L25 PTV MikawaGunichi (X+12) vs Nikola (Allies) Game #3


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Karelia to Archangel
            1 infantry moved from Archangel to Leningrad
            3 infantry moved from Vyborg to Leningrad
            3 infantry moved from Baltic States to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            2 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Southern Belarus to Northern Belarus
            2 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Kursk
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Southern Caucasus to Northern Caucasus
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 aaGuns and 6 infantry moved from Sakha to Siberia
            3 infantry moved from Amur to Siberia
            1 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Leningrad
            3 infantry placed in Ukraine
            1 infantry placed in Stalingrad
            1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to New Hebrides
            1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter moved from Southern Manchuria to Shansi
            1 artillery and 2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in New Hebrides
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking New Hebrides from French, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 5 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands
            3 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu
            1 infantry moved from Hokkaido to Japan
            1 fighter moved from Korea to Japan
            1 tactical_bomber moved from Southern Manchuria to Japan
            1 fighter moved from Shansi to Shantung
            1 mech_infantry moved from Southern Manchuria to Chahar
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from Formosa to Kwangsi
    
        Place Units - Japanese
            2 submarines and 2 transports placed in 7 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 marine moved from Western United States to 11 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 28 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 28 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 fighter moved from Eastern United States to 28 Sea Zone
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 infantry moved from Manilla to Davao
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 25 PUs; 
            British buy 5 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 artillery moved from Eastern India to 40 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 armour moved from Alexandria to Egypt
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 40 Sea Zone to 132 Sea Zone
            1 infantry moved from Western India to Baluchistan
            1 fighter moved from Burma to Eastern India
            5 infantry moved from Eastern India to Burma
            1 fighter moved from Gibraltar to United Kingdom
            1 cruiser moved from 100 Sea Zone to 78 Sea Zone
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Ethiopia
                British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 4 : 0/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 5 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 6 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 carrier moved from 100 Sea Zone to 83 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 fighter moved from Eastern India to 83 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 bomber moved from 109 Sea Zone to Quebec
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 122 Sea Zone
            2 fighters moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 transport moved from 112 Sea Zone to 122 Sea Zone
            1 cruiser moved from 93 Sea Zone to 122 Sea Zone
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,5,2
            British collect 27 PUs (2 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Italians regular : 1.00
    Japanese regular : -0.33
    Germans regular : 0.67
    British regular : -4.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 cruiser and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries moved from Northern Italy to 99 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 1/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 4/7 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Albania to Slovakia Hungary
            1 armour moved from Northern Italy to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Greece to Western Germany
            2 fighters moved from Greece to Southern Italy
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
            Italians collect 12 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Neutral_Allies regular : 1.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 65 Sea Zone to 28 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer and 19 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 fighter moved from Western Germany to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 armour and 4 infantry moved from Yugoslavia to Slovakia Hungary
            4 armour and 5 mech_infantrys moved from France to Germany
            1 artillery moved from France to Western Germany
            2 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 fighter moved from United Kingdom to Holland Belgium
            2 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 submarine moved from 113 Sea Zone to 89 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            2 infantry moved from Norway to Finland
            1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 115 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 artillery and 9 infantry placed in Germany
            9 infantry placed in Western Germany
            1 destroyer placed in 116 Sea Zone
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    

    Savegame


  • @nikola1975 London’s AA guns are gonna win you the game.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Amur
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 armour and 1 mech_infantry moved from Novgorod to Leningrad
            3 infantry moved from Northern Belarus to Leningrad
            2 aaGuns moved from Smolensk to Novgorod
            1 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Kursk to Southern Belarus
            1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            1 fighter moved from Russia to Leningrad
            1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Southern Caucasus to Northern Caucasus
    
        Place Units - Russians
            2 artilleries placed in Leningrad
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            1 fighter placed in Russia
            1 infantry placed in Siberia
            2 infantry placed in Stalingrad
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi Well, let’s hope so :)

    It is an aggressive tactic; I haven’t tried it like this. I like Sealion, but usually only if the opponent makes a mistake. It will be interesting to see how this plays out.

