
UK_Pacific AA : -0.17
UK_Pacific regular : -0.33
Germans regular : 1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Yenisey to Timguska
              Russians take Timguska from Germans
        2 infantry moved from Yenisey to Timguska
        1 armour and 1 mech_infantry moved from Shensi to Chahar
              Chinese take Hopei from Italians
              Chinese take Chahar from Italians
        3 armour and 3 mech_infantrys moved from Shensi to Hopei
              Chinese take Kweichow from Japanese
        1 artillery moved from Tsinghai to Shensi
        1 infantry moved from Persia to Eastern Persia
              Russians take Eastern Persia from Germans
        1 infantry moved from Novgorod to Baltic States
              Russians take Baltic States from Germans
        2 infantry moved from Novgorod to Belarus
        1 fighter moved from Novgorod to Belarus
        1 bomber moved from Russia to Belarus
        1 infantry moved from Novgorod to Vyborg
              Russians take Vyborg from Germans
        1 fighter and 2 infantry moved from Novgorod to Karelia
        1 infantry moved from Buryatia to Amur
    Combat - Russians
        Battle in Belarus
            Russians attack with 1 bomber, 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits, 1,50 expected hits
                Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Belarus
                Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 1/3 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Belarus
                1 infantry owned by the Germans lost in Belarus
            Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 infantry
        Battle in Karelia
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Karelia
                1 infantry owned by the Germans lost in Karelia
            Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Karelia to Russia
        1 fighter moved from Novgorod to Shensi
        1 bomber moved from Belarus to Shensi
        1 fighter moved from Belarus to Russia
        1 aaGun, 4 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Archangel
        1 mech_infantry moved from Evenkiyskiy to Kansu
        2 artilleries and 7 infantry moved from Tambov to Bryansk
        1 aaGun and 1 infantry moved from Russia to Bryansk
        1 infantry moved from Rostov to Bryansk
        1 infantry moved from Caucasus to Rostov
        1 artillery and 3 infantry moved from Volgograd to Tambov
        1 aaGun and 2 artilleries moved from Caucasus to Volgograd
        1 artillery moved from Iraq to Trans-Jordan
        1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
        1 aaGun, 1 artillery and 30 infantry moved from Persia to Eastern Persia
    Place Units - Russians
        1 fighter and 1 tactical_bomber placed in Russia
        1 armour and 2 mech_infantrys placed in Iraq
        1 armour placed in Russia
        1 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 36 PUs; end with 36 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 1,67
Russians regular : -1,50
thx for waiting!!
I almost forgot it’s my turn! OK, need to start looking at it!
I have chunks of it decided, some more key areas to iron out.
Hordes are rampaging across Asia at me, and the USA probably wants to rebuild 100% Pacific.
Hope it’s fine I need more time - have been busier than I like
Received a new/old monitor last night, very wide! Now I can see most of the world at once - should help my game. Now I won’t want to play on my laptop as much.
Shooting for weekend at latest
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Northern Territory to Queensland
              Japanese take Queensland from ANZAC
        1 infantry moved from Northern Territory to South Australia
              Japanese take South Australia from ANZAC
        1 battleship moved from 46 Sea Zone to 63 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Yunnan to Szechwan
        1 tactical_bomber moved from French Indo China to Szechwan
        1 infantry moved from Yunnan to Szechwan
    Combat - Japanese
        Battle in New Zealand
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in New Zealand
            Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Szechwan
            Japanese attack with 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 armour, 1 artillery and 4 infantry moved from Shan State to 37 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
        2 artilleries and 1 infantry moved from Northern Territory to Queensland
        1 infantry moved from Korea to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol
        1 infantry moved from Shantung to Anhwe
        3 infantry moved from French Indo China to Yunnan
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 46 Sea Zone to 54 Sea Zone
        2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 fighters moved from Caroline Islands to Northern Territory
        1 tactical_bomber moved from Szechwan to French Indo China
        1 fighter moved from 25 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 25 Sea Zone to Jehol
        2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway
        1 fighter moved from 6 Sea Zone to Jehol
        1 fighter moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from Shantung to Jehol
        1 fighter moved from 6 Sea Zone to Jehol
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
        1 artillery and 5 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 64 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 1.00
ANZAC regular : -1.00
That was a very difficult turn.
