TripleA Manual Gamesave Post: UK_Pacific round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Wake Island to 32 Sea Zone
2 artilleries, 6 battleships, 2 cruisers, 4 infantry, 1 marine and 3 transports moved from 32 Sea Zone to 55 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 55 Sea Zone to New Guinea
2 fighters and 1 tactical_bomber moved from Queensland to New Guinea
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 2 artilleries, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 6 battleships and 1 cruiser in New Guinea, round 2 : 5/7 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in New Guinea
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 carriers, 5 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 32 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to 32 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 battleships, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 transport moved from 32 Sea Zone to 28 Sea Zone
1 transport moved from 32 Sea Zone to 11 Sea Zone
6 fighters moved from 113 Sea Zone to French West Africa
1 aaGun and 1 infantry moved from Tunisia to Algeria
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
3 aaGuns, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 19 infantry, 1 submarine and 11 transports moved from 113 Sea Zone to 93 Sea Zone
3 fighters moved from United Kingdom to Morocco
1 bomber moved from 5 Sea Zone to Sakha
Place Units - Americans
1 harbour placed in Morocco
1 transport placed in 104 Sea Zone
1 fighter placed in Eastern United States
4 infantry placed in Central United States
2 fighters and 2 infantry placed in Western United States
3 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
18 infantry moved from Tsinghai to Kansu
18 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Chinese
Battle in Kansu
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 18 infantry in Kansu, round 2 : 4/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 18 infantry
Japanese defend with 1 artillery
Chinese roll dice for 18 infantry in Eastern Sinkiang, round 2 : 6/18 hits, 3.00 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 18 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from 113 Sea Zone to Gibraltar
2 infantry moved from Southern Persia to Baluchistan
5 fighters and 1 tactical_bomber moved from Southern Persia to Baluchistan
1 infantry moved from Southern Persia to Iraq
British take Iraq from Italians
Combat - British
Battle in Gibraltar
British attack with 2 fighters and 4 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 4/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Baluchistan
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Baluchistan, round 2 : 3/8 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baluchistan
1 infantry owned by the Japanese lost in Baluchistan
British win, taking Baluchistan from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Southern Persia to Ukraine
1 armour moved from Southern Persia to Iraq
5 fighters and 1 tactical_bomber moved from Baluchistan to Southern Persia
1 aaGun moved from Southern Persia to Baluchistan
1 infantry moved from Southern Persia to Baluchistan
1 aaGun, 1 armour, 9 artilleries, 22 infantry and 1 mech_infantry moved from Southern Persia to Iraq
3 aaGuns and 15 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Gibraltar to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from 93 Sea Zone to Morocco
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 55 Sea Zone
Place Units - British
2 infantry placed in Southern Persia
1 destroyer placed in 82 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1,6,6
British collect 21 PUs (1 lost to blockades); end with 21 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 4.00
Americans regular : 0.50
Italians regular : -0.67
Japanese regular : 0.67
British regular : 1.83
Savegame