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Kwangsi to Yunnan
            2 bombers and 3 fighters moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 3 fighters and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 3 fighters and 3 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers and 3 fighters moved from Yunnan to Kwangsi
            3 transports moved from 37 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Kyushu to 20 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 20 Sea Zone to Kiangsu
            2 artilleries and 4 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Shansi to Anhwe
            1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 fighter moved from Shantung to Kwangsi
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 47 Sea Zone
            1 battleship, 3 carriers, 2 destroyers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Marshall Islands to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from New Hebrides to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 47 Sea Zone
            2 submarines moved from 7 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            6 infantry placed in Japan
            2 submarines placed in 7 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Central America
            1 destroyer moved from 28 Sea Zone to 91 Sea Zone
            1 destroyer moved from 28 Sea Zone to 91 Sea Zone
            1 carrier moved from 11 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 91 Sea Zone
            1 fighter moved from 28 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 91 Sea Zone
            1 cruiser moved from 12 Sea Zone to 91 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 battleship, 1 carrier, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 carrier moved from 28 Sea Zone to 27 Sea Zone
            1 battleship moved from 28 Sea Zone to 27 Sea Zone
            2 cruisers moved from 28 Sea Zone to 27 Sea Zone
            1 submarine moved from 28 Sea Zone to 27 Sea Zone
            1 fighter moved from 28 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
            1 submarine moved from 55 Sea Zone to 31 Sea Zone
            1 destroyer moved from 42 Sea Zone to 81 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 91 Sea Zone to Central America
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 transports placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 infantry placed in Central United States
            Americans undo move 5.
            1 infantry placed in Eastern United States
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            5 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 12x factory_major; Remaining resources: 25 PUs; 
            British buy 8 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 artilleries moved from Ethiopia to 78 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            2 artilleries, 2 cruisers and 2 transports moved from 78 Sea Zone to 83 Sea Zone
            2 artilleries and 2 infantry moved from 83 Sea Zone to Egypt
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 fighter moved from 83 Sea Zone to Egypt
            1 fighter moved from Eastern India to 83 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            3 infantry moved from Shan State to Burma
            2 artilleries and 3 infantry moved from Eastern India to Burma
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 122 Sea Zone to 112 Sea Zone
            2 fighters moved from Scotland to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
    
        Place Units - British
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,5,2
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            2 fighters moved from Southern Italy to 100 Sea Zone
            3 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            2 artilleries moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 100 Sea Zone
            2 artilleries and 4 infantry moved from 100 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Italy Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 armour and 4 infantry moved from Bulgaria to Greece
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : 0.67
    

    Savegame


  • @nikola1975 Assumed no scramble to 100.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from Java to 59 Sea Zone
            1 cruiser moved from 28 Sea Zone to 27 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from Malaya to Shan State
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 73 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            8 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 bombers moved from Western Germany to 83 Sea Zone
            3 fighters and 5 tactical_bombers moved from Southern Italy to 83 Sea Zone
    
        Combat - Germans
            Battle in 83 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 fighter and 3 transports
                    Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 83 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 fighter and 3 transports in 83 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    1 bomber owned by the Germans lost in 83 Sea Zone
                    2 cruisers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 83 Sea Zone
                    3 transports owned by the British lost in 83 Sea Zone
                Germans win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Germans: 1 bomber
                Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 3 transports
    
