I’m both busy and not emotionally ready too do the next turn.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Anzac 2 Infantrys moved from West Papua to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Dutch take Java from Hisaichi 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Hisaichi 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Northern Territory to 113 Sea Zone 2 Adv.Fighters, 3 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Elite, 3 Infantrys, 2 Submarines, 1 Tank and 4 Transports moved from 113 Sea Zone to 67 Sea Zone 2 Adv.Fighters, 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from 67 Sea Zone to Broome Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Bunker, 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Broome Anzac attack with 2 Adv.Fighters, 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 1 Factory and 6 Infantrys Hisaichi roll AA dice in Broome : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Battleship and 2 Cruisers in Broome, round 2 : 3/3 hits, 1.67 expected hits 3 Infantrys owned by the Hisaichi lost in Broome Anzac roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Broome, round 2 : 3/10 hits, 3.83 expected hits Hisaichi roll dice for 3 Infantrys in Broome, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Broome 3 Infantrys owned by the Hisaichi lost in Broome Anzac win, taking Broome from Hisaichi with 2 Adv.Fighters, 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 6 Infantrys Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 2 Adv.Fighters moved from Broome to 67 Sea Zone 7 Infantrys moved from Northern Territory to Townsville 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from Northern Territory to Townsville Place Units - Anzac 1 Bunker and 2 Infantrys placed in Port Moresby 1 Adv.Fighter and 2 Infantrys placed in Townsville 2 Infantrys placed in Canberra 1 Destroyer placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50 Hisaichi regular : 0.00 Hisaichi AA : -0.33
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Dutch 2 ArmoredCars, 2 Infantrys and 3 Tanks moved from Rio De Janeiro to Argentina Purchase Units - Dutch Dutch buy 2 Bunkers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 2 ArmoredCars, 2 Infantrys and 3 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 2 ArmoredCars, 2 Infantrys and 3 Tanks in Argentina, round 2 : 3/7 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Dutch lost in Argentina 3 Infantrys owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 1 Submarine moved from 70 Sea Zone to 67 Sea Zone Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Soembawa 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral regular : 1.00 Dutch regular : 0.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Americans 1 Fighter and 3 L.Fighters moved from Wake to 109 Sea Zone 2 Bombers moved from Wake to 109 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 88 Sea Zone to 87 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 88 Sea Zone to 95 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 21 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 95 Sea Zone Americans attack with 2 Adv.Fighters and 2 Fighters Yamamoto defend with 1 Submarine Americans roll dice for 2 Adv.Fighters and 2 Fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 87 Sea Zone Americans attack with 2 Adv.Fighters and 2 Fighters Hisaichi defend with 1 Submarine Americans roll dice for 2 Adv.Fighters and 2 Fighters in 87 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits 1 Submarine owned by the Hisaichi lost in 87 Sea Zone Americans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in 109 Sea Zone Americans attack with 2 Bombers, 1 Fighter and 3 L.Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 2 Bombers, 1 Fighter and 3 L.Fighters in 109 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Americans lost in 109 Sea Zone 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone Americans win with 2 Bombers and 3 L.Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Fighter Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Bombers and 3 L.Fighters moved from 109 Sea Zone to Wake 2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 88 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 4 Submarines moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Adv.Fighter moved from 35 Sea Zone to French Equatorial Africa 1 Adv.Fighter and 1 Carrier moved from 35 Sea Zone to 34 Sea Zone 1 Cruiser, 1 Destroyer and 2 Transports moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from Rio de Oro to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to W.Morocco 4 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 38 Sea Zone 4 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 Artillery, 1 Infantry and 1 Tank moved from Bahia to 35 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania 1 AAGun, 1 Artillery and 1 Infantry moved from S.Chile to 39 Sea Zone 3 Infantrys moved from Santiago to S.Chile 1 AAGun, 1 Artillery and 1 Infantry moved from 39 Sea Zone to Bahia 1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Adv.Fighter placed in 34 Sea Zone 1 Submarine placed in 31 Sea Zone 1 Elite and 1 Infantry placed in Salvador 2 Artillerys and 1 Infantry placed in Santiago 3 Infantrys placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 4 Infantrys placed in South Central USA 1 S.Submarine placed in 91 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Pearl Harbor 1 Destroyer and 1 S.Submarine placed in 71 Sea Zone 1 Infantry placed in Alaska Americans undo move 10. 1 Destroyer and 1 S.Submarine placed in 88 Sea Zone Americans undo move 11. 1 Destroyer and 1 S.Submarine placed in 71 Sea Zone 2 Infantrys placed in Wake 1 Infantry placed in South Central USA 7 Infantrys placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by Americans from San Francisco: 6 Infantrys EDIT: Adding units owned by Americans to San Francisco: 1 L.Fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 3.50
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@dawgoneit I messed up my build. I wanted to buy a LRF but ended up buying a bunch of infantry so I edited it at the end. Is that OK?
