picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Americans 1 Bomber moved from Wake to 95 Sea Zone 2 L.Fighters moved from Wake to 95 Sea Zone 1 Bomber and 1 L.Fighter moved from Wake to 77 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 88 Sea Zone to 77 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 88 Sea Zone to 95 Sea Zone 2 B.Transports, 2 Battleships, 4 Carriers, 3 Cruisers, 9 Destroyers, 2 S.Submarines, 15 Submarines and 5 Transports moved from 88 Sea Zone to 87 Sea Zone 1 Infantry moved from Mauritania to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to Portugal Americans take Portugal from Germans 1 Artillery and 1 Elite moved from Ponape to Truk Purchase Units - Americans Americans buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 11 Infantrys, 1 L.Fighter, 1 S.Bomber, 2 S.Submarines, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 77 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 L.Fighter Hisaichi defend with 1 Submarine Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 L.Fighter in 77 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 1 Submarine owned by the Hisaichi lost in 77 Sea Zone Americans win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in 95 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 L.Fighters Hisaichi defend with 1 Submarine Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 L.Fighters in 95 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 Submarine owned by the Hisaichi lost in 95 Sea Zone Americans win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 L.Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in 87 Sea Zone Americans attack with 2 B.Transports, 2 Battleships, 4 Carriers, 3 Cruisers, 9 Destroyers, 2 S.Submarines, 15 Submarines and 5 Transports Hisaichi defend with 1 Submarine Americans roll dice for 2 S.Submarines and 15 Submarines in 87 Sea Zone, round 2 : 10/17 hits, 6.00 expected hits Hisaichi roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 87 Sea Zone Americans win with 2 B.Transports, 2 Battleships, 4 Carriers, 3 Cruisers, 9 Destroyers, 2 S.Submarines, 15 Submarines and 5 Transports remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 1 Bomber and 1 L.Fighter moved from 77 Sea Zone to Wake 1 Bomber and 2 L.Fighters moved from 95 Sea Zone to Wake 2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to 87 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 77 Sea Zone to 87 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 87 Sea Zone 1 Infantry moved from 87 Sea Zone to Wake 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 87 Sea Zone 1 Infantry moved from 87 Sea Zone to Wake 1 L.Fighter moved from San Francisco to Wake 2 Adv.Fighters and 1 Carrier moved from 34 Sea Zone to 31 Sea Zone 1 Artillery moved from Mauritania to W.Morocco 1 Tank moved from Mauritania to E.Morocco 2 Infantrys moved from W.Morocco to E.Morocco 1 Elite moved from E.Morocco to W.Morocco 1 AAGun, 1 Artillery and 6 Infantrys moved from Bahia to 35 Sea Zone 1 AAGun, 1 Artillery, 1 B.Transport, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 38 Sea Zone 1 AAGun, 1 Artillery and 6 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Elite, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 1 Elite, 1 Infantry and 1 Tank moved from 36 Sea Zone to French Sudan 1 B.Transport moved from 38 Sea Zone to 35 Sea Zone 1 B.Transport moved from 39 Sea Zone to 125 Sea Zone 1 Artillery moved from Santiago to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Infantry moved from S.Chile to 125 Sea Zone 1 Artillery moved from Santiago to S.Chile 1 Artillery, 1 B.Transport and 2 Infantrys moved from 125 Sea Zone to 39 Sea Zone 1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia 4 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 8 Infantrys moved from 32 Sea Zone to Bahia 2 Bombers moved from E.Morocco to Rio de Oro Place Units - Americans 1 Carrier placed in 87 Sea Zone 1 L.Fighter placed in Wake 1 Destroyer and 1 S.Submarine placed in 71 Sea Zone 1 Infantry placed in Alaska 1 S.Submarine placed in 91 Sea Zone 1 Elite and 1 S.Bomber placed in Pearl Harbor 1 T.Boat placed in 31 Sea Zone 2 Infantrys placed in Rio de Oro 1 Artillery and 1 Tank placed in Salvador 1 Artillery and 2 Infantrys placed in Santiago 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in South Central USA 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Americans regular : 5.83 Hisaichi regular : -0.33 -
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Kiev to Brest Russians take Brest from Germans 2 Infantrys moved from Novgorod to Minsk 1 Bomber moved from Kursk to Minsk 1 Artillery and 1 Elite moved from S.