        Non Combat Move - Germans
            1 bomber, 3 fighters and 5 tactical_bombers moved from 83 Sea Zone to Trans-Jordan
            2 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States
            3 armour moved from Slovakia Hungary to Baltic States
            4 armour and 5 mech_infantrys moved from Germany to Baltic States
            1 fighter moved from Holland Belgium to Baltic States
            1 artillery and 9 infantry moved from Germany to Poland
            2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Romania to Eastern Poland
            2 armour moved from Western Germany to Poland
            1 artillery and 9 infantry moved from Western Germany to Germany
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 submarine moved from 89 Sea Zone to 87 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            2 fighters and 2 tactical_bombers placed in Western Germany
            1 artillery and 2 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
            Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 infantry moved from Buryatia to Northern Manchuria
            1 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Kursk
            1 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Stalingrad to Tambov
            3 infantry moved from Ukraine to Kursk
            1 infantry moved from Ukraine to Kursk
            1 infantry moved from Ukraine to Kursk
            1 armour and 1 mech_infantry moved from Southern Belarus to Novgorod
            1 artillery moved from Northern Belarus to Novgorod
            1 infantry moved from Smolensk to Novgorod
            1 fighter moved from Leningrad to Russia
            2 fighters moved from Bessarabia to Kursk
            1 tactical_bomber moved from Bessarabia to Kursk
            2 infantry moved from Leningrad to Vologda
            2 aaGuns, 1 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Siberia to Sakha
            2 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            2 artilleries, 1 fighter and 7 infantry placed in Russia
            1 artillery placed in Siberia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry in Korea, round 2 : 1/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            3 aaGuns moved from Kyushu to Japan
            1 aaGun and 2 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Jehol to Shansi
            2 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Hunan to Kweichow
            2 artilleries and 4 infantry moved from Hunan to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Hopei
            1 artillery and 4 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 47 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry and 1 marine moved from 36 Sea Zone to Paulau
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 destroyer and 2 submarines placed in 6 Sea Zone
            4 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 cruiser moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from 91 Sea Zone to 105 Sea Zone
            2 artilleries and 2 infantry moved from Central America to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 31 Sea Zone to 27 Sea Zone
            1 destroyer moved from 81 Sea Zone to 74 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 tactical_bomber placed in 104 Sea Zone
            1 transport placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
            Americans undo move 4.
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,1,4,2,5,2,5,2,3,6,4,4,3,2,4
            Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            3 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Kansu
            10 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 0/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 10 infantry in Inner Mongolia, round 3 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Northern Sinkiang
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            3 infantry moved from Southern Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Kenya
                  British take Kenya from Italians
            1 battleship moved from 78 Sea Zone to 73 Sea Zone
            2 infantry moved from United Kingdom to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Quebec to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            2 artilleries and 13 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Morocco
            Battle in 109 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking Morocco from Neutral_Axis, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Yunnan
                British attack with 2 artilleries, 13 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/16 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Baluchistan
            1 fighter moved from Iraq to Baluchistan
            1 armour, 3 artilleries and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 aaGun moved from Burma to Yunnan
            1 tactical_bomber moved from Yunnan to Eastern India
            1 infantry moved from Eastern India to Burma
            1 aaGun moved from Burma to Eastern India
            1 artillery moved from Eastern India to Burma
            1 destroyer moved from 132 Sea Zone to 40 Sea Zone
            1 battleship and 2 cruisers moved from 112 Sea Zone to 93 Sea Zone
            1 fighter moved from 109 Sea Zone to 105 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            1 bomber moved from 109 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 transport placed in 109 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2,3,6,3,2
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,4
            UK_Pacific collect 17 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.67
    Germans regular : -0.33
    Neutral_Axis regular : -0.67
    British regular : -3.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Baltic States to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            2 cruisers moved from 100 Sea Zone to 98 Sea Zone
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 armour and 1 infantry moved from Greece to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Malta
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from Greece to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Greece to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Malta
                Italians attack with 1 armour and 1 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Italians roll dice for 2 cruisers in Malta, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 armour and 1 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Iraq
                Italians attack with 2 artilleries and 4 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Bessarabia
                Italians attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
            1 bomber moved from Bessarabia to Greece
            1 carrier and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 100 Sea Zone to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 101 Sea Zone
            1 battleship moved from 100 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Southern France to Northern Italy
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
    
        Place Units - Italians
            2 destroyers placed in 99 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3
            Italians collect 25 PUs (1 lost to blockades); end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.67
    British regular : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to French Indo China
                  ANZAC take French Indo China from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 77 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
            1 destroyer moved from 55 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3,3,3,5,2,6,5,4,3,3,4,6
            ANZAC collect 12 PUs (6 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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