Thanks for waiting!
I finally found the time to make a move I could feel pretty good about.
Max defense in West India
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Northern Territory to Queensland
              Japanese take Queensland from ANZAC
        1 infantry moved from Northern Territory to South Australia
              Japanese take South Australia from ANZAC
        1 battleship moved from 46 Sea Zone to 63 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Yunnan to Szechwan
        1 tactical_bomber moved from French Indo China to Szechwan
        1 infantry moved from Yunnan to Szechwan
    Combat - Japanese
        Battle in New Zealand
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in New Zealand
            Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Szechwan
            Japanese attack with 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 armour, 1 artillery and 4 infantry moved from Shan State to 37 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
        2 artilleries and 1 infantry moved from Northern Territory to Queensland
        1 infantry moved from Korea to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol
        1 infantry moved from Shantung to Anhwe
        3 infantry moved from French Indo China to Yunnan
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 46 Sea Zone to 54 Sea Zone
        2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 fighters moved from Caroline Islands to Northern Territory
        1 tactical_bomber moved from Szechwan to French Indo China
        1 fighter moved from 25 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 25 Sea Zone to Jehol
        2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway
        1 fighter moved from 6 Sea Zone to Jehol
        1 fighter moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from Shantung to Jehol
        1 fighter moved from 6 Sea Zone to Jehol
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
        1 artillery and 5 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 64 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Jehol: 1 fighter
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 1.00
ANZAC regular : -1.00
We’re playing no dice convoys, so I’ll pull a fighter back to 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Northern Territory to Queensland
              Japanese take Queensland from ANZAC
        1 infantry moved from Northern Territory to South Australia
              Japanese take South Australia from ANZAC
        1 battleship moved from 46 Sea Zone to 63 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Yunnan to Szechwan
        1 tactical_bomber moved from French Indo China to Szechwan
        1 infantry moved from Yunnan to Szechwan
    Combat - Japanese
        Battle in New Zealand
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in New Zealand
            Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Szechwan
            Japanese attack with 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 armour, 1 artillery and 4 infantry moved from Shan State to 37 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
        2 artilleries and 1 infantry moved from Northern Territory to Queensland
        1 infantry moved from Korea to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol
        1 infantry moved from Shantung to Anhwe
        3 infantry moved from French Indo China to Yunnan
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 46 Sea Zone to 54 Sea Zone
        2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 fighters moved from Caroline Islands to Northern Territory
        1 tactical_bomber moved from Szechwan to French Indo China
        1 fighter moved from 25 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 25 Sea Zone to Jehol
        2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway
        1 fighter moved from 6 Sea Zone to Jehol
        1 fighter moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from Shantung to Jehol
        1 fighter moved from 6 Sea Zone to Jehol
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
        1 artillery and 5 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 64 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Jehol: 1 fighter
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
        EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 1.00
ANZAC regular : -1.00
Truck back to Kwangsi
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Combat Move - British
        6 artilleries and 13 infantry moved from India to West India
        4 armour and 7 mech_infantrys moved from Persia to West India
        2 infantry moved from Egypt to 81 Sea Zone
        1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
        2 infantry moved from 95 Sea Zone to Sicily
        1 fighter moved from 110 Sea Zone to 95 Sea Zone
        1 bomber moved from Trans-Jordan to 95 Sea Zone
        1 bomber moved from Egypt to 95 Sea Zone
        1 fighter moved from 110 Sea Zone to 95 Sea Zone
        1 carrier moved from 81 Sea Zone to 95 Sea Zone
Combat Hit Differential Summary :
Yes, it’s max defense in West India
Scramble them all