@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
Gamerman01 (Axis) vs Ragnell804 (Allies) - Classic Invitational Game, RR, No Neutrals, Tech Turn 4 NOW just for fun
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And the carrier and planes would be so far out of position
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But don’t get me wrong - I appreciate feedback
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Whoa, another out of the way path that’s the fastest. I didn’t think the plane could reach. I’m glad you didn’t just take in just 2 ships
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from East Europe to Ukraine S.S.R. 1 bomber moved from West Europe to Ukraine S.S.R. 3 fighters moved from East Europe to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 bomber and 2 fighters moved from West Europe to North Sea Zone Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in North Sea Zone Germans attack with 1 bomber and 6 fighters British defend with 1 carrier and 1 transport; Americans defend with 1 fighter Germans roll dice for 1 bomber and 6 fighters in North Sea Zone, round 2 : 0/7 hits, 3.67 expected hits British roll dice for 1 carrier, 1 fighter and 1 transport in North Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 2 fighters owned by the Germans lost in North Sea Zone Germans roll dice for 1 bomber and 4 fighters in North Sea Zone, round 3 : 4/5 hits, 2.67 expected hits British roll dice for 1 carrier, 1 fighter and 1 transport in North Sea Zone, round 3 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in North Sea Zone 1 transport owned by the British, 1 fighter owned by the Americans and 1 carrier owned by the British lost in North Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is -13 Casualties for Germans: 1 bomber and 3 fighters Casualties for British: 1 carrier and 1 transport Casualties for Americans: 1 fighter Non Combat Move - Germans 2 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry moved from Central Mediteranean Sea Zone to Libya 4 infantry moved from Germany to East Europe 3 fighters moved from North Sea Zone to East Europe 1 aaGun moved from West Europe to South Europe 1 bomber moved from Ukraine S.S.R. to East Europe Place Units - Germans 10 infantry placed in South Europe Turn Complete - Germans Germans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -3.17 British regular : 1.33
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You win!
You scored a 1% result on the Luftwaffe.I don’t get a chance to show you what I got - see you in the finals!!
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If you are down I dont mind you redoing that turn for fun purposes. Aka we continue the game from the top of G3 as if this was a casual game.
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That is a very nice offer, and we do/did have a very compelling and fun game,
I am so used to rated games I don’t know what casual is!
Yes, that sounds fun, I’ll do it. Certainly need more Classic experience.
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If you didn’t see yet, your win is recorded on the tournament bracket and in the league rankings!
You and @The_Good_Captain are set for another match! Loser will still be alive, and I would have to go through them if I win in the loser bracket!
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Oh my WORD! ONE hit in the first round that time. Then you got 2, so looked like a repeat!! But then whiffed in 2nd round, so Germany only suffers the loss of 2 planes - disappointing but acceptable.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from West Europe to Ukraine S.S.R. 2 infantry moved from East Europe to Ukraine S.S.R. 1 bomber and 2 fighters moved from West Europe to North Sea Zone 1 fighter moved from Germany to North Sea Zone 3 fighters moved from East Europe to North Sea Zone Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in North Sea Zone Germans attack with 1 bomber and 6 fighters British defend with 1 carrier and 1 transport; Americans defend with 1 fighter Germans roll dice for 1 bomber and 6 fighters in North Sea Zone, round 2 : 1/7 hits, 3.67 expected hits British roll dice for 1 carrier, 1 fighter and 1 transport in North Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 2 fighters owned by the Germans lost in North Sea Zone 1 transport owned by the British lost in North Sea Zone Germans roll dice for 1 bomber and 4 fighters in North Sea Zone, round 3 : 2/5 hits, 2.67 expected hits British roll dice for 1 carrier and 1 fighter in North Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Americans and 1 carrier owned by the British lost in North Sea Zone Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 2 fighters Casualties for British: 1 carrier and 1 transport Casualties for Americans: 1 fighter Non Combat Move - Germans 4 infantry moved from Germany to East Europe 1 aaGun moved from West Europe to South Europe 1 bomber moved from North Sea Zone to West Europe 1 bomber moved from Ukraine S.S.R. to West Europe 1 infantry moved from South Europe to West Europe 1 infantry moved from South Europe to Central Mediteranean Sea Zone 1 infantry moved from Central Mediteranean Sea Zone to Libya 1 infantry moved from French Equatorial Africa to Libya 4 fighters moved from North Sea Zone to East Europe Place Units - Germans 10 infantry placed in South Europe Turn Complete - Germans Germans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.33 British regular : -0.50