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Kursk to Vyborg 1 Adv.Fighter moved from N.Buryat Mongolia to Yakutsk 2 Infantrys moved from Olyokminsk to Yakutsk 1 Artillery, 1 Elite and 1 Infantry moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 3 Elites, 29 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Finns defend with 2 Artillerys and 1 Elite Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 1/6 hits, 1.83 expected hits Finns roll dice for 2 Artillerys and 1 Elite in Vyborg, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Vyborg, round 3 : 1/6 hits, 1.83 expected hits Finns roll dice for 2 Artillerys in Vyborg, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vyborg 1 Artillery owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite and 2 Fighters in Vyborg, round 4 : 4/4 hits, 1.50 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Finns: 2 Artillerys and 1 Elite Casualties for Russians: 2 Infantrys Battle in Ayan Russians attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 AAGun and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ayan Russians win, taking Ayan from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Yakutsk Russians attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Yakutsk, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Yakutsk, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Yakutsk, round 4 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Yakutsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 5 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Yakutsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 1 Infantry in Yakutsk, round 6 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Yakutsk, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk 1 Infantry owned by the Yamamoto lost in Yakutsk Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Khatanga to Bulun 1 Infantry moved from Khatanga to Zhigansk 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Artillery, 1 Elite and 1 Infantry moved from Khatanga to Olyokminsk 1 Mech.Rocket moved from Irkutsk to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 3 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 5 Infantrys moved from Sverdlovsk to Novosibirsk 1 Infantry moved from N.Karelia to Murmansk 1 Infantry moved from S.Karelia to N.Karelia 2 Fighters moved from Vyborg to Leningrad 3 Infantrys moved from Leningrad to Novgorod 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Bomber moved from Minsk to Kursk 1 Artillery and 1 Elite moved from Kiev to Donetsk 1 Infantry moved from Kursk to Kiev 1 Artillery, 1 Elite and 3 Infantrys moved from Georgia to Erzurum 2 Infantrys moved from Astrakhan to Erzurum 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Tank moved from Stalingrad to Georgia 5 Artillerys, 3 Elites, 27 Infantrys and 23 Tanks moved from Kursk to Donetsk 1 Artillery, 1 Elite and 5 Infantrys moved from Rostov to Donetsk 1 Artillery and 1 Elite moved from Stalingrad to Rostov 2 Infantrys moved from Stalingrad to Rostov 7 Infantrys moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 9 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Kirov to Arkhangelsk Place Units - Russians 1 Bunker placed in N.Buryat Mongolia 1 Elite, 4 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 2 Infantrys placed in Tashkent 4 Infantrys and 1 Tank placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow 4 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Finns regular : 0.00 Germans regular : -0.17 Russians regular : -1.00 -
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco Purchase Units - French French buy 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Infantry and 1 Tank placed in Syria 2 Infantrys and 1 Tank placed in French Equatorial Africa 3 Infantrys placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Chinese 1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Anhwei 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 1 Adv.Fighter moved from Hupeh to Chahar 1 Infantry moved from Suiyuan to Shansi 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Hupeh to Shansi 1 Tank moved from Shensi to Anhwei 1 Tank moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks Yamamoto defend with 3 Elites Chinese roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in Anhwei, round 2 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 3 Elites in Anhwei, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei 1 Elite owned by the Yamamoto lost in Anhwei Chinese roll dice for 1 Artillery and 2 Tanks in Anhwei, round 3 : 3/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Elites in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Anhwei 2 Elites owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Casualties for Yamamoto: 3 Elites Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Elite Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Elite in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Elite Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 1 Adv.Fighter moved from Chahar to Hupeh 1 Tank moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan 1 Elite moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from Gobi Altai to Ningsia 3 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 1 Adv.Fighter, 1 Infantry and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Chinese regular : 0.50 Hisaichi regular : -0.33 -
@dawgoneit you would be wise to study the map carefully before you do any Hisaichi moves…
