Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsG4012LKarl7(Allies)v.Spoox(Axis)
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map
Germany’s move
AaA1940global_a3_FinalSetup.AAM -
Bump, Germany – just keeping it fresh so I don’t lose it.
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Germany turn 1
–>Purchase & repair
purchase: 1 CV (16) + 2 TT (14) = 30
save 0 ipc–>Combat movement
z103: 1 SS --> z106
z117: 1 SS --> z106
z118: 1 SS --> z111
z124: 1 SS --> z111
Ger: 2 bomber --> z111
Ger: 1 TacB --> z111 (land z112)
Nor: 1 Fig --> z111 (land z112
z108: 1 SS --> z110
z113: 1 BB --> z110
Wgr: 3 TacB, 2 Fig --> z110 (land Wgr)
Hol: 1 Fig --> z110 (land Wgr)
Nor: 3 INF --> Fin (walk in)
Rom: 1 INF --> Bul (walk in)
Hol: 3 ARM, 2 ART, 4 INF --> Fra
Wgr: 1 ART, 3 INF, 4 Mech --> Fra
Sgr: 3 ARM --> Fra
Sgr: 2 ART, 6 INF --> Yugo
Hun: 1 Fig, 1 ARM --> Yugo (land Sita)
Pol: 1 ARM --> Yugo
Rom: 1 ARM --> Yugoneed scramble orders for z110 and z111
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3ftrs scramble into 110
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–>Combat
z106
A:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
z111
A:
Rolls: 2@2 1@3 3@4; Total Hits: 32@2: (1, 5)1@3: (4)3@4: (5, 2, 3)
D:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (4)1@4: (4)
z110 (scramble 3 Figs)
A:
Rolls: 1@2 3@3 4@4; Total Hits: 31@2: (5)3@3: (6, 5, 1)4@4: (6, 2, 6, 2)
D:
Rolls: 2@3 4@4; Total Hits: 42@3: (1, 4)4@4: (1, 2, 4, 6)
Fra
A:
Rolls: 8@1 6@2 6@3; Total Hits: 78@1: (3, 5, 1, 4, 1, 4, 6, 4)6@2: (5, 5, 2, 3, 6, 5)6@3: (4, 3, 2, 3, 2, 6)
D:
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (3, 2, 2, 2, 4, 3, 5, 5)2@3: (4, 3)1@4: (4)
Yugo
A:
Rolls: 4@1 4@2 4@3; Total Hits: 54@1: (1, 2, 4, 4)4@2: (3, 1, 4, 6)4@3: (6, 2, 2, 2)
D:
Rolls: 5@2; Total Hits: 25@2: (2, 6, 6, 4, 1)
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z106 twol
Yugo twlo 2 INFz111 round 2
A:
Rolls: 1@3 3@4; Total Hits: 41@3: (2)3@4: (3, 1, 1)
D:
Rolls: 1@4; Total Hits: 11@4: (4)
z110 round 2
A:
Rolls: 3@3 3@4; Total Hits: 33@3: (6, 3, 6)3@4: (2, 6, 3)
D:
Rolls: 4@4; Total Hits: 44@4: (3, 2, 2, 3)
Fra round 2
A:
Rolls: 3@1 6@2 6@3; Total Hits: 23@1: (6, 3, 3)6@2: (5, 5, 3, 6, 6, 4)6@3: (2, 4, 5, 6, 5, 2)
D:
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (5, 1)1@4: (1)
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z111 twlo 2 SS, 1 TacB
z110 Germany loses everything except 1 Fig
Uk loses all naval I guess + 2 Figs of your choice (please adjust on map which ones you want gone)Fra round 3
A:
Rolls: 1@1 6@2 6@3; Total Hits: 71@1: (3)6@2: (3, 1, 4, 6, 6, 5)6@3: (3, 3, 2, 2, 3, 2)
D:
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 5)1@4: (2)
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just keep a brit ftr from battle in 110
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well, wait I guess i can keep the bb – so lose 3ftrs and keep damaged bb
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Fra twlo 7 INF, 1 Mech
some very poor hitting there in z110 and France on the German side :oops:
–>NCM
Den: 2 INF --> TT from z114 --> Nor
z114: 1 CA --> z112