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I took the liberty of removing your opening post of R1 so that the latest post can be seen much more easily (I don’t know about you, but I do last post first - reverse order)
It was just the R1, which is in the game file
I don’t think there’s any reason you would have any problem with it, but of course I never edit someone else’s post without telling them -
Game History
Round: 3 Purchase Units - British British buy 1 carrier and 1 transport; Remaining resources: 6 PUs; Combat Move - British 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Germany Bombing raid costs 0 PUs Non Combat Move - British 2 infantry and 1 transport moved from South Compass Sea Zone to Mozambique Sea Zone 2 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia 1 fighter moved from Kazakh S.S.R. to Kenya-Rhodesia 1 fighter moved from Kazakh S.S.R. to Karelia S.S.R. Place Units - British 1 carrier and 1 transport placed in North Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Karelia S.S.R.: 1 fighter EDIT: Adding units owned by British to Kenya-Rhodesia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 23 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory and 5 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from India to Persia Japanese take Persia from British 1 infantry moved from Sinkiang to Kazakh S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from French Indo China to Kazakh S.S.R. 2 infantry moved from French Indo China to French Indo China Sea Zone 2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt 1 bomber moved from French Indo China to Red Sea Zone 1 bomber moved from Red Sea Zone to Anglo Sudan Egypt 1 fighter moved from China to Yakut S.S.R. 1 fighter moved from China to Kazakh S.S.R. Combat - Japanese Battle in Anglo Sudan Egypt Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Sudan Egypt 1 infantry owned by the British lost in Anglo Sudan Egypt Japanese win, taking Anglo Sudan Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anglo Sudan Egypt to Libya 2 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to South Compass Sea Zone 1 carrier moved from Hawaii Sea Zone to North Australia Sea Zone 2 fighters moved from Kazakh S.S.R. to India 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 armour moved from French Indo China to India 2 infantry moved from Manchuria to China 1 fighter moved from Yakut S.S.R. to China 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Caroline Islands Sea Zone 1 infantry moved from Caroline Islands Sea Zone to Caroline Islands 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 submarine moved from Borneo Sea Zone to North Australia Sea Zone 1 fighter moved from Hawaii Sea Zone to North Australia Sea Zone 1 fighter moved from Hawaii Sea Zone to China Place Units - Japanese 1 factory placed in India 1 armour and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 Russians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory and 5 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from India to Persia Japanese take Persia from British 1 infantry moved from Sinkiang to Kazakh S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from French Indo China to Kazakh S.S.R. 2 infantry moved from French Indo China to French Indo China Sea Zone 2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt 1 bomber moved from French Indo China to Red Sea Zone 1 bomber moved from Red Sea Zone to Anglo Sudan Egypt 1 fighter moved from China to Yakut S.S.R. 1 fighter moved from China to Kazakh S.S.R. Combat - Japanese Battle in Anglo Sudan Egypt Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Sudan Egypt 1 infantry owned by the British lost in Anglo Sudan Egypt Japanese win, taking Anglo Sudan Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anglo Sudan Egypt to Libya 2 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to South Compass Sea Zone 1 carrier moved from Hawaii Sea Zone to North Australia Sea Zone 2 fighters moved from Kazakh S.S.R. to India 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 armour moved from French Indo China to India 2 infantry moved from Manchuria to China 1 fighter moved from Yakut S.S.R. to China 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Caroline Islands Sea Zone 1 infantry moved from Caroline Islands Sea Zone to Caroline Islands 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 submarine moved from Borneo Sea Zone to North Australia Sea Zone 1 fighter moved from Hawaii Sea Zone to North Australia Sea Zone 1 fighter moved from Hawaii Sea Zone to China Place Units - Japanese 1 factory placed in India 1 armour and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2.00 Russians regular : -0.67 British regular : 0.33