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - British 4 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Bomber moved from Italian East Africa to 51 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery moved from Lower Egypt to Mersa Matruh 1 Infantry moved from New Valley to Mersa Matruh 1 Destroyer and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Artillery and 2 Infantrys moved from Yunnan to N.French Indochina Purchase Units - British British buy 4 Artillerys, 1 Destroyer, 3 Elites, 13 Infantrys, 1 S.Submarine, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 76 Sea Zone British attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 76 Sea Zone Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 76 Sea Zone Yamamoto win with 1 Submarine remaining. Battle score for attacker is -14 Casualties for British: 1 Destroyer and 1 Transport Battle in 51 Sea Zone British attack with 1 Bomber and 4 Fighters Italians defend with 2 Submarines British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 4/5 hits, 2.00 expected hits 2 Submarines owned by the Italians lost in 51 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 14 Casualties for Italians: 2 Submarines Battle in N.French Indochina British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 1 Artillery and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Bomber moved from 51 Sea Zone to Italian East Africa 5 Infantrys moved from Italian East Africa to Kordofan 1 Artillery and 1 Elite moved from Italian East Africa to Kordofan 1 Tank moved from Italian East Africa to Kordofan 2 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Cape Town to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from E.Iran to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 5 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Infantry moved from Yunnan to N.Thailand 1 Artillery and 1 Elite moved from Assam to Yunnan 1 Infantry moved from Assam to Yunnan 1 Artillery and 1 Elite moved from Burma to Yunnan 4 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 1 Tank moved from Delhi to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Madras to Hyderabad 3 Infantrys moved from Madras to Hyderabad Place Units - British 2 Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Tank placed in Italian East Africa 2 Infantrys placed in E.Iran 3 Infantrys placed in W.Iran 1 Destroyer placed in 58 Sea Zone 1 S.Submarine placed in 59 Sea Zone 1 Infantry placed in Bombay 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 2 Submarines placed in 11 Sea Zone 1 Artillery and 1 Infantry placed in Manchester 1 Artillery and 1 Elite placed in Wales Turn Complete - British British collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Italians regular : 0.00 British regular : -1.00 -
@dawgoneit your sub got lucky…if that was lost then the US would have taken Tokyo.
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Anzac 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Aroe Dutch take Aroe from Thai 1 Infantry moved from 113 Sea Zone to Tanimbar Dutch take Tanimbar from Hisaichi 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Hisaichi 2 Adv.Fighters moved from 67 Sea Zone to Timor 2 Artillerys moved from Broome to 67 Sea Zone 2 Artillerys, 1 Battleship and 3 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 2 Artillerys and 4 Infantrys moved from 113 Sea Zone to Timor 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery and 2 Infantrys moved from 113 Sea Zone to Timor Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Destroyer, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Timor Anzac attack with 2 Adv.Fighters, 3 Artillerys and 6 Infantrys Hisaichi defend with 1 Artillery, 8 Infantrys and 1 Marine Anzac roll dice for 1 Battleship and 3 Cruisers in Timor, round 2 : 2/4 hits, 2.17 expected hits 2 Infantrys owned by the Hisaichi lost in Timor Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 6 Infantrys in Timor, round 2 : 3/11 hits, 3.50 expected hits Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Timor, round 2 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Anzac lost in Timor 3 Infantrys owned by the Hisaichi lost in Timor Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 5 Infantrys in Timor, round 3 : 4/10 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Timor, round 3 : 0/5 hits, 1.67 expected hits 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Timor Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 5 Infantrys in Timor, round 4 : 1/10 hits, 3.33 expected hits Hisaichi roll dice for 1 Marine in Timor, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Timor Anzac win, taking Timor from Hisaichi with 2 Adv.Fighters, 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 22 Casualties for Hisaichi: 1 Artillery, 8 Infantrys and 1 Marine Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from Timor to 113 Sea Zone 1 Carrier, 5 Destroyers and 2 Submarines moved from 67 Sea Zone to 113 Sea Zone 1 Adv.Fighter moved from West Papua to 87 Sea Zone 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Destroyer placed in 113 Sea Zone 2 Infantrys placed in Townsville 3 Infantrys placed in Broome 1 Adv.Fighter and 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : -2.33 Hisaichi regular : -3.67 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - Dutch 1 Artillery, 1 Elite and 1 Infantry moved from Suriname to 32 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 34 Sea Zone to Mauritania Place Units - Dutch 1 Bunker placed in Soembawa 1 Transport placed in 32 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Americans 