Pol: 1 TacB --> z112
Hun: 2 INF --> Pol
Ger: 11 INF, 3 ART, 3 AA --> Pol
Wgr: 3 AA --> Ger–>Placement
z112: 1 CV, 2 TT
–>Income
territories: 39
no’s: 10
plunder: 19
total: 68LGOKarl7(Allies)vSpoox(Axis)1aGer.AAM
LGOKarl7(Allies)vSpoox(Axis)1aGer.AAM -
USSR
buy
1art
11 infncm
ss from 127 to 125
units in kar and vyb to nov
inf from arch to nov
3inf from bal to bel
2inf from epl to bel
2inf from bes to nukr
3inf from sukr to nukr
ar,m, mech from rus to bel
rest in rus to bry
2inf from cau to ros
mech from vol to cau
arm from vol to bry
6inf from amu to bury
3inf, 2aa from sak to buryplace
3inf in sukr
2inf,art in nov
6inf in ruscollect 37
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Japan turn 1
–>Purchase & repair
purchase: 3 TT (21) + 1 ART (4) = 25
save 1 ipc–>Combat movement
Jeh: 2 INF, 1 ART --> Cha (walk in)
Sha: 3 INF, 1 ART --> Anh (walk in)
Ksi: 3 INF, 1 ART --> Hun
Man: 2 Fig, 2 TacB --> Hun (land Kwa)
For: 1 Fig --> Hun (land Kwa)
Ksu: 1 Fig, 1 TacB --> Yun (land Kwa)
Kwa: 3 INF, 1 ART --> Yun
Jap: 2 bomber --> Yun (land Kwa)–>Combat
Hun
A:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 62@1: (4, 1)2@2: (6, 2)3@3: (1, 4, 3)2@4: (2, 3)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Yun
A:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (3, 2)2@2: (1, 6)1@3: (2)3@4: (1, 1, 6)
D:
Rolls: 4@2; Total Hits: 14@2: (1, 3, 4, 6)
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Hun twlo 1 INF
Yun twlo 1 INF–>NCM
Oki: 1 Fig --> Kwa
Jap: 2 Fig, 2 TacB --> Kwa
Kor: 1 Fig --> Kwa
z20: 1 TT --> z34
z19: fleet --> z36
Man: 1 INF, 1 ART --> Kwa
z6: fleet --> z36
z33: fleet --> z36
Ksu: 3 INF, 1 ART --> Ksi
z20: 1 CA --> z36
z20: 1 TT --> z6
Jap: 1 INF, 1 ART --> Kwa
Man: 1 Mech --> Cha
Man: 5 INF, 1 AA --> Jeh–>Placement
z6: 3 TT
Jap: 1 ART–>Income
territories: 30
no’s: 10
saved: 1
total: 41 -
USA
buy
cv
2ss
2dd
trn
save1ncm
ftr from phi to 30
cv from 10 to 30
fleety from 36 to 54
ftr from 10 to 30
fleet from 10 to 26, w inf, aa, land
tacb from 10 to haw
trn from 26 to 20
ftr from wus to haw
bomb frmo cus to hawplace
dd, 2 ss off wus
dd, trn, cv of euscollect 53
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china
build 4inf
cm
4inf, ftr from sze to yuncc
yun
A
Rolls: 4@1 1@3; Total Hits: 14@1: (2, 5, 2, 3)1@3: (2)
D
Rolls: 3@2; Total Hits: 03@2: (4, 5, 3)
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YUn
A
Rolls: 4@1 1@3; Total Hits: 44@1: (1, 6, 1, 1)1@3: (3)
D
Rolls: 2@2; Total Hits: 12@2: (1, 3)
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yun twlo inf
ncm
units in sui and kwe to she plus ftrplace 4inf in she
collect 15
uke
uke
buy 5inf, save2ukw
buy
arm, mech, 6infcm
sz95
fleet from 98
ftr from mal and gib
bomber from uksz96
cc from 91scramble?
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scramble 3 Figs
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Ok, let the blood letting begin
96
A
Rolls: 1@3; Total Hits: 11@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
95
A
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (6)3@3: (4, 1, 1)2@4: (2, 4)
D
Rolls: 1@3 4@4; Total Hits: 31@3: (5)4@4: (2, 2, 6, 2)