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Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 1 carrier and 2 transports moved from East US Sea Zone to East Canada Sea Zone 1 armour and 2 infantry moved from East Canada to East Canada Sea Zone 1 armour, 1 carrier, 2 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway 2 infantry moved from West US to West Canada 1 carrier, 1 fighter and 2 transports moved from West Panama Sea Zone to East US Sea Zone 1 bomber moved from Panama to United Kingdom 1 aaGun moved from Panama to Mexico Place Units - Americans 1 armour and 6 infantry placed in West US 1 armour and 2 infantry placed in East US Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Karelia S.S.R.: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. 2 infantry moved from Novosibirsk to Yakut S.S.R. 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 1 infantry moved from Novosibirsk to Yakut S.S.R. 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 1 fighter and 3 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Ukraine S.S.R. Russians attack with 1 armour and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. 2 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Russia to Karelia S.S.R. 2 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Caucasus 1 fighter moved from Yakut S.S.R. to Novosibirsk Place Units - Russians 6 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.33 Russians regular : 2.50
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I see it this time - I know it’s my turn
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Germans Germans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from South Europe to Central Mediteranean Sea Zone 1 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Syria Jordan Germans take Syria Jordan from British 2 bombers moved from West Europe to North Sea Zone 4 fighters moved from East Europe to North Sea Zone Combat - Germans Battle in North Sea Zone Germans attack with 2 bombers and 4 fighters British defend with 1 carrier and 1 transport; Americans defend with 1 carrier and 2 transports Germans roll dice for 2 bombers and 4 fighters in North Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 2 carriers and 3 transports in North Sea Zone, round 2 : 0/5 hits, 1.50 expected hits 1 transport owned by the British, 1 carrier owned by the Americans, 2 transports owned by the Americans and 1 carrier owned by the British lost in North Sea Zone Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 60 Casualties for British: 1 carrier and 1 transport Casualties for Americans: 1 carrier and 2 transports Non Combat Move - Germans 1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 bombers moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe 2 fighters moved from North Sea Zone to East Europe 1 fighter moved from North Sea Zone to West Europe 8 infantry moved from South Europe to East Europe 1 infantry moved from West Europe to South Europe Place Units - Germans 1 fighter and 8 infantry placed in South Europe Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Germans regular : 1.67
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@Ragnell804 said in Gamerman01 (Axis) vs Ragnell804 (Allies) - Classic Invitational Game, RR, No Neutrals, Tech Turn 4 NOW just for fun:
If you are down I dont mind you redoing that turn for fun purposes. Aka we continue the game from the top of G3 as if this was a casual game.
LOL you just got the lucky roll before I did.
It’s OK, when dice are so determinant as they are in Classic, I myself don’t think the game should be taken too seriously unless you’re playing for $1M -
Game History
Round: 4 Purchase Units - British British buy 1 carrier and 1 transport; Remaining resources: 3 PUs; Combat Move - British 3 fighters moved from Kenya-Rhodesia to Libya Combat - British Battle in Libya British attack with 3 fighters Germans defend with 2 infantry; Japanese defend with 1 bomber British roll dice for 3 fighters in Libya, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 bomber and 2 infantry in Libya, round 2 : 1/3 hits, 0.83 expected hits 1 fighter owned by the British lost in Libya 1 bomber owned by the Japanese and 1 infantry owned by the Germans lost in Libya British roll dice for 2 fighters in Libya, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Libya 1 infantry owned by the Germans lost in Libya British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 fighters Casualties for Germans: 2 infantry Casualties for Japanese: 1 bomber Non Combat Move - British 1 fighter moved from Libya to Congo 2 infantry moved from Kenya-Rhodesia to Congo 1 transport moved from Mozambique Sea Zone to Angola Sea Zone 1 fighter moved from Karelia S.S.R. to East US Sea Zone Place Units - British 1 carrier and 1 transport placed in North Sea Zone Turn Complete - British British collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 British regular : 1.50