Squirecam Witt G42 (Axis +6)



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangtung
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Kwangtung
                Japanese win, taking Kwangtung from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            5 mech_infantrys moved from Burma to West India
            1 artillery and 8 infantry moved from India to West India
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Malaya to Yunnan
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in West India
            1 artillery and 2 infantry placed in India
            3 mech_infantrys placed in Malaya
            1 bomber and 2 infantry placed in French Indo China
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            2 infantry placed in India
            1 transport placed in 39 Sea Zone
            1 factory_minor placed in West India
            3 mech_infantrys placed in Malaya
            1 artillery, 1 bomber and 1 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 2 tactical_bombers
    Jehol : 1 flag
    Manchuria : 1 flag
    Yunnan : 1 flag, 6 artilleries, 12 infantry and 2 mech_infantrys
    Hunan : 1 flag
    Anhwe : 1 flag, 3 infantry
    Gilbert Islands : 1 flag, 1 infantry
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Midway : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
    Celebes : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    35 Sea Zone : 2 battleships, 7 carriers, 4 destroyers, 8 fighters, 2 submarines and 6 tactical_bombers
    39 Sea Zone : 1 destroyer and 1 transport
    38 Sea Zone : 1 transport
    20 Sea Zone : 1 submarine and 1 transport
    19 Sea Zone : 1 destroyer
    62 Sea Zone : 1 flag
    West India : 1 flag, 2 artilleries, 1 factory_minor, 9 infantry and 5 mech_infantrys
    

    Production/PUs Summary :

    Russians : 36 / 41
    Japanese : 57 / 62
    Americans : 54 / 74
    Chinese : 9 / 9
    Germans : 47 / 52
    British : 34 / 35
    UK_Pacific : 0 / 0
    Italians : 8 / 11
    ANZAC : 14 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • I didn’t want to give you the possiblility of an IC in W India, so have always recaptuerd it.
    Will probably live to regret letting you retain it this turn.
    The war has definitely moved to the centre of the map.
    I thought the Carolines would prove impossible to hold another Turn. Will need to look closely there.

    My 9 year old is playing WaW on the iMac, so I can’t Do my go just yet.
    I hope you have a lovely Sunday.


  • Sorry to take so long, but I deliberated over this, as you can imagine. Scramble and Submerge?Scramble and Sub fights? .tsvg


  • @Witt said in Squirecam Witt G42 (Axis +6):

    Sorry to take so long, but I deliberated over this, as you can imagine. Scramble and Submerge?Scramble and Sub fights? .tsvg

    Scramble and submerge


  • @squirecam sorry… meant no scramble


  • @squirecam phew! I was going to challenge it .


  • @Witt said in Squirecam Witt G42 (Axis +6):

    @squirecam phew! I was going to challenge it .

    lol


  • Will be in 30 or so. Just walked in the house .
    Today would have been my brother’s 55th birthday, but he died of cancer in November . Have been with my mum , as dad is in italy to do some admin for their house over there.


  • @Witt said in Squirecam Witt G42 (Axis +6):

    Will be in 30 or so. Just walked in the house .
    Today would have been my brother’s 55th birthday, but he died of cancer in November . Have been with my mum , as dad is in italy to do some admin for their house over there.

    my condolences


  • Gencon rules actually change this… they allow you to use kamakeze strikes on transports. and use kamakazes offensively. its a better rule.


  • @squirecam Blimey! Maybe we should have played tgat then , Sorry. US China 9 Witt. .tsvg


  • I can redo the US. Just say.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 bomber moved from Greece to Bessarabia
            9 armour and 19 mech_infantrys moved from Bulgaria to Eastern Poland
            7 artilleries moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 9 armour, 7 artilleries, 2 infantry and 19 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 7 artilleries, 2 infantry and 19 mech_infantrys in Eastern Poland, round 2 : 15/37 hits, 11.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 9 armour, 7 artilleries, 2 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Poland
            2 armour, 4 infantry and 4 mech_infantrys moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Bessarabia to Poland
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            2 artilleries and 6 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            3 infantry placed in Greece
            2 artilleries and 8 infantry placed in Germany
            Germans undo move 2.
            3 artilleries and 6 infantry placed in Germany
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,5
            Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.67
    

    Territory Summary for Germans :

    Cyprus : 1 flag
    Normandy Bordeaux : 1 flag
    Southern France : 1 flag, 1 aaGun, 4 artilleries, 1 harbour and 14 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Poland : 1 aaGun, 2 armour, 1 bomber, 7 infantry and 4 mech_infantrys
    Germany : 3 artilleries, 1 factory_major and 6 infantry
    Norway : 2 infantry
    Karelia : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 1 aaGun, 9 armour, 7 artilleries, 3 infantry and 19 mech_infantrys
    Bessarabia : 1 flag, 1 mech_infantry
    113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag, 2 artilleries and 6 infantry
    Greece : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
    Yugoslavia : 1 flag
    Finland : 1 flag, 2 armour and 9 infantry
    

    Production/PUs Summary :

    Russians : 35 / 41
    Japanese : 51 / 62
    Americans : 57 / 77
    Chinese : 12 / 12
    Germans : 48 / 49
    British : 34 / 35
    UK_Pacific : 0 / 0
    Italians : 8 / 11
    ANZAC : 14 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Witt said in Squirecam Witt G42 (Axis +6):

    I can redo the US. Just say.

    No because if it was Gencon rules the game would be over at 8 rounds. Also I would have had to attack the neutrals several turns ago to get to 125 IPC. And then disperse my fleet to block US and Anzac. So everything would have been different several turns ago…


  • @squirecam no attacks in the Neutrals? I am disappointed!

    I am off out with my 15 year old , climbing .
    Probably done for the day.
    Talk tomorrow . Have a pleasant day.


  • Have you posted Germany’s go?


  • @Witt said in Squirecam Witt G42 (Axis +6):

    Have you posted Germany’s go?

    yeah its up above


  • @squirecam
    Purchase Units - British
    British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

        Combat Move - British
    
        Non Combat Move - British
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            10 artilleries and 11 infantry moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Trans-Jordan to Iraq
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            1 carrier placed in 80 Sea Zone
            1 fighter placed in 80 Sea Zone
            1 infantry placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun and 2 infantry
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
    Syria : 1 flag
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    119 Sea Zone : 1 flag
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport
    97 Sea Zone : 2 submarines
    Iraq : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry
    Eastern Persia : 1 flag
    Persia : 1 flag, 2 armour, 12 artilleries, 13 infantry and 7 mech_infantrys
    98 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Russians : 35 / 41
    Japanese : 51 / 62
    Americans : 57 / 77
    Chinese : 12 / 12
    Germans : 48 / 49
    British : 34 / 34
    UK_Pacific : 0 / 0
    Italians : 8 / 11
    ANZAC : 14 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    UK 9 Witt. .tsvg


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Poland
            1 armour moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,4,2,1,1,5
            Italians collect 2 PUs (6 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Southern France : 1 aaGun
    Poland : 2 armour and 1 artillery
    Northern Italy : 1 artillery, 1 factory_major and 2 infantry
    Southern Italy : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
    Greece : 1 aaGun, 1 artillery and 5 infantry
    

    Production/PUs Summary :

    Russians : 35 / 41
    Japanese : 51 / 62
    Americans : 57 / 77
    Chinese : 12 / 12
    Germans : 48 / 49
    British : 34 / 34
    UK_Pacific : 0 / 0
    Italians : 8 / 3
    ANZAC : 14 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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