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu Americans take Chubu from Yamamoto 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 77 Sea Zone 1 Infantry and 1 S.Submarine moved from 77 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Kyushu Americans take Kyushu from Yamamoto 3 Infantrys moved from Wake to 87 Sea Zone 3 Infantrys and 3 S.Submarines moved from 87 Sea Zone to 77 Sea Zone 3 Infantrys and 3 S.Submarines moved from 77 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku Americans take Shikoku from Yamamoto 1 Infantry moved from 85 Sea Zone to Tohoku Americans take Tohoku from Yamamoto 1 Infantry moved from 85 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 5 Adv.Fighters and 4 Fighters moved from 87 Sea Zone to 76 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery, 3 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Bomber moved from Wake to Koryakia 1 Bomber and 5 L.Fighters moved from Wake to 76 Sea Zone 1 Artillery and 1 Elite moved from W.Morocco to 31 Sea Zone 2 Infantrys moved from Rio de Oro to 31 Sea Zone 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys moved from 31 Sea Zone to Portugal 2 Bombers moved from Rio de Oro to Portugal Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 9 Infantrys, 2 Marines, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Portugal Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Elite and 2 Infantrys Germans defend with 2 ArmoredCars and 1 Tank Americans roll dice for 1 Cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Portugal Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Elite and 2 Infantrys in Portugal, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 ArmoredCar and 1 Tank in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Germans lost in Portugal Americans win, taking Portugal from Germans with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 2 ArmoredCars and 1 Tank Battle in 76 Sea Zone Americans attack with 5 Adv.Fighters, 1 Bomber, 4 Fighters and 5 L.Fighters Yamamoto defend with 1 Submarine Americans roll dice for 5 Adv.Fighters, 1 Bomber, 4 Fighters and 5 L.Fighters in 76 Sea Zone, round 2 : 8/15 hits, 7.00 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 5 Adv.Fighters, 1 Bomber, 4 Fighters and 5 L.Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Koryakia Americans attack with 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Koryakia, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Koryakia Americans win, taking Koryakia from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Woleai from Yamamoto to Americans EDIT: Turning off Edit Mode 1 Bomber moved from Koryakia to Attu 3 Artillerys and 1 Tank moved from Wake to 87 Sea Zone 4 Infantrys moved from Wake to 87 Sea Zone 1 Marine moved from Wake to 87 Sea Zone 2 Infantrys moved from Wake to 87 Sea Zone 4 Infantrys moved from Wake to 87 Sea Zone 2 Infantrys moved from Wake to 87 Sea Zone 3 Infantrys moved from Wake to 87 Sea Zone 1 Adv.Fighter, 3 Artillerys, 2 B.Transports, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 15 Infantrys, 1 Marine, 15 Submarines, 1 Tank and 5 Transports moved from 87 Sea Zone to 76 Sea Zone 1 Bomber and 5 L.Fighters moved from 76 Sea Zone to Wake 6 Adv.Fighters, 3 Artillerys, 2 B.Transports, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 4 Fighters, 15 Infantrys, 1 Marine, 15 Submarines, 1 Tank and 5 Transports moved from 76 Sea Zone to 85 Sea Zone 3 Artillerys, 15 Infantrys and 1 Marine moved from 85 Sea Zone to Chubu 1 S.Bomber moved from Pearl Harbor to Wake 1 Artillery and 1 Elite moved from Truk to Woleai 2 Bombers moved from Portugal to Mauritania 2 Adv.Fighters moved from Portugal to 31 Sea Zone 1 Elite, 1 Infantry and 1 Tank moved from French Sudan to French Equatorial Africa 1 Artillery and 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 4 Infantrys moved from Bahia to 39 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 38 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 38 Sea Zone to French Equatorial Africa 1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 39 Sea Zone to 38 Sea Zone 4 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 B.Transport moved from 32 Sea Zone to 39 Sea Zone 1 Artillery and 2 Infantrys moved from S.Chile to 39 Sea Zone 1 Artillery and 2 Infantrys moved from Santiago to S.Chile 1 Artillery and 2 Infantrys moved from 39 Sea Zone to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 2 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 Artillery and 2 Infantrys moved from 36 Sea Zone to Mauritania 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Elite and 1 S.Submarine moved from 91 Sea Zone to 72 Sea Zone 1 Elite moved from 72 Sea Zone to Koryakia Place Units - Americans 1 Bunker and 2 Infantrys placed in Wake 1 Artillery and 1 Tank placed in Salvador 1 Artillery and 2 Infantrys placed in Santiago 3 Infantrys placed in South Atlantic USA 1 Cruiser placed in 31 Sea Zone 1 Infantry and 1 Marine placed in Rio de Oro 1 S.Submarine placed in 71 Sea Zone 1 Marine and 1 S.Bomber placed in Alaska 2 Destroyers and 1 Submarine placed in 91 Sea Zone 1 Adv.Fighter and 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 133 PUs; end with 133 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.67 Germans regular : -0.67 -