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@captainwalker of course my friend. I trust you 100%.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 1 Artillery moved from Minsk to Lithuania 3 Infantrys moved from Latvia to Lithuania 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 4 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Bomber moved from Kursk to Donetsk 1 Fighter moved from Leningrad to Kiev 1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Kiev 1 Fighter moved from Leningrad to Vyborg 1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Vyborg 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 4 Elites, 27 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Finns defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/6 hits, 1.67 expected hits Finns roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 1/6 hits, 1.67 expected hits Finns roll dice for 2 Artillerys in Vyborg, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vyborg 1 Artillery owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 5 : 0/3 hits, 1.17 expected hits Finns roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Vyborg, round 6 : 2/3 hits, 1.17 expected hits Finns roll dice for 1 Artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Vyborg 1 Artillery owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Finns: 2 Artillerys and 2 Infantrys Casualties for Russians: 1 Elite and 3 Infantrys Battle in Lithuania Russians attack with 1 Artillery and 3 Infantrys Germans defend with 1 ArmoredCar and 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans lost in Lithuania Russians roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Lithuania, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 3 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev 2 Infantrys owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 5 Infantrys and 1 Tank Romanians defend with 2 ArmoredCars, 1 Artillery, 2 Elites and 1 Tank Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 5 Infantrys and 1 Tank in Donetsk, round 2 : 4/9 hits, 2.83 expected hits Romanians roll dice for 2 ArmoredCars, 1 Artillery, 2 Elites and 1 Tank in Donetsk, round 2 : 2/6 hits, 1.83 expected hits 2 Infantrys owned by the Russians lost in Donetsk 2 ArmoredCars owned by the Romanians and 2 Elites owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 3 Infantrys and 1 Tank in Donetsk, round 3 : 4/7 hits, 2.50 expected hits Romanians roll dice for 1 Artillery and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 17 Casualties for Russians: 3 Infantrys Casualties for Romanians: 2 ArmoredCars, 1 Artillery, 2 Elites and 1 Tank Non Combat Move - Russians 1 Bomber moved from Donetsk to Kursk 2 Infantrys and 1 Tank moved from Rostov to Kursk 1 Elite moved from Yaroslavl to Kursk 1 Artillery, 1 Elite and 5 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Yaroslavl to S.Karelia 4 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Moscow to Kursk 1 Tank moved from Moscow to Kursk 1 Fighter moved from Kiev to Kursk 3 Infantrys moved from Georgia to Rostov 1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Perm to Kirov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 7 Infantrys moved from Moscow to Yaroslavl 1 Fighter moved from Vyborg to Leningrad 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Leningrad to Novgorod 2 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from Leningrad to Vyborg 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 HeavyTank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Krasnoyarsk to Irkutsk 3 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Mot.Inf moved from Novosibirsk to N.Buryat Mongolia 1 Mech.Rocket moved from Novosibirsk to Olyokminsk 1 Mech.Rocket moved from Sverdlovsk to Irkutsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in N.Buryat Mongolia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 4 Infantrys placed in Leningrad 8 Infantrys and 2 Tanks placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33 Finns regular : 1.00 Germans regular : -2.50 Russians regular : 0.33 Hisaichi regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco 1 Submarine moved from 56 Sea Zone to 51 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Submarine Germans defend with 1 Destroyer French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Germans win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for French: 1 Submarine Non Combat Move - French Place Units - French 1 Artillery and 1 Infantry placed in Syria 1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco 1 Submarine moved from 56 Sea Zone to 51 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Submarine Germans defend with 1 Destroyer French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Germans