Round 5: Cobra’s plan to take Apogee Base is ?fizzled out, especially with Joe laying siege to Black main base, and, White taking over VP spaces. Still they have fight left in them.
Red moves from its base, 2 more Wolf units towards Blue Main Base. From NP Base two Wolf units attack the N. Greenland VP 1 hexes. Hex taken for one lost and defending White Cat.
Builds a Wolf & a trooper & Wolf for NP & main Red base.
Blue 2 Cats from Apogee Base take over 1VP N. Greenland hex, defended Wolf is destroyed for a lost of a Cat. Blue C off N. Greenland land and takes over 2VP island just below NP base. Blue builds a Jet and trooper and Cat at Main Blue Base. Also a Cat at Apogee Base.
Game over as Joe has 10 plus VP, but, as always we will finish this round.
Black sends Wolf from NP Base to attack Blue Cat in 1VP hex N. Greenland. Wolf is lost. From main Black base 2 Wolf units attack nearby 1VP hex guarded by White Cat. Hex retaken for a lost of a unit each side. Builds Wolf unit for NP and main Black base.
White C destroy ice hex that bridges Greenland to NP base. While 3 Cats come up from Apogee Base to 1VP hex, ready to board the C, in the future. Trooper & Cat attack Wolf unit in 1VP hex. Take hex with no lost and now sieging main Black base. From White Main Base 2 Cats head for Black main base. Builds Jet and Cat at Main White & Cat at Apogee Base.
Cobra nearly took Apogee and threaten for a while Blue Base. The game ends with main Black base under siege.
Units left Cobra & Joe, C 1&2, Air 0& 2, Troopers 2&1, 7 Wolf & 10 Cats. Joe controlled all, but, three one VP islands(another VP one hex was never claimed).
Next Scenario 3….