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Russians 1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg 2 Fighters moved from Leningrad to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 1 Bomber moved from Kursk to Kiev 1 Artillery and 1 Elite moved from Donetsk to Kiev 3 Infantrys moved from Kursk to Kiev 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Novgorod to Minsk 1 Elite moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Zhigansk to Yakutsk Russians take Yakutsk from Yamamoto 1 Artillery, 1 Elite and 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 3 Elites, 29 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys Finns defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Vyborg, round 2 : 1/8 hits, 2.17 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Vyborg, round 3 : 3/7 hits, 2.00 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Vyborg 2 Infantrys owned by the Finns and 1 Artillery owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 3 Infantrys Casualties for Finns: 1 Artillery and 3 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys Romanians defend with 2 ArmoredCars Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Kiev, round 2 : 2/6 hits, 2.00 expected hits Romanians roll dice for 2 ArmoredCars in Kiev, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Romanians: 2 ArmoredCars Battle in Minsk Russians attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Minsk, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Latvia Russians attack with 1 Artillery, 1 Elite and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Elite and 4 Infantrys Hisaichi defend with 1 AAGun, 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Ayan, round 2 : 1/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Ayan 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 4 : 3/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 1 Artillery and 3 Infantrys Non Combat Move - Russians 1 Artillery, 1 Elite and 1 Infantry moved from Khatanga to Zhigansk 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Khatanga to Olyokminsk 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Tank moved from Sibirsky to Olyokminsk 1 Elite and 4 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Tank moved from Sverdlovsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Perm 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 1 Infantry moved from Crimea to Donetsk 1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 4 Infantrys and 2 Tanks moved from Kursk to Donetsk 4 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Georgia to Donetsk 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Erzurum 8 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 2 Fighters moved from Vyborg to Leningrad 1 Artillery, 1 Elite and 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery moved from S.Karelia to Leningrad 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Bomber moved from Kiev to Kursk Place Units - Russians 1 Bunker placed in Donetsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Elite and 3 Infantrys placed in Arkhangelsk 4 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 5 Infantrys and 1 Tank placed in Sibirsky 8 Infantrys and 2 Tanks placed in Moscow 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 11 Sea Zone: 1 Destroyer, 1 Submarine and 2 Transports EDIT: Adding units owned by Russians to 21 Sea Zone: 1 Destroyer, 1 Submarine and 2 Transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : 0.67 Germans regular : -0.33 Russians regular : -0.33 Hisaichi regular : 0.67 -
@captainwalker bb6c7811-f4a3-4663-b14d-da31f262683e-triplea_41695_11IT.tsvg
why didn’t you take over japan?
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@dawgoneit I could only move units with the super subs until I cleared your sub. I suppose I could have used my air but didn’t want to lose them and leave my fleet weakened.
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco 1 Artillery and 3 Infantrys moved from French Equatorial Africa to Darfur 1 Elite, 15 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur 1 Artillery, 1 Elite and 2 Infantrys moved from Lower Egypt to Nubia Purchase Units - French French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 1 Artillery, 1 Elite, 18 Infantrys and 1 Tank Italians defend with 1 Infantry French roll dice for 1 Artillery, 1 Elite, 18 Infantrys and 1 Tank in Darfur, round 2 : 7/21 hits, 4.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery, 1 Elite, 18 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Nubia French attack with 1 Artillery, 1 Elite and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Nubia French roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Nubia, round 3 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery in Nubia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nubia 1 Artillery owned by the Italians lost in Nubia French win, taking Nubia from Italians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for French: 1 Infantry Non Combat Move - French Place Units - French 1 Artillery and 1 Elite placed in Syria 1 Artillery and 3 Infantrys placed in E.Morocco 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 3.33