win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for French: 1 Submarine Non Combat Move - French Place Units - French 1 Artillery and 1 Infantry placed in Syria 1 Artillery, 1 Elite and 2 Infantrys placed in E.Morocco 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 22 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by French from French Guiana: 1 Infantry EDIT: Adding units owned by French to Amazon: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Chinese 1 Artillery and 1 Elite moved from Suiyuan to Chahar 1 Artillery, 1 Elite and 2 Infantrys moved from Shensi to Shansi 1 Adv.Fighter moved from Shensi to Chahar 1 Fighter moved from Shensi to Anhwei 1 Artillery and 1 Infantry moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Chahar, round 2 : 0/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Chahar, round 3 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Infantry moved from Hupeh to Kweichow 1 Fighter moved from Anhwei to Hupeh 17 Tanks moved from Kweichow to Hupeh 1 AAGun, 2 Artillerys, 2 Infantrys and 3 Tanks moved from Shensi to Hupeh 1 Artillery and 1 Elite moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 3 Tanks moved from Gobi Altai to Shensi 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Chinese regular : -1.83
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18c2890d-3fb4-46ff-91d5-8ad9fe1f2dab-triplea_41695_9hisa.tsvg
Game History
Round: 9 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Timor to 112 Sea Zone 1 Artillery and 3 Infantrys moved from Tanimbar to 112 Sea Zone 2 Artillerys, 5 Infantrys and 4 Transports moved from 112 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 2 Artillerys, 6 Infantrys and 4 Transports moved from 107 Sea Zone to 111 Sea Zone 2 Artillerys and 6 Infantrys moved from 111 Sea Zone to Soembawa 1 Marine moved from Sumatra to 110 Sea Zone 2 Artillerys moved from Banjarmasin to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok 1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Marine moved from 111 Sea Zone to Soembawa 1 Carrier, 1 Destroyer and 2 Fighters moved from 112 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 3 Infantrys moved from Davao to Mindanao 2 Fighters moved from 111 Sea Zone to Soembawa 1 Bomber moved from Banjarmasin to Soembawa 1 Carrier moved from 111 Sea Zone to 110 Sea Zone 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 85 Sea Zone to 77 Sea Zone 1 Submarine moved from 85 Sea Zone to 87 Sea Zone 1 Destroyer moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 1 Submarine moved from 84 Sea Zone to 86 Sea Zone 2 Artillerys, 3 Infantrys and 2 Tanks moved from Hulunbuir to Chita 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Infantry moved from Vladivostok to 75 Sea Zone 2 Infantrys and 1 Tank moved from Kamchatka to 75 Sea Zone 1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport and 3 Infantrys moved from 84 Sea Zone to 75 Sea Zone 5 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk 1 Submarine moved from 86 Sea Zone to 95 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys and 6 Infantrys; Remaining resources: 47 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Artillery and 1 Elite Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Elite owned by the Chinese lost in Chahar Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Elite Battle in Soembawa Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys and 1 Marine Anzac defend with 1 Infantry; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys and 1 Marine in Soembawa, round 2 : 0/15 hits, 4.67 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys and 1 Marine in Soembawa, round 3 : 2/15 hits, 4.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Hisaichi lost in Soembawa 1 Infantry owned by the Anzac lost in Soembawa Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 1 Marine in Soembawa, round 4 : 3/13 hits, 4.33 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa 1 Bunker owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Anzac: 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 2 Fighters moved from Soembawa to 110 Sea Zone 1 Bomber moved from Soembawa to Banjarmasin Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Peking: 1 Artillery, 1 Infantry and 1 Tank EDIT: Adding units owned by Hisaichi to Hulunbuir: 1 Artillery, 1 Infantry and 1 Tank EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to Changchun: 1 Elite and 4 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 107 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Dutch regular : 0.83 Hisaichi regular : -8.83
the edits is for 47 i forgot to spend.
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@dawgoneit i did change the income. you’ll see it when you open the post.
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - British 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from 56 Sea Zone to New Valley 1 Bomber moved from Italian East Africa to New Valley 2 Infantrys moved from Lower Egypt to New Valley 1 Artillery and 1 Elite moved from Yunnan to Burma 2 Infantrys moved from Yunnan to N.Thailand 1 Adv.Fighter moved from Assam to N.Thailand 2 Infantrys moved from Assam to Burma 1 Fighter moved from 56 Sea Zone to Mersa Matruh 2 Fighters moved from 56 Sea Zone to 51 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Destroyer, 2 Elites, 16 Infantrys, 1 S.Submarine, 4 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 2 Fighters and 1 T.Boat Germans defend with 1 Destroyer British roll dice for 2 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 51 Sea Zone British win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Burma British attack with 1 Artillery, 1 Elite and 2 Infantrys Thai defend with 2 Artillerys and 1 Infantry British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 2 : 1/4 hits, 1.17 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai lost in Burma British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Burma, round 3 : 3/4 hits, 1.17 expected hits Thai roll dice for 2 Artillerys in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma 2 Artillerys owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Thai: 2 Artillerys and 1 Infantry Casualties for British: 1 Infantry Battle in N.Thailand British attack with 1 Adv.Fighter and 2 Infantrys Thai defend with 1 Artillery British roll dice for 1 Adv.Fighter and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand 1 Artillery owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery Battle in Mersa Matruh British attack with 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in New Valley British attack with 1 Bomber, 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in New Valley, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Alaska: 2 Infantrys EDIT: Changing ownership of Iturup from Yamamoto to British EDIT: Adding units owned by British to Iturup: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iturup: 2 Infantrys EDIT: Changing ownership of Iturup from British to Yamamoto EDIT: Turning off Edit Mode 1 Fighter moved from Mersa Matruh to 56 Sea Zone 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Fighter moved from New Valley to 56 Sea Zone 1 Adv.Fighter moved from N.Thailand to Assam 3 Infantrys moved from Assam to Yunnan 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt 1 Bomber moved from New Valley to Italian East Africa 1 Artillery, 1 Elite, 17 Infantrys and 4 Tanks moved from Italian East Africa to Kordofan 4 Artillerys, 3 Elites, 13 Infantrys and 1 Tank moved from Nubia to Kordofan 2 Tanks moved from French Equatorial Africa to Kordofan 2 Tanks moved from French Equatorial Africa to Kordofan 1 AAGun moved from Italian East Africa to Kordofan 1 Infantry moved from French Equatorial Africa to Equatoria 2 Tanks moved from Rhodesia to Italian East Africa 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from E.Iran to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 5 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Equatoria to Kenya Place Units - British 2 Submarines placed in 11 Sea Zone 2 Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Tank placed in Italian East Africa 1 Destroyer placed in 58 Sea Zone 2 Infantrys placed in E.Iran 3 Infantrys placed in W.Iran 1 S.Submarine placed in 59 Sea Zone 1 Infantry placed in Bombay 1 Artillery, 1 Elite and 3 Infantrys placed in Delhi 2 Infantrys placed in Madras British undo move 10. 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 1 Infantry and 1 Tank placed in Cape Town 1 Infantry placed in Wales Turn Complete - British British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Thai regular : 0.00 Germans regular : -0.33 British regular : 2.67
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TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Anzac 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores Dutch take Flores from Thai 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Timor Dutch take Timor from Hisaichi 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Java 2 Adv.Fighters moved from 67 Sea Zone to Java 1 Adv.Fighter moved from Townsville to 108 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Cruiser, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 108 Sea Zone Anzac attack with 1 Adv.Fighter Yamamoto defend with 1 Transport Anzac roll dice for 1 Adv.Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 108 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Java Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 Elite Anzac roll dice for 1 Battleship and 2 Cruisers in Java, round 2 : 0/3 hits, 1.67 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 0/5 hits, 2.00 expected hits Thai roll dice for 1 Elite in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Java, round 3 : 2/4 hits, 1.83 expected hits Thai roll dice for 1 Elite in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Java 1 Elite owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Elite and 1 Infantry Casualties for Thai: 1 Elite Non Combat Move - Anzac 2 Adv.Fighters moved from Java to 67 Sea Zone 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from 108 Sea Zone to West Papua 3 Infantrys moved from Port Moresby to West Papua 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Cruiser and 1 Transport placed in 114 Sea Zone 1 Infantry placed in Port Moresby 3 Infantrys placed in Townsville 3 Infantrys placed in Broome 2 Infantrys placed in Wellington 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : -3.00 Thai regular : 1.33
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Dutch Dutch buy 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode 2 ArmoredCars and 3 Tanks moved from Argentina to Amazon Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by British from Amazon: 1 Infantry EDIT: Adding units owned by British to Bahia: 1 Infantry EDIT: Turning off Edit Mode 2 Infantrys placed in Suriname 1 Cruiser placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Dutch Dutch buy 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode 2 ArmoredCars and 3 Tanks moved from Argentina to Amazon Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by British from Amazon: 1 Infantry EDIT: Adding units owned by British to Bahia: 1 Infantry EDIT: Turning off Edit Mode 2 Infantrys placed in Suriname 1 Cruiser placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by British to Alaska: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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